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| bool | ComposeSeparateTranslucencyInTSR (const FViewInfo &View) |
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| float | GetTSRExposureOffsetFactor () |
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| bool | IsTSRLensDistortionSupported (EShaderPlatform ShaderPlatform) |
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| bool | IsTSRLensDistortionEnabled (EShaderPlatform ShaderPlatform) |
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| bool | NeedTSRAntiFlickeringPass (const FViewInfo &View) |
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| bool | NeedTSRThinGeometryDetectionPass (const FViewInfo &View) |
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| bool | ShouldAddTSRMainFlickeringLumaPass () |
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| bool | ShouldAddTSRMainThinGeometryCoveragePass () |
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| int32 | GetTSRMainFlickeringLumaTextureArraySize () |
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| bool | IsVisualizeTSREnabled (const FViewInfo &View) |
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| FScreenPassTexture | AddTSRMeasureFlickeringLuma (FRDGBuilder &GraphBuilder, FGlobalShaderMap *ShaderMap, FScreenPassTexture SceneColor) |
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| void | AddTSRMeasureThinGeometryCoverage (FRDGBuilder &GraphBuilder, FGlobalShaderMap *ShaderMap, const FSceneTextures &SceneTextures, const FScreenPassTexture &ThinGeometryCoverage) |
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| FScreenPassTexture | AddTSRMainAntiFlickeringPass (FRDGBuilder &GraphBuilder, FGlobalShaderMap *ShaderMap, FScreenPassTexture SceneColor, const FSceneTextures &SceneTextures) |
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| FDefaultTemporalUpscaler::FOutputs | AddMainTemporalSuperResolutionPasses (FRDGBuilder &GraphBuilder, const FViewInfo &View, const FDefaultTemporalUpscaler::FInputs &PassInputs) |
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| FTSRPassConfig | GetTSRMainPassConfig (const FViewInfo &View) |
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| FDefaultTemporalUpscaler::FOutputs | AddTemporalSuperResolutionPasses (FRDGBuilder &GraphBuilder, const FViewInfo &View, const FDefaultTemporalUpscaler::FInputs &PassInputs, const FTSRPassConfig &PassConfig, const FTSRHistory &InputHistory, FTSRHistory &OutputHistory) |
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