UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
InstancedStaticMesh.h File Reference

Go to the source code of this file.

Classes

class  FStaticMeshInstanceBuffer
 
struct  FInstancingUserData
 
struct  FInstancedStaticMeshDataType
 
struct  FInstancedStaticMeshVertexFactory
 
class  FInstancedStaticMeshVertexFactoryShaderParameters
 
class  FInstancedStaticMeshRenderData
 
class  FInstancedStaticMeshSceneProxy
 
struct  FComponentInstanceSharingData
 
struct  FComponentInstancedLightmapData
 

Typedefs

typedef TUniformBufferRef< FInstancedStaticMeshVFLooseUniformShaderParametersFInstancedStaticMeshVFLooseUniformShaderParametersRef
 

Variables

TAutoConsoleVariable< floatCVarFoliageMinimumScreenSize
 
TAutoConsoleVariable< floatCVarRandomLODRange
 
TAutoConsoleVariable< int32CVarMinLOD
 
const int32 InstancedStaticMeshMaxTexCoord
 

Typedef Documentation

◆ FInstancedStaticMeshVFLooseUniformShaderParametersRef

Variable Documentation

◆ CVarFoliageMinimumScreenSize

TAutoConsoleVariable<float> CVarFoliageMinimumScreenSize
extern

◆ CVarMinLOD

TAutoConsoleVariable<int32> CVarMinLOD
extern

◆ CVarRandomLODRange

TAutoConsoleVariable<float> CVarRandomLODRange
extern

◆ InstancedStaticMeshMaxTexCoord

const int32 InstancedStaticMeshMaxTexCoord
extern