UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Chaos::FHeightField Class Referencefinal

#include <HeightField.h>

+ Inheritance diagram for Chaos::FHeightField:

Classes

struct  FClosestFaceData
 
struct  FData
 

Public Types

using FDataType = FData< uint16 >
 
- Public Types inherited from Chaos::FImplicitObject
using TType = FReal
 

Public Member Functions

CHAOS_API FHeightField (TArray< FReal > &&Height, TArray< uint8 > &&InMaterialIndices, int32 InNumRows, int32 InNumCols, const FVec3 &InScale)
 
CHAOS_API FHeightField (TArrayView< const uint16 > InHeights, TArrayView< const uint8 > InMaterialIndices, int32 InNumRows, int32 InNumCols, const FVec3 &InScale)
 
 FHeightField (const FHeightField &Other)=delete
 
virtual ~FHeightField ()
 
CHAOS_API void EditHeights (TArrayView< FReal > InHeights, int32 InBeginRow, int32 InBeginCol, int32 InNumRows, int32 InNumCols)
 
CHAOS_API void EditHeights (TArrayView< const uint16 > InHeights, int32 InBeginRow, int32 InBeginCol, int32 InNumRows, int32 InNumCols)
 
CHAOS_API FReal GetHeight (int32 InIndex) const
 
CHAOS_API FVec3 GetPointScaled (int32 InIndex) const
 
CHAOS_API FReal GetHeight (int32 InX, int32 InY) const
 
CHAOS_API uint8 GetMaterialIndex (int32 InIndex) const
 
CHAOS_API uint8 GetMaterialIndex (int32 InX, int32 InY) const
 
CHAOS_API bool IsHole (int32 InIndex) const
 
CHAOS_API bool IsHole (int32 InCellX, int32 InCellY) const
 
CHAOS_API FVec3 GetNormalAt (const FVec2 &InGridLocationLocal) const
 
CHAOS_API FReal GetHeightAt (const FVec2 &InGridLocationLocal) const
 
CHAOS_API uint8 GetMaterialIndexAt (const FVec2 &InGridLocationLocal) const
 
int32 GetNumRows () const
 
int32 GetNumCols () const
 
virtual CHAOS_API FReal PhiWithNormal (const FVec3 &x, FVec3 &Normal) const
 
virtual CHAOS_API bool Raycast (const FVec3 &StartPoint, const FVec3 &Dir, const FReal Length, const FReal Thickness, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex) const override
 
virtual CHAOS_API bool Overlap (const FVec3 &Point, const FReal Thickness) const override
 
CHAOS_API bool OverlapGeom (const FSphere &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FMTDInfo *OutMTD=nullptr) const
 
CHAOS_API bool OverlapGeom (const TBox< FReal, 3 > &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FMTDInfo *OutMTD=nullptr) const
 
CHAOS_API bool OverlapGeom (const FCapsule &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FMTDInfo *OutMTD=nullptr) const
 
CHAOS_API bool OverlapGeom (const FConvex &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FMTDInfo *OutMTD=nullptr) const
 
CHAOS_API bool OverlapGeom (const TImplicitObjectScaled< FSphere > &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FMTDInfo *OutMTD=nullptr) const
 
CHAOS_API bool OverlapGeom (const TImplicitObjectScaled< TBox< FReal, 3 > > &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FMTDInfo *OutMTD=nullptr) const
 
CHAOS_API bool OverlapGeom (const TImplicitObjectScaled< FCapsule > &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FMTDInfo *OutMTD=nullptr) const
 
CHAOS_API bool OverlapGeom (const TImplicitObjectScaled< FConvex > &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FMTDInfo *OutMTD=nullptr) const
 
CHAOS_API bool SweepGeom (const FSphere &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal, const FReal Thickness=0, bool bComputeMTD=false) const
 
CHAOS_API bool SweepGeom (const TBox< FReal, 3 > &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal, const FReal Thickness=0, bool bComputeMTD=false) const
 
CHAOS_API bool SweepGeom (const FCapsule &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal, const FReal Thickness=0, bool bComputeMTD=false) const
 
CHAOS_API bool SweepGeom (const FConvex &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal, const FReal Thickness=0, bool bComputeMTD=false) const
 
CHAOS_API bool SweepGeom (const TImplicitObjectScaled< FSphere > &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal, const FReal Thickness=0, bool bComputeMTD=false) const
 
CHAOS_API bool SweepGeom (const TImplicitObjectScaled< TBox< FReal, 3 > > &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal, const FReal Thickness=0, bool bComputeMTD=false) const
 
CHAOS_API bool SweepGeom (const TImplicitObjectScaled< FCapsule > &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal, const FReal Thickness=0, bool bComputeMTD=false) const
 
CHAOS_API bool SweepGeom (const TImplicitObjectScaled< FConvex > &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, FReal &OutTime, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal, const FReal Thickness=0, bool bComputeMTD=false) const
 
CHAOS_API bool SweepGeomCCD (const FSphere &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, const FReal IgnorePenetration, const FReal TargetPenetration, FReal &OutTOI, FReal &OutPhi, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal) const
 
CHAOS_API bool SweepGeomCCD (const TBox< FReal, 3 > &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, const FReal IgnorePenetration, const FReal TargetPenetration, FReal &OutTOI, FReal &OutPhi, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal) const
 
CHAOS_API bool SweepGeomCCD (const FCapsule &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, const FReal IgnorePenetration, const FReal TargetPenetration, FReal &OutTOI, FReal &OutPhi, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal) const
 
CHAOS_API bool SweepGeomCCD (const FConvex &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, const FReal IgnorePenetration, const FReal TargetPenetration, FReal &OutTOI, FReal &OutPhi, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal) const
 
CHAOS_API bool SweepGeomCCD (const TImplicitObjectScaled< FSphere > &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, const FReal IgnorePenetration, const FReal TargetPenetration, FReal &OutTOI, FReal &OutPhi, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal) const
 
CHAOS_API bool SweepGeomCCD (const TImplicitObjectScaled< TBox< FReal, 3 > > &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, const FReal IgnorePenetration, const FReal TargetPenetration, FReal &OutTOI, FReal &OutPhi, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal) const
 
CHAOS_API bool SweepGeomCCD (const TImplicitObjectScaled< FCapsule > &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, const FReal IgnorePenetration, const FReal TargetPenetration, FReal &OutTOI, FReal &OutPhi, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal) const
 
CHAOS_API bool SweepGeomCCD (const TImplicitObjectScaled< FConvex > &QueryGeom, const FRigidTransform3 &StartTM, const FVec3 &Dir, const FReal Length, const FReal IgnorePenetration, const FReal TargetPenetration, FReal &OutTOI, FReal &OutPhi, FVec3 &OutPosition, FVec3 &OutNormal, int32 &OutFaceIndex, FVec3 &OutFaceNormal) const
 
CHAOS_API bool GJKContactPoint (const TBox< FReal, 3 > &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FVec3 &ContactLocation, FVec3 &ContactNormal, FReal &ContactPhi, int32 &ContactFaceIndex) const
 
CHAOS_API bool GJKContactPoint (const FSphere &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FVec3 &ContactLocation, FVec3 &ContactNormal, FReal &ContactPhi, int32 &ContactFaceIndex) const
 
CHAOS_API bool GJKContactPoint (const FCapsule &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FVec3 &ContactLocation, FVec3 &ContactNormal, FReal &ContactPhi, int32 &ContactFaceIndex) const
 
CHAOS_API bool GJKContactPoint (const FConvex &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FVec3 &ContactLocation, FVec3 &ContactNormal, FReal &ContactPhi, int32 &ContactFaceIndex) const
 
CHAOS_API bool GJKContactPoint (const TImplicitObjectScaled< TBox< FReal, 3 > > &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FVec3 &ContactLocation, FVec3 &ContactNormal, FReal &ContactPhi, int32 &ContactFaceIndex) const
 
CHAOS_API bool GJKContactPoint (const TImplicitObjectScaled< FSphere > &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FVec3 &ContactLocation, FVec3 &ContactNormal, FReal &ContactPhi, int32 &ContactFaceIndex) const
 
CHAOS_API bool GJKContactPoint (const TImplicitObjectScaled< FCapsule > &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FVec3 &ContactLocation, FVec3 &ContactNormal, FReal &ContactPhi, int32 &ContactFaceIndex) const
 
CHAOS_API bool GJKContactPoint (const TImplicitObjectScaled< FConvex > &QueryGeom, const FRigidTransform3 &QueryTM, const FReal Thickness, FVec3 &ContactLocation, FVec3 &ContactNormal, FReal &ContactPhi, int32 &ContactFaceIndex) const
 
virtual CHAOS_API int32 FindMostOpposingFace (const FVec3 &Position, const FVec3 &UnitDir, int32 HintFaceIndex, FReal SearchDist) const override
 
virtual CHAOS_API FVec3 FindGeometryOpposingNormal (const FVec3 &DenormDir, int32 FaceIndex, const FVec3 &OriginalNormal) const override
 
void GetTransformedTriangle (const int32 TriangleIndex, const FRigidTransform3 &Transform, FTriangle &OutTriangle, int32 &OutVertexIndex0, int32 &OutVertexIndex1, int32 &OutVertexIndex2) const
 Generate the triangle at the specified index with the specified transform (including scale)
 
template<typename TriangleVisitor >
void VisitTriangles (const FAABB3 &QueryBounds, const FRigidTransform3 &QueryTransform, const TriangleVisitor &Visitor) const
 
void CollectTriangles (const FAABB3 &QueryBounds, const FRigidTransform3 &QueryTransform, const FAABB3 &ObjectBounds, Private::FMeshContactGenerator &Collector) const
 
virtual void VisitOverlappingLeafObjectsImpl (const FAABB3 &QueryBounds, const FRigidTransform3 &ObjectTransform, const int32 RootObjectIndex, int32 &ObjectIndex, int32 &LeafObjectIndex, const FImplicitHierarchyVisitor &VisitorFunc) const override final
 
virtual bool IsOverlappingBoundsImpl (const FAABB3 &QueryBounds) const override final
 
bool IsOverlappingAnyCells (const FAABB3 &QueryBounds) const
 
CHAOS_API FClosestFaceData FindClosestFace (const FVec3 &Position, FReal SearchDist) const
 
virtual uint16 GetMaterialIndex (uint32 HintIndex) const override
 
virtual const FAABB3 BoundingBox () const
 
virtual uint32 GetTypeHash () const override
 
virtual void Serialize (FChaosArchive &Ar) override
 
void SetScale (const FVec3 &InScale)
 
virtual FName GetTypeName () const
 
- Public Member Functions inherited from Chaos::FImplicitObject
CHAOS_API FImplicitObject (int32 Flags, EImplicitObjectType InType=ImplicitObjectType::Unknown)
 
