UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UIOSRuntimeSettings Class Reference

#include <IOSRuntimeSettings.h>

+ Inheritance diagram for UIOSRuntimeSettings:

Public Member Functions

 UPROPERTY (GlobalConfig, EditAnywhere, Category=Online, meta=(DisplayName="iCloud save files sync strategy"), meta=(EditCondition="bEnableCloudKitSupport")) EIOSCloudKitSyncStrategy IOSCloudKitSyncStrategy
 
 UPROPERTY (GlobalConfig, EditAnywhere, Category=Build, meta=(DisplayName="Generate dSYMs as a bundle for third party crash tools"), meta=(EditCondition="bGeneratedSYMFile")) bool bGeneratedSYMBundle
 
 UPROPERTY (GlobalConfig, EditAnywhere, Category=Build, meta=(DisplayName="Enable Advertising Identified (IDFA)")) bool bEnableAdvertisingIdentifier
 
 UPROPERTY (GlobalConfig, EditAnywhere, Category=Build, meta=(DisplayName="Enable iOS Simulator Support (Experimental)", ConfigRestartRequired=true)) bool bEnableSimulatorSupport
 
 UPROPERTY (GlobalConfig, EditAnywhere, Category=Build, meta=(DisplayName="Enable iOS 16 Dynamic Linker Bug Workaround (Experimental)")) bool bEnableIOS16DynLinkerBugWAR
 
 UPROPERTY (GlobalConfig, EditAnywhere, Category=Input, meta=(DisplayName="Allow MFi (Bluetooth) controllers")) bool bAllowControllers
 
 UPROPERTY (GlobalConfig, EditAnywhere, Category=LaunchScreen, meta=(DisplayName="Custom Launchscreen Storyboard (experimental)", EditCondition="!MacTargetPlatform.XcodeProjectSettings.ShouldDisableIOSSettings")) bool bCustomLaunchscreenStoryboard
 
 UPROPERTY (GlobalConfig, EditAnywhere, Category="Audio|CookOverrides|Stream Caching", meta=(DisplayName="Max Cache Size (KB)")) int32 CacheSizeKB
 
 UPROPERTY (GlobalConfig, EditAnywhere, Category="Audio|CookOverrides|Stream Caching", meta=(DisplayName="Max Chunk Size Override (KB)")) int32 MaxChunkSizeOverrideKB
 
virtual void PostReloadConfig (class FProperty *PropertyThatWasLoaded) override
 
- Public Member Functions inherited from UObject
COREUOBJECT_API UObject ()
 
COREUOBJECT_API UObject (const FObjectInitializer &ObjectInitializer)
 
COREUOBJECT_API UObject (EStaticConstructor, EObjectFlags InFlags)
 
COREUOBJECT_API UObject (FVTableHelper &Helper)
 
COREUOBJECT_API UObjectCreateDefaultSubobject (FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient)
 
template<class TReturnType >
TReturnTypeCreateEditorOnlyDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
COREUOBJECT_API void GetDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects)
 
COREUOBJECT_API UObjectGetDefaultSubobjectByName (FName ToFind)
 
virtual COREUOBJECT_API void PostInitProperties ()
 
virtual COREUOBJECT_API void PostReinitProperties ()
 
virtual void PostCDOContruct ()
 
virtual COREUOBJECT_API void PreSaveRoot (FObjectPreSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void PostSaveRoot (FObjectPostSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void PreSave (FObjectPreSaveContext SaveContext)
 
virtual COREUOBJECT_API void CollectSaveOverrides (FObjectCollectSaveOverridesContext SaveContext)
 
UE_FORCEINLINE_HINT bool Modify (bool bAlwaysMarkDirty=true)
 
UE_FORCEINLINE_HINT bool IsCapturingAsRootObjectForTransaction () const
 
virtual bool ResolveSubobject (const TCHAR *SubObjectPath, UObject *&OutObject, bool bLoadIfExists)
 
virtual bool IsReadyForAsyncPostLoad () const
 
virtual COREUOBJECT_API void PostLoad ()
 
virtual COREUOBJECT_API void PostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph)
 
virtual COREUOBJECT_API void BeginDestroy ()
 
virtual bool IsReadyForFinishDestroy ()
 
virtual COREUOBJECT_API void FinishDestroy ()
 
virtual COREUOBJECT_API void Serialize (FArchive &Ar)
 
virtual COREUOBJECT_API void Serialize (FStructuredArchive::FRecord Record)
 
virtual void ShutdownAfterError ()
 
virtual void PostInterpChange (FProperty *PropertyThatChanged)
 
virtual COREUOBJECT_API void PostRename (UObject *OldOuter, const FName OldName)
 
virtual void PreDuplicate (FObjectDuplicationParameters &DupParams)
 
virtual void PostDuplicate (bool bDuplicateForPIE)
 
virtual void PostDuplicate (EDuplicateMode::Type DuplicateMode)
 
virtual COREUOBJECT_API bool NeedsLoadForClient () const
 
virtual COREUOBJECT_API bool NeedsLoadForServer () const
 
virtual COREUOBJECT_API bool NeedsLoadForTargetPlatform (const class ITargetPlatform *TargetPlatform) const
 
virtual bool NeedsLoadForEditorGame () const
 
virtual bool IsEditorOnly () const
 
virtual bool HasNonEditorOnlyReferences () const
 
virtual bool IsPostLoadThreadSafe () const
 
virtual COREUOBJECT_API bool IsDestructionThreadSafe () const
 
virtual COREUOBJECT_API void GetPreloadDependencies (TArray< UObject * > &OutDeps)
 
virtual void GetPrestreamPackages (TArray< UObject * > &OutPrestream)
 
virtual void ExportCustomProperties (FOutputDevice &Out, uint32 Indent)
 
virtual void ImportCustomProperties (const TCHAR *SourceText, FFeedbackContext *Warn)
 
virtual void PostEditImport ()
 
virtual COREUOBJECT_API bool Rename (const TCHAR *NewName=nullptr, UObject *NewOuter=nullptr, ERenameFlags Flags=REN_None)
 
virtual FString GetDesc ()
 
COREUOBJECT_API UScriptStructGetSparseClassDataStruct () const
 
virtual bool GetNativePropertyValues (TMap< FString, FString > &out_PropertyValues, uint32 ExportFlags=0) const
 
virtual COREUOBJECT_API void GetResourceSizeEx (FResourceSizeEx &CumulativeResourceSize)
 
