UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UReplicationBridge Class Reference

#include <ReplicationBridge.h>

+ Inheritance diagram for UReplicationBridge:

Public Member Functions

IRISCORE_API UReplicationBridge ()
 
virtual IRISCORE_API ~UReplicationBridge ()
 
IRISCORE_API void StopReplicatingNetRefHandle (FNetRefHandle Handle, EEndReplicationFlags EndReplicationFlags)
 
IRISCORE_API bool IsReplicatedHandle (FNetRefHandle Handle) const
 
IRISCORE_API UE::Net::FNetObjectGroupHandle GetLevelGroup (const UObject *Level) const
 
IRISCORE_API const TMap< FObjectKey, UE::Net::FNetObjectGroupHandle > & GetAllLevelGroups () const
 
bool IsInReceiveUpdate () const
 
IRISCORE_API FString PrintObjectFromNetRefHandle (FNetRefHandle RefHandle) const
 
- Public Member Functions inherited from UObject
COREUOBJECT_API UObject ()
 
COREUOBJECT_API UObject (const FObjectInitializer &ObjectInitializer)
 
COREUOBJECT_API UObject (EStaticConstructor, EObjectFlags InFlags)
 
COREUOBJECT_API UObject (FVTableHelper &Helper)
 
COREUOBJECT_API UObjectCreateDefaultSubobject (FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient)
 
template<class TReturnType >
TReturnTypeCreateEditorOnlyDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
COREUOBJECT_API void GetDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects)
 
COREUOBJECT_API UObjectGetDefaultSubobjectByName (FName ToFind)
 
virtual COREUOBJECT_API void PostInitProperties ()
 
virtual COREUOBJECT_API void PostReinitProperties ()
 
virtual void PostCDOContruct ()
 
virtual COREUOBJECT_API void PreSaveRoot (FObjectPreSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void PostSaveRoot (FObjectPostSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void PreSave (FObjectPreSaveContext SaveContext)
 
virtual COREUOBJECT_API void CollectSaveOverrides (FObjectCollectSaveOverridesContext SaveContext)
 
UE_FORCEINLINE_HINT bool Modify (bool bAlwaysMarkDirty=true)
 
UE_FORCEINLINE_HINT bool IsCapturingAsRootObjectForTransaction () const
 
virtual bool ResolveSubobject (const TCHAR *SubObjectPath, UObject *&OutObject, bool bLoadIfExists)
 
virtual bool IsReadyForAsyncPostLoad () const
 
virtual COREUOBJECT_API void PostLoad ()
 
virtual COREUOBJECT_API void PostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph)
 
virtual COREUOBJECT_API void BeginDestroy ()
 
virtual bool IsReadyForFinishDestroy ()
 
virtual COREUOBJECT_API void FinishDestroy ()
 
virtual COREUOBJECT_API void Serialize (FArchive &Ar)
 
virtual COREUOBJECT_API void Serialize (FStructuredArchive::FRecord Record)
 
virtual void ShutdownAfterError ()
 
virtual void PostInterpChange (FProperty *PropertyThatChanged)
 
virtual COREUOBJECT_API void PostRename (UObject *OldOuter, const FName OldName)
 
virtual void PreDuplicate (FObjectDuplicationParameters &DupParams)
 
virtual void PostDuplicate (bool bDuplicateForPIE)
 
virtual void PostDuplicate (EDuplicateMode::Type DuplicateMode)
 
virtual COREUOBJECT_API bool NeedsLoadForClient () const
 
virtual COREUOBJECT_API bool NeedsLoadForServer () const
 
virtual COREUOBJECT_API bool NeedsLoadForTargetPlatform (const class ITargetPlatform *TargetPlatform) const
 
virtual bool NeedsLoadForEditorGame () const
 
virtual bool IsEditorOnly () const
 
virtual bool HasNonEditorOnlyReferences () const
 
virtual bool IsPostLoadThreadSafe () const
 
virtual COREUOBJECT_API bool IsDestructionThreadSafe () const
 
virtual COREUOBJECT_API void GetPreloadDependencies (TArray< UObject * > &OutDeps)
 
virtual void GetPrestreamPackages (TArray< UObject * > &OutPrestream)
 
virtual void ExportCustomProperties (FOutputDevice &Out, uint32 Indent)
 
virtual void ImportCustomProperties (const TCHAR *SourceText, FFeedbackContext *Warn)
 
virtual void PostEditImport ()
 
virtual void PostReloadConfig (class FProperty *PropertyThatWasLoaded)
 
virtual COREUOBJECT_API bool Rename (const TCHAR *NewName=nullptr, UObject *NewOuter=nullptr, ERenameFlags Flags=REN_None)
 
virtual FString GetDesc ()
 
COREUOBJECT_API UScriptStructGetSparseClassDataStruct () const
 
virtual bool GetNativePropertyValues (TMap< FString, FString > &out_PropertyValues, uint32 ExportFlags=0) const
 
virtual COREUOBJECT_API void GetResourceSizeEx (FResourceSizeEx &CumulativeResourceSize)
 
SIZE_T GetResourceSizeBytes (EResourceSizeMode::Type Mode)
 
virtual FName GetExporterName (void)
 
