UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FInstanceHierarchyCellChunkCull_CS Class Reference
+ Inheritance diagram for FInstanceHierarchyCellChunkCull_CS:

Additional Inherited Members

- Public Types inherited from FInstanceHierarchyCullShader
using FPermutationDomain = TShaderPermutationDomain< FDebugFlagsDim, FCullingPassDim, FVirtualTextureTargetDim >
 
- Public Types inherited from FGlobalShader
using ShaderMetaType = FGlobalShaderType
 
using FPermutationParameters = FGlobalShaderPermutationParameters
 
- Public Types inherited from FShader
using FPermutationDomain = FShaderPermutationNone
 
using FPermutationParameters = FShaderPermutationParameters
 
using CompiledShaderInitializerType = FShaderCompiledShaderInitializerType
 
using ShaderMetaType = FShaderType
 
using ShaderStatKeyType = FMemoryImageName
 
using FShaderStatisticMap = TMemoryImageMap< ShaderStatKeyType, FShaderStatVariant >
 
- Public Member Functions inherited from FInstanceHierarchyCullShader
 FInstanceHierarchyCullShader ()=default
 
 FInstanceHierarchyCullShader (const ShaderMetaType::CompiledShaderInitializerType &Initializer)
 
- Public Member Functions inherited from FNaniteGlobalShader
 FNaniteGlobalShader ()=default
 
 FNaniteGlobalShader (const ShaderMetaType::CompiledShaderInitializerType &Initializer)
 
- Public Member Functions inherited from FGlobalShader
 FGlobalShader ()=default
 
RENDERCORE_API FGlobalShader (const ShaderMetaType::CompiledShaderInitializerType &Initializer)
 
template<typename TViewUniformShaderParameters >
void SetParameters (FRHIBatchedShaderParameters &BatchedParameters, FRHIUniformBuffer *ViewUniformBuffer)
 
- Public Member Functions inherited from FShader
RENDERCORE_API FShader ()
 
RENDERCORE_API FShader (const CompiledShaderInitializerType &Initializer)
 
RENDERCORE_API ~FShader ()
 
RENDERCORE_API const FSHAHashGetHash () const
 
RENDERCORE_API const FSHAHashGetVertexFactoryHash () const
 
RENDERCORE_API const FSHAHashGetOutputHash () const
 
uint32 GetSortKey () const
 
RENDERCORE_API void Finalize (const FShaderMapResourceCode *Code)
 
FShaderTypeGetType (const FShaderMapPointerTable &InPointerTable) const
 
FShaderTypeGetType (const FPointerTableBase *InPointerTable) const
 
FVertexFactoryTypeGetVertexFactoryType (const FShaderMapPointerTable &InPointerTable) const
 
FVertexFactoryTypeGetVertexFactoryType (const FPointerTableBase *InPointerTable) const
 
FShaderTypeGetTypeUnfrozen () const
 
int32 GetResourceIndex () const
 
EShaderPlatform GetShaderPlatform () const
 
EShaderFrequency GetFrequency () const
 
const FShaderTarget GetTarget () const
 
bool IsFrozen () const
 
uint32 GetNumInstructions () const
 
uint32 GetNumTextureSamplers () const
 
uint32 GetCodeSize () const
 
void SetNumInstructions (uint32 Value)
 
template<typename UniformBufferStructType >
const TShaderUniformBufferParameter< UniformBufferStructType > & GetUniformBufferParameter () const
 
const FShaderUniformBufferParameterGetUniformBufferParameter (const FShaderParametersMetadata *SearchStruct) const
 
const FShaderUniformBufferParameterGetUniformBufferParameter (const FHashedName SearchName) const
 
RENDERCORE_API const FShaderParametersMetadataFindAutomaticallyBoundUniformBufferStruct (int32 BaseIndex) const
 
RENDERCORE_API void DumpDebugInfo (const FShaderMapPointerTable &InPtrTable)
 
 LAYOUT_FIELD (FShaderParameterBindings, Bindings)
 
 LAYOUT_FIELD (FShaderParameterMapInfo, ParameterMapInfo)
 
- Static Public Member Functions inherited from FInstanceHierarchyCullShader
static bool ShouldCompilePermutation (const FGlobalShaderPermutationParameters &Parameters)
 
static void ModifyCompilationEnvironment (const FGlobalShaderPermutationParameters &Parameters, FShaderCompilerEnvironment &OutEnvironment)
 
- Static Public Member Functions inherited from FNaniteGlobalShader
static bool ShouldCompilePermutation (const FGlobalShaderPermutationParameters &Parameters)
 
static void ModifyCompilationEnvironment (const FGlobalShaderPermutationParameters &Parameters, FShaderCompilerEnvironment &OutEnvironment)
 
- Static Public Member Functions inherited from FGlobalShader
static void ModifyCompilationEnvironment (const FGlobalShaderPermutationParameters &Parameters, FShaderCompilerEnvironment &Environment)
 
static bool ShouldCompilePermutation (const FShaderPermutationParameters &)
 
static EShaderPermutationPrecacheRequest ShouldPrecachePermutation (const FShaderPermutationParameters &Parameters)
 
- Static Public Member Functions inherited from FShader
static void ModifyCompilationEnvironment (const FShaderPermutationParameters &, FShaderCompilerEnvironment &)
 
static const FShaderBindingLayoutGetShaderBindingLayout (const FShaderPermutationParameters &)
 
static bool ShouldCompilePermutation (const FShaderPermutationParameters &)
 
static EShaderPermutationPrecacheRequest ShouldPrecachePermutation (const FShaderPermutationParameters &Parameters)
 
static bool ValidateCompiledResult (EShaderPlatform InPlatform, const FShaderParameterMap &InParameterMap, TArray< FString > &OutError)
 
static EShaderCompileJobPriority GetOverrideJobPriority ()
 
static ERayTracingPayloadType GetRayTracingPayloadType (const int32 PermutationId)
 
static const FShaderParametersMetadataGetRootParametersMetadata ()
 
- Protected Member Functions inherited from FShader
 LAYOUT_FIELD (TMemoryImageArray< FHashedName >, UniformBufferParameterStructs)
 
 LAYOUT_FIELD (TMemoryImageArray< FShaderUniformBufferParameter >, UniformBufferParameters)
 
 LAYOUT_FIELD_EDITORONLY (FSHAHash, OutputHash)
 
 LAYOUT_FIELD_EDITORONLY (FSHAHash, VFSourceHash)
 
 LAYOUT_FIELD_EDITORONLY (FSHAHash, SourceHash)
 

The documentation for this class was generated from the following file: