UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
USafeZone Class Reference

#include <SafeZone.h>

+ Inheritance diagram for USafeZone:

Public Member Functions

UMG_API USafeZone ()
 
virtual UMG_API void OnSlotAdded (UPanelSlot *Slot) override
 
virtual UMG_API void OnSlotRemoved (UPanelSlot *Slot) override
 
virtual UMG_API UClassGetSlotClass () const override
 
UMG_API void UpdateWidgetProperties ()
 
UMG_API void SetSidesToPad (bool InPadLeft, bool InPadRight, bool InPadTop, bool InPadBottom)
 
- Public Member Functions inherited from UContentWidget
UMG_API UPanelSlotGetContentSlot () const
 
UMG_API UPanelSlotSetContent (UWidget *Content)
 
UMG_API UWidgetGetContent () const
 
- Public Member Functions inherited from UPanelWidget
UMG_API int32 GetChildrenCount () const
 
UMG_API UWidgetGetChildAt (int32 Index) const
 
UMG_API TArray< UWidget * > GetAllChildren () const
 
UMG_API int32 GetChildIndex (const UWidget *Content) const
 
UMG_API bool HasChild (UWidget *Content) const
 
UMG_API bool RemoveChildAt (int32 Index)
 
UMG_API UPanelSlotAddChild (UWidget *Content)
 
UMG_API UPanelSlotAddChild (UWidget *Content, UPanelSlot *SlotTemplate)
 
UMG_API UPanelSlotInsertChildAt (int32 Index, UWidget *Content)
 
UMG_API UPanelSlotInsertChildAt (int32 Index, UWidget *Content, UPanelSlot *SlotTemplate)
 
UMG_API void ShiftChild (int32 Index, UWidget *Child)
 
UMG_API bool RemoveChild (UWidget *Content)
 
UMG_API bool HasAnyChildren () const
 
virtual UMG_API void ClearChildren ()
 
UMG_API const TArray< UPanelSlot * > & GetSlots () const
 
bool CanHaveMultipleChildren () const
 
bool CanAddMoreChildren () const
 
virtual UMG_API void PostLoad () override
 
- Public Member Functions inherited from UWidget
 UE_FIELD_NOTIFICATION_DECLARE_CLASS_DESCRIPTOR_BASE_END ()
 
 DECLARE_DYNAMIC_DELEGATE_RetVal (bool, FGetBool)
 
 DECLARE_DYNAMIC_DELEGATE_RetVal (float, FGetFloat)
 
 DECLARE_DYNAMIC_DELEGATE_RetVal (int32, FGetInt32)
 
 DECLARE_DYNAMIC_DELEGATE_RetVal (FText, FGetText)
 
 DECLARE_DYNAMIC_DELEGATE_RetVal (FSlateColor, FGetSlateColor)
 
 DECLARE_DYNAMIC_DELEGATE_RetVal (FLinearColor, FGetLinearColor)
 
 DECLARE_DYNAMIC_DELEGATE_RetVal (FSlateBrush, FGetSlateBrush)
 
 DECLARE_DYNAMIC_DELEGATE_RetVal (ESlateVisibility, FGetSlateVisibility)
 
 DECLARE_DYNAMIC_DELEGATE_RetVal (EMouseCursor::Type, FGetMouseCursor)
 
 DECLARE_DYNAMIC_DELEGATE_RetVal (ECheckBoxState, FGetCheckBoxState)
 
 DECLARE_DYNAMIC_DELEGATE_RetVal (UWidget *, FGetWidget)
 
 DECLARE_DYNAMIC_DELEGATE_RetVal_OneParam (UWidget *, FGenerateWidgetForString, FString, Item)
 
 DECLARE_DYNAMIC_DELEGATE_RetVal_OneParam (UWidget *, FGenerateWidgetForObject, UObject *, Item)
 
 DECLARE_DYNAMIC_DELEGATE_RetVal (FEventReply, FOnReply)
 
 DECLARE_DYNAMIC_DELEGATE_RetVal_TwoParams (FEventReply, FOnPointerEvent, FGeometry, MyGeometry, const FPointerEvent &, MouseEvent)
 
 DECLARE_MULTICAST_DELEGATE_TwoParams (FOnWidgetStateBroadcast, UWidget *, const FWidgetStateBitfield &)
 
UMG_API const FWidgetTransformGetRenderTransform () const
 
UMG_API void SetRenderTransform (FWidgetTransform InTransform)
 
UMG_API void SetRenderScale (FVector2D Scale)
 
UMG_API void SetRenderShear (FVector2D Shear)
 
UMG_API void SetRenderTransformAngle (float Angle)
 
UMG_API float GetRenderTransformAngle () const
 
UMG_API void SetRenderTranslation (FVector2D Translation)
 
UMG_API FVector2D GetRenderTransformPivot () const
 
UMG_API void SetRenderTransformPivot (FVector2D Pivot)
 
UMG_API EFlowDirectionPreference GetFlowDirectionPreference () const
 
UMG_API void SetFlowDirectionPreference (EFlowDirectionPreference FlowDirection)
 
UMG_API bool GetIsEnabled () const
 
virtual UMG_API void SetIsEnabled (bool bInIsEnabled)
 
UMG_API bool IsInViewport () const
 
UMG_API FText GetToolTipText () const
 
UMG_API void SetToolTipText (const FText &InToolTipText)
 
UMG_API UWidgetGetToolTip () const
 
UMG_API void SetToolTip (UWidget *Widget)
 
UMG_API EMouseCursor::Type GetCursor () const
 
UMG_API void SetCursor (EMouseCursor::Type InCursor)
 
UMG_API void ResetCursor ()
 
UMG_API bool IsRendered () const
 
UMG_API bool IsVisible () const
 
UMG_API ESlateVisibility GetVisibility () const
 
virtual UMG_API void SetVisibility (ESlateVisibility InVisibility)
 
UMG_API float GetRenderOpacity () const
 
UMG_API void SetRenderOpacity (float InOpacity)
 
UMG_API EWidgetClipping GetClipping () const
 
UMG_API void SetClipping (EWidgetClipping InClipping)
 
