UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
USynthSound Class Reference

#include <SynthComponent.h>

+ Inheritance diagram for USynthSound:

Public Member Functions

USynthComponentGetOwningSynthComponent ()
 
TWeakObjectPtr< USynthComponent > & GetOwningSynthComponentPtr ()
 
- Public Member Functions inherited from USoundWaveProcedural
ENGINE_API USoundWaveProcedural (const FObjectInitializer &ObjectInitializer)
 
virtual ENGINE_API void Serialize (FArchive &Ar) override
 
virtual ENGINE_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context) const override
 
virtual ENGINE_API void GetAssetRegistryTags (TArray< FAssetRegistryTag > &OutTags) const override
 
virtual ENGINE_API int32 GeneratePCMData (uint8 *PCMData, const int32 SamplesNeeded) override
 
virtual ENGINE_API bool HasCompressedData (FName Format, ITargetPlatform *TargetPlatform) const override
 
virtual ENGINE_API void BeginGetCompressedData (FName Format, const FPlatformAudioCookOverrides *CompressionOverrides, const ITargetPlatform *InTargetPlatform) override
 
virtual ENGINE_API FByteBulkDataGetCompressedData (FName Format, const FPlatformAudioCookOverrides *CompressionOverrides, const ITargetPlatform *InTargetPlatform) override
 
virtual ENGINE_API void InitAudioResource (FByteBulkData &CompressedData) override
 
virtual ENGINE_API bool InitAudioResource (FName Format) override
 
virtual ENGINE_API int32 GetResourceSizeForFormat (FName Format) override
 
virtual bool IsSeekable () const override
 
ENGINE_API void QueueAudio (const uint8 *AudioData, const int32 BufferSize)
 
ENGINE_API void ResetAudio ()
 
ENGINE_API int32 GetAvailableAudioByteCount ()
 
- Public Member Functions inherited from USoundWave
void AddPlayingSource ()
 
void RemovePlayingSource ()
 
ENGINE_API ESoundAssetCompressionType GetSoundAssetCompressionType () const
 
ENGINE_API ESoundAssetCompressionType GetSoundAssetCompressionTypeEnum () const
 
ENGINE_API void SetSoundAssetCompressionType (ESoundAssetCompressionType InSoundAssetCompressionType, bool bMarkDirty=true)
 
ENGINE_API TArray< FSoundWaveCuePointGetCuePoints () const
 
ENGINE_API void SetAllCuePoints (TArray< FSoundWaveCuePoint > InCuePoints) const
 
ENGINE_API TArray< FSoundWaveCuePointGetLoopRegions () const
 
ENGINE_API FName GetRuntimeFormat () const
 
ENGINE_API void ResetInvalidTemplateArguments ()
 
ENGINE_API bool GetInterpolatedCookedFFTDataForTime (float InTime, uint32 &InOutLastIndex, TArray< FSoundWaveSpectralData > &OutData, bool bLoop)
 
ENGINE_API bool GetInterpolatedCookedEnvelopeDataForTime (float InTime, uint32 &InOutLastIndex, float &OutAmplitude, bool bLoop)
 
ENGINE_API void GetHandleForChunkOfAudio (TFunction< void(FAudioChunkHandle &&)> OnLoadCompleted, bool bForceSync=false, int32 ChunkIndex=1, ENamedThreads::Type CallbackThread=ENamedThreads::GameThread)
 
ENGINE_API void RetainCompressedAudio (bool bForceSync=false)
 
ENGINE_API void ReleaseCompressedAudio ()
 
ENGINE_API bool IsRetainingAudio ()
 
ENGINE_API void OverrideLoadingBehavior (ESoundWaveLoadingBehavior InLoadingBehavior)
 
ENGINE_API ESoundWaveLoadingBehavior GetLoadingBehavior (bool bCheckSoundClasses=true) const
 
ENGINE_API int32 GetCompressionQuality () const
 
ENGINE_API int32 GetResourceSize () const
 
ENGINE_API const uint8GetResourceData () const
 
virtual ENGINE_API void PostInitProperties () override
 
virtual ENGINE_API bool IsReadyForFinishDestroy () override
 
virtual ENGINE_API void FinishDestroy () override
 
virtual ENGINE_API void PostLoad () override
 
ENGINE_API bool LoadZerothChunk ()
 
ENGINE_API uint32 GetNumChunks () const
 
ENGINE_API uint32 GetSizeOfChunk (uint32 ChunkIndex) const
 
ENGINE_API void GetChunkSizeStats (uint32 &OutTotalBytesOfAudioData, uint32 &OutMaxChunkBytesOfAudioData) const
 
virtual ENGINE_API void BeginDestroy () override
 
virtual ENGINE_API void GetResourceSizeEx (FResourceSizeEx &CumulativeResourceSize) override
 
virtual ENGINE_API FName GetExporterName () override
 
virtual ENGINE_API FString GetDesc () override
 
virtual ENGINE_API bool IsPlayable () const override
 
virtual ENGINE_API void Parse (class FAudioDevice *AudioDevice, const UPTRINT NodeWaveInstanceHash, FActiveSound &ActiveSound, const FSoundParseParameters &ParseParams, TArray< FWaveInstance * > &WaveInstances) override
 
virtual ENGINE_API float GetDuration () const override
 
virtual ENGINE_API float GetSubtitlePriority () const override
 
virtual ENGINE_API bool SupportsSubtitles () const override
 
virtual ENGINE_API bool GetSoundWavesWithCookedAnalysisData (TArray< USoundWave * > &OutSoundWaves) override
 
virtual ENGINE_API bool HasCookedFFTData () const override
 
virtual ENGINE_API bool HasCookedAmplitudeEnvelopeData () const override
 
virtual bool IsProcedurallyGenerated () const override
 
ENGINE_API FSoundWaveProxyPtr CreateSoundWaveProxy ()
 
virtual ENGINE_API TSharedPtr< Audio::IProxyDataCreateProxyData (const Audio::FProxyDataInitParams &InitParams) override
 
virtual void OnEndGenerate (ISoundGeneratorPtr Generator)
 