 FImplicitObject (const FImplicitObject &)=delete
 
 FImplicitObject (FImplicitObject &&)=delete
 
virtual CHAOS_API ~FImplicitObject () override
 
template<typename TargetType >
bool IsA () const
 
template<typename TargetType >
const TargetType * AsA () const
 
template<typename TargetType >
TargetType * AsA ()
 
template<typename TargetType >
const TargetType * AsAChecked () const
 
template<typename TargetType >
TargetType * AsAChecked ()
 
template<class T_DERIVED >
T_DERIVEDGetObject ()
 
template<class T_DERIVED >
const T_DERIVEDGetObject () const
 
template<class T_DERIVED >
const T_DERIVEDGetObjectChecked () const
 
template<class T_DERIVED >
T_DERIVEDGetObjectChecked ()
 
virtual EImplicitObjectType GetNestedType () const
 
CHAOS_API EImplicitObjectType GetType () const
 
CHAOS_API EImplicitObjectType GetCollisionType () const
 
void SetCollisionType (EImplicitObjectType InCollisionType)
 
virtual FReal GetRadius () const
 
virtual FRealSingle GetRadiusf () const
 
virtual FReal GetMargin () const
 
virtual FRealSingle GetMarginf () const
 
virtual CHAOS_API bool IsValidGeometry () const
 
virtual CHAOS_API Chaos::FImplicitObjectPtr CopyGeometry () const
 
virtual CHAOS_API Chaos::FImplicitObjectPtr CopyGeometryWithScale (const FVec3 &Scale) const
 
virtual Chaos::FImplicitObjectPtr DeepCopyGeometry () const
 
virtual Chaos::FImplicitObjectPtr DeepCopyGeometryWithScale (const FVec3 &Scale) const
 
virtual FImplicitObjectDuplicate () const
 
virtual TUniquePtr< FImplicitObjectCopy () const
 
virtual TUniquePtr< FImplicitObjectCopyWithScale (const FVec3 &Scale) const
 
virtual TUniquePtr< FImplicitObjectDeepCopy () const
 
virtual TUniquePtr< FImplicitObjectDeepCopyWithScale (const FVec3 &Scale) const
 
CHAOS_API bool IsUnderlyingUnion () const
 
CHAOS_API bool IsUnderlyingMesh () const
 
CHAOS_API FReal SignedDistance (const FVec3 &x) const
 
CHAOS_API FVec3 Normal (const FVec3 &x) const
 
virtual FReal PhiWithNormalScaled (const FVec3 &Pos, const FVec3 &Scale, FVec3 &Normal) const
 
virtual FAABB3 CalculateTransformedBounds (const FRigidTransform3 &Transform) const
 
bool HasBoundingBox () const
 
bool IsConvex () const
 
void SetConvex (const bool Convex=true)
 
void SetDoCollide (const bool Collide)
 
bool GetDoCollide () const
 
CHAOS_API void Track (TSerializablePtr< FImplicitObject > This, const FString &DebugInfo)
 
virtual bool IsPerformanceWarning () const
 
virtual FString PerformanceWarningAndSimplifaction ()
 
CHAOS_API Pair< FVec3, boolFindDeepestIntersection (const FImplicitObject *Other, const FBVHParticles *Particles, const FMatrix33 &OtherToLocalTransform, const FReal Thickness) const
 
CHAOS_API Pair< FVec3, boolFindDeepestIntersection (const FImplicitObject *Other, const FParticles *Particles, const FMatrix33 &OtherToLocalTransform, const FReal Thickness) const
 
CHAOS_API Pair< FVec3, boolFindClosestIntersection (const FVec3 &StartPoint, const FVec3 &EndPoint, const FReal Thickness) const
 
virtual int32 FindMostOpposingFaceScaled (const FVec3 &Position, const FVec3 &UnitDir, int32 HintFaceIndex, FReal SearchDist, const FVec3 &Scale) const
 
virtual int32 FindClosestFaceAndVertices (const FVec3 &Position, TArray< FVec3 > &FaceVertices, FReal SearchDist=0.01f) const
 
virtual void AccumulateAllImplicitObjects (TArray< Pair< const FImplicitObject *, FRigidTransform3 > > &Out, const FRigidTransform3 &ParentTM) const
 
virtual void AccumulateAllSerializableImplicitObjects (TArray< Pair< TSerializablePtr< FImplicitObject >, FRigidTransform3 > > &Out, const FRigidTransform3 &ParentTM, TSerializablePtr< FImplicitObject > This) const
 