UMG_API EWidgetPixelSnapping GetPixelSnapping () const
 
UMG_API void SetPixelSnapping (EWidgetPixelSnapping InPixelSnapping)
 
UMG_API void ForceVolatile (bool bForce)
 
virtual UMG_API bool IsHovered () const
 
UMG_API bool HasKeyboardFocus () const
 
UMG_API bool HasMouseCapture () const
 
UMG_API bool HasMouseCaptureByUser (int32 UserIndex, int32 PointerIndex=-1) const
 
UMG_API void SetKeyboardFocus ()
 
UMG_API bool HasUserFocus (APlayerController *PlayerController) const
 
UMG_API bool HasAnyUserFocus () const
 
UMG_API bool HasFocusedDescendants () const
 
UMG_API bool HasUserFocusedDescendants (APlayerController *PlayerController) const
 
UMG_API void SetFocus ()
 
UMG_API void SetUserFocus (APlayerController *PlayerController)
 
UMG_API void ForceLayoutPrepass ()
 
UMG_API void InvalidateLayoutAndVolatility ()
 
UMG_API FVector2D GetDesiredSize () const
 
UMG_API void SetAllNavigationRules (EUINavigationRule Rule, FName WidgetToFocus)
 
UMG_API void SetNavigationRule (EUINavigation Direction, EUINavigationRule Rule, FName WidgetToFocus)
 
UMG_API void SetNavigationRuleBase (EUINavigation Direction, EUINavigationRule Rule)
 
UMG_API void SetNavigationRuleExplicit (EUINavigation Direction, UWidget *InWidget)
 
UMG_API void SetNavigationRuleCustom (EUINavigation Direction, FCustomWidgetNavigationDelegate InCustomDelegate)
 
UMG_API void SetNavigationRuleCustomBoundary (EUINavigation Direction, FCustomWidgetNavigationDelegate InCustomDelegate)
 
UMG_API void SetNavigationMethod (const TInstancedStruct< FNavigationMethod > &NavigationMethod)
 
UMG_API class UPanelWidgetGetParent () const
 
virtual UMG_API void RemoveFromParent ()
 
UMG_API const FGeometryGetCachedGeometry () const
 
UMG_API const FGeometryGetTickSpaceGeometry () const
 
UMG_API const FGeometryGetPaintSpaceGeometry () const
 
virtual UMG_API FDelegateHandle AddFieldValueChangedDelegate (UE::FieldNotification::FFieldId InFieldId, FFieldValueChangedDelegate InNewDelegate) override final
 
virtual UMG_API bool RemoveFieldValueChangedDelegate (UE::FieldNotification::FFieldId InFieldId, FDelegateHandle InHandle) override final
 
virtual UMG_API int32 RemoveAllFieldValueChangedDelegates (FDelegateUserObjectConst InUserObject) override final
 
virtual UMG_API int32 RemoveAllFieldValueChangedDelegates (UE::FieldNotification::FFieldId InFieldId, FDelegateUserObjectConst InUserObject) override final
 
virtual UMG_API void BroadcastFieldValueChanged (UE::FieldNotification::FFieldId InFieldId) override final
 
UMG_API void K2_AddFieldValueChangedDelegate (FFieldNotificationId FieldId, FFieldValueChangedDynamicDelegate Delegate)
 
UMG_API void K2_RemoveFieldValueChangedDelegate (FFieldNotificationId FieldId, FFieldValueChangedDynamicDelegate Delegate)
 
UMG_API TSharedRef< SWidgetTakeWidget ()
 
template<class WidgetType = SObjectWidget>
TSharedRef< WidgetType > TakeDerivedWidget (ConstructMethodType ConstructMethod)
 
UMG_API TSharedPtr< SWidgetGetCachedWidget () const
 
UMG_API TSharedPtr< SWidgetGetCachedWrappedWidget () const
 
UMG_API bool IsConstructed () const
 
UMG_API UGameInstanceGetGameInstance () const
 
template<class TGameInstance = UGameInstance>
TGameInstanceGetGameInstance () const
 
virtual UMG_API APlayerControllerGetOwningPlayer () const
 
template<class TPlayerController = APlayerController>
TPlayerControllerGetOwningPlayer () const
 
virtual UMG_API ULocalPlayerGetOwningLocalPlayer () const
 
template<class T >
T * GetOwningLocalPlayer () const
 
UMG_API FText GetAccessibleText () const
 
UMG_API FText GetAccessibleSummaryText () const
 
virtual UMG_API void SynchronizeProperties ()
 
UMG_API void BuildNavigation ()
 
bool IsDesignTime () const
 
bool IsPreviewTime () const
 
UMG_API bool IsChildOf (UWidget *PossibleParent)
 
UMG_API bool AddBinding (FDelegateProperty *DelegateProperty, UObject *SourceObject, const FDynamicPropertyPath &BindingPath)
 
UMG_API FDelegateHandle RegisterPostStateListener (const FOnWidgetStateBroadcast::FDelegate &ListenerDelegate, bool bBroadcastCurrentState=true)
 
UMG_API void UnregisterPostStateListener (const FDelegateHandle &ListenerDelegate)
 
virtual UMG_API UWorldGetWorld () const override
 
virtual UMG_API void BeginDestroy () override
 
virtual UMG_API void FinishDestroy () override
 
virtual UMG_API void PreSave (FObjectPreSaveContext ObjectSaveContext) override
 
bool CanSafelyRouteEvent ()
 
bool CanSafelyRoutePaint ()
 
- Public Member Functions inherited from UVisual
virtual UMG_API bool NeedsLoadForServer () const override
 
- Public Member Functions inherited from UObject
COREUOBJECT_API UObject ()
 
COREUOBJECT_API UObject (const FObjectInitializer &ObjectInitializer)
 
COREUOBJECT_API UObject (EStaticConstructor, EObjectFlags InFlags)
 
COREUOBJECT_API UObject (FVTableHelper &Helper)
 
COREUOBJECT_API UObjectCreateDefaultSubobject (FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient)
 
template<class TReturnType >
TReturnTypeCreateEditorOnlyDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
COREUOBJECT_API void GetDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects)
 
COREUOBJECT_API UObjectGetDefaultSubobjectByName (FName ToFind)
 
virtual COREUOBJECT_API void PostInitProperties ()
 
virtual COREUOBJECT_API void PostReinitProperties ()
 
virtual void PostCDOContruct ()
 
virtual COREUOBJECT_API void PreSaveRoot (FObjectPreSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void PostSaveRoot (FObjectPostSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void CollectSaveOverrides (FObjectCollectSaveOverridesContext SaveContext)
 
UE_FORCEINLINE_HINT bool Modify (bool bAlwaysMarkDirty=true)
 
UE_FORCEINLINE_HINT bool IsCapturingAsRootObjectForTransaction () const
 
virtual bool ResolveSubobject (const TCHAR *SubObjectPath, UObject *&OutObject, bool bLoadIfExists)
 
virtual bool IsReadyForAsyncPostLoad () const
 
virtual COREUOBJECT_API void PostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph)
 
virtual bool IsReadyForFinishDestroy ()
 
virtual COREUOBJECT_API void Serialize (FArchive &Ar)
 
virtual COREUOBJECT_API void Serialize (FStructuredArchive::FRecord Record)
 
virtual void ShutdownAfterError ()
 
virtual void PostInterpChange (FProperty *PropertyThatChanged)
 
virtual COREUOBJECT_API void PostRename (UObject *OldOuter, const FName OldName)
 
virtual void PreDuplicate (FObjectDuplicationParameters &DupParams)
 
virtual void PostDuplicate (bool bDuplicateForPIE)
 
virtual void PostDuplicate (EDuplicateMode::Type DuplicateMode)
 
virtual COREUOBJECT_API bool NeedsLoadForClient () const
 
virtual COREUOBJECT_API bool NeedsLoadForTargetPlatform (const class ITargetPlatform *TargetPlatform) const
 
virtual bool NeedsLoadForEditorGame () const
 
virtual bool IsEditorOnly () const
 
virtual bool HasNonEditorOnlyReferences () const
 
virtual bool IsPostLoadThreadSafe () const
 
virtual COREUOBJECT_API bool IsDestructionThreadSafe () const
 
virtual COREUOBJECT_API void GetPreloadDependencies (TArray< UObject * > &OutDeps)
 
virtual void GetPrestreamPackages (TArray< UObject * > &OutPrestream)
 
virtual void ExportCustomProperties (FOutputDevice &Out, uint32 Indent)
 
virtual void ImportCustomProperties (const TCHAR *SourceText, FFeedbackContext *Warn)
 
virtual void PostEditImport ()
 
virtual void PostReloadConfig (class FProperty *PropertyThatWasLoaded)
 
virtual COREUOBJECT_API bool Rename (const TCHAR *NewName=nullptr, UObject *NewOuter=nullptr, ERenameFlags Flags=REN_None)
 
virtual FString GetDesc ()
 
COREUOBJECT_API UScriptStructGetSparseClassDataStruct () const
 
virtual bool GetNativePropertyValues (TMap< FString, FString > &out_PropertyValues, uint32 ExportFlags=0) const
 
virtual COREUOBJECT_API void GetResourceSizeEx (FResourceSizeEx &CumulativeResourceSize)
 
SIZE_T GetResourceSizeBytes (EResourceSizeMode::Type Mode)
 
virtual FName GetExporterName (void)
 
COREUOBJECT_API void CallAddReferencedObjects (FReferenceCollector &Collector)
 
virtual FRestoreForUObjectOverwriteGetRestoreForUObjectOverwrite ()
 
virtual bool AreNativePropertiesIdenticalTo (UObject *Other) const
 
virtual COREUOBJECT_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context) const
 
virtual COREUOBJECT_API void GetAssetRegistryTags (TArray< FAssetRegistryTag > &OutTags) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetData &Out) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context, FAssetData &Out) const
 
virtual COREUOBJECT_API bool IsAsset () const
 
virtual COREUOBJECT_API FPrimaryAssetId GetPrimaryAssetId () const
 
virtual COREUOBJECT_API bool IsLocalizedResource () const
 
virtual COREUOBJECT_API bool IsSafeForRootSet () const
 
virtual COREUOBJECT_API void TagSubobjects (EObjectFlags NewFlags)
 
virtual COREUOBJECT_API void GetLifetimeReplicatedProps (TArray< class FLifetimeProperty > &OutLifetimeProps) const
 
virtual COREUOBJECT_API void GetReplicatedCustomConditionState (FCustomPropertyConditionState &OutActiveState) const
 
virtual COREUOBJECT_API void RegisterReplicationFragments (UE::Net::FFragmentRegistrationContext &Context, UE::Net::EFragmentRegistrationFlags RegistrationFlags)
 
virtual COREUOBJECT_API bool IsNameStableForNetworking () const
 
virtual COREUOBJECT_API bool IsFullNameStableForNetworking () const
 
virtual COREUOBJECT_API bool IsSupportedForNetworking () const
 
virtual void GetSubobjectsWithStableNamesForNetworking (TArray< UObject * > &ObjList)
 
virtual COREUOBJECT_API void PreNetReceive ()
 
virtual COREUOBJECT_API void PostNetReceive ()
 
virtual void PostRepNotifies ()
 
virtual COREUOBJECT_API void PreDestroyFromReplication ()
 
COREUOBJECT_API bool IsSelected () const
 
COREUOBJECT_API void SerializeScriptProperties (FArchive &Ar) const
 
COREUOBJECT_API void SerializeScriptProperties (FStructuredArchive::FSlot Slot) const
 
COREUOBJECT_API void ReinitializeProperties (UObject *SourceObject=NULL, struct FObjectInstancingGraph *InstanceGraph=NULL)
 
COREUOBJECT_API FString GetDetailedInfo () const
 
COREUOBJECT_API bool ConditionalBeginDestroy ()
 
COREUOBJECT_API bool ConditionalFinishDestroy ()
 
COREUOBJECT_API void ConditionalPostLoad ()
 
COREUOBJECT_API void ConditionalPreload ()
 
