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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <SkeletalRenderGPUSkin.h>
Inheritance diagram for FGPUMorphNormalizeCS:Protected Member Functions | |
| LAYOUT_FIELD (FShaderResourceParameter, MorphVertexBufferParameter) | |
| LAYOUT_FIELD (FShaderParameter, PositionScaleParameter) | |
| LAYOUT_FIELD (FShaderParameter, NumVerticesParameter) | |
Protected Member Functions inherited from FShader | |
| LAYOUT_FIELD (TMemoryImageArray< FHashedName >, UniformBufferParameterStructs) | |
| LAYOUT_FIELD (TMemoryImageArray< FShaderUniformBufferParameter >, UniformBufferParameters) | |
| LAYOUT_FIELD_EDITORONLY (FSHAHash, OutputHash) | |
| LAYOUT_FIELD_EDITORONLY (FSHAHash, VFSourceHash) | |
| LAYOUT_FIELD_EDITORONLY (FSHAHash, SourceHash) | |
Additional Inherited Members | |
Public Types inherited from FGlobalShader | |
| using | ShaderMetaType = FGlobalShaderType |
| using | FPermutationParameters = FGlobalShaderPermutationParameters |
Public Types inherited from FShader | |
| using | FPermutationDomain = FShaderPermutationNone |
| using | FPermutationParameters = FShaderPermutationParameters |
| using | CompiledShaderInitializerType = FShaderCompiledShaderInitializerType |
| using | ShaderMetaType = FShaderType |
| using | ShaderStatKeyType = FMemoryImageName |
| using | FShaderStatisticMap = TMemoryImageMap< ShaderStatKeyType, FShaderStatVariant > |
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default |
| FGPUMorphNormalizeCS::FGPUMorphNormalizeCS | ( | const ShaderMetaType::CompiledShaderInitializerType & | Initializer | ) |
| FGPUMorphNormalizeCS::DECLARE_SHADER_TYPE | ( | FGPUMorphNormalizeCS | , |
| Global | |||
| ) |
| void FGPUMorphNormalizeCS::Dispatch | ( | FRHICommandList & | RHICmdList, |
| uint32 | NumVertices | ||
| ) |
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protected |
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protected |
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protected |
| void FGPUMorphNormalizeCS::SetParameters | ( | FRHIBatchedShaderParameters & | BatchedParameters, |
| const FVector4 & | LocalScale, | ||
| const FMorphTargetVertexInfoBuffers & | MorphTargetVertexInfoBuffers, | ||
| FMorphVertexBuffer & | MorphVertexBuffer, | ||
| uint32 | NumVertices | ||
| ) |
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static |
| void FGPUMorphNormalizeCS::UnsetParameters | ( | FRHIBatchedShaderUnbinds & | BatchedUnbinds | ) |