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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Public Types | |
| typedef T | SourceType |
| typedef FQuantizedObjectReference | QuantizedType |
Static Public Member Functions | |
| static void | Serialize (FNetSerializationContext &, const FNetSerializeArgs &Args) |
| static void | Deserialize (FNetSerializationContext &, const FNetDeserializeArgs &Args) |
| static void | Quantize (FNetSerializationContext &, const FNetQuantizeArgs &Args) |
| static void | Dequantize (FNetSerializationContext &, const FNetDequantizeArgs &Args) |
| static bool | IsEqual (FNetSerializationContext &, const FNetIsEqualArgs &Args) |
| static void | CloneDynamicState (FNetSerializationContext &, const FNetCloneDynamicStateArgs &) |
| static void | FreeDynamicState (FNetSerializationContext &, const FNetFreeDynamicStateArgs &) |
Static Public Attributes | |
| static constexpr bool | bHasDynamicState = true |
| static constexpr bool | bUseSerializerIsEqual = true |
| typedef FQuantizedObjectReference UE::Net::Private::FObjectNetSerializerBase< T >::QuantizedType |
| typedef T UE::Net::Private::FObjectNetSerializerBase< T >::SourceType |
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