UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
MapBuildDataRegistry.h File Reference
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "UObject/Object.h"
#include "Misc/Guid.h"
#include "Engine/EngineTypes.h"
#include "SceneTypes.h"
#include "UObject/UObjectAnnotation.h"
#include "RenderCommandFence.h"
#include "LightMap.h"
#include "Engine/TextureCube.h"
#include "MapBuildDataRegistry.generated.h"

Go to the source code of this file.

Classes

struct  FPerInstanceLightmapData
 
class  FMeshMapBuildData
 
class  FMeshMapBuildLegacyData
 
class  FStaticShadowDepthMapData
 
class  FLevelLegacyMapBuildData
 
class  FLightComponentMapBuildData
 
class  FLightComponentLegacyMapBuildData
 
class  FReflectionCaptureData
 
class  FReflectionCaptureMapBuildData
 
class  FReflectionCaptureMapBuildLegacyData
 
class  FSkyAtmosphereMapBuildData
 
class  UMapBuildDataRegistry
 

Macros

#define UE_LOG_MAPBUILDATA_ENABLED   0
 
#define UE_LOG_MAPBUILDDATA(...)
 

Functions

 DECLARE_LOG_CATEGORY_EXTERN (LogMapBuildDataRegistry, Log, All)
 

Variables

ENGINE_API FUObjectAnnotationSparse< FMeshMapBuildLegacyData, trueGComponentsWithLegacyLightmaps
 
ENGINE_API FUObjectAnnotationSparse< FLevelLegacyMapBuildData, trueGLevelsWithLegacyBuildData
 
ENGINE_API FUObjectAnnotationSparse< FLightComponentLegacyMapBuildData, trueGLightComponentsWithLegacyBuildData
 
ENGINE_API FUObjectAnnotationSparse< FReflectionCaptureMapBuildLegacyData, trueGReflectionCapturesWithLegacyBuildData
 

Macro Definition Documentation

◆ UE_LOG_MAPBUILDATA_ENABLED

#define UE_LOG_MAPBUILDATA_ENABLED   0

◆ UE_LOG_MAPBUILDDATA

#define UE_LOG_MAPBUILDDATA (   ...)

Function Documentation

◆ DECLARE_LOG_CATEGORY_EXTERN()

DECLARE_LOG_CATEGORY_EXTERN ( LogMapBuildDataRegistry  ,
Log  ,
All   
)

Variable Documentation

◆ GComponentsWithLegacyLightmaps

ENGINE_API FUObjectAnnotationSparse<FMeshMapBuildLegacyData, true> GComponentsWithLegacyLightmaps
extern

◆ GLevelsWithLegacyBuildData

◆ GLightComponentsWithLegacyBuildData

ENGINE_API FUObjectAnnotationSparse<FLightComponentLegacyMapBuildData, true> GLightComponentsWithLegacyBuildData
extern

◆ GReflectionCapturesWithLegacyBuildData

ENGINE_API FUObjectAnnotationSparse<FReflectionCaptureMapBuildLegacyData, true> GReflectionCapturesWithLegacyBuildData
extern