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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for FBuildInstanceIdBufferAndCommandsFromPrimitiveIdsCs:Public Types | |
| using | FPermutationDomain = TShaderPermutationDomain< FSingleInstanceModeDim, FCullInstancesDim, FAllowWPODisableDim, FOcclusionCullInstancesDim, FStereoModeDim, FBatchedDim, FInstanceCompactionDim > |
Public Types inherited from FGlobalShader | |
| using | ShaderMetaType = FGlobalShaderType |
| using | FPermutationParameters = FGlobalShaderPermutationParameters |
Public Types inherited from FShader | |
| using | FPermutationDomain = FShaderPermutationNone |
| using | FPermutationParameters = FShaderPermutationParameters |
| using | CompiledShaderInitializerType = FShaderCompiledShaderInitializerType |
| using | ShaderMetaType = FShaderType |
| using | ShaderStatKeyType = FMemoryImageName |
| using | FShaderStatisticMap = TMemoryImageMap< ShaderStatKeyType, FShaderStatVariant > |
Static Public Attributes | |
| static constexpr int32 | NumThreadsPerGroup = FInstanceProcessingGPULoadBalancer::ThreadGroupSize |
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staticconstexpr |