SIZE_T GetResourceSizeBytes (EResourceSizeMode::Type Mode)
 
virtual FName GetExporterName (void)
 
COREUOBJECT_API void CallAddReferencedObjects (FReferenceCollector &Collector)
 
virtual FRestoreForUObjectOverwriteGetRestoreForUObjectOverwrite ()
 
virtual bool AreNativePropertiesIdenticalTo (UObject *Other) const
 
virtual COREUOBJECT_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context) const
 
virtual COREUOBJECT_API void GetAssetRegistryTags (TArray< FAssetRegistryTag > &OutTags) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetData &Out) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context, FAssetData &Out) const
 
virtual COREUOBJECT_API bool IsAsset () const
 
virtual COREUOBJECT_API FPrimaryAssetId GetPrimaryAssetId () const
 
virtual COREUOBJECT_API bool IsLocalizedResource () const
 
virtual COREUOBJECT_API bool IsSafeForRootSet () const
 
virtual COREUOBJECT_API void TagSubobjects (EObjectFlags NewFlags)
 
virtual COREUOBJECT_API void GetLifetimeReplicatedProps (TArray< class FLifetimeProperty > &OutLifetimeProps) const
 
virtual COREUOBJECT_API void GetReplicatedCustomConditionState (FCustomPropertyConditionState &OutActiveState) const
 
virtual COREUOBJECT_API void RegisterReplicationFragments (UE::Net::FFragmentRegistrationContext &Context, UE::Net::EFragmentRegistrationFlags RegistrationFlags)
 
virtual COREUOBJECT_API bool IsNameStableForNetworking () const
 
virtual COREUOBJECT_API bool IsFullNameStableForNetworking () const
 
virtual COREUOBJECT_API bool IsSupportedForNetworking () const
 
virtual void GetSubobjectsWithStableNamesForNetworking (TArray< UObject * > &ObjList)
 
virtual COREUOBJECT_API void PreNetReceive ()
 
virtual COREUOBJECT_API void PostNetReceive ()
 
virtual void PostRepNotifies ()
 
virtual COREUOBJECT_API void PreDestroyFromReplication ()
 
COREUOBJECT_API bool IsSelected () const
 
COREUOBJECT_API void SerializeScriptProperties (FArchive &Ar) const
 
COREUOBJECT_API void SerializeScriptProperties (FStructuredArchive::FSlot Slot) const
 
COREUOBJECT_API void ReinitializeProperties (UObject *SourceObject=NULL, struct FObjectInstancingGraph *InstanceGraph=NULL)
 
COREUOBJECT_API FString GetDetailedInfo () const
 
COREUOBJECT_API bool ConditionalBeginDestroy ()
 
COREUOBJECT_API bool ConditionalFinishDestroy ()
 
COREUOBJECT_API void ConditionalPostLoad ()
 
COREUOBJECT_API void ConditionalPreload ()
 
COREUOBJECT_API void ConditionalPostLoadSubobjects (struct FObjectInstancingGraph *OuterInstanceGraph=NULL)
 
bool IsBasedOnArchetype (const UObject *const SomeObject) const
 
COREUOBJECT_API UFunctionFindFunction (FName InName) const
 
COREUOBJECT_API UFunctionFindFunctionChecked (FName InName) const
 
virtual COREUOBJECT_API void BuildSubobjectMapping (UObject *OtherObject, TMap< UObject *, UObject * > &ObjectMapping) const
 
COREUOBJECT_API void CollectDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects, bool bIncludeNestedSubobjects=false) const
 
COREUOBJECT_API bool CheckDefaultSubobjects (bool bForceCheck=false) const
 
COREUOBJECT_API void SaveConfig (uint64 RequiredPropertyFlags=CPF_Config, const TCHAR *Filename=nullptr, FConfigCacheIni *Config=GConfig, bool bAllowCopyToDefaultObject=true)
 
COREUOBJECT_API void SaveConfig (const FSaveConfigContext &Context)
 
COREUOBJECT_API void UpdateDefaultConfigFile (const FString &SpecificFileLocation="")
 
COREUOBJECT_API bool TryUpdateDefaultConfigFile (const FString &SpecificFileLocation="", bool bWarnIfFail=true)
 
COREUOBJECT_API void UpdateGlobalUserConfigFile ()
 
COREUOBJECT_API void UpdateProjectUserConfigFile ()
 
COREUOBJECT_API void UpdateSinglePropertyInConfigFile (const FProperty *InProperty, const FString &InConfigIniName)
 
COREUOBJECT_API FString GetDefaultConfigFilename () const
 
COREUOBJECT_API FString GetGlobalUserConfigFilename () const
 
COREUOBJECT_API FString GetProjectUserConfigFilename () const
 
virtual const TCHARGetConfigOverridePlatform () const
 
virtual void OverrideConfigSection (FString &SectionName)
 
virtual void OverridePerObjectConfigSection (FString &SectionName)
 
COREUOBJECT_API void LoadConfig (UClass *ConfigClass=nullptr, const TCHAR *Filename=nullptr, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=nullptr, TArray< UE::ConfigAccessTracking::FConfigAccessData > *OutAccessedKeys=nullptr)
 
COREUOBJECT_API void ReloadConfig (UClass *ConfigClass=NULL, const TCHAR *Filename=NULL, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=NULL)
 
COREUOBJECT_API void ParseParms (const TCHAR *Parms)
 
COREUOBJECT_API void OutputReferencers (FOutputDevice &Ar, FReferencerInformationList *Referencers=NULL)
 
COREUOBJECT_API void RetrieveReferencers (TArray< FReferencerInformation > *OutInternalReferencers, TArray< FReferencerInformation > *OutExternalReferencers)
 
COREUOBJECT_API void SetLinker (FLinkerLoad *LinkerLoad, int32 LinkerIndex, bool bShouldDetachExisting=true, bool bSilenceLogs=false)
 
COREUOBJECT_API UObjectGetArchetype () const
 
COREUOBJECT_API void GetArchetypeInstances (TArray< UObject * > &Instances)
 
COREUOBJECT_API void InstanceSubobjectTemplates (struct FObjectInstancingGraph *InstanceGraph=NULL)
 
template<class T >
bool Implements () const
 
virtual COREUOBJECT_API void ProcessEvent (UFunction *Function, void *Parms)
 
virtual int32 GetFunctionCallspace (UFunction *Function, FFrame *Stack)
 
virtual bool CallRemoteFunction (UFunction *Function, void *Parms, struct FOutParmRec *OutParms, FFrame *Stack)
 
COREUOBJECT_API bool CallFunctionByNameWithArguments (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor, bool bForceCallWithNonExec=false)
 
COREUOBJECT_API void CallFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
 DECLARE_FUNCTION (ProcessInternal)
 
virtual bool ProcessConsoleExec (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor)
 
COREUOBJECT_API void SkipFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
virtual UClassRegenerateClass (UClass *ClassToRegenerate, UObject *PreviousCDO)
 
COREUOBJECT_API bool IsInBlueprint () const
 
COREUOBJECT_API void DestroyNonNativeProperties ()
 
virtual void MarkAsEditorOnlySubobject ()
 
COREUOBJECT_API void AbortInsideMemberFunction () const
 
 DECLARE_FUNCTION (execUndefined)
 
 DECLARE_FUNCTION (execLocalVariable)
 
 DECLARE_FUNCTION (execInstanceVariable)
 
 DECLARE_FUNCTION (execDefaultVariable)
 
 DECLARE_FUNCTION (execLocalOutVariable)
 
 DECLARE_FUNCTION (execInterfaceVariable)
 
 DECLARE_FUNCTION (execClassSparseDataVariable)
 
 DECLARE_FUNCTION (execInterfaceContext)
 
 DECLARE_FUNCTION (execArrayElement)
 
 DECLARE_FUNCTION (execBoolVariable)
 
 DECLARE_FUNCTION (execClassDefaultVariable)
 
 DECLARE_FUNCTION (execEndFunctionParms)
 
 DECLARE_FUNCTION (execNothing)
 
 DECLARE_FUNCTION (execNothingInt32)
 
 DECLARE_FUNCTION (execNothingOp4a)
 
 DECLARE_FUNCTION (execBreakpoint)
 
 DECLARE_FUNCTION (execTracepoint)
 
 DECLARE_FUNCTION (execWireTracepoint)
 
 DECLARE_FUNCTION (execInstrumentation)
 
 DECLARE_FUNCTION (execEndOfScript)
 
 DECLARE_FUNCTION (execReturnNothing)
 
 DECLARE_FUNCTION (execEmptyParmValue)
 
 DECLARE_FUNCTION (execJump)
 
 DECLARE_FUNCTION (execJumpIfNot)
 
 DECLARE_FUNCTION (execAssert)
 
 DECLARE_FUNCTION (execPushExecutionFlow)
 
 DECLARE_FUNCTION (execPopExecutionFlow)
 
 DECLARE_FUNCTION (execComputedJump)
 
 DECLARE_FUNCTION (execPopExecutionFlowIfNot)
 
 DECLARE_FUNCTION (execLet)
 
 DECLARE_FUNCTION (execLetObj)
 
 DECLARE_FUNCTION (execLetWeakObjPtr)
 
 DECLARE_FUNCTION (execLetBool)
 
 DECLARE_FUNCTION (execLetDelegate)
 
 DECLARE_FUNCTION (execLetMulticastDelegate)
 
 DECLARE_FUNCTION (execAddMulticastDelegate)
 
 DECLARE_FUNCTION (execClearMulticastDelegate)
 
 DECLARE_FUNCTION (execEatReturnValue)
 
 DECLARE_FUNCTION (execRemoveMulticastDelegate)
 
 DECLARE_FUNCTION (execSelf)
 
 DECLARE_FUNCTION (execContext)
 
 DECLARE_FUNCTION (execContext_FailSilent)
 
 DECLARE_FUNCTION (execStructMemberContext)
 
 DECLARE_FUNCTION (execVirtualFunction)
 
 DECLARE_FUNCTION (execFinalFunction)
 
 DECLARE_FUNCTION (execLocalVirtualFunction)
 
 DECLARE_FUNCTION (execLocalFinalFunction)
 
 DECLARE_FUNCTION (execStructCmpEq)
 
 DECLARE_FUNCTION (execStructCmpNe)
 
 DECLARE_FUNCTION (execStructMember)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execNotEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execNotEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execIntConst)
 
 DECLARE_FUNCTION (execInt64Const)
 
 DECLARE_FUNCTION (execUInt64Const)
 
 DECLARE_FUNCTION (execSkipOffsetConst)
 
 DECLARE_FUNCTION (execFloatConst)
 
 DECLARE_FUNCTION (execDoubleConst)
 
 DECLARE_FUNCTION (execStringConst)
 
 DECLARE_FUNCTION (execUnicodeStringConst)
 
 DECLARE_FUNCTION (execTextConst)
 
 DECLARE_FUNCTION (execPropertyConst)
 
 DECLARE_FUNCTION (execObjectConst)
 
 DECLARE_FUNCTION (execSoftObjectConst)
 
 DECLARE_FUNCTION (execFieldPathConst)
 
 DECLARE_FUNCTION (execInstanceDelegate)
 
 DECLARE_FUNCTION (execNameConst)
 
 DECLARE_FUNCTION (execByteConst)
 
 DECLARE_FUNCTION (execIntZero)
 
 DECLARE_FUNCTION (execIntOne)
 
 DECLARE_FUNCTION (execTrue)
 
 DECLARE_FUNCTION (execFalse)
 
 DECLARE_FUNCTION (execNoObject)
 
 DECLARE_FUNCTION (execNullInterface)
 
 DECLARE_FUNCTION (execIntConstByte)
 
 DECLARE_FUNCTION (execRotationConst)
 
 DECLARE_FUNCTION (execVectorConst)
 
 DECLARE_FUNCTION (execVector3fConst)
 
 DECLARE_FUNCTION (execTransformConst)
 
 DECLARE_FUNCTION (execStructConst)
 
 DECLARE_FUNCTION (execSetArray)
 
 DECLARE_FUNCTION (execSetSet)
 
 DECLARE_FUNCTION (execSetMap)
 
 DECLARE_FUNCTION (execArrayConst)
 
 DECLARE_FUNCTION (execSetConst)
 
 DECLARE_FUNCTION (execMapConst)
 
 DECLARE_FUNCTION (execBitFieldConst)
 
 DECLARE_FUNCTION (execNew)
 
 DECLARE_FUNCTION (execClassContext)
 
 DECLARE_FUNCTION (execNativeParm)
 
 DECLARE_FUNCTION (execCast)
 
 DECLARE_FUNCTION (execDynamicCast)
 
 DECLARE_FUNCTION (execMetaCast)
 
 DECLARE_FUNCTION (execInterfaceCast)
 
 DECLARE_FUNCTION (execDoubleToFloatCast)
 
 DECLARE_FUNCTION (execFloatToDoubleCast)
 
 DECLARE_FUNCTION (execObjectToBool)
 
 DECLARE_FUNCTION (execInterfaceToBool)
 
 DECLARE_FUNCTION (execObjectToInterface)
 
 DECLARE_FUNCTION (execInterfaceToInterface)
 
 DECLARE_FUNCTION (execInterfaceToObject)
 
 DECLARE_FUNCTION (execGetDynArrayElement)
 
 DECLARE_FUNCTION (execSetDynArrayElement)
 
 DECLARE_FUNCTION (execGetDynArrayLength)
 
 DECLARE_FUNCTION (execSetDynArrayLength)
 
 DECLARE_FUNCTION (execDynArrayInsert)
 
 DECLARE_FUNCTION (execDynArrayRemove)
 
 DECLARE_FUNCTION (execDynArrayFind)
 
 DECLARE_FUNCTION (execDynArrayFindStruct)
 
 DECLARE_FUNCTION (execDynArrayAdd)
 
 DECLARE_FUNCTION (execDynArrayAddItem)
 
 DECLARE_FUNCTION (execDynArrayInsertItem)
 
 DECLARE_FUNCTION (execDynArrayRemoveItem)
 
 DECLARE_FUNCTION (execDynArraySort)
 
 DECLARE_FUNCTION (execBindDelegate)
 
 DECLARE_FUNCTION (execCallMulticastDelegate)
 
 DECLARE_FUNCTION (execLetValueOnPersistentFrame)
 
 DECLARE_FUNCTION (execCallMathFunction)
 
 DECLARE_FUNCTION (execSwitchValue)
 
 DECLARE_FUNCTION (execArrayGetByRef)
 
 DECLARE_FUNCTION (execAutoRtfmTransact)
 
 DECLARE_FUNCTION (execAutoRtfmStopTransact)
 
 DECLARE_FUNCTION (execAutoRtfmAbortIfNot)
 
void ExecuteUbergraph (int32 EntryPoint)
 
virtual void ValidateGeneratedRepEnums (const TArray< struct FRepRecord > &ClassReps) const
 
virtual uint64 GetNetPushIdDynamic () const
 
- Public Member Functions inherited from UObjectBaseUtility
 UObjectBaseUtility ()
 
 UObjectBaseUtility (EObjectFlags InFlags)
 
void SetFlags (EObjectFlags NewFlags)
 
void ClearFlags (EObjectFlags FlagsToClear)
 
bool HasAnyFlags (EObjectFlags FlagsToCheck) const
 
bool HasAllFlags (EObjectFlags FlagsToCheck) const
 
UE_FORCEINLINE_HINT EObjectFlags GetMaskedFlags (EObjectFlags Mask=RF_AllFlags) const
 
UE_FORCEINLINE_HINT void Mark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT void UnMark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAnyMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAllMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT EObjectMark GetAllMarks () const
 
void MarkAsGarbage ()
 
void ClearGarbage ()
 
UE_FORCEINLINE_HINT void AddToRoot ()
 
UE_FORCEINLINE_HINT void RemoveFromRoot ()
 
UE_FORCEINLINE_HINT bool IsRooted () const
 
UE_FORCEINLINE_HINT int32 GetRefCount () const
 
bool ThisThreadAtomicallyClearedRFUnreachable ()
 
UE_FORCEINLINE_HINT bool IsUnreachable () const
 
UE_FORCEINLINE_HINT bool IsNative () const
 
void SetInternalFlags (EInternalObjectFlags FlagsToSet) const
 
UE_FORCEINLINE_HINT EInternalObjectFlags GetInternalFlags () const
 
UE_FORCEINLINE_HINT bool HasAnyInternalFlags (EInternalObjectFlags FlagsToCheck) const
 
void ClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
bool AtomicallyClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
COREUOBJECT_API FString GetFullName (const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (const UObject *StopOuter, FString &ResultString, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (FStringBuilderBase &ResultString, const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API FString GetPathName (const UObject *StopOuter=NULL) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FString &ResultString) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FStringBuilderBase &ResultString) const
 
virtual bool CanBeClusterRoot () const
 
virtual COREUOBJECT_API bool CanBeInCluster () const
 
virtual COREUOBJECT_API void CreateCluster ()
 
virtual void OnClusterMarkedAsPendingKill ()
 
COREUOBJECT_API void AddToCluster (UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject=false)
 
COREUOBJECT_API FString GetFullGroupName (bool bStartWithOuter) const
 
UE_FORCEINLINE_HINT FString GetName () const
 
UE_FORCEINLINE_HINT void GetName (FString &ResultString) const
 
UE_FORCEINLINE_HINT void AppendName (FString &ResultString) const
 
COREUOBJECT_API bool IsPackageExternal () const
 
COREUOBJECT_API void DetachExternalPackage ()
 
COREUOBJECT_API void ReattachExternalPackage ()
 
COREUOBJECT_API UObjectGetOutermostObject () const
 
COREUOBJECT_API UPackageGetPackage () const
 
UE_INTERNAL virtual COREUOBJECT_API UE::Core::FVersePath GetVersePath () const
 
COREUOBJECT_API UPackageGetOutermost () const
 
COREUOBJECT_API bool MarkPackageDirty () const
 
COREUOBJECT_API bool IsTemplate (EObjectFlags TemplateTypes=RF_ArchetypeObject|RF_ClassDefaultObject) const
 
COREUOBJECT_API UObjectGetTypedOuter (UClass *Target) const
 
template<typename T >
T * GetTypedOuter () const
 
template<typename InterfaceClassType >
InterfaceClassTypeGetImplementingOuter () const
 
COREUOBJECT_API UObjectBaseUtilityGetImplementingOuterObject (const UClass *InInterfaceClass) const
 
COREUOBJECT_API bool IsIn (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsIn (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInOuter (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsInPackage (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInA (const UClass *SomeBaseClass) const
 
COREUOBJECT_API bool RootPackageHasAnyFlags (uint32 CheckFlagMask) const
 
template<typename OtherClassType >
bool IsA (OtherClassType SomeBase) const
 
template<class T >
bool IsA () const
 
COREUOBJECT_API const UClassFindNearestCommonBaseClass (const UClass *TestClass) const
 
COREUOBJECT_API voidGetInterfaceAddress (UClass *InterfaceClass)
 
COREUOBJECT_API voidGetNativeInterfaceAddress (UClass *InterfaceClass)
 
const voidGetNativeInterfaceAddress (UClass *InterfaceClass) const
 
COREUOBJECT_API bool IsTemplateForSubobjects (EObjectFlags TemplateTypes=RF_ClassDefaultObject|RF_DefaultSubObject|RF_InheritableComponentTemplate) const
 
COREUOBJECT_API bool IsDefaultSubobject () const
 
COREUOBJECT_API class FLinkerLoadGetLinker () const
 
COREUOBJECT_API int32 GetLinkerIndex () const
 
COREUOBJECT_API FPackageFileVersion GetLinkerUEVersion () const
 
int32 GetLinkerUE4Version () const
 
COREUOBJECT_API int32 GetLinkerLicenseeUEVersion () const
 
int32 GetLinkerLicenseeUE4Version () const
 
COREUOBJECT_API int32 GetLinkerCustomVersion (FGuid CustomVersionKey) const
 
UE_FORCEINLINE_HINT bool operator< (const UObjectBaseUtility &Other) const
 
TStatId GetStatID (bool bForDeferredUse=false) const
 
- Public Member Functions inherited from UObjectBase
COREUOBJECT_API UObjectBase (UClass *InClass, EObjectFlags InFlags, EInternalObjectFlags InInternalFlags, UObject *InOuter, FName InName, int32 InInternalIndex=-1, int32 InSerialNumber=0, FRemoteObjectId InRemoteId=FRemoteObjectId())
 
virtual COREUOBJECT_API ~UObjectBase ()
 
COREUOBJECT_API bool IsValidLowLevel () const
 
COREUOBJECT_API bool IsValidLowLevelFast (bool bRecursive=true) const
 
FORCEINLINE uint32 GetUniqueID () const
 
FORCEINLINE UClassGetClass () const
 
FORCEINLINE UObjectGetOuter () const
 
FORCEINLINE FName GetFName () const
 
virtual COREUOBJECT_API FName GetFNameForStatID () const
 
COREUOBJECT_API UPackageGetExternalPackage () const
 
COREUOBJECT_API void SetExternalPackage (UPackage *InPackage)
 
COREUOBJECT_API UPackageGetExternalPackageInternal () const
 
COREUOBJECT_API void MarkAsReachable () const
 
COREUOBJECT_API void AddRef () const
 
COREUOBJECT_API void ReleaseRef () const
 
FORCEINLINE EObjectFlags GetFlags () const
 
FORCENOINLINE void AtomicallySetFlags (EObjectFlags FlagsToAdd)
 
FORCENOINLINE void AtomicallyClearFlags (EObjectFlags FlagsToClear)
 

Public Attributes

bool bEnableStoreKitSupport
 
bool bEnableGameCenterSupport
 
bool bEnableCloudKitSupport
 
bool bEnableRemoteNotificationsSupport
 
bool bEnableBackgroundFetch
 
bool bSupportsMetal
 
bool bSupportsMetalMRT
 
bool bSupportHighRefreshRates
 
bool bStreamLandscapeMeshLODs
 
EIOSVersion MinimumiOSVersion
 
FIOSBuildResourceDirectory WindowsMetalToolchainOverride
 
bool bGeneratedSYMFile
 
bool bGenerateCrashReportSymbols
 
bool bGenerateXCArchive
 
bool bUsesNonExemptEncryption
 
FString ITSEncryptionExportComplianceCode
 
FString AdditionalLinkerFlags
 
FString AdditionalShippingLinkerFlags
 
FString AdditionalPlistData
 
TArray< FString > RequiredEntitlements
 
bool bSupportsIPad
 
bool bSupportsIPhone
 
bool bEnableSplitView
 
EPowerUsageFrameRateLock FrameRateLock
 
bool bEnableDynamicMaxFPS
 
bool bUseRSync
 
FString RemoteServerName
 
FString RSyncUsername
 
FString RemoteServerOverrideBuildPath
 
FIOSBuildResourceDirectory CwRsyncInstallPath
 
FString SSHPrivateKeyLocation
 
FIOSBuildResourceFilePath SSHPrivateKeyOverridePath
 
bool bSupportSecondaryMac
 
FString SecondaryRemoteServerName
 
FString SecondaryRSyncUsername
 
FString SecondaryRemoteServerOverrideBuildPath
 
FIOSBuildResourceDirectory SecondaryCwRsyncInstallPath
 
FString SecondarySSHPrivateKeyLocation
 
FIOSBuildResourceFilePath SecondarySSHPrivateKeyOverridePath
 
bool bUserSwitching
 
bool bGameSupportsMultipleActiveControllers
 
bool bAllowRemoteRotation
 
bool bControllersBlockDeviceFeedback
 
bool bDisableMotionData
 
uint32 bSupportsPortraitOrientation: 1
 
uint32 bSupportsUpsideDownOrientation: 1
 
uint32 bSupportsLandscapeLeftOrientation: 1
 
uint32 bSupportsLandscapeRightOrientation: 1
 
uint32 bSupportsITunesFileSharing: 1
 
uint32 bSupportsFilesApp: 1
 
EIOSLandscapeOrientation PreferredLandscapeOrientation
 
FString BundleDisplayName
 
FString BundleName
 
FString BundleIdentifier
 
FString VersionInfo
 
bool bEnableFacebookSupport
 
FString FacebookAppID
 
FString MobileProvision
 
FString SigningCertificate
 
bool bAutomaticSigning
 
FString IOSTeamID
 
FString DevCenterUsername
 
FString DevCenterPassword
 
bool bDisableHTTPS
 
uint8 MetalLanguageVersion
 
bool UseFastIntrinsics
 
bool ForceFloats
 
bool EnableMathOptimisations
 
bool bSupportAppleA8
 
bool bUseIntegratedKeyboard
 
bool bEnableVirtualKeyboardVisibilityEvent
 
bool bAllowWidgetEnablingIntegratedKeyboard
 
int32 AudioSampleRate
 
int32 AudioCallbackBufferFrameSize
 
int32 AudioNumBuffersToEnqueue
 
int32 AudioMaxChannels
 
int32 AudioNumSourceWorkers
 
FString SpatializationPlugin
 
FString SourceDataOverridePlugin
 
FString ReverbPlugin
 
FString OcclusionPlugin
 
FPlatformRuntimeAudioCompressionOverrides CompressionOverrides
 
bool bSupportsBackgroundAudio
 
bool bResampleForDevice
 
int32 SoundCueCookQualityIndex = INDEX_NONE
 
float MaxSampleRate
 
float HighSampleRate
 
float MedSampleRate
 
float LowSampleRate
 
float MinSampleRate
 
float CompressionQualityModifier
 
float AutoStreamingThreshold
 

Additional Inherited Members

- Public Types inherited from UObject
enum class  ENetFields_Private { NETFIELD_REP_START = 0 , NETFIELD_REP_END = -1 }
 
typedef UObject WithinClass
 
- Static Public Member Functions inherited from UObject
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedServer (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedClient (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API bool CanCreateInCurrentContext (UObject *Template)
 
static COREUOBJECT_API void AddReferencedObjects (UObject *InThis, FReferenceCollector &Collector)
 
static COREUOBJECT_API const FNameSourceFileTagName ()
 
static COREUOBJECT_API UObjectGetArchetypeFromRequiredInfo (const UClass *Class, const UObject *Outer, FName Name, EObjectFlags ObjectFlags)
 
- Static Public Member Functions inherited from UObjectBaseUtility
static bool IsGarbageEliminationEnabled ()
 
static bool IsPendingKillEnabled ()
 
static void SetGarbageEliminationEnabled (bool bEnabled)
 
static COREUOBJECT_API void ReloadObjectsFromModifiedConfigSections (const class FConfigModificationTracker *ChangeTracker)
 
- Static Public Member Functions inherited from UObjectBase
static COREUOBJECT_API FString RemoveClassPrefix (const TCHAR *ClassName)
 
static void PrefetchClass (UObject *Object)
 
static void PrefetchOuter (UObject *Object)
 
- Protected Member Functions inherited from UObject
virtual FString GetDetailedInfoInternal () const
 
COREUOBJECT_API bool CanCheckDefaultSubObjects (bool bForceCheck, bool &bResult) const
 
virtual COREUOBJECT_API bool CheckDefaultSubobjectsInternal () const
 
- Protected Member Functions inherited from UObjectBase
 UObjectBase ()
 
COREUOBJECT_API UObjectBase (EObjectFlags InFlags)
 
COREUOBJECT_API void LowLevelRename (FName NewName, UObject *NewOuter=NULL)
 
virtual void RegisterDependencies ()
 
COREUOBJECT_API void Register (class UClass *(*StaticClassFn)(), const TCHAR *PackageName, const TCHAR *Name)
 
COREUOBJECT_API void Register (const TCHAR *PackageName, const TCHAR *Name)
 
virtual COREUOBJECT_API void DeferredRegister (UClass *UClassStaticClass, const TCHAR *PackageName, const TCHAR *Name)
 
FORCEINLINE void SetFlagsTo (EObjectFlags NewFlags)
 

Detailed Description

Implements the settings for the iOS target platform.

Member Function Documentation

◆ PostReloadConfig()

void UIOSRuntimeSettings::PostReloadConfig ( class FProperty PropertyThatWasLoaded)
overridevirtual

Called from ReloadConfig after the object has reloaded its configuration data.

Reimplemented from UObject.

◆ UPROPERTY() [1/9]

UIOSRuntimeSettings::UPROPERTY ( GlobalConfig  ,
EditAnywhere  ,
Category  = "Audio|CookOverrides|Stream Caching",
meta  = (DisplayName="Max Cache Size (KB)") 
)

This determines the max amount of memory that should be used for the cache at any given time. If set low (<= 8 MB), it lowers the size of individual chunks of audio during cook.

◆ UPROPERTY() [2/9]

UIOSRuntimeSettings::UPROPERTY ( GlobalConfig  ,
EditAnywhere  ,
Category  = "Audio|CookOverrides|Stream Caching",
meta  = (DisplayName="Max Chunk Size Override (KB)") 
)

This overrides the default max chunk size used when chunking audio for stream caching (ignored if < 0)

◆ UPROPERTY() [3/9]

UIOSRuntimeSettings::UPROPERTY ( GlobalConfig  ,
EditAnywhere  ,
Category  = Build,
meta  = (DisplayName="Enable Advertising Identified (IDFA)") 
)

◆ UPROPERTY() [4/9]

UIOSRuntimeSettings::UPROPERTY ( GlobalConfig  ,
EditAnywhere  ,
Category  = Build,
meta  = (DisplayName="Enable iOS 16 Dynamic Linker Bug Workaround (Experimental)") 
)

◆ UPROPERTY() [5/9]

UIOSRuntimeSettings::UPROPERTY ( GlobalConfig  ,
EditAnywhere  ,
Category  = Build,
meta  = (DisplayName="Enable iOS Simulator Support (Experimental)", ConfigRestartRequired=true) 
)

◆ UPROPERTY() [6/9]

UIOSRuntimeSettings::UPROPERTY ( GlobalConfig  ,
EditAnywhere  ,
Category  = Build,
meta  = (DisplayName="Generate dSYMs as a bundle for third party crash tools"),
meta  = (EditCondition="bGeneratedSYMFile") 
)

◆ UPROPERTY() [7/9]

UIOSRuntimeSettings::UPROPERTY ( GlobalConfig  ,
EditAnywhere  ,
Category  = Input,
meta  = (DisplayName="Allow MFi (Bluetoothcontrollers") 
)

◆ UPROPERTY() [8/9]

UIOSRuntimeSettings::UPROPERTY ( GlobalConfig  ,
EditAnywhere  ,
Category  = LaunchScreen,
meta  = (DisplayName="Custom Launchscreen Storyboard (experimental)", EditCondition="!MacTargetPlatform.XcodeProjectSettings.ShouldDisableIOSSettings") 
)

Choose whether to use a custom LaunchScreen.Storyboard as a Launchscreen. To use this option, create a storyboard in Xcode and copy it named LaunchScreen.storyboard in Build/IOS/Resources/Interface under your Project folder. This will be compiled and copied to the bundle app and the Launch screen image above will not be included in the app. When using assets in your custom LaunchScreen.storyboard, add them in Build/IOS/Resources/Interface/Assets and they will be included.

