UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MovieScenePreAnimatedStateTests.cpp File Reference

Classes

struct  Impl::FPreAnimatedToken
 
struct  Impl::FPreAnimatedTokenProducer
 
struct  Impl::FTestMovieScenePlayer
 

Namespaces

namespace  Impl
 

Macros

#define LOCTEXT_NAMESPACE   "MovieScenePreAnimatedStateTests"
 

Functions

FMovieSceneEvaluationKey Impl::TrackKey1 (MovieSceneSequenceID::Root,++TrackID)
 
FMovieSceneEvaluationKey Impl::TrackKey2 (MovieSceneSequenceID::Root,++TrackID)
 
UMovieSceneEntitySystemLinkerImpl::GetTestLinker ()
 
void Impl::Assert (FAutomationTestBase *Test, int32 Actual, int32 Expected, const TCHAR *Message)
 
void Impl::OnFinishedEvaluating (UMovieSceneEntitySystemLinker *InLinker, const FMovieSceneEvaluationKey &InKey, const UE::MovieScene::FRootInstanceHandle RootInstanceHandle)
 
void Impl::ResetValues ()
 

Variables

int32 Impl::TestValue1 = TestMagicNumber
 
int32 Impl::TestValue2 = TestMagicNumber
 
FMovieSceneTrackIdentifier Impl::TrackID = FMovieSceneTrackIdentifier::Invalid()
 
FMovieSceneEvaluationKey Impl::SectionKey1 (MovieSceneSequenceID::Root, TrackID, 0)
 
FMovieSceneEvaluationKey Impl::SectionKey2 (MovieSceneSequenceID::Root, TrackID, 0)
 
FMovieSceneAnimTypeID Impl::AnimType1 = FMovieSceneAnimTypeID::Unique()
 
FMovieSceneAnimTypeID Impl::AnimType2 = FMovieSceneAnimTypeID::Unique()
 
TStrongObjectPtr< UMovieSceneEntitySystemLinkerImpl::GEntitySystemLinker
 

Macro Definition Documentation

◆ LOCTEXT_NAMESPACE

#define LOCTEXT_NAMESPACE   "MovieScenePreAnimatedStateTests"