virtual CHAOS_API void FindAllIntersectingObjects (TArray< Pair< const FImplicitObject *, FRigidTransform3 > > &Out, const FAABB3 &LocalBounds) const
 
virtual FString ToString () const
 
CHAOS_API void SerializeImp (FArchive &Ar)
 
virtual void Serialize (FArchive &Ar)
 
int32 CountObjectsInHierarchy () const
 
int32 CountLeafObjectsInHierarchy () const
 
void VisitOverlappingLeafObjects (const FAABB3 &LocalBounds, const FImplicitHierarchyVisitor &Visitor) const
 
void VisitLeafObjects (const FImplicitHierarchyVisitor &Visitor) const
 
void VisitObjects (const FImplicitHierarchyVisitorBool &Visitor) const
 
bool IsOverlappingBounds (const FAABB3 &LocalBounds) const
 
virtual int32 CountObjectsInHierarchyImpl () const
 
virtual int32 CountLeafObjectsInHierarchyImpl () const
 
virtual void VisitLeafObjectsImpl (const FRigidTransform3 &ObjectTransform, const int32 RootObjectIndex, int32 &ObjectIndex, int32 &LeafObjectIndex, const FImplicitHierarchyVisitor &VisitorFunc) const
 
virtual bool VisitObjectsImpl (const FRigidTransform3 &ObjectTransform, const int32 RootObjectIndex, int32 &ObjectIndex, int32 &LeafObjectIndex, const FImplicitHierarchyVisitorBool &VisitorFunc) const
 
- Public Member Functions inherited from Chaos::FChaosRefCountedObject
 FChaosRefCountedObject ()
 
virtual ~FChaosRefCountedObject ()
 
 FChaosRefCountedObject (const FChaosRefCountedObject &Rhs)=delete
 
FChaosRefCountedObjectoperator= (const FChaosRefCountedObject &Rhs)=delete
 
uint32 AddRef () const
 
uint32 Release () const
 
uint32 GetRefCount () const
 
void MakePersistent () const
 

Static Public Member Functions

static constexpr EImplicitObjectType StaticType ()
 
static CHAOS_API const FName GetTypeName (const EImplicitObjectType InType)
 
- Static Public Member Functions inherited from Chaos::FImplicitObject
static CHAOS_API FImplicitObjectSerializationFactory (FChaosArchive &Ar, FImplicitObject *Obj)
 
static int32 GetOffsetOfType ()
 
static int32 GetOffsetOfMargin ()
 
static constexpr EImplicitObjectType StaticType ()
 
static CHAOS_API FArchiveSerializeLegacyHelper (FArchive &Ar, TUniquePtr< FImplicitObject > &Value)
 
static CHAOS_API const FName GetTypeName (const EImplicitObjectType InType)
 

Public Attributes

FDataType GeomData
 

Additional Inherited Members

- Static Public Attributes inherited from Chaos::FImplicitObject
static constexpr int D = 3
 
- Protected Member Functions inherited from Chaos::FImplicitObject
void SetMargin (FReal InMargin)
 
void SetMargin (FRealSingle InMargin)
 
- Static Protected Member Functions inherited from Chaos::FImplicitObject
static FVec3 ScaleNormalizedHelper (const FVec3 &Normal, const FVec3 &Scale)
 
static FVec3 GetOuterScaledNormal (const FVec3 &InnerNormal, const FVec3 &Scale)
 
static FVec3 GetInnerUnscaledNormal (const FVec3 &OuterNormal, const FVec3 &Scale)
 
- Protected Attributes inherited from Chaos::FImplicitObject
FRealSingle Margin
 
bool bIsConvex
 
bool bDoCollide
 
bool bHasBoundingBox
 
bool bIsTracked
 
EImplicitObjectType Type
 
EImplicitObjectType CollisionType
 

Member Typedef Documentation

◆ FDataType

Constructor & Destructor Documentation

◆ FHeightField() [1/3]

Chaos::FHeightField::FHeightField ( TArray< FReal > &&  Height,
TArray< uint8 > &&  InMaterialIndices,
int32  InNumRows,
int32  InNumCols,
const FVec3 InScale 
)

◆ FHeightField() [2/3]

Chaos::FHeightField::FHeightField ( TArrayView< const uint16 InHeights,
TArrayView< const uint8 InMaterialIndices,
int32  InNumRows,
int32  InNumCols,
const FVec3 InScale 
)

◆ FHeightField() [3/3]

Chaos::FHeightField::FHeightField ( const FHeightField Other)
delete

◆ ~FHeightField()

virtual Chaos::FHeightField::~FHeightField ( )
inlinevirtual

Member Function Documentation

◆ BoundingBox()

virtual const FAABB3 Chaos::FHeightField::BoundingBox ( ) const
inlinevirtual

Reimplemented from Chaos::FImplicitObject.