◆ UPROPERTY() [9/9]

UIOSRuntimeSettings::UPROPERTY ( GlobalConfig  ,
EditAnywhere  ,
Category  = Online,
meta  = (DisplayName="iCloud save files sync strategy"),
meta  = (EditCondition="bEnableCloudKitSupport") 
)

Member Data Documentation

◆ AdditionalLinkerFlags

FString UIOSRuntimeSettings::AdditionalLinkerFlags

◆ AdditionalPlistData

FString UIOSRuntimeSettings::AdditionalPlistData

◆ AdditionalShippingLinkerFlags

FString UIOSRuntimeSettings::AdditionalShippingLinkerFlags

◆ AudioCallbackBufferFrameSize

int32 UIOSRuntimeSettings::AudioCallbackBufferFrameSize

The amount of audio to compute each callback block. Lower values decrease latency but may increase CPU cost.

◆ AudioMaxChannels

int32 UIOSRuntimeSettings::AudioMaxChannels

The max number of channels (voices) to limit for this platform. The max channels used will be the minimum of this value and the global audio quality settings. A value of 0 will not apply a platform channel count max.

◆ AudioNumBuffersToEnqueue

int32 UIOSRuntimeSettings::AudioNumBuffersToEnqueue

The number of buffers to keep enqueued. More buffers increases latency, but can compensate for variable compute availability in audio callbacks on some platforms.

◆ AudioNumSourceWorkers

int32 UIOSRuntimeSettings::AudioNumSourceWorkers

The number of workers to use to compute source audio. Will only use up to the max number of sources. Will evenly divide sources to each source worker.

◆ AudioSampleRate

int32 UIOSRuntimeSettings::AudioSampleRate

Sample rate to run the audio mixer with.

◆ AutoStreamingThreshold

float UIOSRuntimeSettings::AutoStreamingThreshold

◆ bAllowRemoteRotation

bool UIOSRuntimeSettings::bAllowRemoteRotation

◆ bAllowWidgetEnablingIntegratedKeyboard

bool UIOSRuntimeSettings::bAllowWidgetEnablingIntegratedKeyboard

◆ bAutomaticSigning

bool UIOSRuntimeSettings::bAutomaticSigning

◆ bControllersBlockDeviceFeedback

bool UIOSRuntimeSettings::bControllersBlockDeviceFeedback

◆ bDisableHTTPS

bool UIOSRuntimeSettings::bDisableHTTPS

◆ bDisableMotionData

bool UIOSRuntimeSettings::bDisableMotionData

◆ bEnableBackgroundFetch

bool UIOSRuntimeSettings::bEnableBackgroundFetch

◆ bEnableCloudKitSupport

bool UIOSRuntimeSettings::bEnableCloudKitSupport

◆ bEnableDynamicMaxFPS

bool UIOSRuntimeSettings::bEnableDynamicMaxFPS

◆ bEnableFacebookSupport

bool UIOSRuntimeSettings::bEnableFacebookSupport

◆ bEnableGameCenterSupport

bool UIOSRuntimeSettings::bEnableGameCenterSupport

◆ bEnableRemoteNotificationsSupport

bool UIOSRuntimeSettings::bEnableRemoteNotificationsSupport

◆ bEnableSplitView

bool UIOSRuntimeSettings::bEnableSplitView

◆ bEnableStoreKitSupport

bool UIOSRuntimeSettings::bEnableStoreKitSupport

◆ bEnableVirtualKeyboardVisibilityEvent

bool UIOSRuntimeSettings::bEnableVirtualKeyboardVisibilityEvent

◆ bGameSupportsMultipleActiveControllers

bool UIOSRuntimeSettings::bGameSupportsMultipleActiveControllers

◆ bGenerateCrashReportSymbols

bool UIOSRuntimeSettings::bGenerateCrashReportSymbols

◆ bGeneratedSYMFile

bool UIOSRuntimeSettings::bGeneratedSYMFile

◆ bGenerateXCArchive

bool UIOSRuntimeSettings::bGenerateXCArchive

◆ bResampleForDevice

bool UIOSRuntimeSettings::bResampleForDevice

◆ bStreamLandscapeMeshLODs

bool UIOSRuntimeSettings::bStreamLandscapeMeshLODs

Whether to enable LOD streaming for landscape visual meshes. Requires Metal support.

◆ bSupportAppleA8

bool UIOSRuntimeSettings::bSupportAppleA8

Supports Apple A8 devices. Disables 3d texture compression Virtual Textures are not supported on A8 devices due to missing hardware features This will disable also Base_Vertex semantics in the msl which may have negative consequences if shaders rely on it

◆ bSupportHighRefreshRates

bool UIOSRuntimeSettings::bSupportHighRefreshRates

◆ bSupportsBackgroundAudio

bool UIOSRuntimeSettings::bSupportsBackgroundAudio

Whether this app's audio can be played when using other apps or on the springboard

◆ bSupportSecondaryMac

bool UIOSRuntimeSettings::bSupportSecondaryMac

◆ bSupportsFilesApp

uint32 UIOSRuntimeSettings::bSupportsFilesApp

◆ bSupportsIPad

bool UIOSRuntimeSettings::bSupportsIPad

◆ bSupportsIPhone

bool UIOSRuntimeSettings::bSupportsIPhone

◆ bSupportsITunesFileSharing

uint32 UIOSRuntimeSettings::bSupportsITunesFileSharing

◆ bSupportsLandscapeLeftOrientation

uint32 UIOSRuntimeSettings::bSupportsLandscapeLeftOrientation

◆ bSupportsLandscapeRightOrientation

uint32 UIOSRuntimeSettings::bSupportsLandscapeRightOrientation

◆ bSupportsMetal

bool UIOSRuntimeSettings::bSupportsMetal

◆ bSupportsMetalMRT

bool UIOSRuntimeSettings::bSupportsMetalMRT

◆ bSupportsPortraitOrientation

uint32 UIOSRuntimeSettings::bSupportsPortraitOrientation

◆ bSupportsUpsideDownOrientation

uint32 UIOSRuntimeSettings::bSupportsUpsideDownOrientation

◆ BundleDisplayName

FString UIOSRuntimeSettings::BundleDisplayName

◆ BundleIdentifier

FString UIOSRuntimeSettings::BundleIdentifier

◆ BundleName

FString UIOSRuntimeSettings::BundleName

◆ bUseIntegratedKeyboard

bool UIOSRuntimeSettings::bUseIntegratedKeyboard

◆ bUserSwitching

bool UIOSRuntimeSettings::bUserSwitching

◆ bUseRSync

bool UIOSRuntimeSettings::bUseRSync

◆ bUsesNonExemptEncryption

bool UIOSRuntimeSettings::bUsesNonExemptEncryption

◆ CompressionOverrides

FPlatformRuntimeAudioCompressionOverrides UIOSRuntimeSettings::CompressionOverrides

Various overrides for how this platform should handle compression and decompression

◆ CompressionQualityModifier

float UIOSRuntimeSettings::CompressionQualityModifier

◆ CwRsyncInstallPath

FIOSBuildResourceDirectory UIOSRuntimeSettings::CwRsyncInstallPath

◆ DevCenterPassword

FString UIOSRuntimeSettings::DevCenterPassword

◆ DevCenterUsername

FString UIOSRuntimeSettings::DevCenterUsername

◆ EnableMathOptimisations

bool UIOSRuntimeSettings::EnableMathOptimisations

Whether to use of Metal shader-compiler's -ffast-math optimisations. Fast-Math performs algebraic-equivalent & reassociative optimisations not permitted by the floating point arithmetic standard (IEEE-754). These can improve shader performance at some cost to precision and can lead to NaN/INF propagation as they rely on shader inputs or variables not containing NaN/INF values. By default fast-math is enabled for performance.

◆ FacebookAppID

FString UIOSRuntimeSettings::FacebookAppID

◆ ForceFloats

bool UIOSRuntimeSettings::ForceFloats

Whether to force Metal shaders to use 32bit floating point precision even when the shader uses half floats. Half floats are much more efficient when they are availble but have less accuracy over large ranges, as such some projects may need to use 32bit floats to ensure correct rendering.

◆ FrameRateLock

EPowerUsageFrameRateLock UIOSRuntimeSettings::FrameRateLock

Set the maximum frame rate to save on power consumption

◆ HighSampleRate

float UIOSRuntimeSettings::HighSampleRate

◆ IOSTeamID

FString UIOSRuntimeSettings::IOSTeamID

◆ ITSEncryptionExportComplianceCode

FString UIOSRuntimeSettings::ITSEncryptionExportComplianceCode

◆ LowSampleRate

float UIOSRuntimeSettings::LowSampleRate

◆ MaxSampleRate

float UIOSRuntimeSettings::MaxSampleRate

◆ MedSampleRate

float UIOSRuntimeSettings::MedSampleRate

◆ MetalLanguageVersion

uint8 UIOSRuntimeSettings::MetalLanguageVersion

◆ MinimumiOSVersion

EIOSVersion UIOSRuntimeSettings::MinimumiOSVersion

◆ MinSampleRate

float UIOSRuntimeSettings::MinSampleRate

◆ MobileProvision

FString UIOSRuntimeSettings::MobileProvision

◆ OcclusionPlugin

FString UIOSRuntimeSettings::OcclusionPlugin

Which of the currently enabled occlusion plugins to use.

◆ PreferredLandscapeOrientation

EIOSLandscapeOrientation UIOSRuntimeSettings::PreferredLandscapeOrientation

◆ RemoteServerName

FString UIOSRuntimeSettings::RemoteServerName

◆ RemoteServerOverrideBuildPath

FString UIOSRuntimeSettings::RemoteServerOverrideBuildPath

◆ RequiredEntitlements

TArray<FString> UIOSRuntimeSettings::RequiredEntitlements

◆ ReverbPlugin

FString UIOSRuntimeSettings::ReverbPlugin

Which of the currently enabled reverb plugins to use.

◆ RSyncUsername

FString UIOSRuntimeSettings::RSyncUsername

◆ SecondaryCwRsyncInstallPath

FIOSBuildResourceDirectory UIOSRuntimeSettings::SecondaryCwRsyncInstallPath

◆ SecondaryRemoteServerName

FString UIOSRuntimeSettings::SecondaryRemoteServerName

◆ SecondaryRemoteServerOverrideBuildPath

FString UIOSRuntimeSettings::SecondaryRemoteServerOverrideBuildPath

◆ SecondaryRSyncUsername

FString UIOSRuntimeSettings::SecondaryRSyncUsername

◆ SecondarySSHPrivateKeyLocation

FString UIOSRuntimeSettings::SecondarySSHPrivateKeyLocation

◆ SecondarySSHPrivateKeyOverridePath

FIOSBuildResourceFilePath UIOSRuntimeSettings::SecondarySSHPrivateKeyOverridePath

◆ SigningCertificate

FString UIOSRuntimeSettings::SigningCertificate

◆ SoundCueCookQualityIndex

int32 UIOSRuntimeSettings::SoundCueCookQualityIndex = INDEX_NONE

Quality Level to COOK SoundCues at (if set, all other levels will be stripped by the cooker).

◆ SourceDataOverridePlugin

FString UIOSRuntimeSettings::SourceDataOverridePlugin

Which of the currently enabled source data override plugins to use.

◆ SpatializationPlugin

FString UIOSRuntimeSettings::SpatializationPlugin

Which of the currently enabled spatialization plugins to use.

◆ SSHPrivateKeyLocation

FString UIOSRuntimeSettings::SSHPrivateKeyLocation

◆ SSHPrivateKeyOverridePath

FIOSBuildResourceFilePath UIOSRuntimeSettings::SSHPrivateKeyOverridePath

◆ UseFastIntrinsics

bool UIOSRuntimeSettings::UseFastIntrinsics

Whether to use the Metal shading language's "fast" intrinsics. Fast intrinsics assume that no NaN or INF value will be provided as input, so are more efficient. However, they will produce undefined results if NaN/INF is present in the argument/s.

◆ VersionInfo

FString UIOSRuntimeSettings::VersionInfo

◆ WindowsMetalToolchainOverride

FIOSBuildResourceDirectory UIOSRuntimeSettings::WindowsMetalToolchainOverride

The documentation for this class was generated from the following files: