UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PostProcessBloomSetup.h File Reference
#include "ScreenPass.h"

Go to the source code of this file.

Classes

struct  FBloomSetupInputs
 

Enumerations

enum class  EBloomQuality : uint32 {
  Disabled , Q1 , Q2 , Q3 ,
  Q4 , Q5 , MAX
}
 

Functions

EBloomQuality GetBloomQuality ()
 
FScreenPassTexture AddGaussianBloomPasses (FRDGBuilder &GraphBuilder, const FViewInfo &View, const FTextureDownsampleChain *SceneDownsampleChain)
 
FScreenPassTexture AddBloomSetupPass (FRDGBuilder &GraphBuilder, const FViewInfo &View, const FBloomSetupInputs &Inputs)
 namespace
 

Enumeration Type Documentation

◆ EBloomQuality

enum class EBloomQuality : uint32
strong
Enumerator
Disabled 
Q1 
Q2 
Q3 
Q4 
Q5 
MAX 

Function Documentation

◆ AddBloomSetupPass()

FScreenPassTexture AddBloomSetupPass ( FRDGBuilder GraphBuilder,
const FViewInfo View,
const FBloomSetupInputs Inputs 
)

namespace

◆ AddGaussianBloomPasses()

FScreenPassTexture AddGaussianBloomPasses ( FRDGBuilder GraphBuilder,
const FViewInfo View,
const FTextureDownsampleChain SceneDownsampleChain 
)

◆ GetBloomQuality()

EBloomQuality GetBloomQuality ( )