130 void RecordLumenCardParameters(
@ INDEX_NONE
Definition CoreMiscDefines.h:150
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
ELumenCardDilationMode
Definition MeshCardRepresentation.h:17
#define BEGIN_UNIFORM_BUFFER_STRUCT(StructTypeName, DllStorage)
Definition ShaderParameterMacros.h:1512
#define SHADER_PARAMETER_RDG_TEXTURE_UAV(ShaderType, MemberName)
Definition ShaderParameterMacros.h:1788
#define END_UNIFORM_BUFFER_STRUCT()
Definition ShaderParameterMacros.h:1520
Definition LumenSceneData.h:274
Definition LumenSceneData.h:375
Definition PrimitiveSceneProxy.h:296
Definition RenderGraphResources.h:1321
Definition RenderGraphBuilder.h:49
Definition RenderGraphResources.h:571
Definition ScenePrivate.h:2875
Definition SceneRendering.h:1132
UE_REWRITE SizeType Num() const
Definition Array.h:1144
Definition LumenSceneCardCapture.h:98
bool CullUndergroundTexels()
Definition LumenSurfaceCache.cpp:52
void AllocateCardCaptureAtlas(FRDGBuilder &GraphBuilder, FIntPoint CardCaptureAtlasSize, FCardCaptureAtlas &CardCaptureAtlas, EShaderPlatform ShaderPlatform)
Definition LumenSceneCardCapture.cpp:512
bool HasPrimitiveNaniteMeshBatches(const FPrimitiveSceneProxy *Proxy)
Definition LumenSceneRendering.cpp:387
bool AllowSurfaceCacheCardSharing()
Definition LumenSceneRendering.cpp:310
void AddCardCaptureDraws(const FScene *Scene, FCardPageRenderData &CardPageRenderData, const FLumenPrimitiveGroup &PrimitiveGroup, TConstArrayView< const FPrimitiveSceneInfo * > SceneInfoPrimitives, FMeshCommandOneFrameArray &VisibleMeshCommands, TArray< int32, SceneRenderingAllocator > &PrimitiveIds)
Definition LumenSceneCardCapture.cpp:738
Definition SkinnedMeshComponent.h:50
Definition LumenSceneCardCapture.h:17
FRDGTextureRef DepthStencil
Definition LumenSceneCardCapture.h:22
FRDGTextureRef Emissive
Definition LumenSceneCardCapture.h:21
FRDGTextureRef Albedo
Definition LumenSceneCardCapture.h:19
FIntPoint Size
Definition LumenSceneCardCapture.h:18
FRDGTextureRef Normal
Definition LumenSceneCardCapture.h:20
Definition NaniteShared.h:776
Definition NaniteShared.h:925
Definition RHIShaderParameters.h:241
Definition LumenSceneCardCapture.h:26
FIntPoint Size
Definition LumenSceneCardCapture.h:27
FRDGTextureRef IndirectLighting
Definition LumenSceneCardCapture.h:29
FRDGTextureRef NumFramesAccumulated
Definition LumenSceneCardCapture.h:30
FRDGTextureRef DirectLighting
Definition LumenSceneCardCapture.h:28
FRDGBufferRef TileShadowDownsampleFactor
Definition LumenSceneCardCapture.h:31
Definition SceneView.h:317