UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UInterchangeSourceNode Class Reference

#include <InterchangeSourceNode.h>

+ Inheritance diagram for UInterchangeSourceNode:

Public Member Functions

INTERCHANGECORE_API void InitializeSourceNode (const FString &UniqueID, const FString &DisplayLabel, UInterchangeBaseNodeContainer *NodeContainer)
 
virtual INTERCHANGECORE_API FString GetTypeName () const override
 
INTERCHANGECORE_API bool GetCustomSourceFrameRateNumerator (int32 &AttributeValue) const
 
INTERCHANGECORE_API bool SetCustomSourceFrameRateNumerator (const int32 &AttributeValue)
 
INTERCHANGECORE_API bool GetCustomSourceFrameRateDenominator (int32 &AttributeValue) const
 
INTERCHANGECORE_API bool SetCustomSourceFrameRateDenominator (const int32 &AttributeValue)
 
INTERCHANGECORE_API bool GetCustomSourceTimelineStart (double &AttributeValue) const
 
INTERCHANGECORE_API bool SetCustomSourceTimelineStart (const double &AttributeValue)
 
INTERCHANGECORE_API bool GetCustomSourceTimelineEnd (double &AttributeValue) const
 
INTERCHANGECORE_API bool SetCustomSourceTimelineEnd (const double &AttributeValue)
 
INTERCHANGECORE_API bool GetCustomAnimatedTimeStart (double &AttributeValue) const
 
INTERCHANGECORE_API bool SetCustomAnimatedTimeStart (const double &AttributeValue)
 
INTERCHANGECORE_API bool GetCustomAnimatedTimeEnd (double &AttributeValue) const
 
INTERCHANGECORE_API bool SetCustomAnimatedTimeEnd (const double &AttributeValue)
 
INTERCHANGECORE_API bool GetCustomImportUnusedMaterial (bool &AttributeValue) const
 
INTERCHANGECORE_API bool SetCustomImportUnusedMaterial (const bool &AttributeValue)
 
INTERCHANGECORE_API bool SetExtraInformation (const FString &Name, const FString &Value)
 
INTERCHANGECORE_API bool RemoveExtraInformation (const FString &Name)
 
INTERCHANGECORE_API void GetExtraInformation (TMap< FString, FString > &OutExtraInformation) const
 
INTERCHANGECORE_API bool GetCustomAxisConversionInverseTransform (FTransform &AxisConversionInverseTransform) const
 
INTERCHANGECORE_API bool SetCustomAxisConversionInverseTransform (const FTransform &AxisConversionInverseTransform)
 
INTERCHANGECORE_API bool GetCustomUseLegacySkeletalMeshBakeTransform (bool &AttributeValue) const
 
INTERCHANGECORE_API bool SetCustomUseLegacySkeletalMeshBakeTransform (const bool &AttributeValue)
 
INTERCHANGECORE_API bool GetCustomSubPathPrefix (FString &Prefix) const
 
INTERCHANGECORE_API bool SetCustomSubPathPrefix (const FString &Prefix)
 
INTERCHANGECORE_API bool GetCustomUseAssetTypeSubPathSuffix (bool &Suffix) const
 
INTERCHANGECORE_API bool SetCustomUseAssetTypeSubPathSuffix (const bool &Suffix)
 
INTERCHANGECORE_API bool GetCustomReimportStrategyFlags (uint8 &StrategyFlag) const
 
INTERCHANGECORE_API bool SetCustomReimportStrategyFlags (uint8 StrategyFlag)
 
INTERCHANGECORE_API bool GetCustomSkeletalMeshFrontAxis (uint8 &AttributeValue) const
 
INTERCHANGECORE_API bool SetCustomSkeletalMeshFrontAxis (uint8 AttributeValue)
 
INTERCHANGECORE_API bool GetCustomNaniteTriangleThreshold (int64 &MinNumTriangles) const
 
INTERCHANGECORE_API bool SetCustomNaniteTriangleThreshold (const int64 &MinNumTriangles)
 
INTERCHANGECORE_API bool GetCustomAllowSceneRootAsJoint (bool &bAllowSceneRootAsJoint) const
 
INTERCHANGECORE_API bool SetCustomAllowSceneRootAsJoint (const bool &bAllowSceneRootAsJoint)
 
- Public Member Functions inherited from UInterchangeBaseNode
INTERCHANGECORE_API UInterchangeBaseNode ()
 
INTERCHANGECORE_API void InitializeNode (const FString &UniqueID, const FString &DisplayLabel, const EInterchangeNodeContainerType NodeContainerType)
 
virtual INTERCHANGECORE_API FName GetIconName () const
 
template<typename T >
UE::Interchange::FAttributeStorage::TAttributeHandle< T > RegisterAttribute (const UE::Interchange::FAttributeKey &NodeAttributeKey, const T &Value)
 
virtual INTERCHANGECORE_API bool HasAttribute (const UE::Interchange::FAttributeKey &NodeAttributeKey) const
 
virtual INTERCHANGECORE_API UE::Interchange::EAttributeTypes GetAttributeType (const UE::Interchange::FAttributeKey &NodeAttributeKey) const
 
template<typename T >
UE::Interchange::FAttributeStorage::TAttributeHandle< T > GetAttributeHandle (const UE::Interchange::FAttributeKey &NodeAttributeKey) const
 
INTERCHANGECORE_API void GetAttributeKeys (TArray< UE::Interchange::FAttributeKey > &AttributeKeys) const
 
INTERCHANGECORE_API bool RemoveAttribute (const FString &NodeAttributeKey)
 
INTERCHANGECORE_API bool AddBooleanAttribute (const FString &NodeAttributeKey, const bool &Value)
 
INTERCHANGECORE_API bool GetBooleanAttribute (const FString &NodeAttributeKey, bool &OutValue) const
 
INTERCHANGECORE_API bool AddInt32Attribute (const FString &NodeAttributeKey, const int32 &Value)
 
INTERCHANGECORE_API bool GetInt32Attribute (const FString &NodeAttributeKey, int32 &OutValue) const
 
INTERCHANGECORE_API bool AddFloatAttribute (const FString &NodeAttributeKey, const float &Value)
 
INTERCHANGECORE_API bool GetFloatAttribute (const FString &NodeAttributeKey, float &OutValue) const
 
INTERCHANGECORE_API bool AddDoubleAttribute (const FString &NodeAttributeKey, const double &Value)
 
INTERCHANGECORE_API bool GetDoubleAttribute (const FString &NodeAttributeKey, double &OutValue) const
 
INTERCHANGECORE_API bool AddStringAttribute (const FString &NodeAttributeKey, const FString &Value)
 
INTERCHANGECORE_API bool GetStringAttribute (const FString &NodeAttributeKey, FString &OutValue) const
 
INTERCHANGECORE_API bool AddGuidAttribute (const FString &NodeAttributeKey, const FGuid &Value)
 
INTERCHANGECORE_API bool GetGuidAttribute (const FString &NodeAttributeKey, FGuid &OutValue) const
 
INTERCHANGECORE_API bool AddLinearColorAttribute (const FString &NodeAttributeKey, const FLinearColor &Value)
 
INTERCHANGECORE_API bool GetLinearColorAttribute (const FString &NodeAttributeKey, FLinearColor &OutValue) const
 
INTERCHANGECORE_API bool AddVector2Attribute (const FString &NodeAttributeKey, const FVector2f &Value)
 
INTERCHANGECORE_API bool GetVector2Attribute (const FString &NodeAttributeKey, FVector2f &OutValue) const
 
template<typename AttributeType >
AttributeType GetAttributeChecked (const FString &NodeAttributeKey) const
 
template<typename AttributeType >
bool GetAttribute (const FString &NodeAttributeKey, AttributeType &OutValue) const
 
template<typename AttributeType >
bool SetAttribute (const FString &NodeAttributeKey, const AttributeType &Value)
 
INTERCHANGECORE_API FString GetUniqueID () const
 
INTERCHANGECORE_API FString GetDisplayLabel () const
 
INTERCHANGECORE_API bool SetDisplayLabel (const FString &InDisplayLabel)
 
INTERCHANGECORE_API bool GetNamespace (FString &Namespace) const
 
INTERCHANGECORE_API FString GetParentUid () const
 
INTERCHANGECORE_API int32 GetDesiredChildIndex () const
 
INTERCHANGECORE_API int32 GetTargetNodeCount () const
 
INTERCHANGECORE_API void GetTargetNodeUids (TArray< FString > &OutTargetAssets) const
 
INTERCHANGECORE_API bool AddTargetNodeUid (const FString &AssetUid) const
 
INTERCHANGECORE_API bool RemoveTargetNodeUid (const FString &AssetUid) const
 
INTERCHANGECORE_API bool IsEnabled () const
 
INTERCHANGECORE_API bool SetEnabled (const bool bIsEnabled)
 
INTERCHANGECORE_API EInterchangeNodeContainerType GetNodeContainerType () const
 
virtual INTERCHANGECORE_API FGuid GetHash () const
 
virtual INTERCHANGECORE_API FString GetAssetName () const
 
virtual INTERCHANGECORE_API bool SetAssetName (const FString &AssetName)
 
virtual INTERCHANGECORE_API void Serialize (FArchive &Ar) override
 
virtual void AppendAssetRegistryTags (FAssetRegistryTagsContext Context) const
 
virtual void AppendAssetRegistryTags (TArray< FAssetRegistryTag > &OutTags) const
 
- Public Member Functions inherited from UObject
COREUOBJECT_API UObject ()
 
COREUOBJECT_API UObject (const FObjectInitializer &ObjectInitializer)
 
COREUOBJECT_API UObject (EStaticConstructor, EObjectFlags InFlags)
 
COREUOBJECT_API UObject (FVTableHelper &Helper)
 
COREUOBJECT_API UObjectCreateDefaultSubobject (FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient)
 
template<class TReturnType >
TReturnTypeCreateEditorOnlyDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
COREUOBJECT_API void GetDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects)
 
COREUOBJECT_API UObjectGetDefaultSubobjectByName (FName ToFind)
 
virtual COREUOBJECT_API void PostInitProperties ()
 
virtual COREUOBJECT_API void PostReinitProperties ()
 
virtual void PostCDOContruct ()
 
virtual COREUOBJECT_API void PreSaveRoot (FObjectPreSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void PostSaveRoot (FObjectPostSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void PreSave (FObjectPreSaveContext SaveContext)
 
virtual COREUOBJECT_API void CollectSaveOverrides (FObjectCollectSaveOverridesContext SaveContext)
 
UE_FORCEINLINE_HINT bool Modify (bool bAlwaysMarkDirty=true)
 
UE_FORCEINLINE_HINT bool IsCapturingAsRootObjectForTransaction () const
 
virtual bool ResolveSubobject (const TCHAR *SubObjectPath, UObject *&OutObject, bool bLoadIfExists)
 
virtual bool IsReadyForAsyncPostLoad () const
 
virtual COREUOBJECT_API void PostLoad ()
 
virtual COREUOBJECT_API void PostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph)
 
virtual COREUOBJECT_API void BeginDestroy ()
 
virtual bool IsReadyForFinishDestroy ()
 
virtual COREUOBJECT_API void FinishDestroy ()
 
virtual COREUOBJECT_API void Serialize (FStructuredArchive::FRecord Record)
 
virtual void ShutdownAfterError ()
 
virtual void PostInterpChange (FProperty *PropertyThatChanged)
 
virtual COREUOBJECT_API void PostRename (UObject *OldOuter, const FName OldName)
 
virtual void PreDuplicate (FObjectDuplicationParameters &DupParams)
 
virtual void PostDuplicate (bool bDuplicateForPIE)
 
virtual void PostDuplicate (EDuplicateMode::Type DuplicateMode)
 
virtual COREUOBJECT_API bool NeedsLoadForClient () const
 
virtual COREUOBJECT_API bool NeedsLoadForServer () const
 
virtual COREUOBJECT_API bool NeedsLoadForTargetPlatform (const class ITargetPlatform *TargetPlatform) const
 
virtual bool NeedsLoadForEditorGame () const
 
virtual bool IsEditorOnly () const
 
virtual bool HasNonEditorOnlyReferences () const
 
virtual bool IsPostLoadThreadSafe () const
 
virtual COREUOBJECT_API bool IsDestructionThreadSafe () const
 
virtual COREUOBJECT_API void GetPreloadDependencies (TArray< UObject * > &OutDeps)
 
virtual void GetPrestreamPackages (TArray< UObject * > &OutPrestream)
 
virtual void ExportCustomProperties (FOutputDevice &Out, uint32 Indent)
 
virtual void ImportCustomProperties (const TCHAR *SourceText, FFeedbackContext *Warn)
 
virtual void PostEditImport ()
 
virtual void PostReloadConfig (class FProperty *PropertyThatWasLoaded)
 
virtual COREUOBJECT_API bool Rename (const TCHAR *NewName=nullptr, UObject *NewOuter=nullptr, ERenameFlags Flags=REN_None)
 
virtual FString GetDesc ()
 
COREUOBJECT_API UScriptStructGetSparseClassDataStruct () const
 
virtual bool GetNativePropertyValues (TMap< FString, FString > &out_PropertyValues, uint32 ExportFlags=0) const
 
virtual COREUOBJECT_API void GetResourceSizeEx (FResourceSizeEx &CumulativeResourceSize)
 
SIZE_T GetResourceSizeBytes (EResourceSizeMode::Type Mode)
 
virtual FName GetExporterName (void)
 
COREUOBJECT_API void CallAddReferencedObjects (FReferenceCollector &Collector)
 
virtual FRestoreForUObjectOverwriteGetRestoreForUObjectOverwrite ()
 
virtual bool AreNativePropertiesIdenticalTo (UObject *Other) const
 
virtual COREUOBJECT_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context) const
 
virtual COREUOBJECT_API void GetAssetRegistryTags (TArray< FAssetRegistryTag > &OutTags) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetData &Out) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context, FAssetData &Out) const
 
virtual COREUOBJECT_API bool IsAsset () const
 
virtual COREUOBJECT_API FPrimaryAssetId GetPrimaryAssetId () const
 
virtual COREUOBJECT_API bool IsLocalizedResource () const
 
virtual COREUOBJECT_API bool IsSafeForRootSet () const
 
virtual COREUOBJECT_API void TagSubobjects (EObjectFlags NewFlags)
 
virtual COREUOBJECT_API void GetLifetimeReplicatedProps (TArray< class FLifetimeProperty > &OutLifetimeProps) const
 
virtual COREUOBJECT_API void GetReplicatedCustomConditionState (FCustomPropertyConditionState &OutActiveState) const
 
virtual COREUOBJECT_API void RegisterReplicationFragments (UE::Net::FFragmentRegistrationContext &Context, UE::Net::EFragmentRegistrationFlags RegistrationFlags)
 
virtual COREUOBJECT_API bool IsNameStableForNetworking () const
 
virtual COREUOBJECT_API bool IsFullNameStableForNetworking () const
 
virtual COREUOBJECT_API bool IsSupportedForNetworking () const
 
virtual void GetSubobjectsWithStableNamesForNetworking (TArray< UObject * > &ObjList)
 
virtual COREUOBJECT_API void PreNetReceive ()
 
virtual COREUOBJECT_API void PostNetReceive ()
 
virtual void PostRepNotifies ()
 
virtual COREUOBJECT_API void PreDestroyFromReplication ()
 
COREUOBJECT_API bool IsSelected () const
 
COREUOBJECT_API void SerializeScriptProperties (FArchive &Ar) const
 
COREUOBJECT_API void SerializeScriptProperties (FStructuredArchive::FSlot Slot) const
 
COREUOBJECT_API void ReinitializeProperties (UObject *SourceObject=NULL, struct FObjectInstancingGraph *InstanceGraph=NULL)
 
COREUOBJECT_API FString GetDetailedInfo () const
 
COREUOBJECT_API bool ConditionalBeginDestroy ()
 
COREUOBJECT_API bool ConditionalFinishDestroy ()
 
COREUOBJECT_API void ConditionalPostLoad ()
 
COREUOBJECT_API void ConditionalPreload ()
 
COREUOBJECT_API void ConditionalPostLoadSubobjects (struct FObjectInstancingGraph *OuterInstanceGraph=NULL)
 
bool IsBasedOnArchetype (const UObject *const SomeObject) const
 
COREUOBJECT_API UFunctionFindFunction (FName InName) const
 
COREUOBJECT_API UFunctionFindFunctionChecked (FName InName) const
 
virtual COREUOBJECT_API void BuildSubobjectMapping (UObject *OtherObject, TMap< UObject *, UObject * > &ObjectMapping) const
 
COREUOBJECT_API void CollectDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects, bool bIncludeNestedSubobjects=false) const
 
COREUOBJECT_API bool CheckDefaultSubobjects (bool bForceCheck=false) const
 
COREUOBJECT_API void SaveConfig (uint64 RequiredPropertyFlags=CPF_Config, const TCHAR *Filename=nullptr, FConfigCacheIni *Config=GConfig, bool bAllowCopyToDefaultObject=true)
 
COREUOBJECT_API void SaveConfig (const FSaveConfigContext &Context)
 
COREUOBJECT_API void UpdateDefaultConfigFile (const FString &SpecificFileLocation="")
 
COREUOBJECT_API bool TryUpdateDefaultConfigFile (const FString &SpecificFileLocation="", bool bWarnIfFail=true)
 
COREUOBJECT_API void UpdateGlobalUserConfigFile ()
 
COREUOBJECT_API void UpdateProjectUserConfigFile ()
 
COREUOBJECT_API void UpdateSinglePropertyInConfigFile (const FProperty *InProperty, const FString &InConfigIniName)
 
COREUOBJECT_API FString GetDefaultConfigFilename () const
 
COREUOBJECT_API FString GetGlobalUserConfigFilename () const
 
COREUOBJECT_API FString GetProjectUserConfigFilename () const
 
virtual const TCHARGetConfigOverridePlatform () const
 
virtual void OverrideConfigSection (FString &SectionName)
 
virtual void OverridePerObjectConfigSection (FString &SectionName)
 
COREUOBJECT_API void LoadConfig (UClass *ConfigClass=nullptr, const TCHAR *Filename=nullptr, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=nullptr, TArray< UE::ConfigAccessTracking::FConfigAccessData > *OutAccessedKeys=nullptr)
 
COREUOBJECT_API void ReloadConfig (UClass *ConfigClass=NULL, const TCHAR *Filename=NULL, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=NULL)
 
COREUOBJECT_API void ParseParms (const TCHAR *Parms)
 
COREUOBJECT_API void OutputReferencers (FOutputDevice &Ar, FReferencerInformationList *Referencers=NULL)
 
COREUOBJECT_API void RetrieveReferencers (TArray< FReferencerInformation > *OutInternalReferencers, TArray< FReferencerInformation > *OutExternalReferencers)
 
COREUOBJECT_API void SetLinker (FLinkerLoad *LinkerLoad, int32 LinkerIndex, bool bShouldDetachExisting=true, bool bSilenceLogs=false)
 
COREUOBJECT_API UObjectGetArchetype () const
 
COREUOBJECT_API void GetArchetypeInstances (TArray< UObject * > &Instances)
 
COREUOBJECT_API void InstanceSubobjectTemplates (struct FObjectInstancingGraph *InstanceGraph=NULL)
 
template<class T >
bool Implements () const
 
virtual COREUOBJECT_API void ProcessEvent (UFunction *Function, void *Parms)
 
virtual int32 GetFunctionCallspace (UFunction *Function, FFrame *Stack)
 
virtual bool CallRemoteFunction (UFunction *Function, void *Parms, struct FOutParmRec *OutParms, FFrame *Stack)
 
COREUOBJECT_API bool CallFunctionByNameWithArguments (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor, bool bForceCallWithNonExec=false)
 
COREUOBJECT_API void CallFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
 DECLARE_FUNCTION (ProcessInternal)
 
virtual bool ProcessConsoleExec (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor)
 
COREUOBJECT_API void SkipFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
virtual UClassRegenerateClass (UClass *ClassToRegenerate, UObject *PreviousCDO)
 
COREUOBJECT_API bool IsInBlueprint () const
 
COREUOBJECT_API void DestroyNonNativeProperties ()
 
virtual void MarkAsEditorOnlySubobject ()
 
COREUOBJECT_API void AbortInsideMemberFunction () const
 
 DECLARE_FUNCTION (execUndefined)
 
 DECLARE_FUNCTION (execLocalVariable)
 
 DECLARE_FUNCTION (execInstanceVariable)
 
 DECLARE_FUNCTION (execDefaultVariable)
 
 DECLARE_FUNCTION (execLocalOutVariable)
 
 DECLARE_FUNCTION (execInterfaceVariable)
 
 DECLARE_FUNCTION (execClassSparseDataVariable)
 
 DECLARE_FUNCTION (execInterfaceContext)
 
 DECLARE_FUNCTION (execArrayElement)
 
 DECLARE_FUNCTION (execBoolVariable)
 
 DECLARE_FUNCTION (execClassDefaultVariable)
 
 DECLARE_FUNCTION (execEndFunctionParms)
 
 DECLARE_FUNCTION (execNothing)
 
 DECLARE_FUNCTION (execNothingInt32)
 
 DECLARE_FUNCTION (execNothingOp4a)
 
 DECLARE_FUNCTION (execBreakpoint)
 
 DECLARE_FUNCTION (execTracepoint)
 
 DECLARE_FUNCTION (execWireTracepoint)
 
 DECLARE_FUNCTION (execInstrumentation)
 
 DECLARE_FUNCTION (execEndOfScript)
 
 DECLARE_FUNCTION (execReturnNothing)
 
 DECLARE_FUNCTION (execEmptyParmValue)
 
 DECLARE_FUNCTION (execJump)
 
 DECLARE_FUNCTION (execJumpIfNot)
 
 DECLARE_FUNCTION (execAssert)
 
 DECLARE_FUNCTION (execPushExecutionFlow)
 
 DECLARE_FUNCTION (execPopExecutionFlow)
 
 DECLARE_FUNCTION (execComputedJump)
 
 DECLARE_FUNCTION (execPopExecutionFlowIfNot)
 
 DECLARE_FUNCTION (execLet)
 
 DECLARE_FUNCTION (execLetObj)
 
 DECLARE_FUNCTION (execLetWeakObjPtr)
 
 DECLARE_FUNCTION (execLetBool)
 
 DECLARE_FUNCTION (execLetDelegate)
 
 DECLARE_FUNCTION (execLetMulticastDelegate)
 
 DECLARE_FUNCTION (execAddMulticastDelegate)
 
 DECLARE_FUNCTION (execClearMulticastDelegate)
 
 DECLARE_FUNCTION (execEatReturnValue)
 
 DECLARE_FUNCTION (execRemoveMulticastDelegate)
 
 DECLARE_FUNCTION (execSelf)
 
 DECLARE_FUNCTION (execContext)
 
 DECLARE_FUNCTION (execContext_FailSilent)
 
 DECLARE_FUNCTION (execStructMemberContext)
 
 DECLARE_FUNCTION (execVirtualFunction)
 
 DECLARE_FUNCTION (execFinalFunction)
 
 DECLARE_FUNCTION (execLocalVirtualFunction)
 
 DECLARE_FUNCTION (execLocalFinalFunction)
 
 DECLARE_FUNCTION (execStructCmpEq)
 
 DECLARE_FUNCTION (execStructCmpNe)
 
 DECLARE_FUNCTION (execStructMember)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execNotEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execNotEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execIntConst)
 
 DECLARE_FUNCTION (execInt64Const)
 
 DECLARE_FUNCTION (execUInt64Const)
 
 DECLARE_FUNCTION (execSkipOffsetConst)
 
 DECLARE_FUNCTION (execFloatConst)
 
 DECLARE_FUNCTION (execDoubleConst)
 
 DECLARE_FUNCTION (execStringConst)
 
 DECLARE_FUNCTION (execUnicodeStringConst)
 
 DECLARE_FUNCTION (execTextConst)
 
 DECLARE_FUNCTION (execPropertyConst)
 
 DECLARE_FUNCTION (execObjectConst)
 
 DECLARE_FUNCTION (execSoftObjectConst)
 
 DECLARE_FUNCTION (execFieldPathConst)
 
 DECLARE_FUNCTION (execInstanceDelegate)
 
 DECLARE_FUNCTION (execNameConst)
 
 DECLARE_FUNCTION (execByteConst)
 
 DECLARE_FUNCTION (execIntZero)
 
 DECLARE_FUNCTION (execIntOne)
 
 DECLARE_FUNCTION (execTrue)
 
 DECLARE_FUNCTION (execFalse)
 
 DECLARE_FUNCTION (execNoObject)
 
 DECLARE_FUNCTION (execNullInterface)
 
 DECLARE_FUNCTION (execIntConstByte)
 
 DECLARE_FUNCTION (execRotationConst)
 
 DECLARE_FUNCTION (execVectorConst)
 
 DECLARE_FUNCTION (execVector3fConst)
 
 DECLARE_FUNCTION (execTransformConst)
 
 DECLARE_FUNCTION (execStructConst)
 
 DECLARE_FUNCTION (execSetArray)
 
 DECLARE_FUNCTION (execSetSet)
 
 DECLARE_FUNCTION (execSetMap)
 
 DECLARE_FUNCTION (execArrayConst)
 
 DECLARE_FUNCTION (execSetConst)
 
 DECLARE_FUNCTION (execMapConst)
 
 DECLARE_FUNCTION (execBitFieldConst)
 
 DECLARE_FUNCTION (execNew)
 
 DECLARE_FUNCTION (execClassContext)
 
 DECLARE_FUNCTION (execNativeParm)
 
 DECLARE_FUNCTION (execCast)
 
 DECLARE_FUNCTION (execDynamicCast)
 
 DECLARE_FUNCTION (execMetaCast)
 
 DECLARE_FUNCTION (execInterfaceCast)
 
 DECLARE_FUNCTION (execDoubleToFloatCast)
 
 DECLARE_FUNCTION (execFloatToDoubleCast)
 
 DECLARE_FUNCTION (execObjectToBool)
 
 DECLARE_FUNCTION (execInterfaceToBool)
 
 DECLARE_FUNCTION (execObjectToInterface)
 
 DECLARE_FUNCTION (execInterfaceToInterface)
 
 DECLARE_FUNCTION (execInterfaceToObject)
 
 DECLARE_FUNCTION (execGetDynArrayElement)
 
 DECLARE_FUNCTION (execSetDynArrayElement)
 
 DECLARE_FUNCTION (execGetDynArrayLength)
 
 DECLARE_FUNCTION (execSetDynArrayLength)
 
 DECLARE_FUNCTION (execDynArrayInsert)
 
 DECLARE_FUNCTION (execDynArrayRemove)
 
 DECLARE_FUNCTION (execDynArrayFind)
 
 DECLARE_FUNCTION (execDynArrayFindStruct)
 
 DECLARE_FUNCTION (execDynArrayAdd)
 
 DECLARE_FUNCTION (execDynArrayAddItem)
 
 DECLARE_FUNCTION (execDynArrayInsertItem)
 
 DECLARE_FUNCTION (execDynArrayRemoveItem)
 
 DECLARE_FUNCTION (execDynArraySort)
 
 DECLARE_FUNCTION (execBindDelegate)
 
 DECLARE_FUNCTION (execCallMulticastDelegate)
 
 DECLARE_FUNCTION (execLetValueOnPersistentFrame)
 
 DECLARE_FUNCTION (execCallMathFunction)
 
 DECLARE_FUNCTION (execSwitchValue)
 
 DECLARE_FUNCTION (execArrayGetByRef)
 
 DECLARE_FUNCTION (execAutoRtfmTransact)
 
 DECLARE_FUNCTION (execAutoRtfmStopTransact)
 
 DECLARE_FUNCTION (execAutoRtfmAbortIfNot)
 
void ExecuteUbergraph (int32 EntryPoint)
 
virtual void ValidateGeneratedRepEnums (const TArray< struct FRepRecord > &ClassReps) const
 
virtual uint64 GetNetPushIdDynamic () const
 
- Public Member Functions inherited from UObjectBaseUtility
 UObjectBaseUtility ()
 
 UObjectBaseUtility (EObjectFlags InFlags)
 
void SetFlags (EObjectFlags NewFlags)
 
void ClearFlags (EObjectFlags FlagsToClear)
 
bool HasAnyFlags (EObjectFlags FlagsToCheck) const
 
bool HasAllFlags (EObjectFlags FlagsToCheck) const
 
UE_FORCEINLINE_HINT EObjectFlags GetMaskedFlags (EObjectFlags Mask=RF_AllFlags) const
 
UE_FORCEINLINE_HINT void Mark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT void UnMark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAnyMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAllMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT EObjectMark GetAllMarks () const
 
void MarkAsGarbage ()
 
void ClearGarbage ()
 
UE_FORCEINLINE_HINT void AddToRoot ()
 
UE_FORCEINLINE_HINT void RemoveFromRoot ()
 
UE_FORCEINLINE_HINT bool IsRooted () const
 
UE_FORCEINLINE_HINT int32 GetRefCount () const
 
bool ThisThreadAtomicallyClearedRFUnreachable ()
 
UE_FORCEINLINE_HINT bool IsUnreachable () const
 
UE_FORCEINLINE_HINT bool IsNative () const
 
void SetInternalFlags (EInternalObjectFlags FlagsToSet) const
 
UE_FORCEINLINE_HINT EInternalObjectFlags GetInternalFlags () const
 
UE_FORCEINLINE_HINT bool HasAnyInternalFlags (EInternalObjectFlags FlagsToCheck) const
 
void ClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
bool AtomicallyClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
COREUOBJECT_API FString GetFullName (const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (const UObject *StopOuter, FString &ResultString, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (FStringBuilderBase &ResultString, const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API FString GetPathName (const UObject *StopOuter=NULL) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FString &ResultString) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FStringBuilderBase &ResultString) const
 
virtual bool CanBeClusterRoot () const
 
virtual COREUOBJECT_API bool CanBeInCluster () const
 
virtual COREUOBJECT_API void CreateCluster ()
 
virtual void OnClusterMarkedAsPendingKill ()
 
COREUOBJECT_API void AddToCluster (UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject=false)
 
COREUOBJECT_API FString GetFullGroupName (bool bStartWithOuter) const
 
UE_FORCEINLINE_HINT FString GetName () const
 
UE_FORCEINLINE_HINT void GetName (FString &ResultString) const
 
UE_FORCEINLINE_HINT void AppendName (FString &ResultString) const
 
COREUOBJECT_API bool IsPackageExternal () const
 
COREUOBJECT_API void DetachExternalPackage ()
 
COREUOBJECT_API void ReattachExternalPackage ()
 
COREUOBJECT_API UObjectGetOutermostObject () const
 
COREUOBJECT_API UPackageGetPackage () const
 
UE_INTERNAL virtual COREUOBJECT_API UE::Core::FVersePath GetVersePath () const
 
COREUOBJECT_API UPackageGetOutermost () const
 
COREUOBJECT_API bool MarkPackageDirty () const
 
COREUOBJECT_API bool IsTemplate (EObjectFlags TemplateTypes=RF_ArchetypeObject|RF_ClassDefaultObject) const
 
COREUOBJECT_API UObjectGetTypedOuter (UClass *Target) const
 
template<typename T >
T * GetTypedOuter () const
 
template<typename InterfaceClassType >
InterfaceClassTypeGetImplementingOuter () const
 
COREUOBJECT_API UObjectBaseUtilityGetImplementingOuterObject (const UClass *InInterfaceClass) const
 
COREUOBJECT_API bool IsIn (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsIn (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInOuter (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsInPackage (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInA (const UClass *SomeBaseClass) const
 
COREUOBJECT_API bool RootPackageHasAnyFlags (uint32 CheckFlagMask) const
 
template<typename OtherClassType >
bool IsA (OtherClassType SomeBase) const
 
template<class T >
bool IsA () const
 
COREUOBJECT_API const UClassFindNearestCommonBaseClass (const UClass *TestClass) const
 
COREUOBJECT_API voidGetInterfaceAddress (UClass *InterfaceClass)
 
COREUOBJECT_API voidGetNativeInterfaceAddress (UClass *InterfaceClass)
 
const voidGetNativeInterfaceAddress (UClass *InterfaceClass) const
 
COREUOBJECT_API bool IsTemplateForSubobjects (EObjectFlags TemplateTypes=RF_ClassDefaultObject|RF_DefaultSubObject|RF_InheritableComponentTemplate) const
 
COREUOBJECT_API bool IsDefaultSubobject () const
 
COREUOBJECT_API class FLinkerLoadGetLinker () const
 
COREUOBJECT_API int32 GetLinkerIndex () const
 
COREUOBJECT_API FPackageFileVersion GetLinkerUEVersion () const
 
int32 GetLinkerUE4Version () const
 
COREUOBJECT_API int32 GetLinkerLicenseeUEVersion () const
 
int32 GetLinkerLicenseeUE4Version () const
 
COREUOBJECT_API int32 GetLinkerCustomVersion (FGuid CustomVersionKey) const
 
UE_FORCEINLINE_HINT bool operator< (const UObjectBaseUtility &Other) const
 
TStatId GetStatID (bool bForDeferredUse=false) const
 
- Public Member Functions inherited from UObjectBase
COREUOBJECT_API UObjectBase (UClass *InClass, EObjectFlags InFlags, EInternalObjectFlags InInternalFlags, UObject *InOuter, FName InName, int32 InInternalIndex=-1, int32 InSerialNumber=0, FRemoteObjectId InRemoteId=FRemoteObjectId())
 
virtual COREUOBJECT_API ~UObjectBase ()
 
COREUOBJECT_API bool IsValidLowLevel () const
 
COREUOBJECT_API bool IsValidLowLevelFast (bool bRecursive=true) const
 
FORCEINLINE uint32 GetUniqueID () const
 
FORCEINLINE UClassGetClass () const
 
FORCEINLINE UObjectGetOuter () const
 
FORCEINLINE FName GetFName () const
 
virtual COREUOBJECT_API FName GetFNameForStatID () const
 
COREUOBJECT_API UPackageGetExternalPackage () const
 
COREUOBJECT_API void SetExternalPackage (UPackage *InPackage)
 
COREUOBJECT_API UPackageGetExternalPackageInternal () const
 
COREUOBJECT_API void MarkAsReachable () const
 
COREUOBJECT_API void AddRef () const
 
COREUOBJECT_API void ReleaseRef () const
 
FORCEINLINE EObjectFlags GetFlags () const
 
FORCENOINLINE void AtomicallySetFlags (EObjectFlags FlagsToAdd)
 
FORCENOINLINE void AtomicallyClearFlags (EObjectFlags FlagsToClear)
 

Static Public Member Functions

static INTERCHANGECORE_API UInterchangeSourceNodeFindOrCreateUniqueInstance (UInterchangeBaseNodeContainer *NodeContainer)
 
static INTERCHANGECORE_API const UInterchangeSourceNodeGetUniqueInstance (const UInterchangeBaseNodeContainer *NodeContainer)
 
- Static Public Member Functions inherited from UInterchangeBaseNode
static INTERCHANGECORE_API FString InvalidNodeUid ()
 
static INTERCHANGECORE_API void CompareNodeStorage (const UInterchangeBaseNode *NodeA, const UInterchangeBaseNode *NodeB, TArray< UE::Interchange::FAttributeKey > &RemovedAttributes, TArray< UE::Interchange::FAttributeKey > &AddedAttributes, TArray< UE::Interchange::FAttributeKey > &ModifiedAttributes)
 
static INTERCHANGECORE_API void CopyStorageAttributes (const UInterchangeBaseNode *SourceNode, UInterchangeBaseNode *DestinationNode, const TArray< UE::Interchange::FAttributeKey > &AttributeKeys)
 
static INTERCHANGECORE_API void CopyStorageAttributes (const UInterchangeBaseNode *SourceNode, UE::Interchange::FAttributeStorage &DestinationStorage, const TArray< UE::Interchange::FAttributeKey > &AttributeKeys)
 
static INTERCHANGECORE_API void CopyStorageAttributes (const UE::Interchange::FAttributeStorage &SourceStorage, UInterchangeBaseNode *DestinationNode, const TArray< UE::Interchange::FAttributeKey > &AttributeKeys)
 
static INTERCHANGECORE_API void CopyStorageAttributes (const UInterchangeBaseNode *SourceNode, UE::Interchange::FAttributeStorage &DestinationStorage, const TArray< TPair< UE::Interchange::FAttributeKey, UE::Interchange::FAttributeKey > > &SrcDestAttributeKeys)
 
static INTERCHANGECORE_API void CopyStorage (const UInterchangeBaseNode *SourceNode, UInterchangeBaseNode *DestinationNode)
 
- Static Public Member Functions inherited from UObject
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedServer (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedClient (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API bool CanCreateInCurrentContext (UObject *Template)
 
static COREUOBJECT_API void AddReferencedObjects (UObject *InThis, FReferenceCollector &Collector)
 
static COREUOBJECT_API const FNameSourceFileTagName ()
 
static COREUOBJECT_API UObjectGetArchetypeFromRequiredInfo (const UClass *Class, const UObject *Outer, FName Name, EObjectFlags ObjectFlags)
 
- Static Public Member Functions inherited from UObjectBaseUtility
static bool IsGarbageEliminationEnabled ()
 
static bool IsPendingKillEnabled ()
 
static void SetGarbageEliminationEnabled (bool bEnabled)
 
static COREUOBJECT_API void ReloadObjectsFromModifiedConfigSections (const class FConfigModificationTracker *ChangeTracker)
 
- Static Public Member Functions inherited from UObjectBase
static COREUOBJECT_API FString RemoveClassPrefix (const TCHAR *ClassName)
 
static void PrefetchClass (UObject *Object)
 
static void PrefetchOuter (UObject *Object)
 

Additional Inherited Members

- Public Types inherited from UObject
enum class  ENetFields_Private { NETFIELD_REP_START = 0 , NETFIELD_REP_END = -1 }
 
typedef UObject WithinClass
 
- Static Public Attributes inherited from UInterchangeBaseNode
static constexpr const TCHARHierarchySeparator = TEXT("\\")
 
- Protected Member Functions inherited from UInterchangeBaseNode
bool SetNamespace (const FString &InNamespace)
 
bool SetDesiredChildIndex (const int32 &ChildIndex)
 
bool SetParentUid (const FString &ParentUid)
 
- Protected Member Functions inherited from UObject
virtual FString GetDetailedInfoInternal () const
 
COREUOBJECT_API bool CanCheckDefaultSubObjects (bool bForceCheck, bool &bResult) const
 
virtual COREUOBJECT_API bool CheckDefaultSubobjectsInternal () const
 
- Protected Member Functions inherited from UObjectBase
 UObjectBase ()
 
COREUOBJECT_API UObjectBase (EObjectFlags InFlags)
 
COREUOBJECT_API void LowLevelRename (FName NewName, UObject *NewOuter=NULL)
 
virtual void RegisterDependencies ()
 
COREUOBJECT_API void Register (class UClass *(*StaticClassFn)(), const TCHAR *PackageName, const TCHAR *Name)
 
COREUOBJECT_API void Register (const TCHAR *PackageName, const TCHAR *Name)
 
virtual COREUOBJECT_API void DeferredRegister (UClass *UClassStaticClass, const TCHAR *PackageName, const TCHAR *Name)
 
FORCEINLINE void SetFlagsTo (EObjectFlags NewFlags)
 
- Protected Attributes inherited from UInterchangeBaseNode
TSharedPtr< UE::Interchange::FAttributeStorage, ESPMode::ThreadSafeAttributes
 
bool bIsInitialized = false
 
UE::Interchange::TArrayAttributeHelper< FString > TargetNodes
 
friend UInterchangeBaseNodeContainer
 

Detailed Description

This class allows a translator to add general source data that describes the whole source. Pipelines can use this information.

Member Function Documentation

◆ FindOrCreateUniqueInstance()

UInterchangeSourceNode * UInterchangeSourceNode::FindOrCreateUniqueInstance ( UInterchangeBaseNodeContainer NodeContainer)
static

◆ GetCustomAllowSceneRootAsJoint()

bool UInterchangeSourceNode::GetCustomAllowSceneRootAsJoint ( bool bAllowSceneRootAsJoint) const

Gets, if the skeleton processing should accept a SceneRoot as a joint (root node), for when import is forced as Skeletal.

◆ GetCustomAnimatedTimeEnd()

bool UInterchangeSourceNode::GetCustomAnimatedTimeEnd ( double AttributeValue) const

Query the end of the source animated time.

◆ GetCustomAnimatedTimeStart()

bool UInterchangeSourceNode::GetCustomAnimatedTimeStart ( double AttributeValue) const

Query the start of the source animated time.

◆ GetCustomAxisConversionInverseTransform()

bool UInterchangeSourceNode::GetCustomAxisConversionInverseTransform ( FTransform AxisConversionInverseTransform) const

Query Axis Conversion Inverse Transform (Primarily used for Socket transform calculations.).

◆ GetCustomImportUnusedMaterial()

bool UInterchangeSourceNode::GetCustomImportUnusedMaterial ( bool AttributeValue) const

Query whether to import materials that aren't used.

◆ GetCustomNaniteTriangleThreshold()

bool UInterchangeSourceNode::GetCustomNaniteTriangleThreshold ( int64 MinNumTriangles) const

Gets the minimum triangle count a mesh needs to have in order to get Nanite enabled for it when bBuildNanite is true on the static mesh pipeline.

◆ GetCustomReimportStrategyFlags()

bool UInterchangeSourceNode::GetCustomReimportStrategyFlags ( uint8 StrategyFlag) const

Get the reimport strategy based on EReimportStrategyFlags

◆ GetCustomSkeletalMeshFrontAxis()

bool UInterchangeSourceNode::GetCustomSkeletalMeshFrontAxis ( uint8 AttributeValue) const

Get the value of the front axis to be used when importing skeletal meshes.

◆ GetCustomSourceFrameRateDenominator()

bool UInterchangeSourceNode::GetCustomSourceFrameRateDenominator ( int32 AttributeValue) const

Query the source frame rate denominator.

◆ GetCustomSourceFrameRateNumerator()

bool UInterchangeSourceNode::GetCustomSourceFrameRateNumerator ( int32 AttributeValue) const

Query the source frame rate numerator.

◆ GetCustomSourceTimelineEnd()

bool UInterchangeSourceNode::GetCustomSourceTimelineEnd ( double AttributeValue) const

Query the end of the source timeline.

◆ GetCustomSourceTimelineStart()

bool UInterchangeSourceNode::GetCustomSourceTimelineStart ( double AttributeValue) const

Query the start of the source timeline.

◆ GetCustomSubPathPrefix()

bool UInterchangeSourceNode::GetCustomSubPathPrefix ( FString &  Prefix) const

Gets a prefix that should be added to factory node SubPath custom attributes. For example this can contain the imported scene's name, so that we create an additional content folder named after it to contain the imported assets.

◆ GetCustomUseAssetTypeSubPathSuffix()

bool UInterchangeSourceNode::GetCustomUseAssetTypeSubPathSuffix ( bool Suffix) const

Gets whether factory nodes for this import should have a suffix named after their asset category added to their custom sub path attribute. For example, if this is set then imported StaticMesh assets will be placed inside of an additional content folder named "StaticMeshes".

Note that this is done automatically for all factory nodes created by the generic assets pipeline, but must be handled manually by calling FillSubPathFromSourceNode() from InterchangePipelineHelper.h for any factory nodes that other pipelines may create.

◆ GetCustomUseLegacySkeletalMeshBakeTransform()

bool UInterchangeSourceNode::GetCustomUseLegacySkeletalMeshBakeTransform ( bool AttributeValue) const

Does skeletalMesh factory should uses legacy bake transform behavior to create the skeletal mesh.

◆ GetExtraInformation()

void UInterchangeSourceNode::GetExtraInformation ( TMap< FString, FString > &  OutExtraInformation) const

Get Extra Information that we want to show in the Config Panel (such as File Information).

◆ GetTypeName()

FString UInterchangeSourceNode::GetTypeName ( ) const
overridevirtual

Return the node type name of the class. This is used when reporting errors.

Reimplemented from UInterchangeBaseNode.

◆ GetUniqueInstance()

const UInterchangeSourceNode * UInterchangeSourceNode::GetUniqueInstance ( const UInterchangeBaseNodeContainer NodeContainer)
static

◆ InitializeSourceNode()

void UInterchangeSourceNode::InitializeSourceNode ( const FString &  UniqueID,
const FString &  DisplayLabel,
UInterchangeBaseNodeContainer NodeContainer 
)

Initialize the base data of the node. Adds it to NodeContainer.

Parameters
UniqueID- The unique ID for this node.
DisplayLabel- The name of the node.

◆ RemoveExtraInformation()

bool UInterchangeSourceNode::RemoveExtraInformation ( const FString &  Name)

Remove Extra Information that we dont want to show in the Config Panel.

◆ SetCustomAllowSceneRootAsJoint()

bool UInterchangeSourceNode::SetCustomAllowSceneRootAsJoint ( const bool bAllowSceneRootAsJoint)

Sets, if the skeleton processing should accept a SceneRoot as a joint (root node), for when import is forced as Skeletal.

◆ SetCustomAnimatedTimeEnd()

bool UInterchangeSourceNode::SetCustomAnimatedTimeEnd ( const double AttributeValue)

Set the end of the source animated time.

◆ SetCustomAnimatedTimeStart()

bool UInterchangeSourceNode::SetCustomAnimatedTimeStart ( const double AttributeValue)

Set the start of the source animated time.

◆ SetCustomAxisConversionInverseTransform()

bool UInterchangeSourceNode::SetCustomAxisConversionInverseTransform ( const FTransform AxisConversionInverseTransform)

Set the Axis Conversion Inverse Transform (Primarily used for Socket transform calculations.).

◆ SetCustomImportUnusedMaterial()

bool UInterchangeSourceNode::SetCustomImportUnusedMaterial ( const bool AttributeValue)

Set whether to import materials that aren't used.

◆ SetCustomNaniteTriangleThreshold()

bool UInterchangeSourceNode::SetCustomNaniteTriangleThreshold ( const int64 MinNumTriangles)

Sets the minimum triangle count a mesh needs to have in order to get Nanite enabled for it when bBuildNanite is true on the static mesh pipeline.

◆ SetCustomReimportStrategyFlags()

bool UInterchangeSourceNode::SetCustomReimportStrategyFlags ( uint8  StrategyFlag)

Set the reimport strategy based on EReimportStrategyFlags

◆ SetCustomSkeletalMeshFrontAxis()

bool UInterchangeSourceNode::SetCustomSkeletalMeshFrontAxis ( uint8  AttributeValue)

Set the value of the front axis to be used when importing skeletal meshes.

◆ SetCustomSourceFrameRateDenominator()

bool UInterchangeSourceNode::SetCustomSourceFrameRateDenominator ( const int32 AttributeValue)

Set the source frame rate denominator.

◆ SetCustomSourceFrameRateNumerator()

bool UInterchangeSourceNode::SetCustomSourceFrameRateNumerator ( const int32 AttributeValue)

Set the source frame rate numerator.

◆ SetCustomSourceTimelineEnd()

bool UInterchangeSourceNode::SetCustomSourceTimelineEnd ( const double AttributeValue)

Set the end of the source timeline.

◆ SetCustomSourceTimelineStart()

bool UInterchangeSourceNode::SetCustomSourceTimelineStart ( const double AttributeValue)

Set the start of the source timeline.

◆ SetCustomSubPathPrefix()

bool UInterchangeSourceNode::SetCustomSubPathPrefix ( const FString &  Prefix)

Sets the prefix that should be added to factory node SubPath custom attributes.

◆ SetCustomUseAssetTypeSubPathSuffix()

bool UInterchangeSourceNode::SetCustomUseAssetTypeSubPathSuffix ( const bool Suffix)

Sets whether factory nodes for this import should have a suffix named after their asset category added to their custom sub path attribute.

◆ SetCustomUseLegacySkeletalMeshBakeTransform()

bool UInterchangeSourceNode::SetCustomUseLegacySkeletalMeshBakeTransform ( const bool AttributeValue)

Set the SkeletalMesh factory to uses legacy bake transform behavior to create the skeletalmesh.

◆ SetExtraInformation()

bool UInterchangeSourceNode::SetExtraInformation ( const FString &  Name,
const FString &  Value 
)

Set Extra Information that we want to show in the Config Panel (such as File Information).


The documentation for this class was generated from the following files: