UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
PostProcessVisualizeLocalExposure.cpp File Reference

Classes

class  FVisualizeLocalExposurePS
 

Functions

 IMPLEMENT_GLOBAL_SHADER (FVisualizeLocalExposurePS, "/Engine/Private/PostProcessVisualizeLocalExposure.usf", "MainPS", SF_Pixel)
 
FScreenPassTexture AddVisualizeLocalExposurePass (FRDGBuilder &GraphBuilder, const FViewInfo &View, const FVisualizeLocalExposureInputs &Inputs)
 

Variables

TAutoConsoleVariable< int > CVarLocalExposureVisualizationMode (TEXT("r.LocalExposure.VisualizationMode"), 0, TEXT(" 9: Fusion - Weights\n"), ECVF_RenderThreadSafe)
 

Function Documentation

◆ AddVisualizeLocalExposurePass()

FScreenPassTexture AddVisualizeLocalExposurePass ( FRDGBuilder GraphBuilder,
const FViewInfo View,
const FVisualizeLocalExposureInputs Inputs 
)

◆ IMPLEMENT_GLOBAL_SHADER()

IMPLEMENT_GLOBAL_SHADER ( FVisualizeLocalExposurePS  ,
"/Engine/Private/PostProcessVisualizeLocalExposure.usf"  ,
"MainPS"  ,
SF_Pixel   
)

Variable Documentation

◆ CVarLocalExposureVisualizationMode

TAutoConsoleVariable< int > CVarLocalExposureVisualizationMode(TEXT("r.LocalExposure.VisualizationMode"), 0, TEXT(" 9: Fusion - Weights\n"), ECVF_RenderThreadSafe) ( TEXT("r.LocalExposure.VisualizationMode")  ,
,
TEXT(" 9: Fusion - Weights\n" ,
ECVF_RenderThreadSafe   
)