![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <MovieSceneSequenceHierarchy.h>
Sub sequence data that is stored within an evaluation template as a backreference to the originating sequence, and section
| PRAGMA_ENABLE_DEPRECATION_WARNINGS FMovieSceneSubSequenceData::FMovieSceneSubSequenceData | ( | ) |
Default constructor for serialization
| FMovieSceneSubSequenceData::FMovieSceneSubSequenceData | ( | const UMovieSceneSubSection & | InSubSection | ) |
Construction from a movie scene sequence, and a sub section name, and its valid play range
|
default |
|
default |
|
default |
| UMovieSceneSequence * FMovieSceneSubSequenceData::GetLoadedSequence | ( | ) | const |
Get this sub sequence's sequence asset if it is already loaded, will not attempt to load the sequence if not
| UMovieSceneSequence * FMovieSceneSubSequenceData::GetSequence | ( | ) | const |
Get this sub sequence's sequence asset, potentially loading it through its soft object path
|
inline |
Gets the signature of the sub-section this points to.
| bool FMovieSceneSubSequenceData::IsDirty | ( | const UMovieSceneSubSection & | InSubSection | ) | const |
Check whether this structure is dirty and should be reconstructed
|
default |
|
default |
| FMovieSceneSectionParameters FMovieSceneSubSequenceData::ToSubSectionParameters | ( | ) | const |
Re-creates a sub-section parameter struct.
| EMovieSceneSubSectionFlags FMovieSceneSubSequenceData::AccumulatedFlags |
Flags accumulated from parent->child for each sub-section that led to the inclusion of this sub-sequence
| FMovieSceneSequenceID FMovieSceneSubSequenceData::DeterministicSequenceID |
This sequence's deterministic sequence ID. Used in editor to reduce the risk of collisions on recompilation.
| int16 FMovieSceneSubSequenceData::HierarchicalBias |
The accumulated hierarchical bias of this sequence. Higher bias will take precedence
| FMovieSceneSequenceInstanceDataPtr FMovieSceneSubSequenceData::InstanceData |
Instance data that should be used for any tracks contained immediately within this sub sequence
| FMovieSceneSequenceTransform FMovieSceneSubSequenceData::OuterToInnerTransform |
The transform from this sub sequence's parent to its own play space.
| FMovieSceneFrameRange FMovieSceneSubSequenceData::ParentPlayRange |
The range of the sub-sequence in its parent space. Unclamped.
| FMovieSceneFrameRange FMovieSceneSubSequenceData::PlayRange |
This sub sequence's playback range according to its parent sub section. Clamped recursively during template generation
| FMovieSceneFrameRange FMovieSceneSubSequenceData::PostRollRange |
The sequence postroll range considering the start offset
| FMovieSceneFrameRange FMovieSceneSubSequenceData::PreRollRange |
The sequence preroll range considering the start offset
| FMovieSceneSequenceTransform FMovieSceneSubSequenceData::RootToSequenceTransform |
Transform that transforms a given time from the sequences outer space, to its authored space.
| FName FMovieSceneSubSequenceData::SectionPath |
This sequence's path within its movie scene
| FSoftObjectPath FMovieSceneSubSequenceData::Sequence |
The sequence that the sub section references
| FFrameRate FMovieSceneSubSequenceData::TickResolution |
The tick resolution of the inner sequence.
| TSoftObjectPtr<const UMovieSceneCondition> FMovieSceneSubSequenceData::WeakCondition |