◆ CollectTriangles()

void Chaos::FHeightField::CollectTriangles ( const FAABB3 QueryBounds,
const FRigidTransform3 QueryTransform,
const FAABB3 ObjectBounds,
Private::FMeshContactGenerator Collector 
) const

◆ EditHeights() [1/2]

void Chaos::FHeightField::EditHeights ( TArrayView< const uint16 InHeights,
int32  InBeginRow,
int32  InBeginCol,
int32  InNumRows,
int32  InNumCols 
)

◆ EditHeights() [2/2]

void Chaos::FHeightField::EditHeights ( TArrayView< FReal InHeights,
int32  InBeginRow,
int32  InBeginCol,
int32  InNumRows,
int32  InNumCols 
)

Support for editing a subsection of the heightfield

◆ FindClosestFace()

FHeightField::FClosestFaceData Chaos::FHeightField::FindClosestFace ( const FVec3 Position,
FReal  SearchDist 
) const

◆ FindGeometryOpposingNormal()

FVec3 Chaos::FHeightField::FindGeometryOpposingNormal ( const FVec3 DenormDir,
int32  FaceIndex,
const FVec3 OriginalNormal 
) const
overridevirtual

Given a normal and a face index, compute the most opposing normal associated with the underlying geometry features. For example a sphere swept against a box may not give a normal associated with one of the box faces. This function will return a normal associated with one of the faces.

Parameters
DenormDir- the direction we want to oppose
FaceIndex- the face index associated with the geometry (for example if we hit a specific face of a convex hull)
OriginalNormal- the original normal given by something like a sphere sweep
Returns
The most opposing normal associated with the underlying geometry's feature (like a face)

Reimplemented from Chaos::FImplicitObject.

◆ FindMostOpposingFace()

int32 Chaos::FHeightField::FindMostOpposingFace ( const FVec3 Position,
const FVec3 UnitDir,
int32  HintFaceIndex,
FReal  SearchDist 
) const
overridevirtual

Returns the most opposing face.

Parameters
Position- local position to search around (for example an edge of a convex hull)
UnitDir- the direction we want to oppose (for example a ray moving into the edge of a convex hull would get the face with the most negative dot(FaceNormal, UnitDir)
HintFaceIndex- for certain geometry we can use this to accelerate the search.
Returns
Index of the most opposing face

Reimplemented from Chaos::FImplicitObject.

◆ GetHeight() [1/2]

FReal Chaos::FHeightField::GetHeight ( int32  InIndex) const

◆ GetHeight() [2/2]

FReal Chaos::FHeightField::GetHeight ( int32  InX,
int32  InY 
) const

◆ GetHeightAt()

FReal Chaos::FHeightField::GetHeightAt ( const FVec2 InGridLocationLocal) const

◆ GetMaterialIndex() [1/3]

uint8 Chaos::FHeightField::GetMaterialIndex ( int32  InIndex) const

◆ GetMaterialIndex() [2/3]

uint8 Chaos::FHeightField::GetMaterialIndex ( int32  InX,
int32  InY 
) const

◆ GetMaterialIndex() [3/3]

virtual uint16 Chaos::FHeightField::GetMaterialIndex ( uint32  HintIndex) const
inlineoverridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ GetMaterialIndexAt()

uint8 Chaos::FHeightField::GetMaterialIndexAt ( const FVec2 InGridLocationLocal) const

◆ GetNormalAt()

Chaos::FVec3 Chaos::FHeightField::GetNormalAt ( const FVec2 InGridLocationLocal) const

◆ GetNumCols()

int32 Chaos::FHeightField::GetNumCols ( ) const
inline

◆ GetNumRows()

int32 Chaos::FHeightField::GetNumRows ( ) const
inline

◆ GetPointScaled()

FVec3 Chaos::FHeightField::GetPointScaled ( int32  InIndex) const

◆ GetTransformedTriangle()

void Chaos::FHeightField::GetTransformedTriangle ( const int32  TriangleIndex,
const FRigidTransform3 Transform,
FTriangle OutTriangle,
int32 OutVertexIndex0,
int32 OutVertexIndex1,
int32 OutVertexIndex2 
) const
inline

Generate the triangle at the specified index with the specified transform (including scale)

Note
does not correct winding for negative scales

◆ GetTypeHash()

virtual uint32 Chaos::FHeightField::GetTypeHash ( ) const
inlineoverridevirtual

◆ GetTypeName() [1/2]

virtual FName Chaos::FImplicitObject::GetTypeName ( ) const
inlinevirtual

Reimplemented from Chaos::FImplicitObject.

◆ GetTypeName() [2/2]

const FName Chaos::FImplicitObject::GetTypeName ( const EImplicitObjectType  InType)
static

◆ GJKContactPoint() [1/8]

bool Chaos::FHeightField::GJKContactPoint ( const FCapsule QueryGeom,
const FRigidTransform3 QueryTM,
const FReal  Thickness,
FVec3 ContactLocation,
FVec3 ContactNormal,
FReal ContactPhi,
int32 ContactFaceIndex 
) const

◆ GJKContactPoint() [2/8]

bool Chaos::FHeightField::GJKContactPoint ( const FConvex QueryGeom,
const FRigidTransform3 QueryTM,
const FReal  Thickness,
FVec3 ContactLocation,
FVec3 ContactNormal,
FReal ContactPhi,
int32 ContactFaceIndex 
) const

◆ GJKContactPoint() [3/8]

bool Chaos::FHeightField::GJKContactPoint ( const FSphere QueryGeom,
const FRigidTransform3 QueryTM,
const FReal  Thickness,
FVec3 ContactLocation,
FVec3 ContactNormal,
FReal ContactPhi,
int32 ContactFaceIndex 
) const

◆ GJKContactPoint() [4/8]

bool Chaos::FHeightField::GJKContactPoint ( const TBox< FReal, 3 > &  QueryGeom,
const FRigidTransform3 QueryTM,
const FReal  Thickness,
FVec3 ContactLocation,
FVec3 ContactNormal,
FReal ContactPhi,
int32 ContactFaceIndex 
) const

◆ GJKContactPoint() [5/8]

bool Chaos::FHeightField::GJKContactPoint ( const TImplicitObjectScaled< FCapsule > &  QueryGeom,
const FRigidTransform3 QueryTM,
const FReal  Thickness,
FVec3 ContactLocation,
FVec3 ContactNormal,
FReal ContactPhi,
int32 ContactFaceIndex 
) const

◆ GJKContactPoint() [6/8]

bool Chaos::FHeightField::GJKContactPoint ( const TImplicitObjectScaled< FConvex > &  QueryGeom,
const FRigidTransform3 QueryTM,
const FReal  Thickness,
FVec3 ContactLocation,
FVec3 ContactNormal,
FReal ContactPhi,
int32 ContactFaceIndex 
) const

◆ GJKContactPoint() [7/8]

bool Chaos::FHeightField::GJKContactPoint ( const TImplicitObjectScaled< FSphere > &  QueryGeom,
const FRigidTransform3 QueryTM,
const FReal  Thickness,
FVec3 ContactLocation,
FVec3 ContactNormal,
FReal ContactPhi,
int32 ContactFaceIndex 
) const

◆ GJKContactPoint() [8/8]

bool Chaos::FHeightField::GJKContactPoint ( const TImplicitObjectScaled< TBox< FReal, 3 > > &  QueryGeom,
const FRigidTransform3 QueryTM,
const FReal  Thickness,
FVec3 ContactLocation,
FVec3 ContactNormal,
FReal ContactPhi,
int32 ContactFaceIndex 
) const

◆ IsHole() [1/2]

bool Chaos::FHeightField::IsHole ( int32  InCellX,
int32  InCellY 
) const

◆ IsHole() [2/2]

bool Chaos::FHeightField::IsHole ( int32  InIndex) const

◆ IsOverlappingAnyCells()

bool Chaos::FHeightField::IsOverlappingAnyCells ( const FAABB3 QueryBounds) const
inline

◆ IsOverlappingBoundsImpl()

virtual bool Chaos::FHeightField::IsOverlappingBoundsImpl ( const FAABB3 QueryBounds) const
inlinefinaloverridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ Overlap()

bool Chaos::FHeightField::Overlap ( const FVec3 Point,
const FReal  Thickness 
) const
overridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ OverlapGeom() [1/8]

bool Chaos::FHeightField::OverlapGeom ( const FCapsule QueryGeom,
const FRigidTransform3 QueryTM,
const FReal  Thickness,
FMTDInfo OutMTD = nullptr 
) const

◆ OverlapGeom() [2/8]

bool Chaos::FHeightField::OverlapGeom ( const FConvex QueryGeom,
const FRigidTransform3 QueryTM,
const FReal  Thickness,
FMTDInfo OutMTD = nullptr 
) const

◆ OverlapGeom() [3/8]

bool Chaos::FHeightField::OverlapGeom ( const FSphere QueryGeom,
const FRigidTransform3 QueryTM,
const FReal  Thickness,
FMTDInfo OutMTD = nullptr 
) const

◆ OverlapGeom() [4/8]

bool Chaos::FHeightField::OverlapGeom ( const TBox< FReal, 3 > &  QueryGeom,
const FRigidTransform3 QueryTM,
const FReal  Thickness,
FMTDInfo OutMTD = nullptr 
) const

◆ OverlapGeom() [5/8]

bool Chaos::FHeightField::OverlapGeom ( const TImplicitObjectScaled< FCapsule > &  QueryGeom,
const FRigidTransform3 QueryTM,
const FReal  Thickness,
FMTDInfo OutMTD = nullptr 
) const

◆ OverlapGeom() [6/8]

bool Chaos::FHeightField::OverlapGeom ( const TImplicitObjectScaled< FConvex > &  QueryGeom,
const FRigidTransform3 QueryTM,
const FReal  Thickness,
FMTDInfo OutMTD = nullptr 
) const

◆ OverlapGeom() [7/8]

bool Chaos::FHeightField::OverlapGeom ( const TImplicitObjectScaled< FSphere > &  QueryGeom,
const FRigidTransform3 QueryTM,
const FReal  Thickness,
FMTDInfo OutMTD = nullptr 
) const

