UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UBlueprintSetLibrary Class Reference

#include <BlueprintSetLibrary.h>

+ Inheritance diagram for UBlueprintSetLibrary:

Public Member Functions

 DECLARE_FUNCTION (execSet_Add)
 
 DECLARE_FUNCTION (execSet_AddItems)
 
 DECLARE_FUNCTION (execSet_Remove)
 
 DECLARE_FUNCTION (execSet_RemoveItems)
 
 DECLARE_FUNCTION (execSet_ToArray)
 
 DECLARE_FUNCTION (execSet_Clear)
 
 DECLARE_FUNCTION (execSet_Length)
 
 DECLARE_FUNCTION (execSet_Contains)
 
 DECLARE_FUNCTION (execSet_IsEmpty)
 
 DECLARE_FUNCTION (execSet_IsNotEmpty)
 
 DECLARE_FUNCTION (execSet_Intersection)
 
 DECLARE_FUNCTION (execSet_Union)
 
 DECLARE_FUNCTION (execSet_Difference)
 
 DECLARE_FUNCTION (execSetSetPropertyByName)
 
 DECLARE_FUNCTION (execSet_GetItemByIndex)
 
 DECLARE_FUNCTION (execSet_GetLastIndex)
 
- Public Member Functions inherited from UObject
COREUOBJECT_API UObject ()
 
COREUOBJECT_API UObject (const FObjectInitializer &ObjectInitializer)
 
COREUOBJECT_API UObject (EStaticConstructor, EObjectFlags InFlags)
 
COREUOBJECT_API UObject (FVTableHelper &Helper)
 
COREUOBJECT_API UObjectCreateDefaultSubobject (FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient)
 
template<class TReturnType >
TReturnTypeCreateEditorOnlyDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
COREUOBJECT_API void GetDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects)
 
COREUOBJECT_API UObjectGetDefaultSubobjectByName (FName ToFind)
 
virtual COREUOBJECT_API void PostInitProperties ()
 
virtual COREUOBJECT_API void PostReinitProperties ()
 
virtual void PostCDOContruct ()
 
virtual COREUOBJECT_API void PreSaveRoot (FObjectPreSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void PostSaveRoot (FObjectPostSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void PreSave (FObjectPreSaveContext SaveContext)
 
virtual COREUOBJECT_API void CollectSaveOverrides (FObjectCollectSaveOverridesContext SaveContext)
 
UE_FORCEINLINE_HINT bool Modify (bool bAlwaysMarkDirty=true)
 
UE_FORCEINLINE_HINT bool IsCapturingAsRootObjectForTransaction () const
 
virtual bool ResolveSubobject (const TCHAR *SubObjectPath, UObject *&OutObject, bool bLoadIfExists)
 
virtual bool IsReadyForAsyncPostLoad () const
 
virtual COREUOBJECT_API void PostLoad ()
 
virtual COREUOBJECT_API void PostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph)
 
virtual COREUOBJECT_API void BeginDestroy ()
 
virtual bool IsReadyForFinishDestroy ()
 
virtual COREUOBJECT_API void FinishDestroy ()
 
virtual COREUOBJECT_API void Serialize (FArchive &Ar)
 
virtual COREUOBJECT_API void Serialize (FStructuredArchive::FRecord Record)
 
virtual void ShutdownAfterError ()
 
virtual void PostInterpChange (FProperty *PropertyThatChanged)
 
virtual COREUOBJECT_API void PostRename (UObject *OldOuter, const FName OldName)
 
virtual void PreDuplicate (FObjectDuplicationParameters &DupParams)
 
virtual void PostDuplicate (bool bDuplicateForPIE)
 
virtual void PostDuplicate (EDuplicateMode::Type DuplicateMode)
 
virtual COREUOBJECT_API bool NeedsLoadForClient () const
 
virtual COREUOBJECT_API bool NeedsLoadForServer () const
 
virtual COREUOBJECT_API bool NeedsLoadForTargetPlatform (const class ITargetPlatform *TargetPlatform) const
 
virtual bool NeedsLoadForEditorGame () const
 
virtual bool IsEditorOnly () const
 
virtual bool HasNonEditorOnlyReferences () const
 
virtual bool IsPostLoadThreadSafe () const
 
virtual COREUOBJECT_API bool IsDestructionThreadSafe () const
 
virtual COREUOBJECT_API void GetPreloadDependencies (TArray< UObject * > &OutDeps)
 
virtual void GetPrestreamPackages (TArray< UObject * > &OutPrestream)
 
virtual void ExportCustomProperties (FOutputDevice &Out, uint32 Indent)
 
virtual void ImportCustomProperties (const TCHAR *SourceText, FFeedbackContext *Warn)
 
virtual void PostEditImport ()
 
virtual void PostReloadConfig (class FProperty *PropertyThatWasLoaded)
 
virtual COREUOBJECT_API bool Rename (const TCHAR *NewName=nullptr, UObject *NewOuter=nullptr, ERenameFlags Flags=REN_None)
 
virtual FString GetDesc ()
 
COREUOBJECT_API UScriptStructGetSparseClassDataStruct () const
 
virtual bool GetNativePropertyValues (TMap< FString, FString > &out_PropertyValues, uint32 ExportFlags=0) const
 
virtual COREUOBJECT_API void GetResourceSizeEx (FResourceSizeEx &CumulativeResourceSize)
 
SIZE_T GetResourceSizeBytes (EResourceSizeMode::Type Mode)
 
virtual FName GetExporterName (void)
 
COREUOBJECT_API void CallAddReferencedObjects (FReferenceCollector &Collector)
 
virtual FRestoreForUObjectOverwriteGetRestoreForUObjectOverwrite ()
 
virtual bool AreNativePropertiesIdenticalTo (UObject *Other) const
 
virtual COREUOBJECT_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context) const
 
virtual COREUOBJECT_API void GetAssetRegistryTags (TArray< FAssetRegistryTag > &OutTags) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetData &Out) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context, FAssetData &Out) const
 
virtual COREUOBJECT_API bool IsAsset () const
 
virtual COREUOBJECT_API FPrimaryAssetId GetPrimaryAssetId () const
 
virtual COREUOBJECT_API bool IsLocalizedResource () const
 
virtual COREUOBJECT_API bool IsSafeForRootSet () const
 
virtual COREUOBJECT_API void TagSubobjects (EObjectFlags NewFlags)
 
virtual COREUOBJECT_API void GetLifetimeReplicatedProps (TArray< class FLifetimeProperty > &OutLifetimeProps) const
 
virtual COREUOBJECT_API void GetReplicatedCustomConditionState (FCustomPropertyConditionState &OutActiveState) const
 
virtual COREUOBJECT_API void RegisterReplicationFragments (UE::Net::FFragmentRegistrationContext &Context, UE::Net::EFragmentRegistrationFlags RegistrationFlags)
 
virtual COREUOBJECT_API bool IsNameStableForNetworking () const
 
virtual COREUOBJECT_API bool IsFullNameStableForNetworking () const
 
virtual COREUOBJECT_API bool IsSupportedForNetworking () const
 
virtual void GetSubobjectsWithStableNamesForNetworking (TArray< UObject * > &ObjList)
 
virtual COREUOBJECT_API void PreNetReceive ()
 
virtual COREUOBJECT_API void PostNetReceive ()
 
virtual void PostRepNotifies ()
 
virtual COREUOBJECT_API void PreDestroyFromReplication ()
 
COREUOBJECT_API bool IsSelected () const
 
COREUOBJECT_API void SerializeScriptProperties (FArchive &Ar) const
 
COREUOBJECT_API void SerializeScriptProperties (FStructuredArchive::FSlot Slot) const
 
COREUOBJECT_API void ReinitializeProperties (UObject *SourceObject=NULL, struct FObjectInstancingGraph *InstanceGraph=NULL)
 
COREUOBJECT_API FString GetDetailedInfo () const
 
COREUOBJECT_API bool ConditionalBeginDestroy ()
 
COREUOBJECT_API bool ConditionalFinishDestroy ()
 
COREUOBJECT_API void ConditionalPostLoad ()
 
COREUOBJECT_API void ConditionalPreload ()
 
COREUOBJECT_API void ConditionalPostLoadSubobjects (struct FObjectInstancingGraph *OuterInstanceGraph=NULL)
 
bool IsBasedOnArchetype (const UObject *const SomeObject) const
 
COREUOBJECT_API UFunctionFindFunction (FName InName) const
 
COREUOBJECT_API UFunctionFindFunctionChecked (FName InName) const
 
virtual COREUOBJECT_API void BuildSubobjectMapping (UObject *OtherObject, TMap< UObject *, UObject * > &ObjectMapping) const
 
COREUOBJECT_API void CollectDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects, bool bIncludeNestedSubobjects=false) const
 
COREUOBJECT_API bool CheckDefaultSubobjects (bool bForceCheck=false) const
 
COREUOBJECT_API void SaveConfig (uint64 RequiredPropertyFlags=CPF_Config, const TCHAR *Filename=nullptr, FConfigCacheIni *Config=GConfig, bool bAllowCopyToDefaultObject=true)
 
COREUOBJECT_API void SaveConfig (const FSaveConfigContext &Context)
 
COREUOBJECT_API void UpdateDefaultConfigFile (const FString &SpecificFileLocation="")
 
COREUOBJECT_API bool TryUpdateDefaultConfigFile (const FString &SpecificFileLocation="", bool bWarnIfFail=true)
 
COREUOBJECT_API void UpdateGlobalUserConfigFile ()
 
COREUOBJECT_API void UpdateProjectUserConfigFile ()
 
COREUOBJECT_API void UpdateSinglePropertyInConfigFile (const FProperty *InProperty, const FString &InConfigIniName)
 
COREUOBJECT_API FString GetDefaultConfigFilename () const
 
COREUOBJECT_API FString GetGlobalUserConfigFilename () const
 
COREUOBJECT_API FString GetProjectUserConfigFilename () const
 
virtual const TCHARGetConfigOverridePlatform () const
 
virtual void OverrideConfigSection (FString &SectionName)
 
virtual void OverridePerObjectConfigSection (FString &SectionName)
 
COREUOBJECT_API void LoadConfig (UClass *ConfigClass=nullptr, const TCHAR *Filename=nullptr, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=nullptr, TArray< UE::ConfigAccessTracking::FConfigAccessData > *OutAccessedKeys=nullptr)
 
COREUOBJECT_API void ReloadConfig (UClass *ConfigClass=NULL, const TCHAR *Filename=NULL, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=NULL)
 
COREUOBJECT_API void ParseParms (const TCHAR *Parms)
 
COREUOBJECT_API void OutputReferencers (FOutputDevice &Ar, FReferencerInformationList *Referencers=NULL)
 
COREUOBJECT_API void RetrieveReferencers (TArray< FReferencerInformation > *OutInternalReferencers, TArray< FReferencerInformation > *OutExternalReferencers)
 
COREUOBJECT_API void SetLinker (FLinkerLoad *LinkerLoad, int32 LinkerIndex, bool bShouldDetachExisting=true, bool bSilenceLogs=false)
 
COREUOBJECT_API UObjectGetArchetype () const
 
COREUOBJECT_API void GetArchetypeInstances (TArray< UObject * > &Instances)
 
COREUOBJECT_API void InstanceSubobjectTemplates (struct FObjectInstancingGraph *InstanceGraph=NULL)
 
template<class T >
bool Implements () const
 
virtual COREUOBJECT_API void ProcessEvent (UFunction *Function, void *Parms)
 
virtual bool CallRemoteFunction (UFunction *Function, void *Parms, struct FOutParmRec *OutParms, FFrame *Stack)
 
COREUOBJECT_API bool CallFunctionByNameWithArguments (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor, bool bForceCallWithNonExec=false)
 
COREUOBJECT_API void CallFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
 DECLARE_FUNCTION (ProcessInternal)
 
virtual bool ProcessConsoleExec (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor)
 
COREUOBJECT_API void SkipFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
virtual UClassRegenerateClass (UClass *ClassToRegenerate, UObject *PreviousCDO)
 
COREUOBJECT_API bool IsInBlueprint () const
 
COREUOBJECT_API void DestroyNonNativeProperties ()
 
virtual void MarkAsEditorOnlySubobject ()
 
COREUOBJECT_API void AbortInsideMemberFunction () const
 
 DECLARE_FUNCTION (execUndefined)
 
 DECLARE_FUNCTION (execLocalVariable)
 
 DECLARE_FUNCTION (execInstanceVariable)
 
 DECLARE_FUNCTION (execDefaultVariable)
 
 DECLARE_FUNCTION (execLocalOutVariable)
 
 DECLARE_FUNCTION (execInterfaceVariable)
 
 DECLARE_FUNCTION (execClassSparseDataVariable)
 
 DECLARE_FUNCTION (execInterfaceContext)
 
 DECLARE_FUNCTION (execArrayElement)
 
 DECLARE_FUNCTION (execBoolVariable)
 
 DECLARE_FUNCTION (execClassDefaultVariable)
 
 DECLARE_FUNCTION (execEndFunctionParms)
 
 DECLARE_FUNCTION (execNothing)
 
 DECLARE_FUNCTION (execNothingInt32)
 
 DECLARE_FUNCTION (execNothingOp4a)
 
 DECLARE_FUNCTION (execBreakpoint)
 
 DECLARE_FUNCTION (execTracepoint)
 
 DECLARE_FUNCTION (execWireTracepoint)
 
 DECLARE_FUNCTION (execInstrumentation)
 
 DECLARE_FUNCTION (execEndOfScript)
 
 DECLARE_FUNCTION (execReturnNothing)
 
 DECLARE_FUNCTION (execEmptyParmValue)
 
 DECLARE_FUNCTION (execJump)
 
 DECLARE_FUNCTION (execJumpIfNot)
 
 DECLARE_FUNCTION (execAssert)
 
 DECLARE_FUNCTION (execPushExecutionFlow)
 
 DECLARE_FUNCTION (execPopExecutionFlow)
 
 DECLARE_FUNCTION (execComputedJump)
 
 DECLARE_FUNCTION (execPopExecutionFlowIfNot)
 
 DECLARE_FUNCTION (execLet)
 
 DECLARE_FUNCTION (execLetObj)
 
 DECLARE_FUNCTION (execLetWeakObjPtr)
 
 DECLARE_FUNCTION (execLetBool)
 
 DECLARE_FUNCTION (execLetDelegate)
 
 DECLARE_FUNCTION (execLetMulticastDelegate)
 
 DECLARE_FUNCTION (execAddMulticastDelegate)
 
 DECLARE_FUNCTION (execClearMulticastDelegate)
 
 DECLARE_FUNCTION (execEatReturnValue)
 
 DECLARE_FUNCTION (execRemoveMulticastDelegate)
 
 DECLARE_FUNCTION (execSelf)
 
 DECLARE_FUNCTION (execContext)
 
 DECLARE_FUNCTION (execContext_FailSilent)
 
 DECLARE_FUNCTION (execStructMemberContext)
 
 DECLARE_FUNCTION (execVirtualFunction)
 
 DECLARE_FUNCTION (execFinalFunction)
 
 DECLARE_FUNCTION (execLocalVirtualFunction)
 
 DECLARE_FUNCTION (execLocalFinalFunction)
 
 DECLARE_FUNCTION (execStructCmpEq)
 
 DECLARE_FUNCTION (execStructCmpNe)
 
 DECLARE_FUNCTION (execStructMember)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execNotEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execNotEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execIntConst)
 
 DECLARE_FUNCTION (execInt64Const)
 
 DECLARE_FUNCTION (execUInt64Const)
 
 DECLARE_FUNCTION (execSkipOffsetConst)
 
 DECLARE_FUNCTION (execFloatConst)
 
 DECLARE_FUNCTION (execDoubleConst)
 
 DECLARE_FUNCTION (execStringConst)
 
 DECLARE_FUNCTION (execUnicodeStringConst)
 
 DECLARE_FUNCTION (execTextConst)
 
 DECLARE_FUNCTION (execPropertyConst)
 
 DECLARE_FUNCTION (execObjectConst)
 
 DECLARE_FUNCTION (execSoftObjectConst)
 
 DECLARE_FUNCTION (execFieldPathConst)
 
 DECLARE_FUNCTION (execInstanceDelegate)
 
 DECLARE_FUNCTION (execNameConst)
 
 DECLARE_FUNCTION (execByteConst)
 
 DECLARE_FUNCTION (execIntZero)
 
 DECLARE_FUNCTION (execIntOne)
 
 DECLARE_FUNCTION (execTrue)
 
 DECLARE_FUNCTION (execFalse)
 
 DECLARE_FUNCTION (execNoObject)
 
 DECLARE_FUNCTION (execNullInterface)
 
 DECLARE_FUNCTION (execIntConstByte)
 
 DECLARE_FUNCTION (execRotationConst)
 
 DECLARE_FUNCTION (execVectorConst)
 
 DECLARE_FUNCTION (execVector3fConst)
 
 DECLARE_FUNCTION (execTransformConst)
 
 DECLARE_FUNCTION (execStructConst)
 
 DECLARE_FUNCTION (execSetArray)
 
 DECLARE_FUNCTION (execSetSet)
 
 DECLARE_FUNCTION (execSetMap)
 
 DECLARE_FUNCTION (execArrayConst)
 
 DECLARE_FUNCTION (execSetConst)
 
 DECLARE_FUNCTION (execMapConst)
 
 DECLARE_FUNCTION (execBitFieldConst)
 
 DECLARE_FUNCTION (execNew)
 
 DECLARE_FUNCTION (execClassContext)
 
 DECLARE_FUNCTION (execNativeParm)
 
 DECLARE_FUNCTION (execCast)
 
 DECLARE_FUNCTION (execDynamicCast)
 
 DECLARE_FUNCTION (execMetaCast)
 
 DECLARE_FUNCTION (execInterfaceCast)
 
 DECLARE_FUNCTION (execDoubleToFloatCast)
 
 DECLARE_FUNCTION (execFloatToDoubleCast)
 
 DECLARE_FUNCTION (execObjectToBool)
 
 DECLARE_FUNCTION (execInterfaceToBool)
 
 DECLARE_FUNCTION (execObjectToInterface)
 
 DECLARE_FUNCTION (execInterfaceToInterface)
 
 DECLARE_FUNCTION (execInterfaceToObject)
 
 DECLARE_FUNCTION (execGetDynArrayElement)
 
 DECLARE_FUNCTION (execSetDynArrayElement)
 
 DECLARE_FUNCTION (execGetDynArrayLength)
 
 DECLARE_FUNCTION (execSetDynArrayLength)
 
 DECLARE_FUNCTION (execDynArrayInsert)
 
 DECLARE_FUNCTION (execDynArrayRemove)
 
 DECLARE_FUNCTION (execDynArrayFind)
 
 DECLARE_FUNCTION (execDynArrayFindStruct)
 
 DECLARE_FUNCTION (execDynArrayAdd)
 
 DECLARE_FUNCTION (execDynArrayAddItem)
 
 DECLARE_FUNCTION (execDynArrayInsertItem)
 
 DECLARE_FUNCTION (execDynArrayRemoveItem)
 
 DECLARE_FUNCTION (execDynArraySort)
 
 DECLARE_FUNCTION (execBindDelegate)
 
 DECLARE_FUNCTION (execCallMulticastDelegate)
 
 DECLARE_FUNCTION (execLetValueOnPersistentFrame)
 
 DECLARE_FUNCTION (execCallMathFunction)
 
 DECLARE_FUNCTION (execSwitchValue)
 
 DECLARE_FUNCTION (execArrayGetByRef)
 
 DECLARE_FUNCTION (execAutoRtfmTransact)
 
 DECLARE_FUNCTION (execAutoRtfmStopTransact)
 
 DECLARE_FUNCTION (execAutoRtfmAbortIfNot)
 
void ExecuteUbergraph (int32 EntryPoint)
 
virtual void ValidateGeneratedRepEnums (const TArray< struct FRepRecord > &ClassReps) const
 
virtual uint64 GetNetPushIdDynamic () const
 
- Public Member Functions inherited from UObjectBaseUtility
 UObjectBaseUtility ()
 
 UObjectBaseUtility (EObjectFlags InFlags)
 
void SetFlags (EObjectFlags NewFlags)
 
void ClearFlags (EObjectFlags FlagsToClear)
 
bool HasAnyFlags (EObjectFlags FlagsToCheck) const
 
bool HasAllFlags (EObjectFlags FlagsToCheck) const
 
UE_FORCEINLINE_HINT EObjectFlags GetMaskedFlags (EObjectFlags Mask=RF_AllFlags) const
 
UE_FORCEINLINE_HINT void Mark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT void UnMark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAnyMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAllMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT EObjectMark GetAllMarks () const
 
void MarkAsGarbage ()
 
void ClearGarbage ()
 
UE_FORCEINLINE_HINT void AddToRoot ()
 
UE_FORCEINLINE_HINT void RemoveFromRoot ()
 
UE_FORCEINLINE_HINT bool IsRooted () const
 
UE_FORCEINLINE_HINT int32 GetRefCount () const
 
bool ThisThreadAtomicallyClearedRFUnreachable ()
 
UE_FORCEINLINE_HINT bool IsUnreachable () const
 
UE_FORCEINLINE_HINT bool IsNative () const
 
void SetInternalFlags (EInternalObjectFlags FlagsToSet) const
 
UE_FORCEINLINE_HINT EInternalObjectFlags GetInternalFlags () const
 
UE_FORCEINLINE_HINT bool HasAnyInternalFlags (EInternalObjectFlags FlagsToCheck) const
 
void ClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
bool AtomicallyClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
COREUOBJECT_API FString GetFullName (const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (const UObject *StopOuter, FString &ResultString, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (FStringBuilderBase &ResultString, const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API FString GetPathName (const UObject *StopOuter=NULL) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FString &ResultString) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FStringBuilderBase &ResultString) const
 
virtual bool CanBeClusterRoot () const
 
virtual COREUOBJECT_API bool CanBeInCluster () const
 
virtual COREUOBJECT_API void CreateCluster ()
 
virtual void OnClusterMarkedAsPendingKill ()
 
COREUOBJECT_API void AddToCluster (UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject=false)
 
COREUOBJECT_API FString GetFullGroupName (bool bStartWithOuter) const
 
UE_FORCEINLINE_HINT FString GetName () const
 
UE_FORCEINLINE_HINT void GetName (FString &ResultString) const
 
UE_FORCEINLINE_HINT void AppendName (FString &ResultString) const
 
COREUOBJECT_API bool IsPackageExternal () const
 
COREUOBJECT_API void DetachExternalPackage ()
 
COREUOBJECT_API void ReattachExternalPackage ()
 
COREUOBJECT_API UObjectGetOutermostObject () const
 
COREUOBJECT_API UPackageGetPackage () const
 
UE_INTERNAL virtual COREUOBJECT_API UE::Core::FVersePath GetVersePath () const
 
COREUOBJECT_API UPackageGetOutermost () const
 
COREUOBJECT_API bool MarkPackageDirty () const
 
COREUOBJECT_API bool IsTemplate (EObjectFlags TemplateTypes=RF_ArchetypeObject|RF_ClassDefaultObject) const
 
COREUOBJECT_API UObjectGetTypedOuter (UClass *Target) const
 
template<typename T >
T * GetTypedOuter () const
 
template<typename InterfaceClassType >
InterfaceClassTypeGetImplementingOuter () const
 
COREUOBJECT_API UObjectBaseUtilityGetImplementingOuterObject (const UClass *InInterfaceClass) const
 
COREUOBJECT_API bool IsIn (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsIn (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInOuter (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsInPackage (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInA (const UClass *SomeBaseClass) const
 
COREUOBJECT_API bool RootPackageHasAnyFlags (uint32 CheckFlagMask) const
 
template<typename OtherClassType >
bool IsA (OtherClassType SomeBase) const
 
template<class T >
bool IsA () const
 
COREUOBJECT_API const UClassFindNearestCommonBaseClass (const UClass *TestClass) const
 
COREUOBJECT_API voidGetInterfaceAddress (UClass *InterfaceClass)
 
COREUOBJECT_API voidGetNativeInterfaceAddress (UClass *InterfaceClass)
 
const voidGetNativeInterfaceAddress (UClass *InterfaceClass) const
 
COREUOBJECT_API bool IsTemplateForSubobjects (EObjectFlags TemplateTypes=RF_ClassDefaultObject|RF_DefaultSubObject|RF_InheritableComponentTemplate) const
 
COREUOBJECT_API bool IsDefaultSubobject () const
 
COREUOBJECT_API class FLinkerLoadGetLinker () const
 
COREUOBJECT_API int32 GetLinkerIndex () const
 
COREUOBJECT_API FPackageFileVersion GetLinkerUEVersion () const
 
int32 GetLinkerUE4Version () const
 
COREUOBJECT_API int32 GetLinkerLicenseeUEVersion () const
 
int32 GetLinkerLicenseeUE4Version () const
 
COREUOBJECT_API int32 GetLinkerCustomVersion (FGuid CustomVersionKey) const
 
UE_FORCEINLINE_HINT bool operator< (const UObjectBaseUtility &Other) const
 
TStatId GetStatID (bool bForDeferredUse=false) const
 
- Public Member Functions inherited from UObjectBase
COREUOBJECT_API UObjectBase (UClass *InClass, EObjectFlags InFlags, EInternalObjectFlags InInternalFlags, UObject *InOuter, FName InName, int32 InInternalIndex=-1, int32 InSerialNumber=0, FRemoteObjectId InRemoteId=FRemoteObjectId())
 
virtual COREUOBJECT_API ~UObjectBase ()
 
COREUOBJECT_API bool IsValidLowLevel () const
 
COREUOBJECT_API bool IsValidLowLevelFast (bool bRecursive=true) const
 
FORCEINLINE uint32 GetUniqueID () const
 
FORCEINLINE UClassGetClass () const
 
FORCEINLINE UObjectGetOuter () const
 
FORCEINLINE FName GetFName () const
 
virtual COREUOBJECT_API FName GetFNameForStatID () const
 
COREUOBJECT_API UPackageGetExternalPackage () const
 
COREUOBJECT_API void SetExternalPackage (UPackage *InPackage)
 
COREUOBJECT_API UPackageGetExternalPackageInternal () const
 
COREUOBJECT_API void MarkAsReachable () const
 
COREUOBJECT_API void AddRef () const
 
COREUOBJECT_API void ReleaseRef () const
 
FORCEINLINE EObjectFlags GetFlags () const
 
FORCENOINLINE void AtomicallySetFlags (EObjectFlags FlagsToAdd)
 
FORCENOINLINE void AtomicallyClearFlags (EObjectFlags FlagsToClear)
 

Static Public Member Functions

static ENGINE_API void Set_Add (const TSet< int32 > &TargetSet, const int32 &NewItem)
 
static ENGINE_API void Set_AddItems (const TSet< int32 > &TargetSet, const TArray< int32 > &NewItems)
 
static ENGINE_API bool Set_Remove (const TSet< int32 > &TargetSet, const int32 &Item)
 
static ENGINE_API bool Set_IsEmpty (const TSet< int32 > &TargetSet)
 
static ENGINE_API bool Set_IsNotEmpty (const TSet< int32 > &TargetSet)
 
static ENGINE_API void Set_RemoveItems (const TSet< int32 > &TargetSet, const TArray< int32 > &Items)
 
static ENGINE_API void Set_ToArray (const TSet< int32 > &A, TArray< int32 > &Result)
 
static ENGINE_API void Set_Clear (const TSet< int32 > &TargetSet)
 
static ENGINE_API int32 Set_Length (const TSet< int32 > &TargetSet)
 
static ENGINE_API bool Set_Contains (const TSet< int32 > &TargetSet, const int32 &ItemToFind)
 
static ENGINE_API void Set_Intersection (const TSet< int32 > &A, const TSet< int32 > &B, TSet< int32 > &Result)
 
static ENGINE_API void Set_Union (const TSet< int32 > &A, const TSet< int32 > &B, TSet< int32 > &Result)
 
static ENGINE_API void Set_Difference (const TSet< int32 > &A, const TSet< int32 > &B, TSet< int32 > &Result)
 
static ENGINE_API void SetSetPropertyByName (UObject *Object, FName PropertyName, const TSet< int32 > &Value)
 
static void Set_GetItemByIndex (const TSet< int32 > &TargetSet, int32 Index, int32 &Item)
 
static int32 Set_GetLastIndex (const TSet< int32 > &TargetSet)
 
static ENGINE_API void GenericSet_Add (const void *TargetSet, const FSetProperty *SetProperty, const void *ItemPtr)
 
static ENGINE_API void GenericSet_AddItems (const void *TargetSet, const FSetProperty *SetProperty, const void *TargetArray, const FArrayProperty *ArrayProperty)
 
static ENGINE_API bool GenericSet_Remove (const void *TargetSet, const FSetProperty *SetProperty, const void *ItemPtr)
 
static ENGINE_API void GenericSet_RemoveItems (const void *TargetSet, const FSetProperty *SetProperty, const void *TargetArray, const FArrayProperty *ArrayProperty)
 
static ENGINE_API void GenericSet_ToArray (const void *TargetSet, const FSetProperty *SetProperty, void *TargetArray, const FArrayProperty *ArrayProperty)
 
static ENGINE_API void GenericSet_Clear (const void *TargetSet, const FSetProperty *SetProperty)
 
static ENGINE_API int32 GenericSet_Length (const void *TargetSet, const FSetProperty *SetProperty)
 
static ENGINE_API bool GenericSet_Contains (const void *TargetSet, const FSetProperty *SetProperty, const void *ItemToFind)
 
static ENGINE_API bool GenericSet_IsEmpty (const void *TargetSet, const FSetProperty *SetProperty)
 
static ENGINE_API bool GenericSet_IsNotEmpty (const void *TargetSet, const FSetProperty *SetProperty)
 
static ENGINE_API void GenericSet_Intersect (const void *SetA, const FSetProperty *SetPropertyA, const void *SetB, const FSetProperty *SetPropertyB, const void *SetResult, const FSetProperty *SetPropertyResult)
 
static ENGINE_API void GenericSet_Union (const void *SetA, const FSetProperty *SetPropertyA, const void *SetB, const FSetProperty *SetPropertyB, const void *SetResult, const FSetProperty *SetPropertyResult)
 
static ENGINE_API void GenericSet_Difference (const void *SetA, const FSetProperty *SetPropertyA, const void *SetB, const FSetProperty *SetPropertyB, const void *SetResult, const FSetProperty *SetPropertyResult)
 
static ENGINE_API void GenericSet_SetSetPropertyByName (UObject *OwnerObject, FName SetPropertyName, const void *SrcSetAddr)
 
static ENGINE_API void GenericSet_GetItemByIndex (void *TargetSet, const FSetProperty *SetProperty, int32 Index, void *Item)
 
static ENGINE_API int32 GenericSet_GetLastIndex (const void *TargetSet, const FSetProperty *SetProperty)
 
- Static Public Member Functions inherited from UObject
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedServer (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedClient (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API bool CanCreateInCurrentContext (UObject *Template)
 
static COREUOBJECT_API void AddReferencedObjects (UObject *InThis, FReferenceCollector &Collector)
 
static COREUOBJECT_API const FNameSourceFileTagName ()
 
static COREUOBJECT_API UObjectGetArchetypeFromRequiredInfo (const UClass *Class, const UObject *Outer, FName Name, EObjectFlags ObjectFlags)
 
- Static Public Member Functions inherited from UObjectBaseUtility
static bool IsGarbageEliminationEnabled ()
 
static bool IsPendingKillEnabled ()
 
static void SetGarbageEliminationEnabled (bool bEnabled)
 
static COREUOBJECT_API void ReloadObjectsFromModifiedConfigSections (const class FConfigModificationTracker *ChangeTracker)
 
- Static Public Member Functions inherited from UObjectBase
static COREUOBJECT_API FString RemoveClassPrefix (const TCHAR *ClassName)
 
static void PrefetchClass (UObject *Object)
 
static void PrefetchOuter (UObject *Object)
 

Additional Inherited Members

- Public Types inherited from UObject
enum class  ENetFields_Private { NETFIELD_REP_START = 0 , NETFIELD_REP_END = -1 }
 
typedef UObject WithinClass
 
- Protected Member Functions inherited from UObject
virtual FString GetDetailedInfoInternal () const
 
COREUOBJECT_API bool CanCheckDefaultSubObjects (bool bForceCheck, bool &bResult) const
 
virtual COREUOBJECT_API bool CheckDefaultSubobjectsInternal () const
 
- Protected Member Functions inherited from UObjectBase
 UObjectBase ()
 
COREUOBJECT_API UObjectBase (EObjectFlags InFlags)
 
COREUOBJECT_API void LowLevelRename (FName NewName, UObject *NewOuter=NULL)
 
virtual void RegisterDependencies ()
 
COREUOBJECT_API void Register (class UClass *(*StaticClassFn)(), const TCHAR *PackageName, const TCHAR *Name)
 
COREUOBJECT_API void Register (const TCHAR *PackageName, const TCHAR *Name)
 
virtual COREUOBJECT_API void DeferredRegister (UClass *UClassStaticClass, const TCHAR *PackageName, const TCHAR *Name)
 
FORCEINLINE void SetFlagsTo (EObjectFlags NewFlags)
 

Member Function Documentation

◆ DECLARE_FUNCTION() [1/16]

UBlueprintSetLibrary::DECLARE_FUNCTION ( execSet_Add  )
inline

◆ DECLARE_FUNCTION() [2/16]

UBlueprintSetLibrary::DECLARE_FUNCTION ( execSet_AddItems  )
inline

◆ DECLARE_FUNCTION() [3/16]

UBlueprintSetLibrary::DECLARE_FUNCTION ( execSet_Clear  )
inline

◆ DECLARE_FUNCTION() [4/16]

UBlueprintSetLibrary::DECLARE_FUNCTION ( execSet_Contains  )
inline

◆ DECLARE_FUNCTION() [5/16]

UBlueprintSetLibrary::DECLARE_FUNCTION ( execSet_Difference  )
inline

◆ DECLARE_FUNCTION() [6/16]

UBlueprintSetLibrary::DECLARE_FUNCTION ( execSet_GetItemByIndex  )
inline

◆ DECLARE_FUNCTION() [7/16]

UBlueprintSetLibrary::DECLARE_FUNCTION ( execSet_GetLastIndex  )
inline

◆ DECLARE_FUNCTION() [8/16]

UBlueprintSetLibrary::DECLARE_FUNCTION ( execSet_Intersection  )
inline

◆ DECLARE_FUNCTION() [9/16]

UBlueprintSetLibrary::DECLARE_FUNCTION ( execSet_IsEmpty  )
inline

◆ DECLARE_FUNCTION() [10/16]

UBlueprintSetLibrary::DECLARE_FUNCTION ( execSet_IsNotEmpty  )
inline

◆ DECLARE_FUNCTION() [11/16]

UBlueprintSetLibrary::DECLARE_FUNCTION ( execSet_Length  )
inline

◆ DECLARE_FUNCTION() [12/16]

UBlueprintSetLibrary::DECLARE_FUNCTION ( execSet_Remove  )
inline

◆ DECLARE_FUNCTION() [13/16]

UBlueprintSetLibrary::DECLARE_FUNCTION ( execSet_RemoveItems  )
inline

◆ DECLARE_FUNCTION() [14/16]

UBlueprintSetLibrary::DECLARE_FUNCTION ( execSet_ToArray  )
inline

◆ DECLARE_FUNCTION() [15/16]

UBlueprintSetLibrary::DECLARE_FUNCTION ( execSet_Union  )
inline

◆ DECLARE_FUNCTION() [16/16]

UBlueprintSetLibrary::DECLARE_FUNCTION ( execSetSetPropertyByName  )
inline

◆ GenericSet_Add()

void UBlueprintSetLibrary::GenericSet_Add ( const void TargetSet,
const FSetProperty SetProperty,
const void ItemPtr 
)
static

◆ GenericSet_AddItems()

void UBlueprintSetLibrary::GenericSet_AddItems ( const void TargetSet,
const FSetProperty SetProperty,
const void TargetArray,
const FArrayProperty ArrayProperty 
)
static

◆ GenericSet_Clear()

void UBlueprintSetLibrary::GenericSet_Clear ( const void TargetSet,
const FSetProperty SetProperty 
)
static

◆ GenericSet_Contains()

bool UBlueprintSetLibrary::GenericSet_Contains ( const void TargetSet,
const FSetProperty SetProperty,
const void ItemToFind 
)
static

◆ GenericSet_Difference()

void UBlueprintSetLibrary::GenericSet_Difference ( const void SetA,
const FSetProperty SetPropertyA,
const void SetB,
const FSetProperty SetPropertyB,
const void SetResult,
const FSetProperty SetPropertyResult 
)
static

◆ GenericSet_GetItemByIndex()

void UBlueprintSetLibrary::GenericSet_GetItemByIndex ( void TargetSet,
const FSetProperty SetProperty,
int32  Index,
void Item 
)
static

◆ GenericSet_GetLastIndex()

int32 UBlueprintSetLibrary::GenericSet_GetLastIndex ( const void TargetSet,
const FSetProperty SetProperty 
)
static

◆ GenericSet_Intersect()

void UBlueprintSetLibrary::GenericSet_Intersect ( const void SetA,
const FSetProperty SetPropertyA,
const void SetB,
const FSetProperty SetPropertyB,
const void SetResult,
const FSetProperty SetPropertyResult 
)
static

◆ GenericSet_IsEmpty()

bool UBlueprintSetLibrary::GenericSet_IsEmpty ( const void TargetSet,
const FSetProperty SetProperty 
)
static

◆ GenericSet_IsNotEmpty()

bool UBlueprintSetLibrary::GenericSet_IsNotEmpty ( const void TargetSet,
const FSetProperty SetProperty 
)
static

◆ GenericSet_Length()

int32 UBlueprintSetLibrary::GenericSet_Length ( const void TargetSet,
const FSetProperty SetProperty 
)
static

◆ GenericSet_Remove()

bool UBlueprintSetLibrary::GenericSet_Remove ( const void TargetSet,
const FSetProperty SetProperty,
const void ItemPtr 
)
static

◆ GenericSet_RemoveItems()

void UBlueprintSetLibrary::GenericSet_RemoveItems ( const void TargetSet,
const FSetProperty SetProperty,
const void TargetArray,
const FArrayProperty ArrayProperty 
)
static

◆ GenericSet_SetSetPropertyByName()

void UBlueprintSetLibrary::GenericSet_SetSetPropertyByName ( UObject OwnerObject,
FName  SetPropertyName,
const void SrcSetAddr 
)
static

◆ GenericSet_ToArray()

void UBlueprintSetLibrary::GenericSet_ToArray ( const void TargetSet,
const FSetProperty SetProperty,
void TargetArray,
const FArrayProperty ArrayProperty 
)
static