COREUOBJECT_API void CallAddReferencedObjects (FReferenceCollector &Collector)
 
virtual FRestoreForUObjectOverwriteGetRestoreForUObjectOverwrite ()
 
virtual bool AreNativePropertiesIdenticalTo (UObject *Other) const
 
virtual COREUOBJECT_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context) const
 
virtual COREUOBJECT_API void GetAssetRegistryTags (TArray< FAssetRegistryTag > &OutTags) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetData &Out) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context, FAssetData &Out) const
 
virtual COREUOBJECT_API bool IsAsset () const
 
virtual COREUOBJECT_API FPrimaryAssetId GetPrimaryAssetId () const
 
virtual COREUOBJECT_API bool IsLocalizedResource () const
 
virtual COREUOBJECT_API bool IsSafeForRootSet () const
 
virtual COREUOBJECT_API void TagSubobjects (EObjectFlags NewFlags)
 
virtual COREUOBJECT_API void GetLifetimeReplicatedProps (TArray< class FLifetimeProperty > &OutLifetimeProps) const
 
virtual COREUOBJECT_API void GetReplicatedCustomConditionState (FCustomPropertyConditionState &OutActiveState) const
 
virtual COREUOBJECT_API void RegisterReplicationFragments (UE::Net::FFragmentRegistrationContext &Context, UE::Net::EFragmentRegistrationFlags RegistrationFlags)
 
virtual COREUOBJECT_API bool IsNameStableForNetworking () const
 
virtual COREUOBJECT_API bool IsFullNameStableForNetworking () const
 
virtual COREUOBJECT_API bool IsSupportedForNetworking () const
 
virtual void GetSubobjectsWithStableNamesForNetworking (TArray< UObject * > &ObjList)
 
virtual COREUOBJECT_API void PreNetReceive ()
 
virtual COREUOBJECT_API void PostNetReceive ()
 
virtual void PostRepNotifies ()
 
virtual COREUOBJECT_API void PreDestroyFromReplication ()
 
COREUOBJECT_API bool IsSelected () const
 
COREUOBJECT_API void SerializeScriptProperties (FArchive &Ar) const
 
COREUOBJECT_API void SerializeScriptProperties (FStructuredArchive::FSlot Slot) const
 
COREUOBJECT_API void ReinitializeProperties (UObject *SourceObject=NULL, struct FObjectInstancingGraph *InstanceGraph=NULL)
 
COREUOBJECT_API FString GetDetailedInfo () const
 
COREUOBJECT_API bool ConditionalBeginDestroy ()
 
COREUOBJECT_API bool ConditionalFinishDestroy ()
 
COREUOBJECT_API void ConditionalPostLoad ()
 
COREUOBJECT_API void ConditionalPreload ()
 
COREUOBJECT_API void ConditionalPostLoadSubobjects (struct FObjectInstancingGraph *OuterInstanceGraph=NULL)
 
bool IsBasedOnArchetype (const UObject *const SomeObject) const
 
COREUOBJECT_API UFunctionFindFunction (FName InName) const
 
COREUOBJECT_API UFunctionFindFunctionChecked (FName InName) const
 
virtual COREUOBJECT_API void BuildSubobjectMapping (UObject *OtherObject, TMap< UObject *, UObject * > &ObjectMapping) const
 
COREUOBJECT_API void CollectDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects, bool bIncludeNestedSubobjects=false) const
 
COREUOBJECT_API bool CheckDefaultSubobjects (bool bForceCheck=false) const
 
COREUOBJECT_API void SaveConfig (uint64 RequiredPropertyFlags=CPF_Config, const TCHAR *Filename=nullptr, FConfigCacheIni *Config=GConfig, bool bAllowCopyToDefaultObject=true)
 
COREUOBJECT_API void SaveConfig (const FSaveConfigContext &Context)
 
COREUOBJECT_API void UpdateDefaultConfigFile (const FString &SpecificFileLocation="")
 
COREUOBJECT_API bool TryUpdateDefaultConfigFile (const FString &SpecificFileLocation="", bool bWarnIfFail=true)
 
COREUOBJECT_API void UpdateGlobalUserConfigFile ()
 
COREUOBJECT_API void UpdateProjectUserConfigFile ()
 
COREUOBJECT_API void UpdateSinglePropertyInConfigFile (const FProperty *InProperty, const FString &InConfigIniName)
 
COREUOBJECT_API FString GetDefaultConfigFilename () const
 
COREUOBJECT_API FString GetGlobalUserConfigFilename () const
 
COREUOBJECT_API FString GetProjectUserConfigFilename () const
 
virtual const TCHARGetConfigOverridePlatform () const
 
virtual void OverrideConfigSection (FString &SectionName)
 
virtual void OverridePerObjectConfigSection (FString &SectionName)
 
COREUOBJECT_API void LoadConfig (UClass *ConfigClass=nullptr, const TCHAR *Filename=nullptr, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=nullptr, TArray< UE::ConfigAccessTracking::FConfigAccessData > *OutAccessedKeys=nullptr)
 
COREUOBJECT_API void ReloadConfig (UClass *ConfigClass=NULL, const TCHAR *Filename=NULL, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=NULL)
 
COREUOBJECT_API void ParseParms (const TCHAR *Parms)
 
COREUOBJECT_API void OutputReferencers (FOutputDevice &Ar, FReferencerInformationList *Referencers=NULL)
 
COREUOBJECT_API void RetrieveReferencers (TArray< FReferencerInformation > *OutInternalReferencers, TArray< FReferencerInformation > *OutExternalReferencers)
 
COREUOBJECT_API void SetLinker (FLinkerLoad *LinkerLoad, int32 LinkerIndex, bool bShouldDetachExisting=true, bool bSilenceLogs=false)
 
COREUOBJECT_API UObjectGetArchetype () const
 
COREUOBJECT_API void GetArchetypeInstances (TArray< UObject * > &Instances)
 
COREUOBJECT_API void InstanceSubobjectTemplates (struct FObjectInstancingGraph *InstanceGraph=NULL)
 
template<class T >
bool Implements () const
 
virtual COREUOBJECT_API void ProcessEvent (UFunction *Function, void *Parms)
 
virtual int32 GetFunctionCallspace (UFunction *Function, FFrame *Stack)
 
virtual bool CallRemoteFunction (UFunction *Function, void *Parms, struct FOutParmRec *OutParms, FFrame *Stack)
 
COREUOBJECT_API bool CallFunctionByNameWithArguments (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor, bool bForceCallWithNonExec=false)
 
COREUOBJECT_API void CallFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
 DECLARE_FUNCTION (ProcessInternal)
 
virtual bool ProcessConsoleExec (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor)
 
COREUOBJECT_API void SkipFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
virtual UClassRegenerateClass (UClass *ClassToRegenerate, UObject *PreviousCDO)
 
COREUOBJECT_API bool IsInBlueprint () const
 
COREUOBJECT_API void DestroyNonNativeProperties ()
 
virtual void MarkAsEditorOnlySubobject ()
 
COREUOBJECT_API void AbortInsideMemberFunction () const
 
 DECLARE_FUNCTION (execUndefined)
 
 DECLARE_FUNCTION (execLocalVariable)
 
 DECLARE_FUNCTION (execInstanceVariable)
 
 DECLARE_FUNCTION (execDefaultVariable)
 
 DECLARE_FUNCTION (execLocalOutVariable)
 
 DECLARE_FUNCTION (execInterfaceVariable)
 
 DECLARE_FUNCTION (execClassSparseDataVariable)
 
 DECLARE_FUNCTION (execInterfaceContext)
 
 DECLARE_FUNCTION (execArrayElement)
 
 DECLARE_FUNCTION (execBoolVariable)
 
 DECLARE_FUNCTION (execClassDefaultVariable)
 
 DECLARE_FUNCTION (execEndFunctionParms)
 
 DECLARE_FUNCTION (execNothing)
 
 DECLARE_FUNCTION (execNothingInt32)
 
 DECLARE_FUNCTION (execNothingOp4a)
 
 DECLARE_FUNCTION (execBreakpoint)
 
 DECLARE_FUNCTION (execTracepoint)
 
 DECLARE_FUNCTION (execWireTracepoint)
 
 DECLARE_FUNCTION (execInstrumentation)
 
 DECLARE_FUNCTION (execEndOfScript)
 
 DECLARE_FUNCTION (execReturnNothing)
 
 DECLARE_FUNCTION (execEmptyParmValue)
 
 DECLARE_FUNCTION (execJump)
 
 DECLARE_FUNCTION (execJumpIfNot)
 
 DECLARE_FUNCTION (execAssert)
 
 DECLARE_FUNCTION (execPushExecutionFlow)
 
 DECLARE_FUNCTION (execPopExecutionFlow)
 
 DECLARE_FUNCTION (execComputedJump)
 
 DECLARE_FUNCTION (execPopExecutionFlowIfNot)
 
 DECLARE_FUNCTION (execLet)
 
 DECLARE_FUNCTION (execLetObj)
 
 DECLARE_FUNCTION (execLetWeakObjPtr)
 
 DECLARE_FUNCTION (execLetBool)
 
 DECLARE_FUNCTION (execLetDelegate)
 
 DECLARE_FUNCTION (execLetMulticastDelegate)
 
 DECLARE_FUNCTION (execAddMulticastDelegate)
 
 DECLARE_FUNCTION (execClearMulticastDelegate)
 
 DECLARE_FUNCTION (execEatReturnValue)
 
 DECLARE_FUNCTION (execRemoveMulticastDelegate)
 
 DECLARE_FUNCTION (execSelf)
 
 DECLARE_FUNCTION (execContext)
 
 DECLARE_FUNCTION (execContext_FailSilent)
 
 DECLARE_FUNCTION (execStructMemberContext)
 
 DECLARE_FUNCTION (execVirtualFunction)
 
 DECLARE_FUNCTION (execFinalFunction)
 
 DECLARE_FUNCTION (execLocalVirtualFunction)
 
 DECLARE_FUNCTION (execLocalFinalFunction)
 
 DECLARE_FUNCTION (execStructCmpEq)
 
 DECLARE_FUNCTION (execStructCmpNe)
 
 DECLARE_FUNCTION (execStructMember)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execNotEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execNotEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execIntConst)
 
 DECLARE_FUNCTION (execInt64Const)
 
 DECLARE_FUNCTION (execUInt64Const)
 
 DECLARE_FUNCTION (execSkipOffsetConst)
 
 DECLARE_FUNCTION (execFloatConst)
 
 DECLARE_FUNCTION (execDoubleConst)
 
 DECLARE_FUNCTION (execStringConst)
 
 DECLARE_FUNCTION (execUnicodeStringConst)
 
 DECLARE_FUNCTION (execTextConst)
 
 DECLARE_FUNCTION (execPropertyConst)
 
 DECLARE_FUNCTION (execObjectConst)
 
 DECLARE_FUNCTION (execSoftObjectConst)
 
 DECLARE_FUNCTION (execFieldPathConst)
 
 DECLARE_FUNCTION (execInstanceDelegate)
 
 DECLARE_FUNCTION (execNameConst)
 
 DECLARE_FUNCTION (execByteConst)
 
 DECLARE_FUNCTION (execIntZero)
 
 DECLARE_FUNCTION (execIntOne)
 
 DECLARE_FUNCTION (execTrue)
 
 DECLARE_FUNCTION (execFalse)
 
 DECLARE_FUNCTION (execNoObject)
 
 DECLARE_FUNCTION (execNullInterface)
 
 DECLARE_FUNCTION (execIntConstByte)
 
 DECLARE_FUNCTION (execRotationConst)
 
 DECLARE_FUNCTION (execVectorConst)
 
