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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "CoreMinimal.h"#include "Misc/CoreMisc.h"#include "Stats/Stats.h"#include "Modules/ModuleManager.h"#include "Async/TaskGraphInterfaces.h"#include "EngineDefines.h"#include "EngineGlobals.h"#include "RenderingThread.h"#include "RHIStaticStates.h"#include "SceneView.h"#include "RenderTargetPool.h"#include "PostProcess/SceneRenderTargets.h"#include "VisualizeTexture.h"#include "SceneCore.h"#include "SceneHitProxyRendering.h"#include "SceneRendering.h"#include "BasePassRendering.h"#include "MobileBasePassRendering.h"#include "TranslucentRendering.h"#include "RendererModule.h"#include "GPUBenchmark.h"#include "SystemSettings.h"#include "VisualizeTexturePresent.h"#include "MeshPassProcessor.inl"#include "DebugViewModeRendering.h"#include "EditorPrimitivesRendering.h"#include "ScreenSpaceDenoise.h"#include "VT/VirtualTextureFeedbackResource.h"#include "VT/VirtualTextureSystem.h"#include "PostProcess/TemporalAA.h"#include "CanvasRender.h"#include "RendererOnScreenNotification.h"#include "Nanite/NaniteRayTracing.h"#include "Lumen/Lumen.h"#include "ScenePrivate.h"#include "SceneUniformBuffer.h"#include "SceneRenderTargetParameters.h"#include "EngineModule.h"#include "RendererInterface.h"#include "PrimitiveSceneShaderData.h"#include "MeshDrawCommandStats.h"#include "LocalFogVolumeRendering.h"#include "Rendering/RayTracingGeometryManager.h"#include "PathTracing.h"#include "LightFunctionAtlas.h"#include "SceneRenderBuilder.h"#include "MeshEdgesRendering.h"#include "MaterialCache/MaterialCacheTagProvider.h"#include "Skinning/SkinnedMeshDebugView.h"Functions | |
| DEFINE_LOG_CATEGORY (LogRenderer) | |
| IMPLEMENT_MODULE (FRendererModule, Renderer) | |
| void | NaniteStatsFilterExec (const TCHAR *Cmd, FOutputDevice &Ar) |
Variables | |
| FSystemSettings * | GSystemSettingsForVisualizers = &GSystemSettings |
| FAutoConsoleVariableRef | CVarFlushRenderTargetsOnWorldCleanup (TEXT("r.bFlushRenderTargetsOnWorldCleanup"), bFlushRenderTargetsOnWorldCleanup, TEXT("")) |
| ICustomCulling * | GCustomCullingImpl = nullptr |
| FStaticSelfRegisteringExec | RendererExecRegistration (RendererExec) |
| DEFINE_LOG_CATEGORY | ( | LogRenderer | ) |
| IMPLEMENT_MODULE | ( | FRendererModule | , |
| Renderer | |||
| ) |
|
extern |
| FAutoConsoleVariableRef CVarFlushRenderTargetsOnWorldCleanup(TEXT("r.bFlushRenderTargetsOnWorldCleanup"), bFlushRenderTargetsOnWorldCleanup, TEXT("")) | ( | TEXT("r.bFlushRenderTargetsOnWorldCleanup") | , |
| bFlushRenderTargetsOnWorldCleanup | , | ||
| TEXT("") | |||
| ) |
| ICustomCulling* GCustomCullingImpl = nullptr |
| FSystemSettings* GSystemSettingsForVisualizers = &GSystemSettings |
| FStaticSelfRegisteringExec RendererExecRegistration(RendererExec) | ( | RendererExec | ) |