![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <SceneVisibilityPrivate.h>
Inheritance diagram for FGPUOcclusionParallelPacket:Public Member Functions | |
| FGPUOcclusionParallelPacket (FVisibilityViewPacket &InViewPacket, const FGPUOcclusionState &InOcclusionState) | |
| bool | AddPrimitive (int32 PrimitiveIndex) |
| bool | IsFull () const |
| void | LaunchOcclusionCullTask () |
Public Member Functions inherited from FGPUOcclusionPacket | |
| FGPUOcclusionPacket (FVisibilityViewPacket &InViewPacket, const FGPUOcclusionState &InOcclusionState) | |
| bool | CanBeOccluded (int32 PrimitiveIndex, EOcclusionFlags::Type &OutOcclusionFlags) const |
| void | RecordOcclusionCullResult (FOcclusionCullResult Result) |
| template<bool bIsParallel, typename VisitorType > | |
| bool | OcclusionCullPrimitive (VisitorType &Visitor, FOcclusionCullResult &Result, int32 Index) |
|
inline |
|
inline |
| void FGPUOcclusionParallelPacket::LaunchOcclusionCullTask | ( | ) |