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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MediaShaders.h>
Inheritance diagram for FReadTextureExternalPS:Pixel shader to read from TextureExternal source
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inline |
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inline |
| FReadTextureExternalPS::LAYOUT_FIELD | ( | FShaderResourceParameter | , |
| InTexture | |||
| ) |
| void FReadTextureExternalPS::SetParameters | ( | FRHIBatchedShaderParameters & | BatchedParameters, |
| FTextureRHIRef | TextureExt, | ||
| FSamplerStateRHIRef | SamplerState, | ||
| const FLinearColor & | ScaleRotation, | ||
| const FLinearColor & | Offset | ||
| ) |