◆ OverlapGeom() [8/8]

bool Chaos::FHeightField::OverlapGeom ( const TImplicitObjectScaled< TBox< FReal, 3 > > &  QueryGeom,
const FRigidTransform3 QueryTM,
const FReal  Thickness,
FMTDInfo OutMTD = nullptr 
) const

◆ PhiWithNormal()

Chaos::FReal Chaos::FHeightField::PhiWithNormal ( const FVec3 x,
FVec3 Normal 
) const
virtual

◆ Raycast()

bool Chaos::FHeightField::Raycast ( const FVec3 StartPoint,
const FVec3 Dir,
const FReal  Length,
const FReal  Thickness,
FReal OutTime,
FVec3 OutPosition,
FVec3 OutNormal,
int32 OutFaceIndex 
) const
overridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ Serialize()

virtual void Chaos::FHeightField::Serialize ( FChaosArchive Ar)
inlineoverridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ SetScale()

void Chaos::FHeightField::SetScale ( const FVec3 InScale)
inline

◆ StaticType()

static constexpr EImplicitObjectType Chaos::FHeightField::StaticType ( )
inlinestaticconstexpr

◆ SweepGeom() [1/8]

bool Chaos::FHeightField::SweepGeom ( const FCapsule QueryGeom,
const FRigidTransform3 StartTM,
const FVec3 Dir,
const FReal  Length,
FReal OutTime,
FVec3 OutPosition,
FVec3 OutNormal,
int32 OutFaceIndex,
FVec3 OutFaceNormal,
const FReal  Thickness = 0,
bool  bComputeMTD = false 
) const

◆ SweepGeom() [2/8]

bool Chaos::FHeightField::SweepGeom ( const FConvex QueryGeom,
const FRigidTransform3 StartTM,
const FVec3 Dir,
const FReal  Length,
FReal OutTime,
FVec3 OutPosition,
FVec3 OutNormal,
int32 OutFaceIndex,
FVec3 OutFaceNormal,
const FReal  Thickness = 0,
bool  bComputeMTD = false 
) const

◆ SweepGeom() [3/8]

bool Chaos::FHeightField::SweepGeom ( const FSphere QueryGeom,
const FRigidTransform3 StartTM,
const FVec3 Dir,
const FReal  Length,
FReal OutTime,
FVec3 OutPosition,
FVec3 OutNormal,
int32 OutFaceIndex,
FVec3 OutFaceNormal,
const FReal  Thickness = 0,
bool  bComputeMTD = false 
) const

◆ SweepGeom() [4/8]

bool Chaos::FHeightField::SweepGeom ( const TBox< FReal, 3 > &  QueryGeom,
const FRigidTransform3 StartTM,
const FVec3 Dir,
const FReal  Length,
FReal OutTime,
FVec3 OutPosition,
FVec3 OutNormal,
int32 OutFaceIndex,
FVec3 OutFaceNormal,
const FReal  Thickness = 0,
bool  bComputeMTD = false 
) const

◆ SweepGeom() [5/8]

bool Chaos::FHeightField::SweepGeom ( const TImplicitObjectScaled< FCapsule > &  QueryGeom,
const FRigidTransform3 StartTM,
const FVec3 Dir,
const FReal  Length,
FReal OutTime,
FVec3 OutPosition,
FVec3 OutNormal,
int32 OutFaceIndex,
FVec3 OutFaceNormal,
const FReal  Thickness = 0,
bool  bComputeMTD = false 
) const

◆ SweepGeom() [6/8]

bool Chaos::FHeightField::SweepGeom ( const TImplicitObjectScaled< FConvex > &  QueryGeom,
const FRigidTransform3 StartTM,
const FVec3 Dir,
const FReal  Length,
FReal OutTime,
FVec3 OutPosition,
FVec3 OutNormal,
int32 OutFaceIndex,
FVec3 OutFaceNormal,
const FReal  Thickness = 0,
bool  bComputeMTD = false 
) const

◆ SweepGeom() [7/8]

bool Chaos::FHeightField::SweepGeom ( const TImplicitObjectScaled< FSphere > &  QueryGeom,
const FRigidTransform3 StartTM,
const FVec3 Dir,
const FReal  Length,
FReal OutTime,
FVec3 OutPosition,
FVec3 OutNormal,
int32 OutFaceIndex,
FVec3 OutFaceNormal,
const FReal  Thickness = 0,
bool  bComputeMTD = false 
) const

◆ SweepGeom() [8/8]

bool Chaos::FHeightField::SweepGeom ( const TImplicitObjectScaled< TBox< FReal, 3 > > &  QueryGeom,
const FRigidTransform3 StartTM,
const FVec3 Dir,
const FReal  Length,
FReal OutTime,
FVec3 OutPosition,
FVec3 OutNormal,
int32 OutFaceIndex,
FVec3 OutFaceNormal,
const FReal  Thickness = 0,
bool  bComputeMTD = false 
) const

◆ SweepGeomCCD() [1/8]

bool Chaos::FHeightField::SweepGeomCCD ( const FCapsule QueryGeom,
const FRigidTransform3 StartTM,
const FVec3 Dir,
const FReal  Length,
const FReal  IgnorePenetration,
const FReal  TargetPenetration,
FReal OutTOI,
FReal OutPhi,
FVec3 OutPosition,
FVec3 OutNormal,
int32 OutFaceIndex,
FVec3 OutFaceNormal 
) const

◆ SweepGeomCCD() [2/8]

bool Chaos::FHeightField::SweepGeomCCD ( const FConvex QueryGeom,
const FRigidTransform3 StartTM,
const FVec3 Dir,
const FReal  Length,
const FReal  IgnorePenetration,
const FReal  TargetPenetration,
FReal OutTOI,
FReal OutPhi,
FVec3 OutPosition,
FVec3 OutNormal,
int32 OutFaceIndex,
FVec3 OutFaceNormal 
) const

◆ SweepGeomCCD() [3/8]

bool Chaos::FHeightField::SweepGeomCCD ( const FSphere QueryGeom,
const FRigidTransform3 StartTM,
const FVec3 Dir,
const FReal  Length,
const FReal  IgnorePenetration,
const FReal  TargetPenetration,
FReal OutTOI,
FReal OutPhi,
FVec3 OutPosition,
FVec3 OutNormal,
int32 OutFaceIndex,
FVec3 OutFaceNormal 
) const

◆ SweepGeomCCD() [4/8]

bool Chaos::FHeightField::SweepGeomCCD ( const TBox< FReal, 3 > &  QueryGeom,
const FRigidTransform3 StartTM,
const FVec3 Dir,
const FReal  Length,
const FReal  IgnorePenetration,
const FReal  TargetPenetration,
FReal OutTOI,
FReal OutPhi,
FVec3 OutPosition,
FVec3 OutNormal,
int32 OutFaceIndex,
FVec3 OutFaceNormal 
) const

◆ SweepGeomCCD() [5/8]

bool Chaos::FHeightField::SweepGeomCCD ( const TImplicitObjectScaled< FCapsule > &  QueryGeom,
const FRigidTransform3 StartTM,
const FVec3 Dir,
const FReal  Length,
const FReal  IgnorePenetration,
const FReal  TargetPenetration,
FReal OutTOI,
FReal OutPhi,
FVec3 OutPosition,
FVec3 OutNormal,
int32 OutFaceIndex,
FVec3 OutFaceNormal 
) const

◆ SweepGeomCCD() [6/8]

bool Chaos::FHeightField::SweepGeomCCD ( const TImplicitObjectScaled< FConvex > &  QueryGeom,
const FRigidTransform3 StartTM,
const FVec3 Dir,
const FReal  Length,
const FReal  IgnorePenetration,
const FReal  TargetPenetration,
FReal OutTOI,
FReal OutPhi,
FVec3 OutPosition,
FVec3 OutNormal,
int32 OutFaceIndex,
FVec3 OutFaceNormal 
) const

◆ SweepGeomCCD() [7/8]

bool Chaos::FHeightField::SweepGeomCCD ( const TImplicitObjectScaled< FSphere > &  QueryGeom,
const FRigidTransform3 StartTM,
const FVec3 Dir,
const FReal  Length,
const FReal  IgnorePenetration,
const FReal  TargetPenetration,
FReal OutTOI,
FReal OutPhi,
FVec3 OutPosition,
FVec3 OutNormal,
int32 OutFaceIndex,
FVec3 OutFaceNormal 
) const

◆ SweepGeomCCD() [8/8]

bool Chaos::FHeightField::SweepGeomCCD ( const TImplicitObjectScaled< TBox< FReal, 3 > > &  QueryGeom,
const FRigidTransform3 StartTM,
const FVec3 Dir,
const FReal  Length,
const FReal  IgnorePenetration,
const FReal  TargetPenetration,
FReal OutTOI,
FReal OutPhi,
FVec3 OutPosition,
FVec3 OutNormal,
int32 OutFaceIndex,
FVec3 OutFaceNormal 
) const

◆ VisitOverlappingLeafObjectsImpl()

virtual void Chaos::FHeightField::VisitOverlappingLeafObjectsImpl ( const FAABB3 QueryBounds,
const FRigidTransform3 ObjectTransform,
const int32  RootObjectIndex,
int32 ObjectIndex,
int32 LeafObjectIndex,
const FImplicitHierarchyVisitor VisitorFunc 
) const
inlinefinaloverridevirtual

Reimplemented from Chaos::FImplicitObject.

◆ VisitTriangles()

void Chaos::FHeightField::VisitTriangles ( const FAABB3 QueryBounds,
const FRigidTransform3 QueryTransform,
const TriangleVisitor Visitor 
) const
inline

Visit all triangles transformed into the specified space. Triangles will have standard winding, regardless of heightfield scale.

Parameters
QueryBoundsBounding box in which we want to produce triangles, in HeightField space
QueryTransformTransforms from HeightField space to query space (usually the other object's space)
CullDistanceThe distance at which we can ignore triangles
Visitorvoid(const FTriangle& Triangle, const int32 TriangleIndex, const int32 VertexIndex0, const int32 VertexIndex1, const int32 OutVertexIndex2)

Member Data Documentation

◆ GeomData

FDataType Chaos::FHeightField::GeomData

The documentation for this class was generated from the following files: