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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "PostProcess/VisualizeShadingModels.h"#include "CanvasTypes.h"#include "SceneRendering.h"#include "SceneTextureParameters.h"#include "UnrealEngine.h"#include "DataDrivenShaderPlatformInfo.h"Classes | |
| class | FVisualizeShadingModelPS |
Functions | |
| IMPLEMENT_GLOBAL_SHADER (FVisualizeShadingModelPS, "/Engine/Private/VisualizeShadingModels.usf", "MainPS", SF_Pixel) | |
| FScreenPassTexture | AddVisualizeShadingModelPass (FRDGBuilder &GraphBuilder, const FViewInfo &View, const FVisualizeShadingModelInputs &Inputs) |
| FScreenPassTexture AddVisualizeShadingModelPass | ( | FRDGBuilder & | GraphBuilder, |
| const FViewInfo & | View, | ||
| const FVisualizeShadingModelInputs & | Inputs | ||
| ) |
| IMPLEMENT_GLOBAL_SHADER | ( | FVisualizeShadingModelPS | , |
| "/Engine/Private/VisualizeShadingModels.usf" | , | ||
| "MainPS" | , | ||
| SF_Pixel | |||
| ) |