UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Core.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
7
8/*----------------------------------------------------------------------------
9 Low level includes.
10----------------------------------------------------------------------------*/
11
12// IWYU pragma: begin_exports
13#include "CoreMinimal.h"
15#include "Misc/Timespan.h"
16#include "Misc/DateTime.h"
17#include "HAL/PlatformCrt.h"
19#include "HAL/PlatformMemory.h"
20#include "Misc/Char.h"
21#include "Templates/EnableIf.h"
22#include "Templates/AndOrNot.h"
26#include "Templates/IsPointer.h"
27#include "Templates/IsPODType.h"
29#include "Templates/IsSigned.h"
33#include "HAL/PlatformMisc.h"
35#include "Misc/VarArgs.h"
38#include "HAL/PlatformString.h"
42#include "HAL/PlatformMath.h"
46#include "HAL/PlatformTime.h"
48#include "HAL/PlatformProcess.h"
50#include "HAL/CriticalSection.h"
52#include "HAL/PlatformAtomics.h"
54#include "HAL/PlatformTLS.h"
56#include "HAL/PlatformFile.h"
62#include "HAL/UnrealMemory.h"
67#include "Templates/IsClass.h"
70#include "Misc/CString.h"
76#include "Templates/Less.h"
77#include "Templates/Greater.h"
78#include "Logging/LogCategory.h"
79#include "Logging/LogMacros.h"
80#include "UObject/UnrealNames.h"
81#include "Misc/OutputDevice.h"
82#include "Misc/MessageDialog.h"
83#include "Misc/Exec.h"
84#include "Math/NumericLimits.h"
88#include "Templates/Decay.h"
89#include "Templates/Invoke.h"
90#include "Templates/Function.h"
91#include "Templates/MemoryOps.h"
92
93#include "Misc/CoreDefines.h"
94
95// Container forward declarations
97
99
100#include "CoreGlobals.h"
101
102/*----------------------------------------------------------------------------
103 Includes.
104----------------------------------------------------------------------------*/
105
106#include "HAL/FileManager.h"
110#include "HAL/MemoryBase.h"
111#include "Misc/ByteSwap.h"
112#include "Misc/Compression.h"
113#include "Misc/StringUtility.h"
114#include "Misc/Parse.h"
116#include "Misc/Crc.h"
118#include "Templates/TypeHash.h"
123#include "Templates/Sorting.h"
124#include "Containers/Array.h"
126#include "Containers/MRUArray.h"
128#include "Misc/ITransaction.h"
130#include "Containers/BitArray.h"
135#include "UObject/NameTypes.h"
136#include "Math/IntPoint.h"
137#include "Misc/StructBuilder.h"
138#include "Algo/Reverse.h"
139#include "HAL/Event.h"
140#include "Misc/ScopedEvent.h"
141#include "HAL/Runnable.h"
142#include "HAL/RunnableThread.h"
145#include "HAL/ThreadManager.h"
146#include "Misc/IQueuedWork.h"
150#include "HAL/ThreadSafeBool.h"
151#include "Misc/NoopCounter.h"
152#include "Misc/ScopeLock.h"
153#include "HAL/TlsAutoCleanup.h"
154#include "HAL/ThreadSingleton.h"
155#include "Containers/ArrayView.h"
156#include "Misc/CoreMisc.h"
157#include "Misc/CommandLine.h"
158#include "Misc/FileHelper.h"
159#include "Misc/Paths.h"
162#include "Containers/Set.h"
163#include "Containers/Map.h"
165#include "Containers/List.h"
177#include "Templates/Tuple.h"
178#include "Delegates/Delegate.h"
179#include "HAL/ThreadingBase.h"
183#include "Templates/IsArray.h"
185#include "Templates/UniquePtr.h"
188#include "Templates/UniqueObj.h"
191#include "Misc/Guid.h"
192#include "Misc/NetworkGuid.h"
193#include "Math/Color.h"
194#include "Math/ColorList.h"
195#include "Math/IntVector.h"
196#include "Math/Vector2D.h"
197#include "Math/IntRect.h"
198#include "Math/Vector.h"
199#include "Math/Vector4.h"
200#include "Math/VectorRegister.h"
201#include "Math/TwoVectors.h"
202#include "Math/Edge.h"
203#include "Math/Plane.h"
204#include "Math/Sphere.h"
205#include "Math/CapsuleShape.h"
206#include "Math/Rotator.h"
207#include "Math/RangeBound.h"
208#include "Math/Range.h"
209#include "Math/RangeSet.h"
210#include "Math/Interval.h"
211#include "Math/Box.h"
212#include "Math/Box2D.h"
213#include "Math/BoxSphereBounds.h"
214#include "Math/OrientedBox.h"
215#include "Math/Axis.h"
216#include "Math/Matrix.h"
220#include "Math/RotationMatrix.h"
221#include "Math/Quat.h"
223#include "Math/OrthoMatrix.h"
227#include "Math/ScaleMatrix.h"
228#include "Math/MirrorMatrix.h"
231#include "Math/InterpCurve.h"
233#include "Math/Float32.h"
234#include "Math/Float16.h"
235#include "Math/Float16Color.h"
236#include "Math/Vector2DHalf.h"
237#include "Math/Transform.h"
238#include "Math/ConvexHull2d.h"
239#include "Math/UnrealMath.h"
240#include "Math/SHMath.h"
241#include "Math/RandomStream.h"
244#include "HAL/OutputDevices.h"
255#include "Stats/StatsMisc.h"
259#include "Stats/Stats.h"
260#include "Misc/CoreStats.h"
261#include "Misc/TimeGuard.h"
262#include "Misc/MemStack.h"
263#include "Async/AsyncWork.h"
274#include "Misc/Variant.h"
275#include "Misc/WildcardString.h"
278#include "Containers/Queue.h"
279#include "Containers/Ticker.h"
281#include "Misc/ConfigCacheIni.h"
282#include "HAL/IConsoleManager.h"
284#include "Misc/SlowTaskStack.h"
285#include "Misc/FeedbackContext.h"
286#include "Misc/SlowTask.h"
287#include "Misc/ScopedSlowTask.h"
288#include "Misc/AutomationTest.h"
290#include "Misc/CoreDelegates.h"
291#include "Misc/CallbackDevice.h"
292#include "Misc/ObjectThumbnail.h"
308#include "Misc/App.h"
311#include "Misc/Attribute.h"
312#include "Misc/Optional.h"
313#include "Misc/EnumClassFlags.h"
314#include "Misc/EnumRange.h"
315// IWYU pragma: end_exports
316
317#if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_5
319#endif
#define MONOLITHIC_HEADER_BOILERPLATE()
Definition MonolithicHeaderBoilerplate.h:10