 DECLARE_FUNCTION (execVector3fConst)
 
 DECLARE_FUNCTION (execTransformConst)
 
 DECLARE_FUNCTION (execStructConst)
 
 DECLARE_FUNCTION (execSetArray)
 
 DECLARE_FUNCTION (execSetSet)
 
 DECLARE_FUNCTION (execSetMap)
 
 DECLARE_FUNCTION (execArrayConst)
 
 DECLARE_FUNCTION (execSetConst)
 
 DECLARE_FUNCTION (execMapConst)
 
 DECLARE_FUNCTION (execBitFieldConst)
 
 DECLARE_FUNCTION (execNew)
 
 DECLARE_FUNCTION (execClassContext)
 
 DECLARE_FUNCTION (execNativeParm)
 
 DECLARE_FUNCTION (execCast)
 
 DECLARE_FUNCTION (execDynamicCast)
 
 DECLARE_FUNCTION (execMetaCast)
 
 DECLARE_FUNCTION (execInterfaceCast)
 
 DECLARE_FUNCTION (execDoubleToFloatCast)
 
 DECLARE_FUNCTION (execFloatToDoubleCast)
 
 DECLARE_FUNCTION (execObjectToBool)
 
 DECLARE_FUNCTION (execInterfaceToBool)
 
 DECLARE_FUNCTION (execObjectToInterface)
 
 DECLARE_FUNCTION (execInterfaceToInterface)
 
 DECLARE_FUNCTION (execInterfaceToObject)
 
 DECLARE_FUNCTION (execGetDynArrayElement)
 
 DECLARE_FUNCTION (execSetDynArrayElement)
 
 DECLARE_FUNCTION (execGetDynArrayLength)
 
 DECLARE_FUNCTION (execSetDynArrayLength)
 
 DECLARE_FUNCTION (execDynArrayInsert)
 
 DECLARE_FUNCTION (execDynArrayRemove)
 
 DECLARE_FUNCTION (execDynArrayFind)
 
 DECLARE_FUNCTION (execDynArrayFindStruct)
 
 DECLARE_FUNCTION (execDynArrayAdd)
 
 DECLARE_FUNCTION (execDynArrayAddItem)
 
 DECLARE_FUNCTION (execDynArrayInsertItem)
 
 DECLARE_FUNCTION (execDynArrayRemoveItem)
 
 DECLARE_FUNCTION (execDynArraySort)
 
 DECLARE_FUNCTION (execBindDelegate)
 
 DECLARE_FUNCTION (execCallMulticastDelegate)
 
 DECLARE_FUNCTION (execLetValueOnPersistentFrame)
 
 DECLARE_FUNCTION (execCallMathFunction)
 
 DECLARE_FUNCTION (execSwitchValue)
 
 DECLARE_FUNCTION (execArrayGetByRef)
 
 DECLARE_FUNCTION (execAutoRtfmTransact)
 
 DECLARE_FUNCTION (execAutoRtfmStopTransact)
 
 DECLARE_FUNCTION (execAutoRtfmAbortIfNot)
 
void ExecuteUbergraph (int32 EntryPoint)
 
virtual void ValidateGeneratedRepEnums (const TArray< struct FRepRecord > &ClassReps) const
 
virtual uint64 GetNetPushIdDynamic () const
 
- Public Member Functions inherited from UObjectBaseUtility
 UObjectBaseUtility ()
 
 UObjectBaseUtility (EObjectFlags InFlags)
 
void SetFlags (EObjectFlags NewFlags)
 
void ClearFlags (EObjectFlags FlagsToClear)
 
bool HasAnyFlags (EObjectFlags FlagsToCheck) const
 
bool HasAllFlags (EObjectFlags FlagsToCheck) const
 
UE_FORCEINLINE_HINT EObjectFlags GetMaskedFlags (EObjectFlags Mask=RF_AllFlags) const
 
UE_FORCEINLINE_HINT void Mark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT void UnMark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAnyMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAllMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT EObjectMark GetAllMarks () const
 
void MarkAsGarbage ()
 
void ClearGarbage ()
 
UE_FORCEINLINE_HINT void AddToRoot ()
 
UE_FORCEINLINE_HINT void RemoveFromRoot ()
 
UE_FORCEINLINE_HINT bool IsRooted () const
 
UE_FORCEINLINE_HINT int32 GetRefCount () const
 
bool ThisThreadAtomicallyClearedRFUnreachable ()
 
UE_FORCEINLINE_HINT bool IsUnreachable () const
 
UE_FORCEINLINE_HINT bool IsNative () const
 
void SetInternalFlags (EInternalObjectFlags FlagsToSet) const
 
UE_FORCEINLINE_HINT EInternalObjectFlags GetInternalFlags () const
 
UE_FORCEINLINE_HINT bool HasAnyInternalFlags (EInternalObjectFlags FlagsToCheck) const
 
void ClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
bool AtomicallyClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
COREUOBJECT_API FString GetFullName (const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (const UObject *StopOuter, FString &ResultString, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (FStringBuilderBase &ResultString, const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API FString GetPathName (const UObject *StopOuter=NULL) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FString &ResultString) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FStringBuilderBase &ResultString) const
 
virtual bool CanBeClusterRoot () const
 
virtual COREUOBJECT_API bool CanBeInCluster () const
 
virtual COREUOBJECT_API void CreateCluster ()
 
virtual void OnClusterMarkedAsPendingKill ()
 
COREUOBJECT_API void AddToCluster (UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject=false)
 
COREUOBJECT_API FString GetFullGroupName (bool bStartWithOuter) const
 
UE_FORCEINLINE_HINT FString GetName () const
 
UE_FORCEINLINE_HINT void GetName (FString &ResultString) const
 
UE_FORCEINLINE_HINT void AppendName (FString &ResultString) const
 
COREUOBJECT_API bool IsPackageExternal () const
 
COREUOBJECT_API void DetachExternalPackage ()
 
COREUOBJECT_API void ReattachExternalPackage ()
 
COREUOBJECT_API UObjectGetOutermostObject () const
 
COREUOBJECT_API UPackageGetPackage () const
 
UE_INTERNAL virtual COREUOBJECT_API UE::Core::FVersePath GetVersePath () const
 
COREUOBJECT_API UPackageGetOutermost () const
 
COREUOBJECT_API bool MarkPackageDirty () const
 
COREUOBJECT_API bool IsTemplate (EObjectFlags TemplateTypes=RF_ArchetypeObject|RF_ClassDefaultObject) const
 
COREUOBJECT_API UObjectGetTypedOuter (UClass *Target) const
 
template<typename T >
T * GetTypedOuter () const
 
template<typename InterfaceClassType >
InterfaceClassTypeGetImplementingOuter () const
 
COREUOBJECT_API UObjectBaseUtilityGetImplementingOuterObject (const UClass *InInterfaceClass) const
 
COREUOBJECT_API bool IsIn (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsIn (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInOuter (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsInPackage (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInA (const UClass *SomeBaseClass) const
 
COREUOBJECT_API bool RootPackageHasAnyFlags (uint32 CheckFlagMask) const
 
template<typename OtherClassType >
bool IsA (OtherClassType SomeBase) const
 
template<class T >
bool IsA () const
 
COREUOBJECT_API const UClassFindNearestCommonBaseClass (const UClass *TestClass) const
 
COREUOBJECT_API voidGetInterfaceAddress (UClass *InterfaceClass)
 
COREUOBJECT_API voidGetNativeInterfaceAddress (UClass *InterfaceClass)
 
const voidGetNativeInterfaceAddress (UClass *InterfaceClass) const
 
COREUOBJECT_API bool IsTemplateForSubobjects (EObjectFlags TemplateTypes=RF_ClassDefaultObject|RF_DefaultSubObject|RF_InheritableComponentTemplate) const
 
COREUOBJECT_API bool IsDefaultSubobject () const
 
COREUOBJECT_API class FLinkerLoadGetLinker () const
 
COREUOBJECT_API int32 GetLinkerIndex () const
 
COREUOBJECT_API FPackageFileVersion GetLinkerUEVersion () const
 
int32 GetLinkerUE4Version () const
 
COREUOBJECT_API int32 GetLinkerLicenseeUEVersion () const
 
int32 GetLinkerLicenseeUE4Version () const
 
COREUOBJECT_API int32 GetLinkerCustomVersion (FGuid CustomVersionKey) const
 
UE_FORCEINLINE_HINT bool operator< (const UObjectBaseUtility &Other) const
 
TStatId GetStatID (bool bForDeferredUse=false) const
 
- Public Member Functions inherited from UObjectBase
COREUOBJECT_API UObjectBase (UClass *InClass, EObjectFlags InFlags, EInternalObjectFlags InInternalFlags, UObject *InOuter, FName InName, int32 InInternalIndex=-1, int32 InSerialNumber=0, FRemoteObjectId InRemoteId=FRemoteObjectId())
 
virtual COREUOBJECT_API ~UObjectBase ()
 
COREUOBJECT_API bool IsValidLowLevel () const
 
COREUOBJECT_API bool IsValidLowLevelFast (bool bRecursive=true) const
 
FORCEINLINE uint32 GetUniqueID () const
 
FORCEINLINE UClassGetClass () const
 
FORCEINLINE UObjectGetOuter () const
 
FORCEINLINE FName GetFName () const
 
virtual COREUOBJECT_API FName GetFNameForStatID () const
 
COREUOBJECT_API UPackageGetExternalPackage () const
 
COREUOBJECT_API void SetExternalPackage (UPackage *InPackage)
 
COREUOBJECT_API UPackageGetExternalPackageInternal () const
 
COREUOBJECT_API void MarkAsReachable () const
 
COREUOBJECT_API void AddRef () const
 
COREUOBJECT_API void ReleaseRef () const
 
FORCEINLINE EObjectFlags GetFlags () const
 
FORCENOINLINE void AtomicallySetFlags (EObjectFlags FlagsToAdd)
 
FORCENOINLINE void AtomicallyClearFlags (EObjectFlags FlagsToClear)
 

Protected Types

using FNetHandle = UE::Net::FNetHandle
 
using FNetRefHandle = UE::Net::FNetRefHandle
 
using FNetDependencyInfoArray = UE::Net::FNetDependencyInfoArray
 

Protected Member Functions

virtual IRISCORE_API void Initialize (UReplicationSystem *InReplicationSystem)
 
virtual IRISCORE_API void Deinitialize ()
 
virtual void PreSendUpdate ()
 
virtual void OnStartPreSendUpdate ()
 
virtual void OnPostSendUpdate ()
 
virtual void OnPostReceiveUpdate ()
 
virtual void PreSendUpdateSingleHandle (FNetRefHandle Handle)
 
virtual void UpdateInstancesWorldLocation ()
 
virtual IRISCORE_API bool CacheNetRefHandleCreationInfo (FNetRefHandle Handle)
 
virtual IRISCORE_API void DetachInstance (FNetRefHandle Handle)
 
virtual IRISCORE_API void PruneStaleObjects ()
 
virtual IRISCORE_API void GetInitialDependencies (FNetRefHandle Handle, FNetDependencyInfoArray &OutDependencies) const
 
virtual bool CanCreateDestructionInfo () const
 
void PreSeamlessTravelGarbageCollect ()
 
void PostSeamlessTravelGarbageCollect ()
 
IRISCORE_API FNetRefHandle InternalCreateNetObject (FNetRefHandle AllocatedHandle, FNetHandle GlobalHandle, const UE::Net::Private::FCreateNetObjectParams &Params)
 
IRISCORE_API FNetRefHandle InternalCreateNetObjectFromRemote (FNetRefHandle WantedNetHandle, const UE::Net::Private::FCreateNetObjectParams &Params)
 
IRISCORE_API void InternalAttachInstanceToNetRefHandle (FNetRefHandle RefHandle, bool bBindInstanceProtocol, UE::Net::FReplicationInstanceProtocol *InstanceProtocol, UObject *Instance, FNetHandle NetHandle)
 
IRISCORE_API void InternalDetachInstanceFromNetRefHandle (UE::Net::Private::FInternalNetRefIndex InternalObjectIndex)
 
IRISCORE_API void InternalDestroyNetObject (FNetRefHandle Handle)
 
IRISCORE_API void InternalAddSubObject (FNetRefHandle OwnerHandle, FNetRefHandle SubObjectHandle, FNetRefHandle InsertRelativeToSubObjectHandle, UE::Net::ESubObjectInsertionOrder InsertionOrder)
 
UE::Net::Private::FReplicationProtocolManagerGetReplicationProtocolManager () const
 
UReplicationSystemGetReplicationSystem () const
 
UE::Net::Private::FReplicationStateDescriptorRegistryGetReplicationStateDescriptorRegistry () const
 
UE::Net::Private::FObjectReferenceCacheGetObjectReferenceCache () const
 
IRISCORE_API UE::Net::FNetObjectFactoryId GetNetObjectFactoryId (FNetRefHandle RefHandle) const
 
IRISCORE_API UE::Net::FNetObjectGroupHandle CreateLevelGroup (const UObject *Level, FName PackageName)
 
IRISCORE_API void DestroyLevelGroup (const UObject *Level)
 
virtual IRISCORE_API bool IsAllowedToDestroyInstance (const UObject *Instance) const
 
virtual void OnProtocolMismatchReported (FNetRefHandle RefHandle, uint32 ConnectionId)
 
virtual void OnErrorWithNetRefHandleReported (UE::Net::ENetRefHandleError ErrorType, FNetRefHandle RefHandle, uint32 ConnectionId, const TArray< FNetRefHandle > &ExtraNetRefHandle)
 
virtual IRISCORE_API void OnPreSeamlessTravelGarbageCollect ()
 
virtual IRISCORE_API void OnPostSeamlessTravelGarbageCollect ()
 
virtual void RemoveDestructionInfosForGroup (UE::Net::FNetObjectGroupHandle GroupHandle)
 
- Protected Member Functions inherited from UObject
virtual FString GetDetailedInfoInternal () const
 
COREUOBJECT_API bool CanCheckDefaultSubObjects (bool bForceCheck, bool &bResult) const
 
virtual COREUOBJECT_API bool CheckDefaultSubobjectsInternal () const
 
- Protected Member Functions inherited from UObjectBase
 UObjectBase ()
 
COREUOBJECT_API UObjectBase (EObjectFlags InFlags)
 
COREUOBJECT_API void LowLevelRename (FName NewName, UObject *NewOuter=NULL)
 
virtual void RegisterDependencies ()
 
COREUOBJECT_API void Register (class UClass *(*StaticClassFn)(), const TCHAR *PackageName, const TCHAR *Name)
 
COREUOBJECT_API void Register (const TCHAR *PackageName, const TCHAR *Name)
 
virtual COREUOBJECT_API void DeferredRegister (UClass *UClassStaticClass, const TCHAR *PackageName, const TCHAR *Name)
 
FORCEINLINE void SetFlagsTo (EObjectFlags NewFlags)
 

Additional Inherited Members

- Public Types inherited from UObject
enum class  ENetFields_Private { NETFIELD_REP_START = 0 , NETFIELD_REP_END = -1 }
 
typedef UObject WithinClass
 
- Static Public Member Functions inherited from UObject
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedServer (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedClient (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API bool CanCreateInCurrentContext (UObject *Template)
 
static COREUOBJECT_API void AddReferencedObjects (UObject *InThis, FReferenceCollector &Collector)
 
static COREUOBJECT_API const FNameSourceFileTagName ()
 
static COREUOBJECT_API UObjectGetArchetypeFromRequiredInfo (const UClass *Class, const UObject *Outer, FName Name, EObjectFlags ObjectFlags)
 
- Static Public Member Functions inherited from UObjectBaseUtility
static bool IsGarbageEliminationEnabled ()
 
static bool IsPendingKillEnabled ()
 
static void SetGarbageEliminationEnabled (bool bEnabled)
 
static COREUOBJECT_API void ReloadObjectsFromModifiedConfigSections (const class FConfigModificationTracker *ChangeTracker)
 
- Static Public Member Functions inherited from UObjectBase
static COREUOBJECT_API FString RemoveClassPrefix (const TCHAR *ClassName)
 
static void PrefetchClass (UObject *Object)
 
static void PrefetchOuter (UObject *Object)
 

Detailed Description

Base replication bridge Should only be used by internal Iris classes, public access should be restricted to the UObjectReplicationBridge.

Member Typedef Documentation

◆ FNetDependencyInfoArray

◆ FNetHandle

◆ FNetRefHandle

Constructor & Destructor Documentation

◆ UReplicationBridge()

UReplicationBridge::UReplicationBridge ( )

ReplicationBridge Implementation

◆ ~UReplicationBridge()

UReplicationBridge::~UReplicationBridge ( )
virtual

Member Function Documentation

◆ CacheNetRefHandleCreationInfo()

bool UReplicationBridge::CacheNetRefHandleCreationInfo ( FNetRefHandle  Handle)
protectedvirtual

Cache info required to allow deferred writing of NetRefHandleCreationInfo

Parameters
HandleThe handle of the object to store creation data for. return whether cached data is stored or not.

Reimplemented in UObjectReplicationBridge.

◆ CanCreateDestructionInfo()

virtual bool UReplicationBridge::CanCreateDestructionInfo ( ) const
inlineprotectedvirtual

Returns if the bridge is allowed to create new destruction info at this moment.

Reimplemented in UEngineReplicationBridge.

◆ CreateLevelGroup()

UE::Net::FNetObjectGroupHandle UReplicationBridge::CreateLevelGroup ( const UObject Level,
FName  PackageName 
)
protected

Creates a group for a level for object filtering purposes.

◆ Deinitialize()

void UReplicationBridge::Deinitialize ( )
protectedvirtual

Deinitializes the bridge. Is called during ReplicationSystem deinitialization.

Reimplemented in UEngineReplicationBridge, and UObjectReplicationBridge.

◆ DestroyLevelGroup()

IRISCORE_API void UReplicationBridge::DestroyLevelGroup ( const UObject Level)
protected

Destroys the group associated with the level.

◆ DetachInstance()

void UReplicationBridge::DetachInstance ( FNetRefHandle  Handle)
protectedvirtual

Called when we detach instance protocol from the local instance

Reimplemented in UObjectReplicationBridge.

◆ GetAllLevelGroups()

const TMap< FObjectKey, UE::Net::FNetObjectGroupHandle > & UReplicationBridge::GetAllLevelGroups ( ) const

Get all level groups. The object key is to a ULevel. The TMap must be processed immediately or copied- DO NOT CACHE.

◆ GetInitialDependencies()

void UReplicationBridge::GetInitialDependencies ( FNetRefHandle  Handle,
FNetDependencyInfoArray OutDependencies 
) const
protectedvirtual

Invoked when we start to replicate an object for a specific connection to fill in any initial dependencies

Reimplemented in UEngineReplicationBridge.

◆ GetLevelGroup()

UE::Net::FNetObjectGroupHandle UReplicationBridge::GetLevelGroup ( const UObject Level) const

Get the group associated with the level in order to control connection filtering for it.

◆ GetNetObjectFactoryId()

UE::Net::FNetObjectFactoryId UReplicationBridge::GetNetObjectFactoryId ( FNetRefHandle  RefHandle) const
protected

Return the NetFactoryId assigned to a replicated object.

◆ GetObjectReferenceCache()

UE::Net::Private::FObjectReferenceCache * UReplicationBridge::GetObjectReferenceCache ( ) const
inlineprotected

◆ GetReplicationProtocolManager()

UE::Net::Private::FReplicationProtocolManager * UReplicationBridge::GetReplicationProtocolManager ( ) const
inlineprotected

◆ GetReplicationStateDescriptorRegistry()

UE::Net::Private::FReplicationStateDescriptorRegistry * UReplicationBridge::GetReplicationStateDescriptorRegistry ( ) const
inlineprotected

◆ GetReplicationSystem()

UReplicationSystem * UReplicationBridge::GetReplicationSystem ( ) const
inlineprotected

◆ Initialize()

void UReplicationBridge::Initialize ( UReplicationSystem InReplicationSystem)
protectedvirtual

Initializes the bridge. Is called during ReplicationSystem initialization.

Reimplemented in UObjectReplicationBridge, and UEngineReplicationBridge.

◆ InternalAddSubObject()

void UReplicationBridge::InternalAddSubObject ( FNetRefHandle  OwnerHandle,
FNetRefHandle  SubObjectHandle,
FNetRefHandle  InsertRelativeToSubObjectHandle,
UE::Net::ESubObjectInsertionOrder  InsertionOrder 
)
protected

Add SubObjectHandle as SubObject to OwnerHandle.

◆ InternalAttachInstanceToNetRefHandle()

void UReplicationBridge::InternalAttachInstanceToNetRefHandle ( FNetRefHandle  RefHandle,
bool  bBindInstanceProtocol,
UE::Net::FReplicationInstanceProtocol InstanceProtocol,
UObject Instance,
FNetHandle  NetHandle 
)
protected

Attach instance to NetRefHandle.

◆ InternalCreateNetObject()

UE::Net::FNetRefHandle UReplicationBridge::InternalCreateNetObject ( FNetRefHandle  AllocatedHandle,
FNetHandle  GlobalHandle,
const UE::Net::Private::FCreateNetObjectParams Params 
)
protected

Create a local NetRefHandle / NetObject using the ReplicationProtocol.

◆ InternalCreateNetObjectFromRemote()

UE::Net::FNetRefHandle UReplicationBridge::InternalCreateNetObjectFromRemote ( FNetRefHandle  WantedNetHandle,
const UE::Net::Private::FCreateNetObjectParams Params 
)
protected

Create a NetRefHandle / NetObject on request from the authoritative end.

◆ InternalDestroyNetObject()

void UReplicationBridge::InternalDestroyNetObject ( FNetRefHandle  Handle)
protected

Destroy the handle and all internal book keeping associated with it.

◆ InternalDetachInstanceFromNetRefHandle()

void UReplicationBridge::InternalDetachInstanceFromNetRefHandle ( UE::Net::Private::FInternalNetRefIndex  InternalObjectIndex)
protected

Detach instance from NetRefHandle and destroy the instance protocol.

◆ IsAllowedToDestroyInstance()

bool UReplicationBridge::IsAllowedToDestroyInstance ( const UObject Instance) const
protectedvirtual

Called when destruction info is received to determine whether the instance may be destroyed.

Reimplemented in UEngineReplicationBridge.

◆ IsInReceiveUpdate()

bool UReplicationBridge::IsInReceiveUpdate ( ) const
inline

Returns true when we are in the middle of processing incoming data.

◆ IsReplicatedHandle()

bool UReplicationBridge::IsReplicatedHandle ( FNetRefHandle  Handle) const

Returns true if the handle is replicated.

◆ OnErrorWithNetRefHandleReported()

virtual void UReplicationBridge::OnErrorWithNetRefHandleReported ( UE::Net::ENetRefHandleError  ErrorType,
FNetRefHandle  RefHandle,
uint32  ConnectionId,
const TArray< FNetRefHandle > &  ExtraNetRefHandle 
)
inlineprotectedvirtual

Called when a remote connection has a critical error caused by a specific NetRefHandle

Reimplemented in UObjectReplicationBridge.

◆ OnPostReceiveUpdate()

virtual void UReplicationBridge::OnPostReceiveUpdate ( )
inlineprotectedvirtual

Invoked after we processed all incoming data

Reimplemented in UObjectReplicationBridge.

◆ OnPostSeamlessTravelGarbageCollect()

void UReplicationBridge::OnPostSeamlessTravelGarbageCollect ( )
protectedvirtual

Called from PostSeamlessTravelGarbageCollect.

◆ OnPostSendUpdate()

virtual void UReplicationBridge::OnPostSendUpdate ( )
inlineprotectedvirtual

Invoked after we sent data to all connections.

Reimplemented in UObjectReplicationBridge.

◆ OnPreSeamlessTravelGarbageCollect()

void UReplicationBridge::OnPreSeamlessTravelGarbageCollect ( )
protectedvirtual

Called from PreSeamlessTravelGarbageCollect.

Reimplemented in UEngineReplicationBridge.

◆ OnProtocolMismatchReported()

virtual void UReplicationBridge::OnProtocolMismatchReported ( FNetRefHandle  RefHandle,
uint32  ConnectionId 
)
inlineprotectedvirtual

Called when a remote connection detected a protocol mismatch when trying to instantiate the NetRefHandle replicated object.

Reimplemented in UEngineReplicationBridge, and UObjectReplicationBridge.

◆ OnStartPreSendUpdate()

virtual void UReplicationBridge::OnStartPreSendUpdate ( )
inlineprotectedvirtual

Invoked when the ReplicationSystem starts the PreSendUpdate tick.

Reimplemented in UObjectReplicationBridge.

◆ PostSeamlessTravelGarbageCollect()

void UReplicationBridge::PostSeamlessTravelGarbageCollect ( )
protected

Called just after garbage collecting/destroying the previous world tied to a NetDriver during seamless travel. Subclasses can implement virtual method OnPostSeamlessTravelGarbageCollect.

◆ PreSeamlessTravelGarbageCollect()

void UReplicationBridge::PreSeamlessTravelGarbageCollect ( )
protected

Called just prior to garbage collecting/destroying the previous world tied to a NetDriver during seamless travel. Subclasses can implement virtual method OnPreSeamlessTravelGarbageCollect.

◆ PreSendUpdate()

virtual void UReplicationBridge::PreSendUpdate ( )
inlineprotectedvirtual

Invoked before ReplicationSystem copies dirty state data.

Reimplemented in UObjectReplicationBridge.

◆ PreSendUpdateSingleHandle()

virtual void UReplicationBridge::PreSendUpdateSingleHandle ( FNetRefHandle  Handle)
inlineprotectedvirtual

Invoked before ReplicationSystem copies dirty state data for a single replicated object.

Reimplemented in UObjectReplicationBridge.

◆ PrintObjectFromNetRefHandle()

FString UReplicationBridge::PrintObjectFromNetRefHandle ( FNetRefHandle  RefHandle) const

Print common information about this handle and the object it is mapped to

◆ PruneStaleObjects()

void UReplicationBridge::PruneStaleObjects ( )
protectedvirtual

Invoked post garbage collect to allow us to detect stale objects

Reimplemented in UObjectReplicationBridge.

◆ RemoveDestructionInfosForGroup()

virtual void UReplicationBridge::RemoveDestructionInfosForGroup ( UE::Net::FNetObjectGroupHandle  GroupHandle)
inlineprotectedvirtual

Remove destruction infos associated with group Passing in an invalid group handle indicates that we should remove all destruction infos

Reimplemented in UObjectReplicationBridge.

◆ StopReplicatingNetRefHandle()

void UReplicationBridge::StopReplicatingNetRefHandle ( FNetRefHandle  Handle,
EEndReplicationFlags  EndReplicationFlags 
)

Stop replicating the NetObject associated with the handle and mark the handle to be destroyed. If EEndReplication::TearOff is set the remote instance will be Torn-off rather than being destroyed on the receiving end, after the call, any state changes will not be replicated If EEndReplication::Flush is set all pending states will be delivered before the remote instance is destroyed, final state will be immediately copied so it is safe to remove the object after this call If EEndReplication::Destroy is set the remote instance will be destroyed, if this is set for a static instance and the EndReplicationParameters are set a permanent destruction info will be added Dynamic instances are always destroyed unless the TearOff flag is set.

◆ UpdateInstancesWorldLocation()

virtual void UReplicationBridge::UpdateInstancesWorldLocation ( )
inlineprotectedvirtual

Update world locations in FWorldLocations for objects that support it.

Reimplemented in UObjectReplicationBridge.


The documentation for this class was generated from the following files: