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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ClearReplacementShaders.h>
Inheritance diagram for TClearReplacementBase< ValueType, NumChannels, bZeroOutput, bEnableBounds >:Static Public Attributes | |
| static constexpr bool | bSupportsWrappedGroupCount = bEnableBounds |
Protected Member Functions | |
| TClearReplacementBase () | |
| TClearReplacementBase (const ShaderMetaType::CompiledShaderInitializerType &Initializer) | |
Protected Member Functions inherited from FShader | |
| LAYOUT_FIELD (TMemoryImageArray< FHashedName >, UniformBufferParameterStructs) | |
| LAYOUT_FIELD (TMemoryImageArray< FShaderUniformBufferParameter >, UniformBufferParameters) | |
| LAYOUT_FIELD_EDITORONLY (FSHAHash, OutputHash) | |
| LAYOUT_FIELD_EDITORONLY (FSHAHash, VFSourceHash) | |
| LAYOUT_FIELD_EDITORONLY (FSHAHash, SourceHash) | |
Additional Inherited Members | |
Public Types inherited from FGlobalShader | |
| using | ShaderMetaType = FGlobalShaderType |
| using | FPermutationParameters = FGlobalShaderPermutationParameters |
Public Types inherited from FShader | |
| using | FPermutationDomain = FShaderPermutationNone |
| using | FPermutationParameters = FShaderPermutationParameters |
| using | CompiledShaderInitializerType = FShaderCompiledShaderInitializerType |
| using | ShaderMetaType = FShaderType |
| using | ShaderStatKeyType = FMemoryImageName |
| using | FShaderStatisticMap = TMemoryImageMap< ShaderStatKeyType, FShaderStatVariant > |
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inlineprotected |
| TClearReplacementBase< ValueType, NumChannels, bZeroOutput, bEnableBounds >::DECLARE_INLINE_TYPE_LAYOUT | ( | TClearReplacementBase< ValueType, NumChannels, bZeroOutput, bEnableBounds > | , |
| NonVirtual | |||
| ) |
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inlinestatic |
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inlinestatic |
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staticconstexpr |