247 bool bBuildHalfEdgeBuffers =
false;
329 enum EClassDataStripFlag :
uint8
331 CDSF_AdjacencyData_DEPRECATED = 1,
#define check(expr)
Definition AssertionMacros.h:314
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
return true
Definition ExternalRpcRegistry.cpp:601
ESkeletalMeshVertexFlags
Definition SkeletalMeshTypes.h:26
ESkinVertexColorChannel
Definition SkeletalMeshTypes.h:38
Definition Archive.h:1208
Definition SkeletalMeshDuplicatedVerticesBuffer.h:31
Definition MorphTargetVertexInfoBuffers.h:14
Definition MultiSizeIndexContainer.h:18
uint32 GetNumVertices() const
Definition PositionVertexBuffer.h:100
Definition RayTracingGeometry.h:31
Definition RefCounting.h:213
uint32 GetRefCount() const
Definition RefCounting.h:231
FReturnedRefCountValue AddRef() const
Definition RefCounting.h:221
Definition SkeletalMeshHalfEdgeBuffer.h:21
Definition SkeletalMeshLODRenderData.h:128
ENGINE_API void GetResourceSizeEx(FResourceSizeEx &CumulativeResourceSize) const
Definition SkeletalMeshLODRenderData.cpp:559
FSkinWeightVertexBuffer SkinWeightVertexBuffer
Definition SkeletalMeshLODRenderData.h:141
FSkeletalMeshVertexAttributeRenderData VertexAttributeBuffers
Definition SkeletalMeshLODRenderData.h:152
FSkinWeightVertexBuffer * GetSkinWeightVertexBuffer()
Definition SkeletalMeshLODRenderData.h:284
const FSkinWeightVertexBuffer * GetSkinWeightVertexBuffer() const
Definition SkeletalMeshLODRenderData.h:291
uint32 GetNumVertices() const
Definition SkeletalMeshLODRenderData.h:263
uint32 bStreamedDataInlined
Definition SkeletalMeshLODRenderData.h:169
void SerializeAvailabilityInfo(FArchive &Ar, int32 LODIdx, bool bHasAdjacencyData, bool bNeedsCPUAccess)
Definition SkeletalMeshLODRenderData.cpp:903
FSkeletalMeshVertexClothBuffer ClothVertexBuffer
Definition SkeletalMeshLODRenderData.h:144
ENGINE_API void SerializeStreamedData(FArchive &Ar, USkinnedAsset *Owner, int32 LODIdx, uint8 ClassStripFlags, bool bNeedsCPUAccess, bool bForceKeepCPUResources)
Definition SkeletalMeshLODRenderData.cpp:740
void InitMorphResources()
Definition SkeletalMeshLODRenderData.cpp:199
FMorphTargetVertexInfoBuffers MorphTargetVertexInfoBuffers
Definition SkeletalMeshLODRenderData.h:147
FSkeletalMeshLODRenderData(bool bAddRef=true)
Definition SkeletalMeshLODRenderData.h:206
ENGINE_API void GetSectionFromVertexIndex(int32 InVertIndex, int32 &OutSectionIndex, int32 &OutVertIndex) const
Definition SkeletalMeshLODRenderData.cpp:1161
uint32 GetNumTexCoords() const
Definition SkeletalMeshLODRenderData.h:278
static bool ShouldForceKeepCPUResources()
Definition SkeletalMeshLODRenderData.cpp:684
static bool ShouldKeepCPUResources(const USkinnedAsset *SkinnedAsset, int32 LODIdx, bool bForceKeep)
Definition SkeletalMeshLODRenderData.cpp:696
FRayTracingGeometry SourceRayTracingGeometry
Definition SkeletalMeshLODRenderData.h:164
void DecrementMemoryStats()
Definition SkeletalMeshLODRenderData.cpp:364
FStaticMeshVertexBuffers StaticVertexBuffers
Definition SkeletalMeshLODRenderData.h:138
FMultiSizeIndexContainer MultiSizeIndexContainer
Definition SkeletalMeshLODRenderData.h:135
ENGINE_API int32 NumNonClothingSections() const
Definition SkeletalMeshLODRenderData.cpp:1100
uint32 bIsLODOptional
Definition SkeletalMeshLODRenderData.h:171
FByteBulkData StreamingBulkData
Definition SkeletalMeshLODRenderData.h:166
ENGINE_API bool HasClothData() const
Definition SkeletalMeshLODRenderData.cpp:1149
TArray< FSkelMeshRenderSection > RenderSections
Definition SkeletalMeshLODRenderData.h:132
void InitResources(bool bNeedsVertexColors, int32 LODIndex, USkinnedAsset *Owner)
Definition SkeletalMeshLODRenderData.cpp:213
uint32 FindSectionIndex(const FSkelMeshRenderSection &Section) const
Definition SkeletalMeshLODRenderData.cpp:1119
void ReleaseCPUResources(bool bForStreaming=false)
Definition SkeletalMeshLODRenderData.cpp:534
FSkeletalMeshHalfEdgeBuffer HalfEdgeBuffer
Definition SkeletalMeshLODRenderData.h:155
uint32 BuffersSize
Definition SkeletalMeshLODRenderData.h:161
ENGINE_API void ReleaseResources()
Definition SkeletalMeshLODRenderData.cpp:313
FSkinWeightProfilesData SkinWeightProfilesData
Definition SkeletalMeshLODRenderData.h:150
SIZE_T GetCPUAccessMemoryOverhead() const
Definition SkeletalMeshLODRenderData.cpp:581
TArray< FBoneIndexType > ActiveBoneIndices
Definition SkeletalMeshLODRenderData.h:157
~FSkeletalMeshLODRenderData()
Definition SkeletalMeshLODRenderData.h:217
uint32 GetVertexBufferMaxBoneInfluences() const
Definition SkeletalMeshLODRenderData.h:268
bool DoesVertexBufferUse16BitBoneIndex() const
Definition SkeletalMeshLODRenderData.h:273
ENGINE_API int32 GetTotalFaces() const
Definition SkeletalMeshLODRenderData.cpp:1138
TArray< FBoneIndexType > RequiredBones
Definition SkeletalMeshLODRenderData.h:159
void IncrementMemoryStats(bool bNeedsVertexColors)
Definition SkeletalMeshLODRenderData.cpp:346
Definition SkeletalMeshRenderData.h:17
Definition SkeletalMeshVertexClothBuffer.h:15
Definition SkinWeightVertexBuffer.h:364
uint32 GetMaxBoneInfluences() const
Definition SkinWeightVertexBuffer.h:418
bool Use16BitBoneIndex() const
Definition SkinWeightVertexBuffer.h:424
uint32 GetNumTexCoords() const
Definition StaticMeshVertexBuffer.h:411
UE_REWRITE SizeType Num() const
Definition Array.h:1144
Definition SkinnedAsset.h:47
@ false
Definition radaudio_common.h:23
Definition SkeletalMeshTypes.h:141
Definition ResourceSize.h:31
Definition SkeletalMeshLODRenderData.h:28
FSkelMeshRenderSection()
Definition SkeletalMeshLODRenderData.h:88
TArray< TArray< FMeshToMeshVertData > > ClothMappingDataLODs
Definition SkeletalMeshLODRenderData.h:65
FClothingSectionData ClothingData
Definition SkeletalMeshLODRenderData.h:80
bool bDisabled
Definition SkeletalMeshLODRenderData.h:86
int16 CorrespondClothAssetIndex
Definition SkeletalMeshLODRenderData.h:77
TArray< FBoneIndexType > BoneMap
Definition SkeletalMeshLODRenderData.h:68
bool HasClothingData() const
Definition SkeletalMeshLODRenderData.h:103
bool bVisibleInRayTracing
Definition SkeletalMeshLODRenderData.h:45
ESkinVertexColorChannel RecomputeTangentsVertexMaskChannel
Definition SkeletalMeshLODRenderData.h:48
ENGINE_API friend FArchive & operator<<(FArchive &Ar, FSkelMeshRenderSection &S)
Definition SkeletalMeshLODRenderData.cpp:129
int32 GetVertexBufferIndex() const
Definition SkeletalMeshLODRenderData.h:109
int32 MaxBoneInfluences
Definition SkeletalMeshLODRenderData.h:74
uint16 MaterialIndex
Definition SkeletalMeshLODRenderData.h:30
uint32 BaseVertexIndex
Definition SkeletalMeshLODRenderData.h:51
FDuplicatedVerticesBuffer DuplicatedVerticesBuffer
Definition SkeletalMeshLODRenderData.h:83
TArray< FMeshToMeshVertData > ClothMappingData_DEPRECATED
Definition SkeletalMeshLODRenderData.h:54
uint32 NumVertices
Definition SkeletalMeshLODRenderData.h:71
uint32 BaseIndex
Definition SkeletalMeshLODRenderData.h:33
bool bCastShadow
Definition SkeletalMeshLODRenderData.h:42
bool IsValid() const
Definition SkeletalMeshLODRenderData.h:119
bool bRecomputeTangent
Definition SkeletalMeshLODRenderData.h:39
uint32 NumTriangles
Definition SkeletalMeshLODRenderData.h:36
int32 GetNumVertices() const
Definition SkeletalMeshLODRenderData.h:114
Definition SkeletalMeshVertexAttribute.h:29
Definition SkeletalMeshVertexAttribute.h:70
Definition SkinWeightProfile.h:238
FSkinWeightVertexBuffer * GetDefaultOverrideBuffer() const
Definition SkinWeightProfile.h:253
Definition StaticMeshResources.h:320
FStaticMeshVertexBuffer StaticMeshVertexBuffer
Definition StaticMeshResources.h:322
FPositionVertexBuffer PositionVertexBuffer
Definition StaticMeshResources.h:325