COREUOBJECT_API void ConditionalPostLoadSubobjects (struct FObjectInstancingGraph *OuterInstanceGraph=NULL)
 
bool IsBasedOnArchetype (const UObject *const SomeObject) const
 
COREUOBJECT_API UFunctionFindFunction (FName InName) const
 
COREUOBJECT_API UFunctionFindFunctionChecked (FName InName) const
 
virtual COREUOBJECT_API void BuildSubobjectMapping (UObject *OtherObject, TMap< UObject *, UObject * > &ObjectMapping) const
 
COREUOBJECT_API void CollectDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects, bool bIncludeNestedSubobjects=false) const
 
COREUOBJECT_API bool CheckDefaultSubobjects (bool bForceCheck=false) const
 
COREUOBJECT_API void SaveConfig (uint64 RequiredPropertyFlags=CPF_Config, const TCHAR *Filename=nullptr, FConfigCacheIni *Config=GConfig, bool bAllowCopyToDefaultObject=true)
 
COREUOBJECT_API void SaveConfig (const FSaveConfigContext &Context)
 
COREUOBJECT_API void UpdateDefaultConfigFile (const FString &SpecificFileLocation="")
 
COREUOBJECT_API bool TryUpdateDefaultConfigFile (const FString &SpecificFileLocation="", bool bWarnIfFail=true)
 
COREUOBJECT_API void UpdateGlobalUserConfigFile ()
 
COREUOBJECT_API void UpdateProjectUserConfigFile ()
 
COREUOBJECT_API void UpdateSinglePropertyInConfigFile (const FProperty *InProperty, const FString &InConfigIniName)
 
COREUOBJECT_API FString GetDefaultConfigFilename () const
 
COREUOBJECT_API FString GetGlobalUserConfigFilename () const
 
COREUOBJECT_API FString GetProjectUserConfigFilename () const
 
virtual const TCHARGetConfigOverridePlatform () const
 
virtual void OverrideConfigSection (FString &SectionName)
 
virtual void OverridePerObjectConfigSection (FString &SectionName)
 
COREUOBJECT_API void LoadConfig (UClass *ConfigClass=nullptr, const TCHAR *Filename=nullptr, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=nullptr, TArray< UE::ConfigAccessTracking::FConfigAccessData > *OutAccessedKeys=nullptr)
 
COREUOBJECT_API void ReloadConfig (UClass *ConfigClass=NULL, const TCHAR *Filename=NULL, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=NULL)
 
COREUOBJECT_API void ParseParms (const TCHAR *Parms)
 
COREUOBJECT_API void OutputReferencers (FOutputDevice &Ar, FReferencerInformationList *Referencers=NULL)
 
COREUOBJECT_API void RetrieveReferencers (TArray< FReferencerInformation > *OutInternalReferencers, TArray< FReferencerInformation > *OutExternalReferencers)
 
COREUOBJECT_API void SetLinker (FLinkerLoad *LinkerLoad, int32 LinkerIndex, bool bShouldDetachExisting=true, bool bSilenceLogs=false)
 
COREUOBJECT_API UObjectGetArchetype () const
 
COREUOBJECT_API void GetArchetypeInstances (TArray< UObject * > &Instances)
 
COREUOBJECT_API void InstanceSubobjectTemplates (struct FObjectInstancingGraph *InstanceGraph=NULL)
 
template<class T >
bool Implements () const
 
virtual COREUOBJECT_API void ProcessEvent (UFunction *Function, void *Parms)
 
virtual int32 GetFunctionCallspace (UFunction *Function, FFrame *Stack)
 
virtual bool CallRemoteFunction (UFunction *Function, void *Parms, struct FOutParmRec *OutParms, FFrame *Stack)
 
COREUOBJECT_API bool CallFunctionByNameWithArguments (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor, bool bForceCallWithNonExec=false)
 
COREUOBJECT_API void CallFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
 DECLARE_FUNCTION (ProcessInternal)
 
virtual bool ProcessConsoleExec (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor)
 
COREUOBJECT_API void SkipFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
virtual UClassRegenerateClass (UClass *ClassToRegenerate, UObject *PreviousCDO)
 
COREUOBJECT_API bool IsInBlueprint () const
 
COREUOBJECT_API void DestroyNonNativeProperties ()
 
virtual void MarkAsEditorOnlySubobject ()
 
COREUOBJECT_API void AbortInsideMemberFunction () const
 
 DECLARE_FUNCTION (execUndefined)
 
 DECLARE_FUNCTION (execLocalVariable)
 
 DECLARE_FUNCTION (execInstanceVariable)
 
 DECLARE_FUNCTION (execDefaultVariable)
 
 DECLARE_FUNCTION (execLocalOutVariable)
 
 DECLARE_FUNCTION (execInterfaceVariable)
 
 DECLARE_FUNCTION (execClassSparseDataVariable)
 
 DECLARE_FUNCTION (execInterfaceContext)
 
 DECLARE_FUNCTION (execArrayElement)
 
 DECLARE_FUNCTION (execBoolVariable)
 
 DECLARE_FUNCTION (execClassDefaultVariable)
 
 DECLARE_FUNCTION (execEndFunctionParms)
 
 DECLARE_FUNCTION (execNothing)
 
 DECLARE_FUNCTION (execNothingInt32)
 
 DECLARE_FUNCTION (execNothingOp4a)
 
 DECLARE_FUNCTION (execBreakpoint)
 
 DECLARE_FUNCTION (execTracepoint)
 
 DECLARE_FUNCTION (execWireTracepoint)
 
 DECLARE_FUNCTION (execInstrumentation)
 
 DECLARE_FUNCTION (execEndOfScript)
 
 DECLARE_FUNCTION (execReturnNothing)
 
 DECLARE_FUNCTION (execEmptyParmValue)
 
 DECLARE_FUNCTION (execJump)
 
 DECLARE_FUNCTION (execJumpIfNot)
 
 DECLARE_FUNCTION (execAssert)
 
 DECLARE_FUNCTION (execPushExecutionFlow)
 
 DECLARE_FUNCTION (execPopExecutionFlow)
 
 DECLARE_FUNCTION (execComputedJump)
 
 DECLARE_FUNCTION (execPopExecutionFlowIfNot)
 
 DECLARE_FUNCTION (execLet)
 
 DECLARE_FUNCTION (execLetObj)
 
 DECLARE_FUNCTION (execLetWeakObjPtr)
 
 DECLARE_FUNCTION (execLetBool)
 
 DECLARE_FUNCTION (execLetDelegate)
 
 DECLARE_FUNCTION (execLetMulticastDelegate)
 
 DECLARE_FUNCTION (execAddMulticastDelegate)
 
 DECLARE_FUNCTION (execClearMulticastDelegate)
 
 DECLARE_FUNCTION (execEatReturnValue)
 
 DECLARE_FUNCTION (execRemoveMulticastDelegate)
 
 DECLARE_FUNCTION (execSelf)
 
 DECLARE_FUNCTION (execContext)
 
 DECLARE_FUNCTION (execContext_FailSilent)
 
 DECLARE_FUNCTION (execStructMemberContext)
 
 DECLARE_FUNCTION (execVirtualFunction)
 
 DECLARE_FUNCTION (execFinalFunction)
 
 DECLARE_FUNCTION (execLocalVirtualFunction)
 
 DECLARE_FUNCTION (execLocalFinalFunction)
 
 DECLARE_FUNCTION (execStructCmpEq)
 
 DECLARE_FUNCTION (execStructCmpNe)
 
 DECLARE_FUNCTION (execStructMember)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execNotEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execNotEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execIntConst)
 
 DECLARE_FUNCTION (execInt64Const)
 
 DECLARE_FUNCTION (execUInt64Const)
 
 DECLARE_FUNCTION (execSkipOffsetConst)
 
 DECLARE_FUNCTION (execFloatConst)
 
 DECLARE_FUNCTION (execDoubleConst)
 
 DECLARE_FUNCTION (execStringConst)
 
 DECLARE_FUNCTION (execUnicodeStringConst)
 
 DECLARE_FUNCTION (execTextConst)
 
 DECLARE_FUNCTION (execPropertyConst)
 
 DECLARE_FUNCTION (execObjectConst)
 
 DECLARE_FUNCTION (execSoftObjectConst)
 
 DECLARE_FUNCTION (execFieldPathConst)
 
 DECLARE_FUNCTION (execInstanceDelegate)
 
 DECLARE_FUNCTION (execNameConst)
 
 DECLARE_FUNCTION (execByteConst)
 
 DECLARE_FUNCTION (execIntZero)
 
 DECLARE_FUNCTION (execIntOne)
 
 DECLARE_FUNCTION (execTrue)
 
 DECLARE_FUNCTION (execFalse)
 
 DECLARE_FUNCTION (execNoObject)
 
 DECLARE_FUNCTION (execNullInterface)
 
 DECLARE_FUNCTION (execIntConstByte)
 
 DECLARE_FUNCTION (execRotationConst)
 
 DECLARE_FUNCTION (execVectorConst)
 
 DECLARE_FUNCTION (execVector3fConst)
 
 DECLARE_FUNCTION (execTransformConst)
 
 DECLARE_FUNCTION (execStructConst)
 
 DECLARE_FUNCTION (execSetArray)
 
 DECLARE_FUNCTION (execSetSet)
 
 DECLARE_FUNCTION (execSetMap)
 
 DECLARE_FUNCTION (execArrayConst)
 
 DECLARE_FUNCTION (execSetConst)
 
 DECLARE_FUNCTION (execMapConst)
 
 DECLARE_FUNCTION (execBitFieldConst)
 
 DECLARE_FUNCTION (execNew)
 
 DECLARE_FUNCTION (execClassContext)
 
 DECLARE_FUNCTION (execNativeParm)
 
 DECLARE_FUNCTION (execCast)
 
 DECLARE_FUNCTION (execDynamicCast)
 
 DECLARE_FUNCTION (execMetaCast)
 
 DECLARE_FUNCTION (execInterfaceCast)
 
 DECLARE_FUNCTION (execDoubleToFloatCast)
 
 DECLARE_FUNCTION (execFloatToDoubleCast)
 
 DECLARE_FUNCTION (execObjectToBool)
 
 DECLARE_FUNCTION (execInterfaceToBool)
 
 DECLARE_FUNCTION (execObjectToInterface)
 
 DECLARE_FUNCTION (execInterfaceToInterface)
 
 DECLARE_FUNCTION (execInterfaceToObject)
 
 DECLARE_FUNCTION (execGetDynArrayElement)
 
 DECLARE_FUNCTION (execSetDynArrayElement)
 
 DECLARE_FUNCTION (execGetDynArrayLength)
 
 DECLARE_FUNCTION (execSetDynArrayLength)
 
 DECLARE_FUNCTION (execDynArrayInsert)
 
 DECLARE_FUNCTION (execDynArrayRemove)
 
 DECLARE_FUNCTION (execDynArrayFind)
 
 DECLARE_FUNCTION (execDynArrayFindStruct)
 
 DECLARE_FUNCTION (execDynArrayAdd)
 
 DECLARE_FUNCTION (execDynArrayAddItem)
 
 DECLARE_FUNCTION (execDynArrayInsertItem)
 
 DECLARE_FUNCTION (execDynArrayRemoveItem)
 
 DECLARE_FUNCTION (execDynArraySort)
 
 DECLARE_FUNCTION (execBindDelegate)
 
 DECLARE_FUNCTION (execCallMulticastDelegate)
 
 DECLARE_FUNCTION (execLetValueOnPersistentFrame)
 
 DECLARE_FUNCTION (execCallMathFunction)
 
 DECLARE_FUNCTION (execSwitchValue)
 
 DECLARE_FUNCTION (execArrayGetByRef)
 
 DECLARE_FUNCTION (execAutoRtfmTransact)
 
 DECLARE_FUNCTION (execAutoRtfmStopTransact)
 
 DECLARE_FUNCTION (execAutoRtfmAbortIfNot)
 
void ExecuteUbergraph (int32 EntryPoint)
 
virtual void ValidateGeneratedRepEnums (const TArray< struct FRepRecord > &ClassReps) const
 
virtual uint64 GetNetPushIdDynamic () const
 
- Public Member Functions inherited from UObjectBaseUtility
 UObjectBaseUtility ()
 
 UObjectBaseUtility (EObjectFlags InFlags)
 
void SetFlags (EObjectFlags NewFlags)
 
void ClearFlags (EObjectFlags FlagsToClear)
 
bool HasAnyFlags (EObjectFlags FlagsToCheck) const
 
bool HasAllFlags (EObjectFlags FlagsToCheck) const
 
UE_FORCEINLINE_HINT EObjectFlags GetMaskedFlags (EObjectFlags Mask=RF_AllFlags) const
 
UE_FORCEINLINE_HINT void Mark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT void UnMark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAnyMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAllMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT EObjectMark GetAllMarks () const
 
void MarkAsGarbage ()
 
void ClearGarbage ()
 
UE_FORCEINLINE_HINT void AddToRoot ()
 
UE_FORCEINLINE_HINT void RemoveFromRoot ()
 
UE_FORCEINLINE_HINT bool IsRooted () const
 
UE_FORCEINLINE_HINT int32 GetRefCount () const
 
bool ThisThreadAtomicallyClearedRFUnreachable ()
 
UE_FORCEINLINE_HINT bool IsUnreachable () const
 
UE_FORCEINLINE_HINT bool IsNative () const
 
void SetInternalFlags (EInternalObjectFlags FlagsToSet) const
 
UE_FORCEINLINE_HINT EInternalObjectFlags GetInternalFlags () const
 
UE_FORCEINLINE_HINT bool HasAnyInternalFlags (EInternalObjectFlags FlagsToCheck) const
 
void ClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
bool AtomicallyClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
COREUOBJECT_API FString GetFullName (const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (const UObject *StopOuter, FString &ResultString, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (FStringBuilderBase &ResultString, const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API FString GetPathName (const UObject *StopOuter=NULL) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FString &ResultString) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FStringBuilderBase &ResultString) const
 
virtual bool CanBeClusterRoot () const
 
virtual COREUOBJECT_API bool CanBeInCluster () const
 
virtual COREUOBJECT_API void CreateCluster ()
 
virtual void OnClusterMarkedAsPendingKill ()
 
COREUOBJECT_API void AddToCluster (UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject=false)
 
COREUOBJECT_API FString GetFullGroupName (bool bStartWithOuter) const
 
UE_FORCEINLINE_HINT FString GetName () const
 
UE_FORCEINLINE_HINT void GetName (FString &ResultString) const
 
UE_FORCEINLINE_HINT void AppendName (FString &ResultString) const
 
COREUOBJECT_API bool IsPackageExternal () const
 
COREUOBJECT_API void DetachExternalPackage ()
 
COREUOBJECT_API void ReattachExternalPackage ()
 
COREUOBJECT_API UObjectGetOutermostObject () const
 
COREUOBJECT_API UPackageGetPackage () const
 
UE_INTERNAL virtual COREUOBJECT_API UE::Core::FVersePath GetVersePath () const
 
COREUOBJECT_API UPackageGetOutermost () const
 
COREUOBJECT_API bool MarkPackageDirty () const
 
COREUOBJECT_API bool IsTemplate (EObjectFlags TemplateTypes=RF_ArchetypeObject|RF_ClassDefaultObject) const
 
COREUOBJECT_API UObjectGetTypedOuter (UClass *Target) const
 
template<typename T >
T * GetTypedOuter () const
 
template<typename InterfaceClassType >
InterfaceClassTypeGetImplementingOuter () const
 
COREUOBJECT_API UObjectBaseUtilityGetImplementingOuterObject (const UClass *InInterfaceClass) const
 
COREUOBJECT_API bool IsIn (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsIn (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInOuter (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsInPackage (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInA (const UClass *SomeBaseClass) const
 
COREUOBJECT_API bool RootPackageHasAnyFlags (uint32 CheckFlagMask) const
 
template<typename OtherClassType >
bool IsA (OtherClassType SomeBase) const
 
template<class T >
bool IsA () const
 
COREUOBJECT_API const UClassFindNearestCommonBaseClass (const UClass *TestClass) const
 
COREUOBJECT_API voidGetInterfaceAddress (UClass *InterfaceClass)
 
COREUOBJECT_API voidGetNativeInterfaceAddress (UClass *InterfaceClass)
 
const voidGetNativeInterfaceAddress (UClass *InterfaceClass) const
 
COREUOBJECT_API bool IsTemplateForSubobjects (EObjectFlags TemplateTypes=RF_ClassDefaultObject|RF_DefaultSubObject|RF_InheritableComponentTemplate) const
 
COREUOBJECT_API bool IsDefaultSubobject () const
 
COREUOBJECT_API class FLinkerLoadGetLinker () const
 
COREUOBJECT_API int32 GetLinkerIndex () const
 
COREUOBJECT_API FPackageFileVersion GetLinkerUEVersion () const
 
int32 GetLinkerUE4Version () const
 
COREUOBJECT_API int32 GetLinkerLicenseeUEVersion () const
 
int32 GetLinkerLicenseeUE4Version () const
 
COREUOBJECT_API int32 GetLinkerCustomVersion (FGuid CustomVersionKey) const
 
UE_FORCEINLINE_HINT bool operator< (const UObjectBaseUtility &Other) const
 
TStatId GetStatID (bool bForDeferredUse=false) const
 
- Public Member Functions inherited from UObjectBase
COREUOBJECT_API UObjectBase (UClass *InClass, EObjectFlags InFlags, EInternalObjectFlags InInternalFlags, UObject *InOuter, FName InName, int32 InInternalIndex=-1, int32 InSerialNumber=0, FRemoteObjectId InRemoteId=FRemoteObjectId())
 
virtual COREUOBJECT_API ~UObjectBase ()
 
COREUOBJECT_API bool IsValidLowLevel () const
 
COREUOBJECT_API bool IsValidLowLevelFast (bool bRecursive=true) const
 
FORCEINLINE uint32 GetUniqueID () const
 
FORCEINLINE UClassGetClass () const
 
FORCEINLINE UObjectGetOuter () const
 
FORCEINLINE FName GetFName () const
 
virtual COREUOBJECT_API FName GetFNameForStatID () const
 
COREUOBJECT_API UPackageGetExternalPackage () const
 
COREUOBJECT_API void SetExternalPackage (UPackage *InPackage)
 
COREUOBJECT_API UPackageGetExternalPackageInternal () const
 
COREUOBJECT_API void MarkAsReachable () const
 
COREUOBJECT_API void AddRef () const
 
COREUOBJECT_API void ReleaseRef () const
 
FORCEINLINE EObjectFlags GetFlags () const
 
FORCENOINLINE void AtomicallySetFlags (EObjectFlags FlagsToAdd)
 
FORCENOINLINE void AtomicallyClearFlags (EObjectFlags FlagsToClear)
 
- Public Member Functions inherited from INotifyFieldValueChanged
virtual const UE::FieldNotification::IClassDescriptorGetFieldNotificationDescriptor () const =0
 

Public Attributes

bool PadLeft
 
bool PadRight
 
bool PadTop
 
bool PadBottom
 
- Public Attributes inherited from UWidget
TObjectPtr< UPanelSlotSlot
 
FGetBool bIsEnabledDelegate
 
FGetText ToolTipTextDelegate
 
FText ToolTipText
 
TObjectPtr< UWidgetToolTipWidget
 
FGetWidget ToolTipWidgetDelegate
 
FGetSlateVisibility VisibilityDelegate
 
FWidgetTransform RenderTransform
 
FVector2D RenderTransformPivot
 
EFlowDirectionPreference FlowDirectionPreference
 
uint8 bIsVariable:1
 
uint8 bCreatedByConstructionScript:1
 
uint8 bIsEnabled:1
 
uint8 bOverride_Cursor: 1
 
uint8 bWrappedByComponent: 1
 
TEnumAsByte< EMouseCursor::TypeCursor
 
EWidgetClipping Clipping
 
ESlateVisibility Visibility
 
TObjectPtr< class UWidgetNavigationNavigation
 
TWeakObjectPtr< UClassWidgetGeneratedByClass
 

Protected Member Functions

virtual UMG_API TSharedRef< SWidgetRebuildWidget () override
 
virtual UMG_API void ReleaseSlateResources (bool bReleaseChildren) override
 
UMG_API void SetPadLeft (bool InPadLeft)
 
UMG_API bool GetPadLeft () const
 
UMG_API void SetPadRight (bool InPadRight)
 
UMG_API bool GetPadRight () const
 
UMG_API void SetPadTop (bool InPadTop)
 
UMG_API bool GetPadTop () const
 
UMG_API void SetPadBottom (bool InPadBottom)
 
UMG_API bool GetPadBottom () const
 
- Protected Member Functions inherited from UWidget
UMG_API void SetVisibilityInternal (ESlateVisibility InVisibility)
 
UMG_API void K2_BroadcastFieldValueChanged (FFieldNotificationId FieldId)
 
bool CanSafelyRouteCall ()
 
virtual UMG_API void OnBindingChanged (const FName &Property)
 
UMG_API void BroadcastBinaryPostStateChange (const FWidgetStateBitfield &StateChange, bool bInValue)
 
UMG_API void BroadcastEnumPostStateChange (const FWidgetStateBitfield &StateChange)
 
UMG_API UObjectGetSourceAssetOrClass () const
 
virtual UMG_API void OnWidgetRebuilt ()
 
UMG_API void UpdateRenderTransform ()
 
UMG_API void SynchronizeAccessibleData ()
 
EVisibility ConvertVisibility (TAttribute< ESlateVisibility > SerializedType) const
 
TOptional< floatConvertFloatToOptionalFloat (TAttribute< float > InFloat) const
 
FSlateColor ConvertLinearColorToSlateColor (TAttribute< FLinearColor > InLinearColor) const
 
UMG_API void SetNavigationRuleInternal (EUINavigation Direction, EUINavigationRule Rule, FName WidgetToFocus=NAME_None, UWidget *InWidget=nullptr, FCustomWidgetNavigationDelegate InCustomDelegate=FCustomWidgetNavigationDelegate())
 
- Protected Member Functions inherited from UObject
virtual FString GetDetailedInfoInternal () const
 
COREUOBJECT_API bool CanCheckDefaultSubObjects (bool bForceCheck, bool &bResult) const
 
virtual COREUOBJECT_API bool CheckDefaultSubobjectsInternal () const
 
- Protected Member Functions inherited from UObjectBase
 UObjectBase ()
 
COREUOBJECT_API UObjectBase (EObjectFlags InFlags)
 
COREUOBJECT_API void LowLevelRename (FName NewName, UObject *NewOuter=NULL)
 
virtual void RegisterDependencies ()
 
COREUOBJECT_API void Register (class UClass *(*StaticClassFn)(), const TCHAR *PackageName, const TCHAR *Name)
 
COREUOBJECT_API void Register (const TCHAR *PackageName, const TCHAR *Name)
 
virtual COREUOBJECT_API void DeferredRegister (UClass *UClassStaticClass, const TCHAR *PackageName, const TCHAR *Name)
 
FORCEINLINE void SetFlagsTo (EObjectFlags NewFlags)
 

Protected Attributes

TSharedPtr< class SSafeZoneMySafeZone
 
- Protected Attributes inherited from UPanelWidget
TArray< TObjectPtr< UPanelSlot > > Slots
 
bool bCanHaveMultipleChildren
 
- Protected Attributes inherited from UWidget
uint8 bIsVolatile:1
 
uint8 bIsManagedByGameViewportSubsystem:1
 
bool bShouldBroadcastState: 1
 
bool bWidgetStateInitialized: 1
 
float RenderOpacity
 
TWeakPtr< SWidgetMyWidget
 
TWeakPtr< SWidgetComponentWrapperWidget
 
TWeakPtr< SObjectWidgetMyGCWidget
 
FWidgetStateBitfield MyWidgetStateBitfield
 
FOnWidgetStateBroadcast PostWidgetStateChanged
 
TArray< TObjectPtr< UPropertyBinding > > NativeBindings
 

Additional Inherited Members

- Public Types inherited from UWidget
typedef TFunctionRef< TSharedPtr< SObjectWidget >(UUserWidget *, TSharedRef< SWidget >)> ConstructMethodType
 
- Public Types inherited from UObject
enum class  ENetFields_Private { NETFIELD_REP_START = 0 , NETFIELD_REP_END = -1 }
 
typedef UObject WithinClass
 
- Public Types inherited from INotifyFieldValueChanged
using FFieldValueChangedDelegate = TDelegate< void(UObject *, UE::FieldNotification::FFieldId), FNotThreadSafeNotCheckedDelegateUserPolicy >
 
- Static Public Member Functions inherited from UWidget
static UMG_API TSubclassOf< UPropertyBindingFindBinderClassForDestination (FProperty *Property)
 
static UMG_API EVisibility ConvertSerializedVisibilityToRuntime (ESlateVisibility Input)
 
static UMG_API ESlateVisibility ConvertRuntimeToSerializedVisibility (const EVisibility &Input)
 
static UMG_API FSizeParam ConvertSerializedSizeParamToRuntime (const FSlateChildSize &Input)
 
static UMG_API UWidgetFindChildContainingDescendant (UWidget *Root, UWidget *Descendant)
 
static UMG_API FString GetDefaultFontName ()
 
- Static Public Member Functions inherited from UObject
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedServer (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedClient (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API bool CanCreateInCurrentContext (UObject *Template)
 
static COREUOBJECT_API void AddReferencedObjects (UObject *InThis, FReferenceCollector &Collector)
 
static COREUOBJECT_API const FNameSourceFileTagName ()
 
static COREUOBJECT_API UObjectGetArchetypeFromRequiredInfo (const UClass *Class, const UObject *Outer, FName Name, EObjectFlags ObjectFlags)
 
- Static Public Member Functions inherited from UObjectBaseUtility
static bool IsGarbageEliminationEnabled ()
 
static bool IsPendingKillEnabled ()
 
static void SetGarbageEliminationEnabled (bool bEnabled)
 
static COREUOBJECT_API void ReloadObjectsFromModifiedConfigSections (const class FConfigModificationTracker *ChangeTracker)
 
- Static Public Member Functions inherited from UObjectBase
static COREUOBJECT_API FString RemoveClassPrefix (const TCHAR *ClassName)
 
static void PrefetchClass (UObject *Object)
 
static void PrefetchOuter (UObject *Object)
 
- Static Protected Attributes inherited from UWidget
static UMG_API TArray< TSubclassOf< UPropertyBinding > > BinderClasses
 

Detailed Description

The Safe-Zone widget is an essential part of developing a game UI that can run on lots of different non-PC platforms. While a modern flat panel computer monitor may not have over scan issues, this is a common occurrence for Consoles.
It's common for TVs to have extra pixels under the bezel, in addition to projectors and projection TVs having potentially several vertical and horizontal columns of pixels hidden behind or against a black border of the projection screen.

Useful testing console commands to help, simulate the safe zone on PC, r.DebugSafeZone.TitleRatio 0.96 r.DebugActionZone.ActionRatio 0.96

To enable a border to visualize the safe zone, use this console command, r.DebugSafeZone.Mode controls the debug visualization overlay (0..1, default 0). 0: Do not display the safe zone overlay. 1: Display the overlay for the title safe zone.

Constructor & Destructor Documentation

◆ USafeZone()

USafeZone::USafeZone ( )

Member Function Documentation

◆ GetPadBottom()

bool USafeZone::GetPadBottom ( ) const
protected

◆ GetPadLeft()

bool USafeZone::GetPadLeft ( ) const
protected

◆ GetPadRight()

bool USafeZone::GetPadRight ( ) const
protected

◆ GetPadTop()

bool USafeZone::GetPadTop ( ) const
protected

◆ GetSlotClass()

UClass * USafeZone::GetSlotClass ( ) const
overridevirtual

Reimplemented from UContentWidget.

◆ OnSlotAdded()

void USafeZone::OnSlotAdded ( UPanelSlot Slot)
overridevirtual

Reimplemented from UPanelWidget.

◆ OnSlotRemoved()

void USafeZone::OnSlotRemoved ( UPanelSlot Slot)
overridevirtual

Reimplemented from UPanelWidget.

◆ RebuildWidget()

TSharedRef< SWidget > USafeZone::RebuildWidget ( )
overrideprotectedvirtual

Function implemented by all subclasses of UWidget is called when the underlying SWidget needs to be constructed.

Reimplemented from UWidget.

◆ ReleaseSlateResources()

PRAGMA_ENABLE_DEPRECATION_WARNINGS void USafeZone::ReleaseSlateResources ( bool  bReleaseChildren)
overrideprotectedvirtual

Reimplemented from UPanelWidget.

◆ SetPadBottom()

void USafeZone::SetPadBottom ( bool  InPadBottom)
protected

◆ SetPadLeft()

PRAGMA_DISABLE_DEPRECATION_WARNINGS void USafeZone::SetPadLeft ( bool  InPadLeft)
protected

◆ SetPadRight()

void USafeZone::SetPadRight ( bool  InPadRight)
protected

◆ SetPadTop()

void USafeZone::SetPadTop ( bool  InPadTop)
protected

◆ SetSidesToPad()

void USafeZone::SetSidesToPad ( bool  InPadLeft,
bool  InPadRight,
bool  InPadTop,
bool  InPadBottom 
)

◆ UpdateWidgetProperties()

PRAGMA_DISABLE_DEPRECATION_WARNINGS void USafeZone::UpdateWidgetProperties ( )

Member Data Documentation

◆ MySafeZone

TSharedPtr< class SSafeZone > USafeZone::MySafeZone
protected

◆ PadBottom

bool USafeZone::PadBottom

If this safe zone should pad for the bottom side of the screen's safe zone

◆ PadLeft

bool USafeZone::PadLeft

If this safe zone should pad for the left side of the screen's safe zone

◆ PadRight

bool USafeZone::PadRight

If this safe zone should pad for the right side of the screen's safe zone

◆ PadTop

bool USafeZone::PadTop

If this safe zone should pad for the top side of the screen's safe zone


The documentation for this class was generated from the following files: