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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "LevelSequence.h"#include "IMovieSceneMetaData.h"#include "MovieSceneMetaData.h"#include "Engine/EngineTypes.h"#include "HAL/IConsoleManager.h"#include "UniversalObjectLocator.h"#include "UniversalObjectLocatorFragmentType.h"#include "UniversalObjectLocatorResolveParameterBuffer.inl"#include "UniversalObjectLocators/ActorLocatorFragment.h"#include "WorldPartition/IWorldPartitionObjectResolver.h"#include "LegacyLazyObjectPtrFragment.h"#include "SubObjectLocator.h"#include "Components/ActorComponent.h"#include "Components/SkeletalMeshComponent.h"#include "GameFramework/Actor.h"#include "LevelSequenceDirector.h"#include "Engine/Engine.h"#include "MovieScene.h"#include "MovieSceneCommonHelpers.h"#include "UObject/AssetRegistryTagsContext.h"#include "UObject/Package.h"#include "UObject/UObjectHash.h"#include "Animation/AnimInstance.h"#include "LevelSequenceModule.h"#include "MovieSceneSpawnableAnnotation.h"#include "Tracks/MovieScene3DAttachTrack.h"#include "Tracks/MovieScene3DPathTrack.h"#include "Tracks/MovieSceneAudioTrack.h"#include "Tracks/MovieSceneCameraCutTrack.h"#include "Tracks/MovieSceneCinematicShotTrack.h"#include "Tracks/MovieSceneEventTrack.h"#include "Tracks/MovieSceneFadeTrack.h"#include "Tracks/MovieSceneLevelVisibilityTrack.h"#include "Tracks/MovieSceneDataLayerTrack.h"#include "Tracks/MovieSceneMaterialParameterCollectionTrack.h"#include "Tracks/MovieSceneSkeletalAnimationTrack.h"#include "Tracks/MovieSceneSlomoTrack.h"#include "Tracks/MovieSceneSpawnTrack.h"#include "Tracks/MovieSceneSubTrack.h"#include "Tracks/MovieSceneTimeWarpTrack.h"#include "Tracks/MovieSceneCVarTrack.h"#include "Tracks/MovieSceneBindingLifetimeTrack.h"#include "Modules/ModuleManager.h"#include "LevelSequencePlayer.h"#include "Compilation/MovieSceneCompiledDataManager.h"#include "Evaluation/MovieSceneEvaluationTemplateInstance.h"#include "UniversalObjectLocators/AnimInstanceLocatorFragment.h"#include "Engine/AssetUserData.h"#include "Misc/App.h"#include "Misc/DateTime.h"#include "UObject/FortniteMainBranchObjectVersion.h"#include "Bindings/MovieSceneSpawnableDirectorBlueprintBinding.h"#include "Bindings/MovieSceneReplaceableDirectorBlueprintBinding.h"#include "Bindings/MovieSceneSpawnableActorBinding.h"#include "MovieSceneFolder.h"#include "Sections/MovieSceneBindingLifetimeSection.h"