UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SceneCaptureComponent.cpp File Reference

Macros

#define LOCTEXT_NAMESPACE   "SceneCaptureComponent"
 

Functions

void SceneCaptureUpdateDeferredCapturesInternal (FSceneInterface *Scene, TConstArrayView< const FSceneViewFamily * > ViewFamilies, ISceneRenderBuilder &SceneRenderBuilder)
 

Variables

int32 NextPlanarReflectionId = 0
 

Macro Definition Documentation

◆ LOCTEXT_NAMESPACE

#define LOCTEXT_NAMESPACE   "SceneCaptureComponent"

Function Documentation

◆ SceneCaptureUpdateDeferredCapturesInternal()

void SceneCaptureUpdateDeferredCapturesInternal ( FSceneInterface Scene,
TConstArrayView< const FSceneViewFamily * >  ViewFamilies,
ISceneRenderBuilder SceneRenderBuilder 
)

Internal function called from FRendererModule::BeginRenderingViewFamilies. List of view families is required to handle captures where USceneCaptureComponent2D::ShouldRenderWithMainViewFamily() is true.

Variable Documentation

◆ NextPlanarReflectionId

int32 NextPlanarReflectionId = 0