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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "PostProcess/PostProcessVisualizeLocalExposure.h"#include "PostProcess/PostProcessTonemap.h"#include "PostProcess/PostProcessLocalExposure.h"#include "PostProcess/PostProcessVisualizeBuffer.h"#include "UnrealEngine.h"#include "DataDrivenShaderPlatformInfo.h"#include "SceneRendering.h"Classes | |
| class | FVisualizeLocalExposurePS |
Functions | |
| IMPLEMENT_GLOBAL_SHADER (FVisualizeLocalExposurePS, "/Engine/Private/PostProcessVisualizeLocalExposure.usf", "MainPS", SF_Pixel) | |
| FScreenPassTexture | AddVisualizeLocalExposurePass (FRDGBuilder &GraphBuilder, const FViewInfo &View, const FVisualizeLocalExposureInputs &Inputs) |
Variables | |
| TAutoConsoleVariable< int > | CVarLocalExposureVisualizationMode (TEXT("r.LocalExposure.VisualizationMode"), 0, TEXT(" 9: Fusion - Weights\n"), ECVF_RenderThreadSafe) |
| FScreenPassTexture AddVisualizeLocalExposurePass | ( | FRDGBuilder & | GraphBuilder, |
| const FViewInfo & | View, | ||
| const FVisualizeLocalExposureInputs & | Inputs | ||
| ) |
| IMPLEMENT_GLOBAL_SHADER | ( | FVisualizeLocalExposurePS | , |
| "/Engine/Private/PostProcessVisualizeLocalExposure.usf" | , | ||
| "MainPS" | , | ||
| SF_Pixel | |||
| ) |
| TAutoConsoleVariable< int > CVarLocalExposureVisualizationMode(TEXT("r.LocalExposure.VisualizationMode"), 0, TEXT(" 9: Fusion - Weights\n"), ECVF_RenderThreadSafe) | ( | TEXT("r.LocalExposure.VisualizationMode") | , |
| 0 | , | ||
| TEXT(" 9: Fusion - Weights\n") | , | ||
| ECVF_RenderThreadSafe | |||
| ) |