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| FQueryFilterData | ChaosInterface::MakeQueryFilterData (const FCollisionFilterData &FilterData, EQueryFlags QueryFlags, const FCollisionQueryParams &Params) |
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| FBodyInstance * | ChaosInterface::GetUserData (const Chaos::FGeometryParticle &Actor) |
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| UPhysicalMaterial * | ChaosInterface::GetUserData (const Chaos::FChaosPhysicsMaterial &Material) |
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| UPrimitiveComponent * | ChaosInterface::GetPrimitiveComponentFromUserData (const Chaos::FGeometryParticle &Actor) |
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| bool | ChaosInterface::HasValidUserData (const Chaos::FGeometryParticle &Actor) |
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| template<typename TContainer , typename THit > |
| void | Chaos::Private::LowLevelRaycast (const TContainer &Container, const FVector &Start, const FVector &Dir, float DeltaMag, FPhysicsHitCallback< THit > &HitBuffer, EHitFlags OutputFlags, FQueryFlags QueryFlags, const FCollisionFilterData &Filter, const ChaosInterface::FQueryFilterData &QueryFilterData, ICollisionQueryFilterCallbackBase *QueryCallback, const ChaosInterface::FQueryDebugParams &DebugParams={}) |
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| template<typename TContainer , typename THit > |
| void | Chaos::Private::LowLevelSweep (const TContainer &Container, const FPhysicsGeometry &Geom, const FTransform &StartTM, const FVector &Dir, float DeltaMag, FPhysicsHitCallback< THit > &HitBuffer, EHitFlags OutputFlags, FQueryFlags QueryFlags, const FCollisionFilterData &Filter, const ChaosInterface::FQueryFilterData &QueryFilterData, ICollisionQueryFilterCallbackBase *QueryCallback, const ChaosInterface::FQueryDebugParams &DebugParams={}) |
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| template<typename TContainer , typename THit > |
| void | Chaos::Private::LowLevelOverlap (const TContainer &Container, const FPhysicsGeometry &Geom, const FTransform &GeomPose, FPhysicsHitCallback< THit > &HitBuffer, FQueryFlags QueryFlags, const FCollisionFilterData &Filter, const ChaosInterface::FQueryFilterData &QueryFilterData, ICollisionQueryFilterCallbackBase *QueryCallback, const ChaosInterface::FQueryDebugParams &DebugParams={}) |
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