|
| enum class | EDirection : uint32 { Horizontal
, Vertical
, MAX
} |
| |
| enum class | ESubsurfacePass : uint32 { PassOne
, PassTwo
, MAX
} |
| |
| enum class | EQuality : uint32 { Low
, Medium
, High
, MAX
} |
| |
| enum class | EBilateralFilterKernelFunctionType : uint32 { Depth
, DepthAndNormal
, MAX
} |
| |
| enum class | ESubsurfaceType : uint32 { BURLEY
, SEPARABLE
, MAX
} |
| |
| using | FPermutationDomain = TShaderPermutationDomain< FSubsurfacePassFunction, FDimensionQuality, FBilateralFilterKernelFunctionType, FSubsurfaceType, FDimensionHalfRes, FRunningInSeparable, FDimensionEnableProfileIDCache > |
| |
| using | ShaderMetaType = FGlobalShaderType |
| |
| using | FPermutationParameters = FGlobalShaderPermutationParameters |
| |
| using | FPermutationDomain = FShaderPermutationNone |
| |
| using | FPermutationParameters = FShaderPermutationParameters |
| |
| using | CompiledShaderInitializerType = FShaderCompiledShaderInitializerType |
| |
| using | ShaderMetaType = FShaderType |
| |
| using | ShaderStatKeyType = FMemoryImageName |
| |
| using | FShaderStatisticMap = TMemoryImageMap< ShaderStatKeyType, FShaderStatVariant > |
| |
◆ FPermutationDomain
◆ EBilateralFilterKernelFunctionType
| Enumerator |
|---|
| Depth | |
| DepthAndNormal | |
| MAX | |
◆ EDirection
| Enumerator |
|---|
| Horizontal | |
| Vertical | |
| MAX | |
◆ EQuality
| Enumerator |
|---|
| Low | |
| Medium | |
| High | |
| MAX | |
◆ ESubsurfacePass
| Enumerator |
|---|
| PassOne | |
| PassTwo | |
| MAX | |
◆ ESubsurfaceType
| Enumerator |
|---|
| BURLEY | |
| SEPARABLE | |
| MAX | |
◆ DECLARE_GLOBAL_SHADER()
◆ GetBilateralFilterKernelFunctionType()
◆ GetEventName() [1/4]
◆ GetEventName() [2/4]
◆ GetEventName() [3/4]
◆ GetEventName() [4/4]
◆ GetQuality()
◆ GetSamplerState()
◆ ModifyCompilationEnvironment()
◆ SHADER_USE_PARAMETER_STRUCT()
◆ ShouldPrecachePermutation()
◆ ToSubsurfaceTileType()
The documentation for this class was generated from the following file: