|
| | DECLARE_GPU_STAT_NAMED (HeterogeneousVolumeShadowsStat, TEXT("HeterogeneousVolumeShadows")) |
| |
| | DECLARE_GPU_STAT_NAMED (HeterogeneousVolumesStat, TEXT("HeterogeneousVolumes")) |
| |
| bool | ShouldHeterogeneousVolumesCastShadows () |
| |
| bool | ShouldCompositeHeterogeneousVolumesWithTranslucency () |
| |
| EShadowType | HeterogeneousVolumes::GetShadowType () |
| |
| EShadowType | HeterogeneousVolumes::GetTranslucencyCompositingMode () |
| |
| EHeterogeneousVolumesCompositionType | GetHeterogeneousVolumesCompositionType () |
| |
| EHeterogeneousVolumesCompositionType | GetHeterogeneousVolumesComposition () |
| |
| bool | ShouldRenderHeterogeneousVolumes (const FScene *Scene) |
| |
| bool | ShouldRenderHeterogeneousVolumesForAnyView (const TArrayView< FViewInfo > &Views) |
| |
| bool | ShouldRenderHeterogeneousVolumesForView (const FViewInfo &View) |
| |
| int32 | GetPrimaryViewIndex (const TArrayView< FViewInfo > &Views) |
| |
| FViewInfo * | GetPrimaryViewForView (const TArrayView< FViewInfo > &Views, int32 ViewIndex) |
| |
| bool | ShouldRenderHeterogeneousVolumesForView (const TArrayView< FViewInfo > &Views, int32 ViewIndex) |
| |
| TArray< FVolumetricMeshBatch, SceneRenderingAllocator > | GetHeterogeneousVolumesMeshBatches (const TArrayView< FViewInfo > &Views, int32 ViewIndex) |
| |
| bool | ShouldRenderHeterogeneousVolumesAsHoldoutForView (const FViewInfo &View) |
| |
| bool | DoesMaterialShaderSupportHeterogeneousVolumes (const FMaterialShaderParameters &MaterialShaderParameters) |
| |
| bool | DoesMaterialShaderSupportHeterogeneousVolumes (const FMaterial &Material) |
| |
| bool | ShouldRenderMeshBatchWithHeterogeneousVolumes (const FMeshBatch *Mesh, const FPrimitiveSceneProxy *Proxy, ERHIFeatureLevel::Type FeatureLevel) |
| |
| int32 | HeterogeneousVolumes::GetDownsampleFactor () |
| |
| int32 | HeterogeneousVolumes::GetUpsampleMode () |
| |
| int32 | HeterogeneousVolumes::GetFilterMode () |
| |
| int32 | HeterogeneousVolumes::GetFilterWidth () |
| |
| FIntPoint | HeterogeneousVolumes::GetDownsampledResolution (FIntPoint Resolution, int32 DownsampleFactor) |
| |
| FIntPoint | HeterogeneousVolumes::GetScaledViewRect (FIntRect ViewRect) |
| |
| FIntVector | HeterogeneousVolumes::GetVolumeResolution (const IHeterogeneousVolumeInterface *Interface) |
| |
| float | HeterogeneousVolumes::GetShadowStepSize () |
| |
| float | HeterogeneousVolumes::GetMaxTraceDistance () |
| |
| float | HeterogeneousVolumes::GetMaxShadowTraceDistance () |
| |
| float | HeterogeneousVolumes::GetStepSize () |
| |
| float | HeterogeneousVolumes::GetMaxStepCount () |
| |
| int32 | HeterogeneousVolumes::GetMipLevel () |
| |
| uint32 | HeterogeneousVolumes::GetSparseVoxelMipBias () |
| |
| int32 | HeterogeneousVolumes::GetDebugMode () |
| |
| EShadowPipeline | HeterogeneousVolumes::GetShadowPipeline () |
| |
| EStochasticFilteringMode | HeterogeneousVolumes::GetStochasticFilteringMode () |
| |
| bool | HeterogeneousVolumes::UseSparseVoxelPipeline () |
| |
| bool | HeterogeneousVolumes::ShouldRefineSparseVoxels () |
| |
| bool | HeterogeneousVolumes::UseSparseVoxelPerTileCulling () |
| |
| int32 | HeterogeneousVolumes::GetLightingCacheMode () |
| |
| bool | HeterogeneousVolumes::UseAdaptiveVolumetricShadowMapForSelfShadowing (const FPrimitiveSceneProxy *PrimitiveSceneProxy) |
| |
| bool | HeterogeneousVolumes::UseLightingCacheForInscattering () |
| |
| bool | HeterogeneousVolumes::UseLightingCacheForTransmittance () |
| |
| bool | HeterogeneousVolumes::ShouldJitter () |
| |
| bool | HeterogeneousVolumes::UseHardwareRayTracing () |
| |
| bool | HeterogeneousVolumes::UseIndirectLighting () |
| |
| float | HeterogeneousVolumes::GetIndirectLightingFactor () |
| |
| EIndirectLightingMode | HeterogeneousVolumes::GetIndirectLightingMode () |
| |
| bool | HeterogeneousVolumes::ShouldDepthSort () |
| |
| bool | HeterogeneousVolumes::ShouldApplyHeightFog () |
| |
| bool | HeterogeneousVolumes::ShouldApplyVolumetricFog () |
| |
| EFogMode | HeterogeneousVolumes::GetFogInscatteringMode () |
| |
| bool | HeterogeneousVolumes::UseAnalyticDerivatives () |
| |
| bool | HeterogeneousVolumes::ShouldWriteVelocity () |
| |
| bool | HeterogeneousVolumes::UseContinuousLOD () |
| |
| float | HeterogeneousVolumes::GetCLODBias () |
| |
| int | HeterogeneousVolumes::GetVoxelCount (FIntVector VolumeResolution) |
| |
| int | HeterogeneousVolumes::GetVoxelCount (const FRDGTextureDesc &TextureDesc) |
| |
| FIntVector | HeterogeneousVolumes::GetMipVolumeResolution (FIntVector VolumeResolution, uint32 MipLevel) |
| |
| float | HeterogeneousVolumes::CalcLODBias (const IHeterogeneousVolumeInterface *HeterogeneousVolume) |
| |
| FLODValue | HeterogeneousVolumes::CalcLOD (const HeterogeneousVolumes::FLODInfo &LODInfo, const IHeterogeneousVolumeInterface *HeterogeneousVolume) |
| |
| FLODValue | HeterogeneousVolumes::CalcLOD (const FSceneView &View, const IHeterogeneousVolumeInterface *HeterogeneousVolume) |
| |
| float | HeterogeneousVolumes::CalcLODFactor (float LODValue, float LODBias) |
| |
| float | HeterogeneousVolumes::CalcLODFactor (const HeterogeneousVolumes::FLODInfo &LODInfo, const IHeterogeneousVolumeInterface *HeterogeneousVolume) |
| |
| float | HeterogeneousVolumes::CalcLODFactor (const FSceneView &View, const IHeterogeneousVolumeInterface *HeterogeneousVolume) |
| |
| FIntVector | HeterogeneousVolumes::GetLightingCacheResolution (const IHeterogeneousVolumeInterface *RenderInterface, FLODValue LODValue) |
| |
| bool | HeterogeneousVolumes::IsHoldout (const IHeterogeneousVolumeInterface *HeterogeneousVolumeInterface) |
| |
| bool | ShouldBuildVoxelGrids (const FScene *Scene) |
| |
| bool | ShouldCacheVoxelGrids (const FScene *Scene, FSceneViewState *ViewState) |
| |
| | DECLARE_CYCLE_STAT (TEXT("Heterogeneous Volumes Render"), STATGROUP_HeterogeneousVolumesRender, STATGROUP_HeterogeneousVolumesRT) |
| |
| void | RenderHeterogeneousVolumeShadows (FRDGBuilder &GraphBuilder, FScene *Scene, const FSceneTextures &SceneTextures, FViewInfo &View, TArray< FVisibleLightInfo, SceneRenderingAllocator > &VisibleLightInfos) |
| |
| | IMPLEMENT_GLOBAL_SHADER (FHeterogeneousVolumesUpsampleCS, "/Engine/Private/HeterogeneousVolumes/HeterogeneousVolumesComposite.usf", "HeterogeneousVolumesUpsampleCS", SF_Compute) |
| |
| | IMPLEMENT_GLOBAL_SHADER (FHeterogeneousVolumesFilterCS, "/Engine/Private/HeterogeneousVolumes/HeterogeneousVolumesComposite.usf", "HeterogeneousVolumesFilterCS", SF_Compute) |
| |
| | IMPLEMENT_GLOBAL_SHADER (FHeterogeneousVolumesCompositeCS, "/Engine/Private/HeterogeneousVolumes/HeterogeneousVolumesComposite.usf", "HeterogeneousVolumesCompositeCS", SF_Compute) |
| |
| void | HeterogeneousVolumes::PostRender (FScene &Scene, TArray< FViewInfo > &Views) |
| |