ENGINE_API void AddPlayingSource (const FSoundWaveClientPtr &Source)
 
ENGINE_API void RemovePlayingSource (const FSoundWaveClientPtr &Source)
 
bool IsGeneratingAudio () const
 
void SetImportedSampleRate (uint32 InImportedSampleRate)
 
uint32 GetImportedSampleRate () const
 
ENGINE_API void SetSampleRate (uint32 InSampleRate, const bool bFromDecoders=false)
 
ENGINE_API void SetNumFrames (uint32 InNumFrames)
 
ENGINE_API uint32 GetNumFrames () const
 
ENGINE_API void FreeResources (bool bStopSoundsUsingThisResource=true)
 
ENGINE_API bool CleanupDecompressor (bool bForceCleanup=false)
 
ENGINE_API void RemoveAudioResource ()
 
ENGINE_API FWaveInstanceHandleStart (FActiveSound &ActiveSound, const UPTRINT WaveInstanceHash) const
 
SIZE_T GetCompressedDataSize (FName Format, const FPlatformAudioCookOverrides *CompressionOverrides=GetPlatformCompressionOverridesForCurrentPlatform())
 
ENGINE_API void InvalidateCompressedData (bool bFreeResources=false, bool bRebuildStreamingChunks=true)
 
virtual class UCurveTableGetCurveData () const override
 
ENGINE_API bool HasStreamingChunks ()
 
ENGINE_API bool IsStreaming (const TCHAR *PlatformName=nullptr) const
 
ENGINE_API bool IsStreaming (const FPlatformAudioCookOverrides &Overrides) const
 
ENGINE_API bool ShouldUseStreamCaching () const
 
ENGINE_API TArrayView< const uint8GetZerothChunk (bool bForImmediatePlayback=false)
 
ENGINE_API void UpdatePlatformData ()
 
ENGINE_API void CleanupCachedRunningPlatformData ()
 
virtual ENGINE_API void SerializeCookedPlatformData (class FArchive &Ar)
 
ENGINE_API float GetSampleRateForCurrentPlatform () const
 
ENGINE_API float GetSampleRateForCompressionOverrides (const FPlatformAudioCookOverrides *CompressionOverrides) const
 
ENGINE_API void SetError (const TCHAR *InErrorMsg=nullptr)
 
ENGINE_API void ResetError ()
 
ENGINE_API bool HasError () const
 
ENGINE_API bool GetChunkData (int32 ChunkIndex, uint8 **OutChunkData, bool bMakeSureChunkIsLoaded=false)
 
void SetPrecacheState (ESoundWavePrecacheState InState)
 
ESoundWavePrecacheState GetPrecacheState () const
 
- Public Member Functions inherited from USoundBase
virtual ENGINE_API bool CanBeClusterRoot () const override
 
virtual ENGINE_API bool CanBeInCluster () const override
 
virtual ENGINE_API void PreSave (FObjectPreSaveContext SaveContext) override
 
virtual ENGINE_API bool HasAttenuationNode () const
 
virtual ENGINE_API const FSoundAttenuationSettingsGetAttenuationSettingsToApply () const
 
virtual ENGINE_API float GetMaxDistance () const
 
ENGINE_API bool HasDelayNode () const
 
ENGINE_API bool HasConcatenatorNode () const
 
virtual ENGINE_API bool IsPlayWhenSilent () const
 
virtual ENGINE_API float GetVolumeMultiplier ()
 
virtual ENGINE_API float GetPitchMultiplier ()
 
virtual ENGINE_API bool ShouldApplyInteriorVolumes ()
 
virtual ENGINE_API bool IsLooping () const
 
virtual ENGINE_API bool IsOneShot () const
 
virtual ENGINE_API USoundClassGetSoundClass () const
 
virtual ENGINE_API USoundSubmixBaseGetSoundSubmix () const
 
ENGINE_API void GetSoundSubmixSends (TArray< FSoundSubmixSendInfo > &OutSends) const
 
ENGINE_API void GetSoundSourceBusSends (EBusSendType BusSendType, TArray< FSoundSourceBusSendInfo > &OutSends) const
 
ENGINE_API void GetConcurrencyHandles (TArray< FConcurrencyHandle > &OutConcurrencyHandles) const
 
ENGINE_API float GetPriority () const
 
virtual ENGINE_API void AddAssetUserData (UAssetUserData *InUserData) override
 
virtual ENGINE_API void RemoveUserDataOfClass (TSubclassOf< UAssetUserData > InUserDataClass) override
 
virtual ENGINE_API UAssetUserDataGetAssetUserDataOfClass (TSubclassOf< UAssetUserData > InUserDataClass) override
 
virtual ENGINE_API const TArray< UAssetUserData * > * GetAssetUserDataArray () const override
 
virtual ENGINE_API void InitParameters (TArray< FAudioParameter > &ParametersToInit, FName InFeatureName=NAME_None)
 
virtual void InitResources ()
 
virtual bool ImplementsParameterInterface (Audio::FParameterInterfacePtr InParameterInterface) const
 
virtual ISoundGeneratorPtr CreateSoundGenerator (const FSoundGeneratorInitParams &InParams, TArray< FAudioParameter > &&InDefaultParameters)
 
virtual ENGINE_API TSharedPtr< Audio::IParameterTransmitterCreateParameterTransmitter (Audio::FParameterTransmitterInitParams &&InParams) const
 
virtual ENGINE_API bool IsParameterValid (const FAudioParameter &InParameter) const
 
virtual bool GetAllDefaultParameters (TArray< FAudioParameter > &OutParameters) const
 
