|
| | IMPLEMENT_GLOBAL_SHADER (FVisualizeLumenSceneCS, "/Engine/Private/Lumen/LumenVisualize.usf", "VisualizeQuadsCS", SF_Compute) |
| |
| | IMPLEMENT_GLOBAL_SHADER (FVisualizeLumenSceneCursorDataCS, "/Engine/Private/Lumen/LumenVisualize.usf", "VisualizeCursorDataCS", SF_Compute) |
| |
| | IMPLEMENT_GLOBAL_SHADER (FVisualizeBitFieldFloatTexturePS, "/Engine/Private/Lumen/LumenVisualize.usf", "VisualizeBitFieldFloatTexturePS", SF_Pixel) |
| |
| | IMPLEMENT_GLOBAL_SHADER (FVisualizeTracesVS, "/Engine/Private/Lumen/LumenVisualize.usf", "VisualizeTracesVS", SF_Vertex) |
| |
| | IMPLEMENT_GLOBAL_SHADER (FVisualizeTracesPS, "/Engine/Private/Lumen/LumenVisualize.usf", "VisualizeTracesPS", SF_Pixel) |
| |
| | IMPLEMENT_GLOBAL_SHADER (FVisualizeTracesCS, "/Engine/Private/Lumen/LumenVisualize.usf", "VisualizeTracesCS", SF_Compute) |
| |
| FTonemappingParameters | LumenVisualize::GetTonemappingParameters (FRDGBuilder &GraphBuilder, const FEngineShowFlags &ShowFlags, FRDGTextureRef ColorGradingTexture, FRDGBufferRef EyeAdaptationBuffer) |
| |
| void | RenderVisualizeTraces (FRDGBuilder &GraphBuilder, const FViewInfo &View, FRDGTextureRef ColorGradingTexture, FRDGBufferRef EyeAdaptationBuffer) |
| |
| void | RenderVisualizeTraces (FRDGBuilder &GraphBuilder, const FViewInfo &View, const FMinimalSceneTextures &SceneTextures) |
| |
| void | GetVisualizeTileOutputView (const FIntRect &ViewRect, int32 TileIndex, FIntPoint &OutputViewOffset, FIntPoint &OutputViewSize) |
| |
| void | SetupVisualizeParameters (FRDGBuilder &GraphBuilder, const FViewInfo &View, const FIntRect &ViewRect, EReflectionsMethod ReflectionsMethod, FRDGTextureRef ColorGradingTexture, FRDGBufferRef EyeAdaptationBuffer, int32 VisualizeMode, int32 VisualizeTileIndex, FLumenVisualizeSceneSoftwareRayTracingParameters &VisualizeParameters) |
| |
| LumenRadianceCache::FRadianceCacheInputs | GetFinalGatherRadianceCacheInputsForVisualize (const FViewInfo &View) |
| |
| void | VisualizeLumenScene (const FScene *Scene, FRDGBuilder &GraphBuilder, const FEngineShowFlags &ShowFlags, const FViewInfo &View, const FLumenSceneFrameTemporaries &FrameTemporaries, FScreenPassTexture Output, FRDGTextureRef ColorGradingTexture, FRDGBufferRef EyeAdaptationBuffer, FSceneTextureShaderParameters SceneTextures, int32 VisualizeMode, int32 VisualizeTileIndex, EDiffuseIndirectMethod DiffuseIndirectMethod, EReflectionsMethod ReflectionsMethod) |
| |
| int32 | GetLumenVisualizeMode (const FViewInfo &View) |
| |
| FScreenPassTexture | AddVisualizeLumenScenePass (FRDGBuilder &GraphBuilder, const FViewInfo &View, EDiffuseIndirectMethod DiffuseIndirectMethod, EReflectionsMethod ReflectionsMethod, const FVisualizeLumenSceneInputs &Inputs, FLumenSceneFrameTemporaries &FrameTemporaries) |
| |
| void | AddBoxFaceTriangles (FDynamicMeshBuilder &MeshBuilder, int32 FaceIndex) |
| |
| void | DrawPrimitiveBounds (const FLumenPrimitiveGroup &PrimitiveGroup, FLinearColor BoundsColor, FViewElementPDI &ViewPDI) |
| |
| void | DrawSurfels (FSceneRenderingBulkObjectAllocator &Allocator, const TArray< FLumenCardBuildDebugData::FSurfel > &Surfels, const FMatrix &PrimitiveToWorld, FLumenCardBuildDebugData::ESurfelType SurfelType, FLinearColor SurfelColor, FViewElementPDI &ViewPDI, float SurfelRadius=2.0f) |
| |
| void | VisualizeRayTracingGroups (const FViewInfo &View, const FLumenSceneData &LumenSceneData, FViewElementPDI &ViewPDI) |
| |
| void | VisualizeCardPlacement (FSceneRenderingBulkObjectAllocator &Allocator, const FViewInfo &View, const FLumenSceneData &LumenSceneData, FViewElementPDI &ViewPDI) |
| |
| void | VisualizeCardGeneration (FSceneRenderingBulkObjectAllocator &Allocator, const FViewInfo &View, const FLumenSceneData &LumenSceneData, FViewElementPDI &ViewPDI) |
| |
|
| int32 | GLumenVisualize = 0 |
| |
| FAutoConsoleVariableRef | CVarLumenVisualize (TEXT("r.Lumen.Visualize"), GLumenVisualize, TEXT("24 - ScreenProbeGather number of frames accumulated"), ECVF_RenderThreadSafe) |
| |
| int32 | GVisualizeLumenSceneGridPixelSize = 32 |
| |
| FAutoConsoleVariableRef | CVarVisualizeLumenSceneGridPixelSize (TEXT("r.Lumen.Visualize.GridPixelSize"), GVisualizeLumenSceneGridPixelSize, TEXT(""), ECVF_RenderThreadSafe) |
| |
| int32 | GLumenVisualizeIndirectDiffuse = 0 |
| |
| FAutoConsoleVariableRef | CVarLumenVisualizeIndirectDiffuse (TEXT("r.Lumen.Visualize.IndirectDiffuse"), GLumenVisualizeIndirectDiffuse, TEXT("Visualize Lumen Indirect Diffuse."), ECVF_RenderThreadSafe) |
| |
| int32 | GVisualizeLumenSceneTraceMeshSDFs = 1 |
| |
| FAutoConsoleVariableRef | CVarVisualizeLumenSceneTraceMeshSDFs (TEXT("r.Lumen.Visualize.TraceMeshSDFs"), GVisualizeLumenSceneTraceMeshSDFs, TEXT("Whether to use Mesh SDF tracing for lumen scene visualization."), ECVF_RenderThreadSafe) |
| |
| float | GVisualizeLumenSceneMaxMeshSDFTraceDistance = -1.0f |
| |
| FAutoConsoleVariableRef | CVarVisualizeLumenSceneCardMaxTraceDistance (TEXT("r.Lumen.Visualize.MaxMeshSDFTraceDistance"), GVisualizeLumenSceneMaxMeshSDFTraceDistance, TEXT("Max trace distance for Lumen scene visualization rays. Values below 0 will automatically derrive this from cone angle."), ECVF_RenderThreadSafe) |
| |
| int32 | GVisualizeLumenSceneHiResSurface = 1 |
| |
| FAutoConsoleVariableRef | CVarVisualizeLumenSceneHiResSurface (TEXT("r.Lumen.Visualize.HiResSurface"), GVisualizeLumenSceneHiResSurface, TEXT("Whether visualization should sample highest available surface data or use lowest res always resident pages."), ECVF_RenderThreadSafe) |
| |
| int32 | GVisualizeLumenSceneTraceRadianceCache = 0 |
| |
| FAutoConsoleVariableRef | CVarVisualizeLumenSceneTraceRadianceCache (TEXT("r.Lumen.Visualize.TraceRadianceCache"), GVisualizeLumenSceneTraceRadianceCache, TEXT("Whether to use radiance cache for Lumen scene visualization."), ECVF_RenderThreadSafe) |
| |
| float | GVisualizeLumenSceneConeAngle = 0.0f |
| |
| FAutoConsoleVariableRef | CVarVisualizeLumenSceneConeAngle (TEXT("r.Lumen.Visualize.ConeAngle"), GVisualizeLumenSceneConeAngle, TEXT("Visualize cone angle, in degrees."), ECVF_RenderThreadSafe) |
| |
| float | GVisualizeLumenSceneConeStepFactor = 2.0f |
| |
| FAutoConsoleVariableRef | CVarVisualizeLumenSceneConeStepFactor (TEXT("r.Lumen.Visualize.ConeStepFactor"), GVisualizeLumenSceneConeStepFactor, TEXT("Cone step scale on sphere radius step size."), ECVF_RenderThreadSafe) |
| |
| float | GVisualizeLumenSceneMinTraceDistance = 0 |
| |
| FAutoConsoleVariableRef | CVarVisualizeLumenSceneMinTraceDistance (TEXT("r.Lumen.Visualize.MinTraceDistance"), GVisualizeLumenSceneMinTraceDistance, TEXT(""), ECVF_RenderThreadSafe) |
| |
| float | GVisualizeLumenSceneMaxTraceDistance = 100000 |
| |
| FAutoConsoleVariableRef | CVarVisualizeLumenSceneMaxTraceDistance (TEXT("r.Lumen.Visualize.MaxTraceDistance"), GVisualizeLumenSceneMaxTraceDistance, TEXT(""), ECVF_RenderThreadSafe) |
| |
| int32 | GVisualizeLumenCardGenerationSurfels = 0 |
| |
| FAutoConsoleVariableRef | CVarVisualizeLumenSceneCardGenerationSurfels (TEXT("r.Lumen.Visualize.CardGenerationSurfels"), GVisualizeLumenCardGenerationSurfels, TEXT(""), ECVF_RenderThreadSafe) |
| |
| float | GVisualizeLumenCardGenerationSurfelScale = 1.0f |
| |
| FAutoConsoleVariableRef | CVarVisualizeLumenSceneCardGenerationSurfelScale (TEXT("r.Lumen.Visualize.CardGenerationSurfelScale"), GVisualizeLumenCardGenerationSurfelScale, TEXT(""), ECVF_RenderThreadSafe) |
| |
| float | GVisualizeLumenCardGenerationClusterScale = 1.0f |
| |
| FAutoConsoleVariableRef | CVarVisualizeLumenSceneCardGenerationClusterScale (TEXT("r.Lumen.Visualize.CardGenerationClusterScale"), GVisualizeLumenCardGenerationClusterScale, TEXT(""), ECVF_RenderThreadSafe) |
| |
| int32 | GVisualizeLumenCardGenerationCluster = 0 |
| |
| FAutoConsoleVariableRef | CVarVisualizeLumenSceneCardGenerationCluster (TEXT("r.Lumen.Visualize.CardGenerationCluster"), GVisualizeLumenCardGenerationCluster, TEXT(""), ECVF_RenderThreadSafe) |
| |
| int32 | GVisualizeLumenCardGenerationMaxSurfel = -1 |
| |
| FAutoConsoleVariableRef | CVarVisualizeLumenSceneCardGenerationMaxSurfel (TEXT("r.Lumen.Visualize.CardGenerationMaxSurfel"), GVisualizeLumenCardGenerationMaxSurfel, TEXT(""), ECVF_RenderThreadSafe) |
| |
| int32 | GVisualizeLumenCardPlacement = 0 |
| |
| FAutoConsoleVariableRef | CVarVisualizeLumenSceneCardPlacement (TEXT("r.Lumen.Visualize.CardPlacement"), GVisualizeLumenCardPlacement, TEXT(""), ECVF_RenderThreadSafe) |
| |
| float | GVisualizeLumenCardPlacementDistance = 5000.0f |
| |
| FAutoConsoleVariableRef | CVarVisualizeLumenSceneCardPlacementDistance (TEXT("r.Lumen.Visualize.CardPlacementDistance"), GVisualizeLumenCardPlacementDistance, TEXT(""), ECVF_RenderThreadSafe) |
| |
| int32 | GVisualizeLumenCardPlacementLOD = 0 |
| |
| FAutoConsoleVariableRef | CVarVisualizeLumenSceneCardPlacementLOD (TEXT("r.Lumen.Visualize.CardPlacementLOD"), GVisualizeLumenCardPlacementLOD, TEXT("4 - only far field\n"), ECVF_RenderThreadSafe) |
| |
| int32 | GVisualizeLumenCardPlacementPrimitives = 0 |
| |
| FAutoConsoleVariableRef | CVarVisualizeLumenSceneCardPlacementPrimitives (TEXT("r.Lumen.Visualize.CardPlacementPrimitives"), GVisualizeLumenCardPlacementPrimitives, TEXT("Whether to visualize primitive bounding boxes.\n"), ECVF_RenderThreadSafe) |
| |
| int32 | GVisualizeLumenRayTracingGroups = 0 |
| |
| FAutoConsoleVariableRef | CVarVisualizeLumenRayTracingGroups (TEXT("r.Lumen.Visualize.RayTracingGroups"), GVisualizeLumenRayTracingGroups, TEXT("2 - groups with a single instance"), ECVF_RenderThreadSafe) |
| |
| int32 | GVisualizeLumenCardPlacementIndex = -1 |
| |
| FAutoConsoleVariableRef | CVarVisualizeLumenSceneCardPlacementIndex (TEXT("r.Lumen.Visualize.CardPlacementIndex"), GVisualizeLumenCardPlacementIndex, TEXT("Visualize only a single card per mesh."), ECVF_RenderThreadSafe) |
| |
| int32 | GVisualizeLumenCardPlacementDirection = -1 |
| |
| FAutoConsoleVariableRef | CVarVisualizeLumenSceneCardPlacementDirection (TEXT("r.Lumen.Visualize.CardPlacementDirection"), GVisualizeLumenCardPlacementDirection, TEXT("Visualize only a single card direction."), ECVF_RenderThreadSafe) |
| |
| int32 | GLumenSceneDumpStats = 0 |
| |
| FAutoConsoleVariableRef | CVarLumenSceneDumpStats (TEXT("r.LumenScene.DumpStats"), GLumenSceneDumpStats, TEXT("4 - dump LumenScene objects"), ECVF_RenderThreadSafe) |
| |
| float | GVisualizeLumenSceneCardInterpolateInfluenceRadius = 10.0f |
| |
| FAutoConsoleVariableRef | CVarCardInterpolateInfluenceRadius (TEXT("r.Lumen.Visualize.CardInterpolateInfluenceRadius"), GVisualizeLumenSceneCardInterpolateInfluenceRadius, TEXT(""), ECVF_RenderThreadSafe) |
| |
| TGlobalResource< FVisualizeTracesVertexDeclaration > | GVisualizeTracesVertexDeclaration |
| |