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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for RuntimeVirtualTexture::FShader_VirtualTextureCompress_CS< MaterialType >:Public Types | |
| typedef FShader_VirtualTextureCompress_CS< MaterialType > | ClassName |
Public Types inherited from RuntimeVirtualTexture::FShader_VirtualTextureCompress | |
| using | FPermutationDomain = TShaderPermutationDomain< FUseSrcTextureArray, FUseDstTextureArray, FAstcHighProfile > |
Public Types inherited from FGlobalShader | |
| using | ShaderMetaType = FGlobalShaderType |
| using | FPermutationParameters = FGlobalShaderPermutationParameters |
Public Types inherited from FShader | |
| using | FPermutationDomain = FShaderPermutationNone |
| using | FPermutationParameters = FShaderPermutationParameters |
| using | CompiledShaderInitializerType = FShaderCompiledShaderInitializerType |
| using | ShaderMetaType = FShaderType |
| using | ShaderStatKeyType = FMemoryImageName |
| using | FShaderStatisticMap = TMemoryImageMap< ShaderStatKeyType, FShaderStatVariant > |
Additional Inherited Members | |
Protected Member Functions inherited from FShader | |
| LAYOUT_FIELD (TMemoryImageArray< FHashedName >, UniformBufferParameterStructs) | |
| LAYOUT_FIELD (TMemoryImageArray< FShaderUniformBufferParameter >, UniformBufferParameters) | |
| LAYOUT_FIELD_EDITORONLY (FSHAHash, OutputHash) | |
| LAYOUT_FIELD_EDITORONLY (FSHAHash, VFSourceHash) | |
| LAYOUT_FIELD_EDITORONLY (FSHAHash, SourceHash) | |
| typedef FShader_VirtualTextureCompress_CS< MaterialType > RuntimeVirtualTexture::FShader_VirtualTextureCompress_CS< MaterialType >::ClassName |
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inline |
| RuntimeVirtualTexture::FShader_VirtualTextureCompress_CS< MaterialType >::DECLARE_SHADER_TYPE | ( | ClassName | , |
| Global | |||
| ) |
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