 UE_DEPRECATED (5.7, "This is no longer used.") virtual bool EnableSubmixSendsOnPreview() const
 
virtual bool IsAttenuationSettingsEditable () const
 
- Public Member Functions inherited from UObject
COREUOBJECT_API UObject ()
 
COREUOBJECT_API UObject (const FObjectInitializer &ObjectInitializer)
 
COREUOBJECT_API UObject (EStaticConstructor, EObjectFlags InFlags)
 
COREUOBJECT_API UObject (FVTableHelper &Helper)
 
COREUOBJECT_API UObjectCreateDefaultSubobject (FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient)
 
template<class TReturnType >
TReturnTypeCreateEditorOnlyDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
COREUOBJECT_API void GetDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects)
 
COREUOBJECT_API UObjectGetDefaultSubobjectByName (FName ToFind)
 
virtual COREUOBJECT_API void PostReinitProperties ()
 
virtual void PostCDOContruct ()
 
virtual COREUOBJECT_API void PreSaveRoot (FObjectPreSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void PostSaveRoot (FObjectPostSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void CollectSaveOverrides (FObjectCollectSaveOverridesContext SaveContext)
 
UE_FORCEINLINE_HINT bool Modify (bool bAlwaysMarkDirty=true)
 
UE_FORCEINLINE_HINT bool IsCapturingAsRootObjectForTransaction () const
 
virtual bool ResolveSubobject (const TCHAR *SubObjectPath, UObject *&OutObject, bool bLoadIfExists)
 
virtual bool IsReadyForAsyncPostLoad () const
 
virtual COREUOBJECT_API void PostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph)
 
virtual COREUOBJECT_API void Serialize (FStructuredArchive::FRecord Record)
 
virtual void ShutdownAfterError ()
 
virtual void PostInterpChange (FProperty *PropertyThatChanged)
 
virtual COREUOBJECT_API void PostRename (UObject *OldOuter, const FName OldName)
 
virtual void PreDuplicate (FObjectDuplicationParameters &DupParams)
 
virtual void PostDuplicate (bool bDuplicateForPIE)
 
virtual void PostDuplicate (EDuplicateMode::Type DuplicateMode)
 
virtual COREUOBJECT_API bool NeedsLoadForClient () const
 
virtual COREUOBJECT_API bool NeedsLoadForServer () const
 
virtual COREUOBJECT_API bool NeedsLoadForTargetPlatform (const class ITargetPlatform *TargetPlatform) const
 
virtual bool NeedsLoadForEditorGame () const
 
virtual bool IsEditorOnly () const
 
virtual bool HasNonEditorOnlyReferences () const
 
virtual bool IsPostLoadThreadSafe () const
 
virtual COREUOBJECT_API bool IsDestructionThreadSafe () const
 
virtual COREUOBJECT_API void GetPreloadDependencies (TArray< UObject * > &OutDeps)
 
virtual void GetPrestreamPackages (TArray< UObject * > &OutPrestream)
 
virtual void ExportCustomProperties (FOutputDevice &Out, uint32 Indent)
 
virtual void ImportCustomProperties (const TCHAR *SourceText, FFeedbackContext *Warn)
 
virtual void PostEditImport ()
 
virtual void PostReloadConfig (class FProperty *PropertyThatWasLoaded)
 
virtual COREUOBJECT_API bool Rename (const TCHAR *NewName=nullptr, UObject *NewOuter=nullptr, ERenameFlags Flags=REN_None)
 
COREUOBJECT_API UScriptStructGetSparseClassDataStruct () const
 
virtual bool GetNativePropertyValues (TMap< FString, FString > &out_PropertyValues, uint32 ExportFlags=0) const
 
SIZE_T GetResourceSizeBytes (EResourceSizeMode::Type Mode)
 
COREUOBJECT_API void CallAddReferencedObjects (FReferenceCollector &Collector)
 
virtual FRestoreForUObjectOverwriteGetRestoreForUObjectOverwrite ()
 
virtual bool AreNativePropertiesIdenticalTo (UObject *Other) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetData &Out) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context, FAssetData &Out) const
 
virtual COREUOBJECT_API bool IsAsset () const
 
virtual COREUOBJECT_API FPrimaryAssetId GetPrimaryAssetId () const
 
virtual COREUOBJECT_API bool IsLocalizedResource () const
 
virtual COREUOBJECT_API bool IsSafeForRootSet () const
 
virtual COREUOBJECT_API void TagSubobjects (EObjectFlags NewFlags)
 
virtual COREUOBJECT_API void GetLifetimeReplicatedProps (TArray< class FLifetimeProperty > &OutLifetimeProps) const
 
virtual COREUOBJECT_API void GetReplicatedCustomConditionState (FCustomPropertyConditionState &OutActiveState) const
 
virtual COREUOBJECT_API void RegisterReplicationFragments (UE::Net::FFragmentRegistrationContext &Context, UE::Net::EFragmentRegistrationFlags RegistrationFlags)
 
virtual COREUOBJECT_API bool IsNameStableForNetworking () const
 
virtual COREUOBJECT_API bool IsFullNameStableForNetworking () const
 
virtual COREUOBJECT_API bool IsSupportedForNetworking () const
 
virtual void GetSubobjectsWithStableNamesForNetworking (TArray< UObject * > &ObjList)
 
virtual COREUOBJECT_API void PreNetReceive ()
 
virtual COREUOBJECT_API void PostNetReceive ()
 
virtual void PostRepNotifies ()
 
virtual COREUOBJECT_API void PreDestroyFromReplication ()
 
COREUOBJECT_API bool IsSelected () const
 
COREUOBJECT_API void SerializeScriptProperties (FArchive &Ar) const
 
COREUOBJECT_API void SerializeScriptProperties (FStructuredArchive::FSlot Slot) const
 
COREUOBJECT_API void ReinitializeProperties (UObject *SourceObject=NULL, struct FObjectInstancingGraph *InstanceGraph=NULL)
 
COREUOBJECT_API FString GetDetailedInfo () const
 
COREUOBJECT_API bool ConditionalBeginDestroy ()
 
COREUOBJECT_API bool ConditionalFinishDestroy ()
 
COREUOBJECT_API void ConditionalPostLoad ()
 
COREUOBJECT_API void ConditionalPreload ()
 
COREUOBJECT_API void ConditionalPostLoadSubobjects (struct FObjectInstancingGraph *OuterInstanceGraph=NULL)
 
bool IsBasedOnArchetype (const UObject *const SomeObject) const
 
COREUOBJECT_API UFunctionFindFunction (FName InName) const
 
COREUOBJECT_API UFunctionFindFunctionChecked (FName InName) const
 
virtual COREUOBJECT_API void BuildSubobjectMapping (UObject *OtherObject, TMap< UObject *, UObject * > &ObjectMapping) const
 
COREUOBJECT_API void CollectDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects, bool bIncludeNestedSubobjects=false) const
 
COREUOBJECT_API bool CheckDefaultSubobjects (bool bForceCheck=false) const
 
COREUOBJECT_API void SaveConfig (uint64 RequiredPropertyFlags=CPF_Config, const TCHAR *Filename=nullptr, FConfigCacheIni *Config=GConfig, bool bAllowCopyToDefaultObject=true)
 
COREUOBJECT_API void SaveConfig (const FSaveConfigContext &Context)
 
COREUOBJECT_API void UpdateDefaultConfigFile (const FString &SpecificFileLocation="")
 
COREUOBJECT_API bool TryUpdateDefaultConfigFile (const FString &SpecificFileLocation="", bool bWarnIfFail=true)
 
COREUOBJECT_API void UpdateGlobalUserConfigFile ()
 
COREUOBJECT_API void UpdateProjectUserConfigFile ()
 
COREUOBJECT_API void UpdateSinglePropertyInConfigFile (const FProperty *InProperty, const FString &InConfigIniName)
 
COREUOBJECT_API FString GetDefaultConfigFilename () const
 
COREUOBJECT_API FString GetGlobalUserConfigFilename () const
 
COREUOBJECT_API FString GetProjectUserConfigFilename () const
 
virtual const TCHARGetConfigOverridePlatform () const
 
virtual void OverrideConfigSection (FString &SectionName)
 
virtual void OverridePerObjectConfigSection (FString &SectionName)
 
COREUOBJECT_API void LoadConfig (UClass *ConfigClass=nullptr, const TCHAR *Filename=nullptr, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=nullptr, TArray< UE::ConfigAccessTracking::FConfigAccessData > *OutAccessedKeys=nullptr)
 
COREUOBJECT_API void ReloadConfig (UClass *ConfigClass=NULL, const TCHAR *Filename=NULL, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=NULL)
 
COREUOBJECT_API void ParseParms (const TCHAR *Parms)
 
COREUOBJECT_API void OutputReferencers (FOutputDevice &Ar, FReferencerInformationList *Referencers=NULL)
 
COREUOBJECT_API void RetrieveReferencers (TArray< FReferencerInformation > *OutInternalReferencers, TArray< FReferencerInformation > *OutExternalReferencers)
 
COREUOBJECT_API void SetLinker (FLinkerLoad *LinkerLoad, int32 LinkerIndex, bool bShouldDetachExisting=true, bool bSilenceLogs=false)
 
COREUOBJECT_API UObjectGetArchetype () const
 
COREUOBJECT_API void GetArchetypeInstances (TArray< UObject * > &Instances)
 
COREUOBJECT_API void InstanceSubobjectTemplates (struct FObjectInstancingGraph *InstanceGraph=NULL)
 
template<class T >
bool Implements () const
 
virtual COREUOBJECT_API void ProcessEvent (UFunction *Function, void *Parms)
 
virtual int32 GetFunctionCallspace (UFunction *Function, FFrame *Stack)
 
virtual bool CallRemoteFunction (UFunction *Function, void *Parms, struct FOutParmRec *OutParms, FFrame *Stack)
 
COREUOBJECT_API bool CallFunctionByNameWithArguments (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor, bool bForceCallWithNonExec=false)
 
COREUOBJECT_API void CallFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
 DECLARE_FUNCTION (ProcessInternal)
 
virtual bool ProcessConsoleExec (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor)
 
COREUOBJECT_API void SkipFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
virtual UClassRegenerateClass (UClass *ClassToRegenerate, UObject *PreviousCDO)
 
COREUOBJECT_API bool IsInBlueprint () const
 
COREUOBJECT_API void DestroyNonNativeProperties ()
 
virtual void MarkAsEditorOnlySubobject ()
 
COREUOBJECT_API void AbortInsideMemberFunction () const
 
 DECLARE_FUNCTION (execUndefined)
 
 DECLARE_FUNCTION (execLocalVariable)
 
 DECLARE_FUNCTION (execInstanceVariable)
 
