![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "Distributions/DistributionFloatParameterBase.h"#include "UObject/RenderingObjectVersion.h"#include "Distributions/DistributionVectorParameterBase.h"#include "UObject/Package.h"#include "GameFramework/WorldSettings.h"#include "Math/InterpCurve.h"#include "Particles/ParticleSystem.h"#include "Distributions/Distribution.h"#include "MeshParticleVertexFactory.h"#include "Particles/ParticleModule.h"#include "Particles/Location/ParticleModuleLocationBase.h"#include "Particles/Orientation/ParticleModuleOrientationBase.h"#include "Particles/Orientation/ParticleModuleOrientationAxisLock.h"#include "ParticleEmitterInstances.h"#include "ParticleEmitterInstanceOwner.h"#include "Particles/ParticleSpriteEmitter.h"#include "Particles/ParticleSystemComponent.h"#include "Distributions/DistributionFloatConstant.h"#include "Distributions/DistributionFloatUniform.h"#include "Distributions/DistributionVectorConstant.h"#include "Distributions/DistributionVectorUniform.h"#include "Engine/StaticMesh.h"#include "Engine/Texture2D.h"#include "SceneInterface.h"#include "UnrealEngine.h"#include "Distributions/DistributionFloatParticleParameter.h"#include "Distributions/DistributionVectorParticleParameter.h"#include "Distributions/DistributionVectorConstantCurve.h"#include "Distributions/DistributionVectorUniformCurve.h"#include "Particles/Acceleration/ParticleModuleAccelerationBase.h"#include "Particles/Acceleration/ParticleModuleAcceleration.h"#include "Particles/Acceleration/ParticleModuleAccelerationConstant.h"#include "Particles/Acceleration/ParticleModuleAccelerationDrag.h"#include "Particles/Acceleration/ParticleModuleAccelerationDragScaleOverLife.h"#include "Particles/Acceleration/ParticleModuleAccelerationOverLifetime.h"#include "Particles/Attractor/ParticleModuleAttractorBase.h"#include "Particles/Attractor/ParticleModuleAttractorPointGravity.h"#include "Particles/Attractor/ParticleModuleAttractorLine.h"#include "Particles/Attractor/ParticleModuleAttractorParticle.h"#include "Particles/Attractor/ParticleModuleAttractorPoint.h"#include "Particles/Kill/ParticleModuleKillBase.h"#include "Particles/Kill/ParticleModuleKillBox.h"#include "Particles/Kill/ParticleModuleKillHeight.h"#include "Particles/Light/ParticleModuleLightBase.h"#include "Particles/Light/ParticleModuleLight.h"#include "Particles/Light/ParticleModuleLight_Seeded.h"#include "Particles/Lifetime/ParticleModuleLifetimeBase.h"#include "Particles/Lifetime/ParticleModuleLifetime.h"#include "Particles/Lifetime/ParticleModuleLifetime_Seeded.h"#include "Particles/Location/ParticleModuleSourceMovement.h"#include "Particles/Modules/Location/ParticleModulePivotOffset.h"#include "Particles/Rotation/ParticleModuleRotationBase.h"#include "Particles/Rotation/ParticleModuleRotation.h"#include "Particles/Rotation/ParticleModuleRotation_Seeded.h"#include "Particles/Rotation/ParticleModuleMeshRotation.h"#include "Particles/Rotation/ParticleModuleMeshRotation_Seeded.h"#include "Particles/Rotation/ParticleModuleRotationOverLifetime.h"#include "Particles/RotationRate/ParticleModuleRotationRateBase.h"#include "Particles/RotationRate/ParticleModuleRotationRate.h"#include "Particles/RotationRate/ParticleModuleRotationRateMultiplyLife.h"#include "Particles/RotationRate/ParticleModuleMeshRotationRate.h"#include "Particles/RotationRate/ParticleModuleRotationRate_Seeded.h"#include "Particles/RotationRate/ParticleModuleMeshRotationRate_Seeded.h"#include "Particles/RotationRate/ParticleModuleMeshRotationRateMultiplyLife.h"#include "Particles/RotationRate/ParticleModuleMeshRotationRateOverLife.h"#include "Particles/SubUV/ParticleModuleSubUVBase.h"#include "Particles/ParticleEmitter.h"#include "Particles/SubUVAnimation.h"#include "Particles/SubUV/ParticleModuleSubUV.h"#include "Particles/SubUV/ParticleModuleSubUVMovie.h"#include "Particles/TypeData/ParticleModuleTypeDataBase.h"#include "Particles/TypeData/ParticleModuleTypeDataGpu.h"#include "Particles/TypeData/ParticleModuleTypeDataMesh.h"#include "Particles/ParticleLODLevel.h"#include "Particles/ParticleModuleRequired.h"#include "Particles/FXSystemPrivate.h"#include "Distributions/DistributionFloatUniformCurve.h"#include "Engine/InterpCurveEdSetup.h"#include "Engine/RendererSettings.h"#include "Distributions/DistributionFloatConstantCurve.h"#include "Components/PointLightComponent.h"#include "Particles/Collision/ParticleModuleCollisionGPU.h"#include "DerivedDataCacheInterface.h"#include "StaticMeshResources.h"Classes | |
| struct | FSubUVMovieParticlePayload |
Functions | |
| void | InitMeshParticleVertexFactoryComponents (FMeshParticleVertexFactory *InVertexFactory, const FStaticMeshLODResources &LODResources, FMeshParticleVertexFactory::FDataType &Data) |
|
extern |