◆ GenericSet_Union()

void UBlueprintSetLibrary::GenericSet_Union ( const void SetA,
const FSetProperty SetPropertyA,
const void SetB,
const FSetProperty SetPropertyB,
const void SetResult,
const FSetProperty SetPropertyResult 
)
static

◆ Set_Add()

static ENGINE_API void UBlueprintSetLibrary::Set_Add ( const TSet< int32 > &  TargetSet,
const int32 NewItem 
)
static

Adds item to set

Parameters
TargetSetThe set to add item to
NewItemThe item to add to the set

◆ Set_AddItems()

static ENGINE_API void UBlueprintSetLibrary::Set_AddItems ( const TSet< int32 > &  TargetSet,
const TArray< int32 > &  NewItems 
)
static

Adds all elements from an Array to a Set

Parameters
TargetSetThe set to search for the item
NewItemsThe items to add to the set

◆ Set_Clear()

static ENGINE_API void UBlueprintSetLibrary::Set_Clear ( const TSet< int32 > &  TargetSet)
static

Clear a set, removes all content.

Parameters
TargetSetThe set to clear

◆ Set_Contains()

static ENGINE_API bool UBlueprintSetLibrary::Set_Contains ( const TSet< int32 > &  TargetSet,
const int32 ItemToFind 
)
static

Returns true if the set contains the given item.

Parameters
TargetSetThe set to search for the item
ItemToFindThe item to look for
Returns
True if the item was found within the set

◆ Set_Difference()

static ENGINE_API void UBlueprintSetLibrary::Set_Difference ( const TSet< int32 > &  A,
const TSet< int32 > &  B,
TSet< int32 > &  Result 
)
static

Assigns Result to the relative difference of two sets, A and B. That is, Result will contain all elements that are in Set A but are not found in Set B. Note that the difference between two sets is not commutative. The Set whose elements you wish to preserve should be the first (top) parameter. Also called the relative complement.

Parameters
AStarting set
BSet of elements to remove from set A
ResultSet containing all elements in A that are not found in B

◆ Set_GetItemByIndex()

static void UBlueprintSetLibrary::Set_GetItemByIndex ( const TSet< int32 > &  TargetSet,
int32  Index,
int32 Item 
)
static

Given a set and an index, returns a copy of the item found at that index. Index may differ from the order in which they were added. This function is implemented for the purpose of iterating sets by index.

Parameters
TargetSetThe set to get an item from
IndexThe index in the set to get an item from
Returns
A copy of the item stored at the index

◆ Set_GetLastIndex()

static int32 UBlueprintSetLibrary::Set_GetLastIndex ( const TSet< int32 > &  TargetSet)
static

Retrieves the last valid index for a set

Parameters
TargetSetThe set in question
Returns
The number of entries in the set

◆ Set_Intersection()

static ENGINE_API void UBlueprintSetLibrary::Set_Intersection ( const TSet< int32 > &  A,
const TSet< int32 > &  B,
TSet< int32 > &  Result 
)
static

Assigns Result to the intersection of Set A and Set B. That is, Result will contain all elements that are in both Set A and Set B. To intersect with the empty set use Clear.

Parameters
AOne set to intersect
BAnother set to intersect
ResultSet to store results in

◆ Set_IsEmpty()

static ENGINE_API bool UBlueprintSetLibrary::Set_IsEmpty ( const TSet< int32 > &  TargetSet)
static

Check if the set is empty

Parameters
TargetSetThe set to check
Returns
A boolean indicating if the array is empty

◆ Set_IsNotEmpty()

static ENGINE_API bool UBlueprintSetLibrary::Set_IsNotEmpty ( const TSet< int32 > &  TargetSet)
static

Check if the set has any elements

Parameters
TargetSetThe set to check
Returns
A boolean indicating if the array has any elements

◆ Set_Length()

static ENGINE_API int32 UBlueprintSetLibrary::Set_Length ( const TSet< int32 > &  TargetSet)
static

Get the number of items in a set.

Parameters
TargetSetThe set to get the length of
Returns
The length of the set

◆ Set_Remove()

static ENGINE_API bool UBlueprintSetLibrary::Set_Remove ( const TSet< int32 > &  TargetSet,
const int32 Item 
)
static

Remove item from set. Output value indicates if something was actually removed. False indicates no equivalent item was found.

Parameters
TargetSetThe set to remove from
ItemThe item to remove from the set
Returns
True if an item was removed (False indicates no equivalent item was present)

◆ Set_RemoveItems()

static ENGINE_API void UBlueprintSetLibrary::Set_RemoveItems ( const TSet< int32 > &  TargetSet,
const TArray< int32 > &  Items 
)
static

Removes all elements in an Array from a set.

Parameters
TargetSetThe set to remove from
ItemsThe items to remove from the set

◆ Set_ToArray()

static ENGINE_API void UBlueprintSetLibrary::Set_ToArray ( const TSet< int32 > &  A,
TArray< int32 > &  Result 
)
static

Outputs an Array containing copies of the entries of a Set.

Parameters
ASet
ResultArray

◆ Set_Union()

static ENGINE_API void UBlueprintSetLibrary::Set_Union ( const TSet< int32 > &  A,
const TSet< int32 > &  B,
TSet< int32 > &  Result 
)
static

Assigns Result to the union of two sets, A and B. That is, Result will contain all elements that are in Set A and in addition all elements in Set B. Note that a Set is a collection of unique elements, so duplicates will be eliminated.

Parameters
AOne set to union
BAnother set to union
ResultSet to store results in

◆ SetSetPropertyByName()

static ENGINE_API void UBlueprintSetLibrary::SetSetPropertyByName ( UObject Object,
FName  PropertyName,
const TSet< int32 > &  Value 
)
static

Not exposed to users. Supports setting a set property on an object by name.


The documentation for this class was generated from the following files: