UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
constexpr float Halton(int32 Index, int32 Base)
Definition Halton.h:9
void AddMobileCustomResolvePass(FRDGBuilder &GraphBuilder, const FViewInfo &View, FSceneTextures &SceneTextures, FRDGTextureRef ViewFamilyTexture)
Definition PostProcessTonemap.cpp:1168
RENDERER_API FTonemapperOutputDeviceParameters GetTonemapperOutputDeviceParameters(const FSceneViewFamily &Family)
Definition PostProcessTonemap.cpp:227
FScreenPassTexture AddTonemapPass(FRDGBuilder &GraphBuilder, const FViewInfo &View, const FTonemapInputs &Inputs)
Definition PostProcessTonemap.cpp:569
bool SupportsFilmGrain(EShaderPlatform Platform)
Definition PostProcessTonemap.cpp:29
void RenderMobileCustomResolve(FRHICommandList &RHICmdList, const FViewInfo &View, const int32 SubpassMSAASamples, FSceneTextures &SceneTextures)
Definition PostProcessTonemap.cpp:1100
#define BEGIN_SHADER_PARAMETER_STRUCT(StructTypeName, DllStorage)
Definition ShaderParameterMacros.h:1482
#define END_SHADER_PARAMETER_STRUCT()
Definition ShaderParameterMacros.h:1485
#define SHADER_PARAMETER(MemberType, MemberName)
Definition ShaderParameterMacros.h:1684
Definition RenderGraphResources.h:1321
Definition RenderGraphBuilder.h:49
Definition RenderGraphResources.h:571
Definition RHICommandList.h:3819
Definition SceneView.h:2212
Definition SceneRendering.h:1132
Definition SceneTextures.h:110
Definition ScreenPass.h:83
Definition ScreenPass.h:65
Definition ScreenPass.h:41