 DECLARE_FUNCTION (execDefaultVariable)
 
 DECLARE_FUNCTION (execLocalOutVariable)
 
 DECLARE_FUNCTION (execInterfaceVariable)
 
 DECLARE_FUNCTION (execClassSparseDataVariable)
 
 DECLARE_FUNCTION (execInterfaceContext)
 
 DECLARE_FUNCTION (execArrayElement)
 
 DECLARE_FUNCTION (execBoolVariable)
 
 DECLARE_FUNCTION (execClassDefaultVariable)
 
 DECLARE_FUNCTION (execEndFunctionParms)
 
 DECLARE_FUNCTION (execNothing)
 
 DECLARE_FUNCTION (execNothingInt32)
 
 DECLARE_FUNCTION (execNothingOp4a)
 
 DECLARE_FUNCTION (execBreakpoint)
 
 DECLARE_FUNCTION (execTracepoint)
 
 DECLARE_FUNCTION (execWireTracepoint)
 
 DECLARE_FUNCTION (execInstrumentation)
 
 DECLARE_FUNCTION (execEndOfScript)
 
 DECLARE_FUNCTION (execReturnNothing)
 
 DECLARE_FUNCTION (execEmptyParmValue)
 
 DECLARE_FUNCTION (execJump)
 
 DECLARE_FUNCTION (execJumpIfNot)
 
 DECLARE_FUNCTION (execAssert)
 
 DECLARE_FUNCTION (execPushExecutionFlow)
 
 DECLARE_FUNCTION (execPopExecutionFlow)
 
 DECLARE_FUNCTION (execComputedJump)
 
 DECLARE_FUNCTION (execPopExecutionFlowIfNot)
 
 DECLARE_FUNCTION (execLet)
 
 DECLARE_FUNCTION (execLetObj)
 
 DECLARE_FUNCTION (execLetWeakObjPtr)
 
 DECLARE_FUNCTION (execLetBool)
 
 DECLARE_FUNCTION (execLetDelegate)
 
 DECLARE_FUNCTION (execLetMulticastDelegate)
 
 DECLARE_FUNCTION (execAddMulticastDelegate)
 
 DECLARE_FUNCTION (execClearMulticastDelegate)
 
 DECLARE_FUNCTION (execEatReturnValue)
 
 DECLARE_FUNCTION (execRemoveMulticastDelegate)
 
 DECLARE_FUNCTION (execSelf)
 
 DECLARE_FUNCTION (execContext)
 
 DECLARE_FUNCTION (execContext_FailSilent)
 
 DECLARE_FUNCTION (execStructMemberContext)
 
 DECLARE_FUNCTION (execVirtualFunction)
 
 DECLARE_FUNCTION (execFinalFunction)
 
 DECLARE_FUNCTION (execLocalVirtualFunction)
 
 DECLARE_FUNCTION (execLocalFinalFunction)
 
 DECLARE_FUNCTION (execStructCmpEq)
 
 DECLARE_FUNCTION (execStructCmpNe)
 
 DECLARE_FUNCTION (execStructMember)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execNotEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execNotEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execIntConst)
 
 DECLARE_FUNCTION (execInt64Const)
 
 DECLARE_FUNCTION (execUInt64Const)
 
 DECLARE_FUNCTION (execSkipOffsetConst)
 
 DECLARE_FUNCTION (execFloatConst)
 
 DECLARE_FUNCTION (execDoubleConst)
 
 DECLARE_FUNCTION (execStringConst)
 
 DECLARE_FUNCTION (execUnicodeStringConst)
 
 DECLARE_FUNCTION (execTextConst)
 
 DECLARE_FUNCTION (execPropertyConst)
 
 DECLARE_FUNCTION (execObjectConst)
 
 DECLARE_FUNCTION (execSoftObjectConst)
 
 DECLARE_FUNCTION (execFieldPathConst)
 
 DECLARE_FUNCTION (execInstanceDelegate)
 
 DECLARE_FUNCTION (execNameConst)
 
 DECLARE_FUNCTION (execByteConst)
 
 DECLARE_FUNCTION (execIntZero)
 
 DECLARE_FUNCTION (execIntOne)
 
 DECLARE_FUNCTION (execTrue)
 
 DECLARE_FUNCTION (execFalse)
 
 DECLARE_FUNCTION (execNoObject)
 
 DECLARE_FUNCTION (execNullInterface)
 
 DECLARE_FUNCTION (execIntConstByte)
 
 DECLARE_FUNCTION (execRotationConst)
 
 DECLARE_FUNCTION (execVectorConst)
 
 DECLARE_FUNCTION (execVector3fConst)
 
 DECLARE_FUNCTION (execTransformConst)
 
 DECLARE_FUNCTION (execStructConst)
 
 DECLARE_FUNCTION (execSetArray)
 
 DECLARE_FUNCTION (execSetSet)
 
 DECLARE_FUNCTION (execSetMap)
 
 DECLARE_FUNCTION (execArrayConst)
 
 DECLARE_FUNCTION (execSetConst)
 
 DECLARE_FUNCTION (execMapConst)
 
 DECLARE_FUNCTION (execBitFieldConst)
 
 DECLARE_FUNCTION (execNew)
 
 DECLARE_FUNCTION (execClassContext)
 
 DECLARE_FUNCTION (execNativeParm)
 
 DECLARE_FUNCTION (execCast)
 
 DECLARE_FUNCTION (execDynamicCast)
 
 DECLARE_FUNCTION (execMetaCast)
 
 DECLARE_FUNCTION (execInterfaceCast)
 
 DECLARE_FUNCTION (execDoubleToFloatCast)
 
 DECLARE_FUNCTION (execFloatToDoubleCast)
 
 DECLARE_FUNCTION (execObjectToBool)
 
 DECLARE_FUNCTION (execInterfaceToBool)
 
 DECLARE_FUNCTION (execObjectToInterface)
 
 DECLARE_FUNCTION (execInterfaceToInterface)
 
 DECLARE_FUNCTION (execInterfaceToObject)
 
 DECLARE_FUNCTION (execGetDynArrayElement)
 
 DECLARE_FUNCTION (execSetDynArrayElement)
 
 DECLARE_FUNCTION (execGetDynArrayLength)
 
 DECLARE_FUNCTION (execSetDynArrayLength)
 
 DECLARE_FUNCTION (execDynArrayInsert)
 
 DECLARE_FUNCTION (execDynArrayRemove)
 
 DECLARE_FUNCTION (execDynArrayFind)
 
 DECLARE_FUNCTION (execDynArrayFindStruct)
 
 DECLARE_FUNCTION (execDynArrayAdd)
 
 DECLARE_FUNCTION (execDynArrayAddItem)
 
 DECLARE_FUNCTION (execDynArrayInsertItem)
 
 DECLARE_FUNCTION (execDynArrayRemoveItem)
 
 DECLARE_FUNCTION (execDynArraySort)
 
 DECLARE_FUNCTION (execBindDelegate)
 
 DECLARE_FUNCTION (execCallMulticastDelegate)
 
 DECLARE_FUNCTION (execLetValueOnPersistentFrame)
 
 DECLARE_FUNCTION (execCallMathFunction)
 
 DECLARE_FUNCTION (execSwitchValue)
 
 DECLARE_FUNCTION (execArrayGetByRef)
 
 DECLARE_FUNCTION (execAutoRtfmTransact)
 
 DECLARE_FUNCTION (execAutoRtfmStopTransact)
 
 DECLARE_FUNCTION (execAutoRtfmAbortIfNot)
 
void ExecuteUbergraph (int32 EntryPoint)
 
virtual void ValidateGeneratedRepEnums (const TArray< struct FRepRecord > &ClassReps) const
 
virtual uint64 GetNetPushIdDynamic () const
 
- Public Member Functions inherited from UObjectBaseUtility
 UObjectBaseUtility ()
 
 UObjectBaseUtility (EObjectFlags InFlags)
 
void SetFlags (EObjectFlags NewFlags)
 
void ClearFlags (EObjectFlags FlagsToClear)
 
bool HasAnyFlags (EObjectFlags FlagsToCheck) const
 
bool HasAllFlags (EObjectFlags FlagsToCheck) const
 
UE_FORCEINLINE_HINT EObjectFlags GetMaskedFlags (EObjectFlags Mask=RF_AllFlags) const
 
UE_FORCEINLINE_HINT void Mark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT void UnMark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAnyMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAllMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT EObjectMark GetAllMarks () const
 
void MarkAsGarbage ()
 
void ClearGarbage ()
 
UE_FORCEINLINE_HINT void AddToRoot ()
 
UE_FORCEINLINE_HINT void RemoveFromRoot ()
 
UE_FORCEINLINE_HINT bool IsRooted () const
 
UE_FORCEINLINE_HINT int32 GetRefCount () const
 
bool ThisThreadAtomicallyClearedRFUnreachable ()
 
UE_FORCEINLINE_HINT bool IsUnreachable () const
 
UE_FORCEINLINE_HINT bool IsNative () const
 
void SetInternalFlags (EInternalObjectFlags FlagsToSet) const
 
UE_FORCEINLINE_HINT EInternalObjectFlags GetInternalFlags () const
 
UE_FORCEINLINE_HINT bool HasAnyInternalFlags (EInternalObjectFlags FlagsToCheck) const
 
void ClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
bool AtomicallyClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
COREUOBJECT_API FString GetFullName (const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (const UObject *StopOuter, FString &ResultString, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (FStringBuilderBase &ResultString, const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API FString GetPathName (const UObject *StopOuter=NULL) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FString &ResultString) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FStringBuilderBase &ResultString) const
 
virtual COREUOBJECT_API void CreateCluster ()
 
virtual void OnClusterMarkedAsPendingKill ()
 
COREUOBJECT_API void AddToCluster (UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject=false)
 
COREUOBJECT_API FString GetFullGroupName (bool bStartWithOuter) const
 
UE_FORCEINLINE_HINT FString GetName () const
 
UE_FORCEINLINE_HINT void GetName (FString &ResultString) const
 
UE_FORCEINLINE_HINT void AppendName (FString &ResultString) const
 
COREUOBJECT_API bool IsPackageExternal () const
 
COREUOBJECT_API void DetachExternalPackage ()
 
COREUOBJECT_API void ReattachExternalPackage ()
 
COREUOBJECT_API UObjectGetOutermostObject () const
 
COREUOBJECT_API UPackageGetPackage () const
 
UE_INTERNAL virtual COREUOBJECT_API UE::Core::FVersePath GetVersePath () const
 
COREUOBJECT_API UPackageGetOutermost () const
 
COREUOBJECT_API bool MarkPackageDirty () const
 
COREUOBJECT_API bool IsTemplate (EObjectFlags TemplateTypes=RF_ArchetypeObject|RF_ClassDefaultObject) const
 
COREUOBJECT_API UObjectGetTypedOuter (UClass *Target) const
 
template<typename T >
T * GetTypedOuter () const
 
template<typename InterfaceClassType >
InterfaceClassTypeGetImplementingOuter () const
 
COREUOBJECT_API UObjectBaseUtilityGetImplementingOuterObject (const UClass *InInterfaceClass) const
 
COREUOBJECT_API bool IsIn (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsIn (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInOuter (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsInPackage (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInA (const UClass *SomeBaseClass) const
 
COREUOBJECT_API bool RootPackageHasAnyFlags (uint32 CheckFlagMask) const
 
template<typename OtherClassType >
bool IsA (OtherClassType SomeBase) const
 
template<class T >
bool IsA () const
 
COREUOBJECT_API const UClassFindNearestCommonBaseClass (const UClass *TestClass) const
 
COREUOBJECT_API voidGetInterfaceAddress (UClass *InterfaceClass)
 
COREUOBJECT_API voidGetNativeInterfaceAddress (UClass *InterfaceClass)
 
const voidGetNativeInterfaceAddress (UClass *InterfaceClass) const
 
COREUOBJECT_API bool IsTemplateForSubobjects (EObjectFlags TemplateTypes=RF_ClassDefaultObject|RF_DefaultSubObject|RF_InheritableComponentTemplate) const
 
COREUOBJECT_API bool IsDefaultSubobject () const
 
COREUOBJECT_API class FLinkerLoadGetLinker () const
 
COREUOBJECT_API int32 GetLinkerIndex () const
 
COREUOBJECT_API FPackageFileVersion GetLinkerUEVersion () const
 
int32 GetLinkerUE4Version () const
 
COREUOBJECT_API int32 GetLinkerLicenseeUEVersion () const
 
int32 GetLinkerLicenseeUE4Version () const
 
COREUOBJECT_API int32 GetLinkerCustomVersion (FGuid CustomVersionKey) const
 
UE_FORCEINLINE_HINT bool operator< (const UObjectBaseUtility &Other) const
 
TStatId GetStatID (bool bForDeferredUse=false) const
 
- Public Member Functions inherited from UObjectBase
COREUOBJECT_API UObjectBase (UClass *InClass, EObjectFlags InFlags, EInternalObjectFlags InInternalFlags, UObject *InOuter, FName InName, int32 InInternalIndex=-1, int32 InSerialNumber=0, FRemoteObjectId InRemoteId=FRemoteObjectId())
 
virtual COREUOBJECT_API ~UObjectBase ()
 
COREUOBJECT_API bool IsValidLowLevel () const
 
COREUOBJECT_API bool IsValidLowLevelFast (bool bRecursive=true) const
 
FORCEINLINE uint32 GetUniqueID () const
 
FORCEINLINE UClassGetClass () const
 
FORCEINLINE UObjectGetOuter () const
 
FORCEINLINE FName GetFName () const
 
virtual COREUOBJECT_API FName GetFNameForStatID () const
 
COREUOBJECT_API UPackageGetExternalPackage () const
 
COREUOBJECT_API void SetExternalPackage (UPackage *InPackage)
 
COREUOBJECT_API UPackageGetExternalPackageInternal () const
 
COREUOBJECT_API void MarkAsReachable () const
 
COREUOBJECT_API void AddRef () const
 
COREUOBJECT_API void ReleaseRef () const
 
FORCEINLINE EObjectFlags GetFlags () const
 
FORCENOINLINE void AtomicallySetFlags (EObjectFlags FlagsToAdd)
 
FORCENOINLINE void AtomicallyClearFlags (EObjectFlags FlagsToClear)
 

Protected Attributes

TWeakObjectPtr< USynthComponentOwningSynthComponent = nullptr
 
TArray< floatFloatBuffer
 
- Protected Attributes inherited from USoundWaveProcedural
int32 NumBufferUnderrunSamples
 
int32 NumSamplesToGeneratePerCallback
 
- Protected Attributes inherited from USoundWave
int32 SampleRate
 
TObjectPtr< class UCurveTableCurves
 
TObjectPtr< class UCurveTableInternalCurves
 

Additional Inherited Members

- Public Types inherited from USoundWave
using FSoundWaveClientPtr = ISoundWaveClient *
 
typedef FAsyncTask< class FAsyncAudioDecompressWorkerFAsyncAudioDecompress
 
- Public Types inherited from UObject
enum class  ENetFields_Private { NETFIELD_REP_START = 0 , NETFIELD_REP_END = -1 }
 
typedef UObject WithinClass
 
- Static Public Member Functions inherited from USoundWave
static ENGINE_API ITargetPlatformGetRunningPlatform ()
 
static ENGINE_API const TCHARGetDefaultLoadingBehaviorCVarName ()
 
static ENGINE_API ESoundWaveLoadingBehavior GetDefaultLoadingBehavior ()
 
static ENGINE_API FName GetPlatformSpecificFormat (FName Format, const FPlatformAudioCookOverrides *CompressionOverrides)
 
static ENGINE_API const FPlatformAudioCookOverridesGetPlatformCompressionOverridesForCurrentPlatform ()
 
- Static Public Member Functions inherited from UObject
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedServer (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedClient (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API bool CanCreateInCurrentContext (UObject *Template)
 
static COREUOBJECT_API void AddReferencedObjects (UObject *InThis, FReferenceCollector &Collector)
 
static COREUOBJECT_API const FNameSourceFileTagName ()
 
static COREUOBJECT_API UObjectGetArchetypeFromRequiredInfo (const UClass *Class, const UObject *Outer, FName Name, EObjectFlags ObjectFlags)
 
- Static Public Member Functions inherited from UObjectBaseUtility
static bool IsGarbageEliminationEnabled ()
 
static bool IsPendingKillEnabled ()
 
static void SetGarbageEliminationEnabled (bool bEnabled)
 
static COREUOBJECT_API void ReloadObjectsFromModifiedConfigSections (const class FConfigModificationTracker *ChangeTracker)
 
- Static Public Member Functions inherited from UObjectBase
static COREUOBJECT_API FString RemoveClassPrefix (const TCHAR *ClassName)
 
static void PrefetchClass (UObject *Object)
 
static void PrefetchOuter (UObject *Object)
 
- Public Attributes inherited from USoundWaveProcedural
FOnSoundWaveProceduralUnderflow OnSoundWaveProceduralUnderflow
 
int32 SampleByteSize
 
- Public Attributes inherited from USoundWave
int32 StreamingPriority
 
ESoundwaveSampleRateSettings SampleRateQuality
 
TEnumAsByte< EDecompressionTypeDecompressionType
 
TEnumAsByte< ESoundGroupSoundGroup
 
uint8 bLooping: 1
 
uint8 bStreaming: 1
 
FSoundModulationDefaultRoutingSettings ModulationSettings
 
TArray< floatFrequenciesToAnalyze
 
TArray< FSoundWaveSpectralTimeDataCookedSpectralTimeData
 
TArray< FSoundWaveEnvelopeTimeDataCookedEnvelopeTimeData
 
FThreadSafeCounter NumSourcesPlaying
 
uint8 bProcedural: 1
 
uint8 bRequiresStopFade:1
 
uint8 bIsSourceBus: 1
 
uint8 bCanProcessAsync: 1
 
uint8 bDynamicResource: 1
 
uint8 bMature: 1
 
uint8 bManualWordWrap: 1
 
uint8 bSingleLine: 1
 
uint8 bIsAmbisonics: 1
 
uint8 bDecompressedFromOgg: 1
 
ESoundWaveLoadingBehavior LoadingBehavior
 
FString SpokenText_DEPRECATED
 
float SubtitlePriority
 
float Volume
 
float Pitch
 
int32 NumChannels
 
int32 ResourceID
 
int32 TrackedMemoryUsage
 
TArray< struct FSubtitleCueSubtitles
 
FAsyncAudioDecompressAudioDecompressor
 
uint8CachedRealtimeFirstBuffer
 
int32 NumPrecacheFrames
 
int32 RawPCMDataSize
 
uint8RawPCMData
 
FGuid CompressedDataGuid
 
TSortedMap< FString, FStreamedAudioPlatformData * > CookedPlatformData
 
- Public Attributes inherited from USoundBase
TObjectPtr< USoundClassSoundClassObject
 
uint8 bDebug: 1
 
uint8 bOverrideConcurrency: 1
 
uint8 bEnableBusSends: 1
 
uint8 bEnableBaseSubmix: 1
 
uint8 bEnableSubmixSends: 1
 
uint8 bHasDelayNode: 1
 
uint8 bHasConcatenatorNode: 1
 
uint8 bBypassVolumeScaleForPriority: 1
 
EVirtualizationMode VirtualizationMode
 
TMap< Audio::FDeviceId, int32CurrentPlayCount
 
TSet< TObjectPtr< USoundConcurrency > > ConcurrencySet
 
FSoundConcurrencySettings ConcurrencyOverrides
 
float Duration
 
float MaxDistance
 
float TotalSamples
 
float Priority
 
TObjectPtr< USoundAttenuationAttenuationSettings
 
TObjectPtr< USoundSubmixBaseSoundSubmixObject
 
TArray< FSoundSubmixSendInfoSoundSubmixSends
 
TObjectPtr< USoundEffectSourcePresetChainSourceEffectChain
 
TArray< FSoundSourceBusSendInfoBusSends
 
TArray< FSoundSourceBusSendInfoPreEffectBusSends
 
TArray< TObjectPtr< UAssetUserData > > AssetUserData
 
- Protected Member Functions inherited from USoundWaveProcedural
virtual void SerializeCuePoints (FArchive &Ar, const bool bIsLoadingFromCookedArchive)
 
- Protected Member Functions inherited from USoundBase
virtual ENGINE_API float ComputeMaxDistance () const
 
- Protected Member Functions inherited from UObject
virtual FString GetDetailedInfoInternal () const
 
COREUOBJECT_API bool CanCheckDefaultSubObjects (bool bForceCheck, bool &bResult) const
 
virtual COREUOBJECT_API bool CheckDefaultSubobjectsInternal () const
 
- Protected Member Functions inherited from UObjectBase
 UObjectBase ()
 
COREUOBJECT_API UObjectBase (EObjectFlags InFlags)
 
COREUOBJECT_API void LowLevelRename (FName NewName, UObject *NewOuter=NULL)
 
virtual void RegisterDependencies ()
 
COREUOBJECT_API void Register (class UClass *(*StaticClassFn)(), const TCHAR *PackageName, const TCHAR *Name)
 
COREUOBJECT_API void Register (const TCHAR *PackageName, const TCHAR *Name)
 
virtual COREUOBJECT_API void DeferredRegister (UClass *UClassStaticClass, const TCHAR *PackageName, const TCHAR *Name)
 
FORCEINLINE void SetFlagsTo (EObjectFlags NewFlags)
 

Member Function Documentation

◆ GetOwningSynthComponent()

USynthComponent * USynthSound::GetOwningSynthComponent ( )
inline

◆ GetOwningSynthComponentPtr()

TWeakObjectPtr< USynthComponent > & USynthSound::GetOwningSynthComponentPtr ( )
inline

Member Data Documentation

◆ FloatBuffer

TArray<float> USynthSound::FloatBuffer
protected

◆ OwningSynthComponent

TWeakObjectPtr<USynthComponent> USynthSound::OwningSynthComponent = nullptr
protected

The documentation for this class was generated from the following files: